Chumani

[Skywall/Drak'thul][H] <Corrupted Destiny> raiders for Legion

3 posts in this topic

Legion is coming..... come get corrupted! DON'T fight it alone!!

We are looking for YOU! Getting ready for Legion? Feeling lonely without a guild? Feeling lonely in your current guild? Looking to have fun and progress with a bunch of really awesome malcontents... er cool people? Ever wonder what if feels like to AFK and come back to find yourself being humped by a bear? Well, Corrupted Destiny is JUST the guild for you!
We ARE one of Skywall’s oldest guilds.....and still going strong. (Sort of like an incurable infection) We are an all adult guild, laid back and casual yet determined with no drama lamas. We have fun because of this. We are looking for more raiders to join us for progression raiding come Legion. Clinch your raid spot and know for a fact that you will probably be humped by our bear tank! (Corrupted Destiny is not responsible for any STD's the bear may give you) Star in one of our videos when you do something stupid and Chu catches it!!!
Come have fun with us! We have 2 key raiders currently on Beta.... gathering info on dungeons and raids to help guide our raid team for a hopefully smoother experience when Legion goes live! Among other things.
Come help kick !@# in Burning Legion raids!
Raid naked with us! (This normally only Chu or Handsolo but what can you expect from a hunter or a bear?)
We have Canadians! Real ones too! Eh! (don't worry, they're French Canadians, we tested them at the border)

Raid Times - Sun 6:30pm-9pm pst 
Mon 6:30pm-9pm pst
(Legion) Tues 6pm-9pm pst
Thurs 6:30pm-9pm pst

**Raid times are subject to change but pretty much the avg the past few years. Please note Skywall is a West Coast server so all times will be PST**
We have been here from the beginning..... we have never left, we never will. (Remember, we're an incurable infection) Those who join us end up staying forever! (IT'S A TRAP... RUN!) Come and see for yourself why!

CONTACT: Swiper#1939 aka "Chu"
Deni#1743 aka "Deni"
Markandre#1734 aka "Mark"
Arnithall#1104 aka Arni (Or Sea$%^-* or Maz)

........As the smoke clears and everyone leaves to wait for something different..... Corrupted Destiny can still be seen..... having never left at all..........
Wanna get....Corrupted?

http://www.warcraftmovies.com/movieview.php?id=246684

 

Share this post


Link to post
Share on other sites

Hai raiders! Chu here to say we are still looking for you at Skywall/Drak'thul realms! Wrapping this expansion up with last night of raiding this sunday coming, then Monday will be a night for all to remember in guild! CD's Pleasure Palace Party! Human sacrifices will be made to the Horde gods with a couple of goats for extra measure! Then more fun and games like "Deep Pool Diving.....errr wait... That's a Bucket". No better way to end an expansion than with your guild and having fun! Great prizes Lots of ingame Beer and out of game beer too and TONS of laughing! It's how we roll here at CD! As a team..... as a Family! A crude family but still! So what are you waiting for....... COME....... GET..... CORRUPTED!!!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jovovich
      [US-Arthas][H]Unhuman (Francais) NH:3/10M EN:7/7M ToV:2/3M www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3soirs Mardi. Mercredi et Dimanche 7hpm à 11hpm (EST)
      - [Raid] Fluffy NH:2/10M EN:7/7M ToV:3/3H 2soirs Mercredi et Jeudi 6h15pm à 9h15pm (EST)
      - [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2soirs Mardi et Mercredi 7hpm à 10hpm (EST)
       
      PvP:
      - On cherche un membre actif pour s'occuper du Lead de PVP, PST Jovovich#1699
       
      Communauté:
      - Plus de  500 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Nous comptons présentement plus de 500 accounts actifs. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Jdo-Arthas, Officier
      - Mottuer-Arthas, Officier
      - Nylan-Arthas, Officier
      - Kaiser-Arthas, Officier
    • By Jovovich
      [US-Arthas][H]Unhuman (French) NH:4/10M EN:7/7M ToV:2/3M www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3day Tuesday, Wednesday and Sunday 7hpm to 11hpm (EAST)
      - [Raid] Fluffy NH:2/10H EN:7/7M ToV:3/3H 2day Wednesday and Thursday 6h15pm to 9h15pm (EAST)
      - [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2day Tuesday and Wednesday 7hpm to 10hpm (EAST)
       
      PvP:
      - We're looking for someone to take on PVP leading, PST Jovovich#1699
       
      Community:
      - More than 500 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. We have over 500 active accounts. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Jdo-Arthas, Officier
      - Mottuer-Arthas, Officier
      - Nylan-Arthas, Officier
      - Kaiser-Arthas, Officier
    • By Stan

      Today's blue posts round-up covers a lot of PTR class discussions, like changes to the new golden 7.2 Unholy Death Knight Trait (Festering Talons) or Druid's Intimidating Roar. On Twitter, we learn there are currently no plans to increase the amount of Legendary items one can wear in 7.2. It may come in future, but they're undecided.
      Death Knight
      The new 7.2 golden trait for Unholy (Festering Talons) will be updated in a future build.
      Sigma (Source)
      The gold trait should be changed in an upcoming PTR build to something that doesn't add Festering Wounds (and therefore resources and GCDs) to the rotation, since Unholy is still a bit swamped. Druid
      Intimidating Roar will root targets instead of snaring them in 7.2.
      Sigma (Source)
      While I am somewhat loath to respond to a thread where 23 of 25 posts are by the same person (and I apologize in advance to my colleagues from Community about this), it turns out that this is being changed in 7.2. Intimidating Roar will root targets rather than snaring them by 50%. We felt the current behavior was inconsistent with the tooltip, and also that the talent shouldn't feel like it adds risk to the ability that isn't present in the untalented version. Mage
      Further tuning for Frost Mages is underway.
      Sigma (Source)
      Thanks for the detailed look. We agree there could be some cleanup around proc minutiae and Winter's Chill timing, including getting rid of the possibility of the double Ice Lance.

      Few other minor notes:
      --Frozen Touch is slightly underpowered, but we likely have to be careful with it until we do something about the possibility of infinite Thermal Void rotations.
      --Glacial Spike is intended to double-dip crit on the Icicle (Mastery: Icicles) portion of the damage, but it would be better if it didn't double-dip % damage buffs such as the ones you mentioned.
      --Glacial Eruption should be on PTR soon, but it will be able to Shatter. Rogue
      Discussion revolving around Roll the Bones and True Bearing.
      Sigma (Source)
      Overall it would be more ideal if the Roll the Bones buffs were closer in value. True Bearing has gradually crept up over the course of the expansion (around the time of Legion launch, I believe Shark Infested Waters was considered best, and they haven't changed much since then). I expect True Bearing climbs in value as the rotation gets faster due to stat increases and other bonuses being added over the course of the expansion, which all feed into the True Bearing positive feedback loop. Simply making it baseline would speed up the spec even further and contribute to the energy flood and other issues that it can have. While the similar effect was passive in Warlords, I'm sure (I haven't dug into this closely) that the Legion spec churns combo points much more rapidly. In any case the Legion version of True Bearing has the added synergy with Marked for Death that heaps even more combo points into the rotation during True Bearing.

      Point being, while there's not a specific plan yet for balancing out the different Roll the Bones buffs, we agree that it would be better they were more even again. Longer-term, there's something to be said for tweaking the rules/probabilities of Roll the Bones in a way that would further reduce the value of rerolling frequently. Warlock
      Afflicition should feel most at home when applying dots to multiple targets (multi-dotting) and if Tier 20 Set Bonuses (Item - Warlock T20 Affliction 2P Bonus //  Item - Warlock T20 Affliction 4P Bonus) interfere, they will get changed. Overall, different specs within pure DPS classes should have better delineated distinct strengths than they have right now.
      Sigma (Source)
      We do agree that Affliction should feel most at home when it is applying DoTs to multiple targets. With specs like this where the basic mechanics and history of the spec lean towards being strong in one area, there's often a fine line to draw on how it should perform in the other areas (here, single-target damage). It shouldn't feel useless, but should feel like other players may have the advantage there. It's fine for a talent like Malefic Grasp to exist, but this logic probably implies it's slightly stronger than would be ideal. It's good feedback on the preliminary T20 set bonuses that they might push Affliction _away_ from feeling good when multi-dotting, which is something we'd want to avoid.

      More broadly and looking ahead to the future, we agree that different specs--especially different specs within a pure DPS class--should have better delineated distinct strengths than they currently have in some cases. That doesn't mean the magnitude of the difference has to be very large (see the "useless" comment above). Especially in a context like single-target DPS, which is the subject of intense analysis and scrutiny, even a few % of difference in DPS is more than enough for players to notice and take seriously as a strength or weakness of a spec. Simply that it should be more clear what the scenario is that each spec has to look forward to as the place where it stands out, such as sustained multi-dotting for Affliction, or situations that allow Destruction to leverage Havoc especially well. Twitter
      There are no plans for 7.2 to increase the number of Legendary items you can wear (it may come in the future). Power Ascended is the gating behind new pets, Class Mount tints. To purchase them, one needs a fully- unlocked Artifact weapon. There are only four pets (3 for Death Knights, 1 for Monk), a Pepe toy for Demon Hunters and different Class Mount tints that you get for additional Order Resources. Placeholder for tweet 832328668324130816 Placeholder for tweet 832018705194242048 Placeholder for tweet 83202241408296960
    • By Stan

      Guardian Druids get a new bear form appearance through Claws of Ursoc in Patch 7.2. The bear form was first previewed at BlizzCon last year. Four color variations of the new form are available.
      We're not sure how to unlock the first tint yet, but the other tints have their requirements added:
      Tint 2 - Defeat Kil'jaeden on Heroic difficulty using this Artifact appearance Tint 3 - Win 10 Rated Battlegrounds with this Artifact appearance Tint 4 - Defeat all dungeon bosses with this Artifact appearance Below are screenshots of the bear form

    • By Stan

      In Patch 7.2, every class can unlock a Class Mount after completing Broken Isles Pathfinder, Part Two. Some will change colors based on specialization, while others can be earned from Power Ascended. Now that we've previewed them separately, it's time for a summary!
      Overview of all Class Mounts and their tints coming in Patch 7.2.
      Table of Contents
      Death Knight Demon Hunter Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior Death Knight - Deathlord's Vilebrood Vanquisher (More details) 
      Demon Hunter - Slayer's Felbroken Shrieker (More details) 
      Druid - Archdruid's Lunarwing Form (More details) 
      Hunter - Huntmaster's Loyal Wolfhawk (More details) 
      Mage - Archmage's Prismatic Disc (More details) 
      Monk - Ban-Lu, Grandmaster's Companion (More details) 
      Paladin - Highlord's Golden Charger (More details) 
      Priest - High Priest's Lightsworn Seeker (More details) 
      Rogue - Shadowblade's Murderous Omen (More details) 
      Shaman - Farseer's Raging Tempest (More details) 
      Warlock - Netherlord's Chaotic Dreadsteed (More details) 
      Warrior - Battlelord's Bloodthirsty War Wyrm (More details)