suckstone

Heroes of the Storm: Heroes Listed by Talent

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Hello! If this is already a feature, my mistake! Please direct me to it! Otherwise, here goes.

I'd love a feature wherein one could select a talent and see all heroes with said talent. For example, your opponent just selected Zagara? Go to Icy Veins, select Burning RageBurning Rage, select one of the listed heroes, and get rid of all those pesky creep tumors. Your opponent just doubled down with ETC and Dibbles? Go to Icy Veins, select Giant KillerGiant Killer (ideally with variations listed as well), take a listed hero, and sweep up.

Thanks for your consideration!

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Oh that's a nice idea! Sorry for not replying earlier, we're at gamescom this week. What I could do is list in the tooltip the list of heroes with the talent. Currently, I only list the heroes whose guide you're currently reading. Would that work?

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There actually is a way to see a list of heroes with given talent. You open post editor in forums, press the button with HotS icon and type the name of the talent you are looking for and it should roll down a list of heroes with that talent. It's unnecessarily complicated and uncomfortable, but you can use it as a temporary solution until Damien's solution is implemented.

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I think GamesCon is a darn good reason to have been away = D

Damien, my concern with that approach is it could make hero-pages feel a little cluttered or clunky. I could be wrong about that, though; I'm not sure. If you were to incorporate that approach, however, I would certainly be very glad and appreciative.

What I had in mind would be rather involved, actually, and I understand it may not be feasible for the Icy Veins operation. I was thinking that clicking on a talent, instead of linking to Heroes Wiki, would go to another -- entirely new -- page on Icy Veins. These new pages would maybe give a brief description of strategy behind the talents, or simply list heroes with that talent or variations thereof. 

What do you think?

Thanks so much for considering my suggestion! And thanks Positiv for your interim solution!

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Cool, I'll work on it when the Legion hype dies down and I have more time available!

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      The first ever PvP brawl returns to the Nexus. It's time to Escape from Braxis!
      A preset roster will be available for this brawl. If a Hero dies, they can be resurrected by Allies, but when all players die, the mission is failed. Everybody starts at level 10 and has access to their full talents with a few exceptions. Complete 3 matches of Escape from Braxis to receive a Loot Chest. Blizzard (Source)
      Things aren’t looking great, soldier. You’re stranded on Braxis and the UED is overrun. The Omegaswarm has surrounded you on all sides, and your only shot at survival is to press through the onslaught, make it to the extraction point, and get off this forsaken rock. Will you fall victim to the Swarm, or can you work together and Escape from Braxis?
      Rules:
      At the beginning of the Brawl, your team will have the following roster of Heroes to choose from: Warrior: Artanis, Arthas, Johanna, Muradin, Sonya, Tyrael, Varian, Zarya Support: Brightwing, Kharazim, Li Li, Lt. Morales, Lucio, Malfurion, Rehgar, Uther Specialist: Azmodan, Gazlowe, Sgt. Hammer, Nazeebo, Xul Assassin: Cassia, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Ragnaros, Raynor, Thrall, Valla Player Death: When a Hero dies, they can be resurrected by Allies after a short channel time. If all players die, the mission is failed. Players start at Level 10 and have access to their full talents with a few exceptions (i.e. Bribe) Enemy zerg Heroes will spawn periodically throughout the brawl and will drop new active items exclusive to Escape from Braxis. Push through the onslaught and survive to Escape from Braxis and win the Brawl! Rewards
      Complete three matches of Escape from Braxis to earn a Loot Chest!
    • By Stan
      The latest patch is now live with Orphea, visual updates to Dragon Shire, and new Hero bundles!
      Highlights
      Orphea received additional tweaks today in the live version of the patch. The new Hero is available to all BlizzCon attendees and Virtual Ticket holders free of charge. Don't forget to check out our Orphea build guide (will be up soon). Alextrasza’s Life-Binder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play. Stimpacks are now called Boosts and the 360 Day Boost is available at a 33% reduced price for the next two weeks along with new Hero Bundles. Blizzard released a new digital comic about Orphea yesterday. Blizzard (Source)
      Our newest patch, featuring Orphea, is now live! Read on for a detailed breakdown of what’s new in the Nexus. 
      NOTE: Orange text indicates a change between the PTR and Live notes.
      General
      Boost What was once called a Stimpack is now a Boost, and in addition to buffing your own experience and Gold gains at the end of a match, all players will receive 5% bump in experience for each player in their match who had an active Boost. That mean players can receive up to a 45% XP bonus if all 10 players in game have a Boost active! In addition to stacking Boost XP buffs, you’ll now be able to retroactively Boost your Gold and XP gains at the end of a match by applying a Boost from the Score Screen. Design
      Channeled Healing Abilities Alextrasza’s Life-Binder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play (Devouring Maw, Gorge, Cocoon.) Spell Power Modifiers The following abilities and talents have been updated to have any percentage-based spell power modifiers stack additively when calculating damage: (This is the default behavior for all other abilities and talents unless otherwise stated in the tooltip) Zul’jin’s Buzzsaw (R) talent Hanzo’s Dragonstrike (R) center damage effect Gul’dan’s Rampant Hellfire (Q) talent The following abilities have had their tooltips updated to reflect that percentage-based spell power modifiers will stack multiplicatively when calculating damage: Kael’thas’ Phoenix (R) ability Nazeebo’s Vile Infection (Passive) talent Li Li’s Lightning Serpent (W) talent Li-Ming’s Arcane Orbit (W) talent Battlegrounds
      Experience gains from Mercenary Camp captures have been unified. All Mercenary Camps now grant all Experience on capture. Dragon Shire: Dragon Shire has received updated Battleground art (including an updated Dragon Knight) New Hero: Orphea (Assassin)
      Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent – as a Hero of the Nexus.
      Trait
      Overflowing Chaos (Trait) Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times. While Orphea has Chaos, her Basic Attacks against Heroes consumes all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt. Basic Abilities
      Shadow Waltz (Q) After 0.5 seconds, deal 150 damage to enemies in a line. Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds and causes Orphea to dash a short distance upon moving. Chomp (W) After 0.6 seconds, deal 285 damage to nearby enemies in front of Orphea. Dread (E) Release a wave of dread that deals 85 damage to enemies hit. Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 damage and Slowing enemies in the area by 25% for 2 seconds. Heroic Abilities
      Eternal Feast (R) After 1.5 seconds, deal 210 damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero. Crushing Jaws (R) After 1.25 seconds, pulls enemies in an area towards the center, dealing 275 damage and Stunning them for 0.75 seconds. User Interface
      Additional space for Heroes has been added to the Hero select screen. Battlegrounds with mechanics that add additional (default hotkey: F) buttons (Warhead Junction, Snow Brawl, etc.) have had the appearances of their panels unified. A new “Bundles” page has been added to the Collection tab. Heroes
      Assassin

      Gul'dan
      Talents Level 16 Rampant Hellfire (Q) Damage bonus increased from 8 to 10%
      Orphea
      Stats
      Maximum Base Health reduced from 1750 to 1662 Health Regen reduced from 4.09 to 3.46 Abilities
      Shadow Waltz (Q) Base cooldown increased from 5 to 6 seconds Mana cost increased from 25 to 40 Mana refund on hit increased from 25 to 40 Talents
      Level 7 Ravenous Hunger (W) Damage per Minion kill reduced from 3 to 2 Damage per Hero kill reduced from 60 to 40 Level 20 Eldritch Conduit (Trait) Spell Power per stack reduced from 5 to 3% Spell power max stack bonus reduced from 50 to 30%
      Collection
      NOTE: Many of the new items announced at BlizzCon 2018 will not be immediately available with this patch but will be added to the game in the coming weeks. New Bundles
      The following new bundles are only available for a limited time! Orphea Heroic Bundle The following bundles have been added to the collection: Welcome to the Nexus Bundle Heroic Reinforcement Bundle New Announcers
      Orphea Ka Neithis New Mount
      Raven Runner Haunted Raven Runner Bloodmoon Raven Runner New Skins
      Orphea Hallowed Orphea Verdant Orphea Slacker Orphea RCHS Slacker Orphea Spoiled Slacker Orphea New Portraits, Sprays, and Emojis
      Several new emoji packs, sprays, and portraits have also been added to the game.  Bug Fixes
      General
      Fixed an issue that caused some Shielding and Healing values to track improperly on the score/stats screen. Fixed an issue allowing some summoned units to grant vision of Heroes inside brush if placed at the edge of the brush. Fixed an issue causing new item counts to appear over the wrong category. Art
      Fixed an issue causing some spell effects associated with taunt animations to appear after the animation was canceled. Whitemane: Fixed an issue causing Witch Whitemane’s custom mount animation to cease playing after she died once in a match. User Interface
      Fixed a number of tooltip issues and inaccuracies across the game. Fixed an issue with the Boost button being one pixel lower than the adjacent end-of-match buttons. We gathered the team, pooled resources, and after a lot of squinting at our monitors and a brief search for a magnifying glass, we’ve located the issue and boosted up the boost button to be in line with its neighbors. Thanks for paying such close attention! Heroes, Abilities, and Talents
      Kerrigan: Fixed an issue that disabled Health and Mana regeneration during Chrysalis. Stukov: Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect. Tyrande: Fixed an issue preventing Elune's Chosen from healing allies if damage was dealt to Shielded/Protected targets. Heir of the Raven Court is ready to descend upon the Nexus! Check out the official patch notes and our Orphea build guide to learn more.