Zadina

Legion Previews: Class Halls, Val'sharah, Darkheart Thicket & Black Rook Hold

5 posts in this topic

L05PQ29AO6QR1471307513909.jpg

Blizzard has released blog previews for the Class Order Halls, the new zone Val'sharah and the two dungeons located in it: Darkheart Thicket and Black Rook Hold.

Let's start with the Order Halls! Blizzard has posted a blog with short previews for each Class Order Hall. If you want to learn a bit more about them, check out our recap of the Artifacts and Class Order Halls Q&A by Craig Amai.

Blizzard LogoBlizzard Entertainment

+ Show
As you may have noticed, right now both the Alliance and the Horde are dealing with a bit of disarray on the leadership level. In World of Warcraft: Legion, you’ll need to step up and find new ways to band together against the invasion that threatens all of Azeroth. As you venture into the Broken Isles, you’ll join forces with other heroes of your class—no matter what faction they may be from—to make a stand and save everyone from annihilation.

Every class needs a place to call home—a special retreat where support can be found, and a war room in which plans can be made. In Legion, this refuge is known as your Class Hall, a unique-to-your-class place where the champions of Warcraft will work with you to meet the challenges that you face in the Broken Isles.

Death Knight—Acherus 

Acherus, also known as the Ebon Hold, was once a Scourge necropolis. It now provides everything a Death Knight might need, including a forge, a runeforge, and a soul forge.

QHVHJ6849KT41471229295073.jpg
Where: Floating above the Broken Shore
How to get there: Death Gate
Notable denizens: Lord Thorval, Dread Commander Thalanor, Siouxsie the Banshee

Take a 360-degree look at Archerus on Facebook.

Demon Hunter—The Fel Hammer 

The Fel Hammer will be immediately recognizable to Demon Hunters—your starting experience in Mardum brought you here.

YH33641F7QWH1471229295084.jpg
Where: Mardum
How to get there: Teleport
Notable Demon Hunters: Allari the Souleater, Altruis the Sufferer, Kayn Sunfury

Take a 360-degree look at The Fel Hammer on Facebook.

Druid—The Dreamgrove

Across from Black Rook Hold, a thick forest provides a refuge known as the Dreamgrove. From here, the Emerald Dreamway is accessible, providing rapid travel to other points of interest to Druids.

AHREFVY7OS1B1471229295099.jpg
Where: Val’sharah
How to get there: Once unlocked, use Dreamwalk to teleport to the Dreamgrove.
Notable Druids: Keeper Remulos, Lunara, Malfurion Stormrage

Take a 360-degree look at The Dreamgrove on Facebook.

Hunter—Trueshot Lodge

Trueshot Lodge provides a unique set of flight paths that only Hunters will use. Here you’ll join Farstriders, rangers, and dark rangers as you put your survival skills and wilderness expertise to the ultimate test.

4TTDQ5184MSA1471229295352.jpg

Where: Highmountain
How to get there: Once unlocked, you’ll take a flying eagle from Dalaran.
Notable Hunters: Hemet Nesingwary, Vereesa Windrunner, and Rexxar

Take a 360-degree look at Trueshot Lodge on Facebook.

Mage—Hall of the Guardians 

The Hall of the Guardians is a tower in which mages of all stripes are working together to reform the Tirisgarde in Azeroth’s time of need.

JLV8T084EWHY1471229295384.jpg
Where: Dalaran
How to get there: Teleport
Notable denizens: Edirah, High Sorcerer Andromath, Meryl Felstorm, Marud

 

Take a 360-degree look at Hall of the Guardians on Facebook.

Monk—Hall of the Seasons

The Hall of the Seasons, which comprises the Temple of Five Dawns and Mandori Village, gives refuge to Monks from all races.

FZC56CKQ7MU21471229295427.jpg
Where: Wandering Isle
How to get there: Zen Pilgrimage
Notable denizens: Chen Stormstout, Ji Firepaw, Li Li Stormstout, Aysa Cloudsinger

Take a 360-degree look at Hall of the Seasons on Facebook.

Paladin—The Sanctum of Light 

The Sanctum of Light is where the Knights of the Silver Hand have been restored in their unity, bringing together the Sunwalkers, the Hand of Argus, and Blood Knights, among others.

PW51LA8S6PJ41471229295613.jpg

Where: Beneath Light’s Hope Chapel in Eastern Plaguelands
How to get there: Fly to Light’s Hope Chapel, or use Dalaran portal.
Notable Paladins: Eadric the Pure, Lord Maxwell Tyrosus, Lord Grayson Shadowbreaker

Take a 360-degree look at The Sanctum of Light on Facebook.

Priest—Netherlight Temple

Netherlight Temple brings together a wide array of priestly practitioners, including high priests, priestesses of Elune, and shadow priests.

BDXD98IHMB7V1471229295645.jpg
Where: ???
How to get there: Take the portal in Dalaran found in your faction’s area.
Notable Priests: Prophet Velen, High Priestess Ishanah, Calia Menethil

Take a 360-degree look at Netherlight Temple on Facebook.

Rogue—The Hall of Shadows 

The Hall of Shadows brings together Rogues from groups as varied as the Shattered Hand, SI:7, and the Bloodsail Buccaneers.

CTVKLWDD9PK31471229295661.jpg
Where: Dalaran Underbelly
How to get there: Enter a gate that only Rogues may pass through.
Notable Rogues: Vanessa VanCleef, Garona Halforcen, Valeera Sanguinar

Take a 360-degree look at The Hall of Shadows on Facebook.

Shaman—Heart of Azeroth 

The Heart of Azeroth is a rugged and beautiful spot overlooking the Maelstrom itself. Here you’ll join the Earthen Ring and call upon the elements for aid in battle.

QSW704IEUDG91471229295804.jpg
Where: The Maelstrom
How to get there: Portal from Dalaran.
Notable Shamans: Rehgar Earthfury, Aggra, Stormcaller Mylra, Thrall

Take a 360-degree look at Heart of Azeroth on Facebook.

Warlock—Dreadscar Rift 

Dreadscar Rift is its own place—a strange world that was very recently inhabited by the Burning Legion.

R7ARE05823AZ1471229295847.jpg
Where: Dreadscar Rift
How to get there: Portal from Dalaran
Notable denizens: Calydus, Jubeka Shadowbreaker, Ritssyn Flamescowl

Take a 360-degree look at Dreadscar Rift on Facebook.

Warrior—Skyhold 

Skyhold is a section of Halls of Valor where val’kyr bring great heroes who have been nearly lost on the fields of battle.

IS88QO7ZMLCS1471229295891.jpg
Where: Stormheim
How to get there: Leap heroically
Notable denizens: Aurylia, Odyn, Hodir

Take a 360-degree look at Halls of Valor on Facebook.

(source)

The Legion zone preview blogs continue with Val'sharah, probably the most beautiful zone of the new expansion. This magical forest is home to all Druids: it was here that the demigod Cenarius taught the first Druids, like Malfurion Stormrage. The Temple of Elune is also located in this zone. However, the Emerald Nightmare is spreading through Val'sharah, threatening to destroy its lush forests.

The main themes of Val'sharah are: druidism, the Emerald Nightmare, Night Elves and the Green Dragonflight. You also need to prepare yourself: just as we had deaths during the Broken Shore scenario, a major character will die in this zone. Most importantly, though, the zone has something unique and amazing: unicorns!

Blizzard LogoBlizzard Entertainment

+ Show

In this zone preview, we sat down with Senior Game Designer Steve Burke to talk about Val’sharah and learn more about what you’ll experience there.

Within these densely forested lands, you’ll find the very heart of druidism. This is also the location of the Emerald Nightmare and where the demigod Cenarius first met Malfurion Stormrage and later began his training. You'll also find key places such as the tainted world tree Shaladrassil and the dungeon Black Rook Hold—an elven fortress that dates back to the War of the Ancients.

ILYHJX0RJWPB1471307514915.jpg

Enraptured Woodlands Composed by Edo Guidotti and Jason Hayes

Q. How would you describe the zone’s ambience? What’s it like?

Steve Burke: We were really shooting for what would be the closest to the Emerald Dream realized on Azeroth. Every square inch of this forest has been manicured by the druids for hundreds of years. We’ve got the Grove of Cenarius here, so that’s the fount of all druidism, right? That’s where all these uber Arch Druids have trained, so a lot of big history has happened there. 

L05PQ29AO6QR1471307513909.jpg

Then juxtaposed with this, we have the Emerald Nightmare. It was exciting, but it was tough for us to pin down how we would execute on that. We had some fits and starts, but I really like where it landed. You’ve got this big transition of “Hey, in the last week or two the World Tree that’s there has become completely corrupted.” It’s spreading throughout the forest, and I think we’ve got that really cool battle line drawn right through one of the Arch Druids’ groves. It’s just being taken over so you really get to see that cause and effect and contrast. Seeing what it does to the druids and the creatures—the centaur and the dryads—is really cool. We also have Xavius, who’s a villain who has a little bit of familiarity, so we didn’t have to do too much to establish him. You get to hate him right away.

To break that up, we really felt we needed Black Rook Hold for something a little different. We have a Gilnean village at the foot of Black Rook Keep, where they’ve carved out their own little area that wasn’t being used by the druids. It’s that classic little village in the shadow of the keep above.

Q. Which locations would you say are some of your favorites, and why?

Steve Burke: Black Rook Hold is definitely one of my favorites. This point of interest (PoI) in particular is my favorite because I had a blank slate. I could say, “OK, as a designer what makes the best PoI?” Not just art, but the gameplay and hitting that fantasy. I sat down with Julian Morris and other leads and talked about previous points of interest where you could stand in them and just digest the whole thing. It’s not accessible, and you can’t necessarily reach it, but you can get that goal of, “Oh man, I can’t wait to get into that place or up over the hill.” It kind of tells its own story just by looking at it. The setting already kind of speaks to you, and then we can focus on the little local stories and just have fun weaving you through. Especially something this epic where you gradually get there in the end. You’ve kind of solved a mystery—or set the stage for a dungeon, in this case. It’s really great.

51KP64CMC96D1471307514195.jpg

Another one is the Grove of Cenarius, and that is one of my favorites just because of all of the history. This is Cenarius. This is where he is. It was hard making this zone just in regard to how much druid lore we have out there. All these big characters—how do we do service to them all? If we threw everything in here, your head would be spinning. You’d get to spend two seconds on this character, and then you wouldn’t be able to really know them.

So we’re talking about the story that we want to tell as you go through the zone that takes up a little bit of player bandwidth just to say, “Ok there’s Xavius again and the Legion has empowered him. They’ve kind of resurrected him and now he’s impacting this force.” So a part of the story. How many characters do we get to fit in here without blowing the player’s mind? It was just clear Cenarius had to be here, but he’s so big and he’s so powerful, how can we have a crisis here if he’s part of the picture? He can just blow anything away, right? I like the way it landed where he’s just so interconnected with the Emerald Dream that when the Emerald Dream is under assault by the Nightmare, it has affected him in a very serious way. So we got to have him in the zone visibly, just not in a state where he can really impact events. 

DRZBRAH4G9CV1471307513917.jpg

We can also still play with big characters—we’ve got Malfurion, and later we have Tyrande in there. That was tricky, since both Horde and Alliance interact with her. With her chasing after Malfurion, who’s been lost, there was enough urgency that it felt OK for her to use you as a Horde player, to set our differences aside for right now. For her, it’s a matter of making some very difficult choices between her husband and her duty to the Temple of Elune.

With the Temple of Elune, it’s under siege, and there’s a lot to lose there. This was something I always wanted to build towards—we’ve never seen anybody of Elune’s stature physically in the game. How do we get that to happen? 

Q. Why do you think a player would want to start in this zone first?

Steve Burke: I would say they shouldn’t—they should save it for last. It’s tricky though. All of the zones are great. I hope this is where druids are going to want to go. They should feel like this is their place, and if they don’t, I’ve done something wrong. That was day one where I was like, “Ok, I get to play with Val’sharah. Obviously, we have got to play these druids up in a way we just haven’t done before in the game.”

There’s been a lot in our lore that talks about how important they are, but here I just wanted to give them a story that would be super intimate to them—playable and appreciable by everybody, but one that would really resonate with them. Their Class Hall is here, but I wanted the zone and the zone story to be something they could connect with in a special way, so hopefully we did that. 

FSFHAVOJ6KOH1471307514201.jpg

Q. What is it that will bring them back to this zone?

Steve Burke: Mechanically, we have World Quests—that’s the easy answer. Storywise, there’s an epic story that goes through and touches on Black Rook Hold with Illidan. We’ve got the level-up dungeon, which is the Darkheart Thicket underneath the World Tree, and we’ve got the max-level dungeon with Black Rook Hold, so that will definitely bring you back.

But yeah, the World Quests—hopefully we set the table for you so that it will bring you back and put you into that familiar setting where you can keep helping to push back the Nightmare.

I18W1MJVDJCH1471307513932.jpg

Q. Is there anything else that players should look forward to here?

Steve Burke: There are a lot of little touches everywhere, but I don’t want to spoil anything for anyone who’s looking forward to that exploration. 

(source)

Darkheart Thicket and Black Rook Hold are both dungeons located in Val'sharah and they tie into two different story lines of this zone. The former is a leveling dungeon. Without spoiling too much, Malfurion is in terrible danger, after being abducted by the shade of Xavius. Is our favourite Druid going to survive? On the other hand, as you will notice while questing in Val'sharah, Lord Ravencrest is back and it is your task to defeat him in the max-level Black Rook Hold.

Blizzard LogoBlizzard Entertainment

+ Show
Many challenges await the heroes of Azeroth in Legion, and among the most dangerous are the dungeons found in and around the Broken Isles. In this preview, we take a look at two of the expansion’s new dungeons: Black Rook Hold and Darkheart Thicket.

Black Rook Hold

VWEU0M6OQGDC1471018158617.jpg

Minimum Level: 110
Location: Val’sharah
Bosses: 4

Carved from the greatest mountain of Val’sharah by ancient elven masons, Black Rook Hold stood as a bulwark against the Burning Legion during the War of the Ancients. The nigh-impregnable fortress is also the ancestral home of Lord Kur’talos Ravencrest, one-time mentor of Illidan himself. But since the latest Legion attack, a strange dark energy emanates from the Hold, and restless dead plague the surrounding lands.

Developer Insights: The encounter team was excited to tackle Black Rook Hold, which is probably the closest thing to a traditional castle that World of Warcraft has seen since Shadowfang Keep. It’s also a very different take on elven architecture than we’re used to seeing. Not much was known about the structure, other than the fact that it was built as a bulwark against the Legion, was named for its tower’s resemblance to a certain chess piece, and that it was closely associated with Lord Kur’talos Ravencrest, one-time mentor of Illidan. We doubled down on that last angle, beginning in the Ravencrest family crypt beneath the Hold and having the players work their way up through cobweb-filled corridors as the presence and influence of the Legion grow. The source of the troubles that have been plaguing the nearby town of Bradensbrook awaits at the top.

Black Rook Hold is a dark presence looming over the Howling Dale. It stands on an island on the west side of Val’sharah, connected to the mainland by a wide, intimidating bridge over the Emerald Bay. Inside, four bosses are waiting to give you a warm welcome.

The Ravenscrypt

URH481BWM5M71471018158618.jpg

The Amalgam of Souls: Immense soul energy was released when Gul’dan conducted the ritual to sever Illidan’s soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home—and residual soul energy has merged them into a massive monstrosity.

The Grand Hall

EI88JALZAZ281471018158906.jpg

Illysanna Ravencrest: The daughter of Lord Ravencrest, imprisoned for millennia in the Vault of the Wardens shortly after the War of the Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she sacrificed everything—including her very soul—to defend what she could not during the War of the Ancients.

The Rooks’ Roost
Smashspite the Hateful:
A brutal, imposing Mo’arg Lieutenant, Smashspite the Hateful led the Legion’s invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.

The Raven’s Crown

54Z3L7CSY9YJ1471018158619.jpg

Lord Kur’talos Ravencrest: Kur’talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal’dorei Resistance during the War of the Ancients until he was assassinated by Varo’then under the order of Queen Azshara. Millennia later, Gul’dan’s foul soul magic has awoken Ravencrest’s soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of the Ancients.

Darkheart Thicket

MHU6W4Y2RMPF1471018158909.jpg

Minimum Level: 98
Location: 
Val’sharah
Bosses: 4

In the shadow of Shaladrassil, the Nightmare permeates every inch of the once-lush forest. Where the eldest and greatest druids once tended to the woods, meditating beneath the great world tree, corruption and madness now reign. Deep within the tangled thicket, the Nightmare Lord Xavius works to break the will of his greatest prize.

Developer Insights: This dungeon represents the pinnacle of the Nightmare’s corruption in Azeroth, showing the most intense effects of its power on a grove that was once a sanctuary for all Azerothian druids. We began work on this dungeon very early in Legion's development, and it actually served to inform the look and feel of the Nightmare corruption in Val’sharah, letting our artists and level designers define maximum corruption and then de-escalate as distance from Shaladrassil increases.

Darkheart Thicket is an outdoor dungeon in what once was an idyllic wood in the shadow of Shaladrassil. Now nightmares roam unfettered.

0CP002DE52C91471018158930.jpg

Archdruid Glaidalis: Glaidalis was once known as among the most talented shapeshifters in all of Azeroth, and the elders of Moonglade would regularly send their most promising disciples to his care for instruction. But as has sadly too often been the case, those who are closest to nature are often the first to fall into the Nightmare’s clutches.

Oakheart: An ancient who formed from an offshoot of Shaladrassil itself, Oakheart has survived the Sundering, the Cataclysm and the countless blights. The ancient was able to weather these storms by drawing strength from the essence of the Dream itself. But now, that wellspring has become his undoing.

3W6AH55D1SI81471018159044.jpg

Dresaron: Once a young green drake, tending to whelps in the shadow of the great world tree, Dresaron is now engulfed in nightmare, lost in a fog of hatred and fear. He lashes out with powerful wings and a withering breath, unleashing his rage on any who stumble into his clutches.

Shade of Xavius: Once a powerful mage and a councilor to Queen Azshara, Xavius forged a pact with Sargeras to enable the Legion’s first invasion of Azeroth. Cursed and tormented in the wake of that defeat, Xavius now projects his true power from the Nightmare into our world, focusing his dark might to break the spirit of his old rival, Malfurion.

(source)

Share this post


Link to post
Share on other sites
27 minutes ago, Zadina said:

You also need to prepare yourself: just as we had deaths during the Broken Shore scenario, a major character will die in this zone.

My bet is on Malfurion on this one.

Share this post


Link to post
Share on other sites
1 minute ago, Kirr said:

My bet is on Malfurion on this one.

Who knows? :D You try to save him in the Darkheart Thicket dungeon along with Tyrande. It's literally a race against the forces of Xavius. Will you be too late or not?

If you really want to find out, I have addressed this death in one of my Spoilers articles.

Share this post


Link to post
Share on other sites
37 minutes ago, Zadina said:

If you really want to find out, I have addressed this death in one of my Spoilers articles.

Can you link this article please?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Players will be able to acquire various frog mounts in Battle for Azeroth. The game currently lists three different tints that we cover in this article.
      Frog Mounts
      Players can ride frogs in Battle for Azeroth. We found three different toad tints in the game files. The ground mount has no source indicated yet (PH Frog (Green)) and shares models with the toad loa of Nazmir.
      Blue

      Green

      Yellow

      Mount Animations
      The toad mount jumps while running and has a cool /mountspecial animation!

      More About Battle for Azeroth
      Battle for Azeroth Alpha Build 26032 New Creature Models Battle for Azeroth Alpha Build 26032 Talent Changes Battle for Azeroth Alpha Build 25976 Highlights Battle for Azeroth Alpha Build 25976 Talent Changes Battle for Azeroth Alpha: Azerite, Heart of Azeroth, Item/Stat Squish, UI Changes Battle for Azeroth Dev Notes: February 6 Blizzard on Hunter Pet Changes in Battle for Azeroth Class Changes in Battle for Azeroth Dungeons, World Bosses & Raids Dark Iron Dwarves Allied Races Overview First Aid Removal in Battle for Azeroth Hunter Pet Changes in Battle for Azeroth Legacy Loot Mode in Battle for Azeroth New Mythic Keystone Affixes in Battle for Azeroth New Hunter Spell Animations in Battle for Azeroth New Warlock Spell Animations in Battle for Azeroth New Creature Models in Battle for Azeroth (Alpha Build 25976) Profession Changes in Battle for Azeroth Siege of Orgrimmar Timewalking Coming in Battle for Azeroth Vicious War Basilisk Mount in Battle for Azeroth Warfront Weapons in Battle for Azeroth Zandalari Druid Flight & Travel Forms
    • By Stan

      A roundup of everything we know so far about Dark Iron Dwarves.
      A detailed preview of Dark Iron Dwarves coming in Battle for Azeroth.
      Dark Iron Dwarves
      Welcome to our preview of Dark Iron Dwarves! The Allied Race is gated behind Battle for Azeroth content and won't be available before launch. Here you will learn more about racial abilities, playable classes, Heritage armor and customization options of the Allied Race!
      Racial Abilities
      Dungeon Delver (Racial Passive) - While indoors, move 4% faster. Fireblood (Instant, 2 min cooldown) - Removes all poison, disease, curse, magic, and bleed effects and increases your primary stat by 100 for each effect removed. Lasts 8 sec. Forged in Flames (Racial Passive) - Reduces damage taken from Physical attacks by 1%. Mass Production (Racial Passive) - Items crafted by Blacksmithing are created twice as quickly. Mole Machine (Instant, 30 min cooldown) - While outdoors, summon a Mole Machine that tunnels through the earth. Playable Classes
      Paladin More classes have not been confirmed yet.
      Heritage Armor
      Level up an Allied Race character to 110 to receive special Heritage armor. The following screenshots are from the BlizzCon 2017 panel.

      Racial Mount
      We currently have no information about the racial mount.
      Sound Files
      Our friends at MMO-Champion uploaded sound files, including flirts, jokes & VO of Dark Iron Dwarves! We've listed the videos below.
      Customization Options
      Below is an overview of customization options available to Dark Iron Dwarves in the latest Alpha Build 26032. Dark Iron Dwarf males have fiery beards, while females have the same effect on their hair.
      Skin Tones

      Hair

      Faces

      Hair Color

      Facial Hair

      Piercings

      More About Battle for Azeroth
      Battle for Azeroth Alpha Build 26032 New Creature Models Battle for Azeroth Alpha Build 26032 Talent Changes Battle for Azeroth Alpha Build 25976 Highlights Battle for Azeroth Alpha Build 25976 Talent Changes Battle for Azeroth Alpha: Azerite, Heart of Azeroth, Item/Stat Squish, UI Changes Battle for Azeroth Dev Notes: February 6 Blizzard on Hunter Pet Changes in Battle for Azeroth Class Changes in Battle for Azeroth Dungeons, World Bosses & Raids Dark Iron Dwarves Racial Abilities First Aid Removal in Battle for Azeroth Hunter Pet Changes in Battle for Azeroth New Mythic Keystone Affixes in Battle for Azeroth New Hunter Spell Animations in Battle for Azeroth New Warlock Spell Animations in Battle for Azeroth New Creature Models in Battle for Azeroth (Alpha Build 25976) Profession Changes in Battle for Azeroth Siege of Orgrimmar Timewalking Coming in Battle for Azeroth Vicious War Basilisk Mount in Battle for Azeroth Warfront Weapons in Battle for Azeroth Zandalari Druid Flight & Travel Forms
    • By Stan

      Blizzard added the racial mount of Mag'har Orcs to the game along with Vulture mounts and various creatures in the latest Alpha Build.
      Welcome to our second preview of new creature models in Battle for Azeroth. If you missed the first round covering new models of Anduin, Greymane, Jaina or Queen Azshara, you can find it here. This preview is mostly dedicated to new Vulture Mounts that will be available to players in Battle for Azeroth... and let's not forget about the racial mount of Draenor Orcs!
      Mag'har Orcs Racial Mount
      Ion confirmed in the latest Q/A that Mag'har Orcs will be added as an Allied Race in the future. Their racial mount is a direwolf.

      Vulture Mounts
      Blizzard added new Vulture mounts with various recolors to the game in the latest Alpha Build.

      New Creature Models
      Below is a list of new creatures that were added in Alpha Build 26032.
      Harvest Golems

      King Dazar

      Kul Tiran Male Armored

      Lady Ashvane

      Void Wrath

      Vigo

      Zul

       
    • By Stan

      Transmog collectors and the community are not particularly happy with personal loot rules used in leveling dungeons since Patch 7.3.5 launch. Blizzard will be reverting the change back in Battle for Azeroth by activating something called "legacy loot mode".
      How Will Legacy Loot Mode Work?
      The loot mode will activate automatically upon entering a dungeon or raid that's trivial for you (your character is 10+ levels higher than the dungeon or raid's intended level). The number of items dropped by bosses will be the same as it would have been if you were in a full party or raid. All items on the loot table will have a chance to drop, regardless of your set Loot Specialization. Loot will be tradable and split among members of your party or raid. You can learn more about transmog in our section!
      Blizzard (Source)
      Since the Patch 7.3.5 change to use personal loot rules in leveling dungeons, we’ve heard a lot of feedback from Transmog hunters concerned about how this has affected the ability to collect appearances from older content. We hear you, and agree it’s a problem, so we’ve been working on a more robust solution for Battle for Azeroth. Once these updates are implemented, entering a dungeon or raid that is trivial for you (i.e.: your character is 10 or more levels higher than the dungeon or raid’s intended level) will activate a “legacy loot mode.” That loot mode will work like this:
      The number of items dropped by bosses will be the same as it would have been if you were in a full party. So if you’re in a 5-player dungeon, you’ll get 5 players’ worth of loot. For raids with a flexible raid size (such as Raid Finder), this will act as though there were 20 players in the raid. All items on the loot table will have a chance to drop, not just the ones that are designated for your spec. If you have multiple players in the group, the loot will be split among those players, but be tradeable. For example, if you’re clearing with one other player and kill a boss that should drop 4 items, you’ll each be able to pick up two items and trade them between each other if you like. While the personal loot change was a key part of what allowed us to expand leveling dungeons to encompass a wider range of levels, and we’re happy with it in that environment, we recognize that it’s not a great experience for those who enjoy clearing older content for transmog, and hope that these changes will make that more enjoyable once they’re complete. 
      Thanks again for all of the feedback!
      More About Battle for Azeroth
      Battle for Azeroth Alpha Build 26032 New Creature Models Battle for Azeroth Alpha Build 26032 Talent Changes Battle for Azeroth Alpha Build 25976 Highlights Battle for Azeroth Alpha Build 25976 Talent Changes Battle for Azeroth Alpha: Azerite, Heart of Azeroth, Item/Stat Squish, UI Changes Battle for Azeroth Dev Notes: February 6 Blizzard on Hunter Pet Changes in Battle for Azeroth Class Changes in Battle for Azeroth Dungeons, World Bosses & Raids Dark Iron Dwarves Allied Races Overview First Aid Removal in Battle for Azeroth Hunter Pet Changes in Battle for Azeroth New Mythic Keystone Affixes in Battle for Azeroth New Hunter Spell Animations in Battle for Azeroth New Warlock Spell Animations in Battle for Azeroth New Creature Models in Battle for Azeroth (Alpha Build 25976) Profession Changes in Battle for Azeroth Siege of Orgrimmar Timewalking Coming in Battle for Azeroth Vicious War Basilisk Mount in Battle for Azeroth Warfront Weapons in Battle for Azeroth Zandalari Druid Flight & Travel Forms
    • By Starym

       
      Today we get some Argus mission cost tweaks, Demonic Gateway fixes, a huge timewalking Pit of Saron nerf, and an improvement for the legendary tokens, generating items for other classes if you have all legendaries for your class.
      February 20 (source)
      Classes
      Warlock Fixed a bug that allowed Demonic Gateways to be placed in unintended spots. Class Halls
      Argus missions that award Blood of Sargeras now cost 600 more Order Hall Resources. This will not be correctly reflected in the Legion Companion App until its next version update. Developers’ notes: Completing these missions with bonus rewards previously returned more Order Hall Resources than they cost. Rather than reduce their yield, we’ve increased the cost of the missions so that players with ample Order Hall Resources can convert them to tradeskill materials. Dungeons and Raids
      Pit of Saron The health of most enemies in Pit of Saron has been reduced by 50% in Timewalking. Items
      If you have all Legion Legendary items for your class, consuming a class-specific item that generates a Legion Legendary item will now always generate a token for another class. Heritage of the Ren'dorei now contains the Ren'dorei Cloak. NPCs
      Hatecoil Spitespeaker should no longer instantly respawn. Princess Poobah should no longer unexpectedly stop offering quests. Quests
      "The Emerald Dreamcatcher" is no longer weekly. The starting location for "Teldrassil: The Burden of the Kaldorei" should now correctly be displayed on the map. Mature Silkwing again have a chance to softly drop Iridescent Wings for “The Softest Wings”. Previous patch 7.3.5 hotfixes:
      February 14 February 6 February 2 January 31 January 30