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Here comes Jeff with another developer update, focusing on a new tool for watching the World Cup. The aptly named Overwatch World Cup Viewer is now in beta on the battle.net app and allows you to follow the event from any camera view point, to speed up or slow down action and a lot more. We also get some news on upcoming Hero buffs in the next patch for Reaper, Roadhog, Symmetra, and Mercy:
There's a whole lot of LEGO coming from the Overwatch side of things, featuring not only Heroes in various combinations and confrontations, but also maps, various payload vehicles and more! From Tracer vs. Widowmaker, Hanzo vs. Genji, Watchpoint: Gibraltar, to probably everyone's favorite, Reinhardt and D.Va, there's a wide selection of boxes to choose from.
Thanks to The Brick Fan for this great preview of some of the upcoming sets, and head on over to their site to check out even more images from each of these:
The OW League and World Cup are the two premiere esports events that show off the talents of all the incredibly skilled players from all over the world, with the cup focusing on national teams. Next weekend we get to see the conclusion of the tournament, with South Korea defending its title from last year and all 8 teams fighting it out over 2 days, culminating on November 3rd at 3:45PM PDT.
Check out an overview of all the teams and player below, as well as casting talent and all other details regarding the event:
World Cup Finals (source)
From Incheon to Los Angeles, Bangkok to Paris, the Overwatch World Cup is nearing its thrilling finale. Next weekend at BlizzCon, the Top 8 qualifying teams from the four Group Stages will battle it out for a chance to take home a gold medal.
Can South Korea defend their title for a second consecutive year? They’ll face stiff competition from the other higher seeds in China, France, and the USA. And don’t count out the the four lower seeds: Australia, Finland, Canada, and the United Kingdom—who would love to pull off an upset.
Get ready for all the action at BlizzCon with our handy guide below, including match times, updated team rosters, and matchups!
What you need to know
When: Match schedule and times: Friday, November 2 12:15-2:15 p.m. PDT—Quarterfinal 1: United States vs. United Kingdom 2:15-4:15 p.m. PDT—Quarterfinal 2: France vs. Canada 4:15-6:15 p.m. PDT—Quarterfinal 3: China vs. Finland 6:15-8:15 p.m. PDT—Quarterfinal 4: South Korea vs. Australia Saturday, November 3 9:30-11:30 a.m. PDT—Semifinal 1 11:30 a.m.-1:30 p.m. PDT—Semifinal 2 1:30-3:30 p.m. PDT—Bronze Medal Match 3:45-6:30 p.m. PDT—Gold Medal Match Where: Anaheim Convention Center, Anaheim, Calif. Livestreams: English (Twitch, YouTube, MLG) Korean (Twitch, Youtube, Naver ) French Russian Italian Japanese German Castilian Spanish Latin-American Spanish Portuguese Thai Chinese Mandarin (Zhanqi, Panda.tv, 163) Chinese (Taiwan) (Twitch, Youtube) Broadcast: Check your local listings for select broadcasts on ESPN 3 and Disney XD. Patch: 1.29 Match Format: The quarterfinals, semifinals, and bronze-medal match will be a best-of-five format. The Grand Final will be a best-of-seven contest. Map Pool: All! Each match will begin on a predetermined control map: Nepal, Lijiang Tower, Ilios, Oasis, or Busan. Starting with the second map, the loser of the previous map gets to pick the next map from the following types: Second map: Hybrid Third map: Assault Fourth map: Escort Fifth map (tiebreaker): Control, but must be different than the first map National Team Rosters
Indy “Space” Halpern (Los Angeles Valiant) Shane “Rawkus” Flaherty (Houston Outlaws) Jay “Sinatraa” Won (San Francisco Shock) Austin “Muma” Wilmot (Houston Outlaws) Zachary “Zachareee” Lombardo (Contenders NA: Fusion University) Grant “Moth” Espe (San Francisco Shock) Joao Pedro “Hydration” Goes Telles (Los Angeles Gladiators) United Kingdom
Cameron “Fusions” Bosworth (Contenders EU: British Hurricane) Eoghan “Smex” O’Neill (Contenders NA: NRG Esports) Isaac “Boombox” Charles (Philadelphia Fusion) Harrison “Kruise” Pond (Contenders NA: Toronto Esports) Michael “MikeyA” Adams (Contenders EU: British Hurricane) Finley “Kyb” Adisi (Contenders EU: British Hurricane) Kai “KSP” Collins
The first quarterfinal matchup at BlizzCon should be a high-octane clash. Team USA swept their way through the Los Angeles Group Stage with a hyper-aggressive, flexible playstyle that did not allow their opponents any breathing room, and it’ll be up to the Brits to try and put a stop to that. Team UK, who finished second to France in the Paris Group Stage, made one major change, replacing main tank Christopher "ChrisTFer" Graham with Fusions, who should have preexisting synergy with two of his British Hurricane teammates. It’s a hard task to go up against the American tank duo of Muma and Space—one of the strongest combos among the eight qualified teams—but the UK will have to find a way past Team USA’s frontline if they want to pull off the upset.
Terence “Soon” Tarlier Benjamin “Unkoe” Chevasson (Dallas Fuel) Dylan “AKM” Bignet (Dallas Fuel) Gael “Poko” Gouzerch (Philadelphia Fusion) Michael “Winz” Bignet Benjamin “Benbest” Dieulafait Nicolas “Nicogdh” Moret Canada
Lane “Surefour” Roberts (Los Angeles Gladiators) Brady “Agilities” Girardi (Los Angeles Valiant) Liam “Mangachu” Campbell (Contenders NA: XL2 Academy) Christopher “Bani” Benell (Houston Outlaws) Félix “XQC” Lengyel William “Crimzo” Hernandez (Contenders NA: Team Envy) Lucas “Note” Meissner (Boston Uprising)
The clash between last year’s runners-up, Canada, and a revitalized French team, should be a good test for two countries with something to prove—Canada wants to get back to the gold-medal game and, this time, win it all, while France wants to prove their mettle against the world’s best. Surefour and Soon frequently went head to head during the inaugural Overwatch League season, representing the Valiant and Gladiators, respectively—and if they resume their Widowmaker duel, that battle-within-a-battle could set the tone for the entire match. Although Canada is technically the lower seed, this is one of the harder quarterfinal matchups to call. Will France’s teamwork and strong triple-triple execution carry them to victory, or will Canada show an improved version of their Group Stage performances to keep their dream alive?
Shilong “Krystal” Cai (Contenders China: T1w Esports Club) Qiulin “Guxue” Xu (Contenders China: LGD Gaming) Xianyao “Yveltal” Li (Contenders China: LinGan e-Sports) Junjian “Sky” He Tianbin “LateYoung” Ma (Contenders China: Team CC) Xing “Leave” Huang Yangjie “Shy” Zheng (Contenders China: LGD Gaming) Finland
Joona “Fragi” Laine (Philadelphia Fusion) Joonas “Zappis” Alakurtti Jonas “Shaz” Suovaara (Los Angeles Gladiators) Benjamin “BigGoose” Isohanni (Los Angeles Gladiators) Jiri “Linkzr” Masalin (Houston Outlaws) Timo “Taimou” Kettunen (Dallas Fuel) Tuomo “Davin” Leppänen (Contenders EU: Team Gigantti)
Entering the Overwatch World Cup Group Stages, China faced plenty of questions despite the talent on their roster, and one by one, they answered them through measured, efficient team play that gradually wore opponents down. Main tank Guxue has been one of the tournament’s breakout stars so far, and China’s DPS rotation can likely hold their own against any other team in the Top 8. Finland, though, are an exceptionally tough lower-seeded team; they took South Korea to five maps during the Incheon Group Stage, and the roster is full of veteran players who can boast mental toughness on top of individual skill. Last year, visa issues prevented Team China from bringing their best roster to BlizzCon, while Finland didn’t make it out of the Group Stages. Their battle for a chance at redemption should be not only competitive but also highly entertaining.
Pan-Seung “Fate” Koo (Los Angeles Valiant) Jun-Ho “Fury” Kim (London Spitfire) Byung-Sun “Fleta” Kim (Seoul Dynasty) Hae-Seong “Libero” Kim (New York Excelsior) Seong-Hyun “Jjonak” Bang (New York Excelsior) Tae-Sung “Anamo” Jung (New York Excelsior) Jae-Hyeok “Carpe” Lee (Philadelphia Fusion) Australia
Ashley “Trill” Powell (Contenders Pacific: Blank Esports) Leyton “Punk” Gilchrist (Contenders Australia: Dark Sided) Huseyin “Hus” Sahin (Contenders Pacific: Blank Esports) Felix “CKM” Murray (Contenders Pacific: Blank Esports) Dario “Akraken” Falcao-Rassokha (Contenders Australia: Sydney Drop Bears) Scott “Custa” Kennedy (Los Angeles Valiant) James “Yuki” Stanton (Contenders Australia: Dark Sided)
South Korea may still be favorites to make it a three-peat at the Overwatch World Cup, but their dominance isn’t as overwhelming or clear-cut as in years past. They’ve also made several major substitutions, keeping only four of seven players that took the stage in Incheon—but the talent pool is deep enough that there won’t be any drop in performance. The addition of Fleta alongside Libero and Carpe, in particular, gives Korea even more DPS flexibility than they already had (if possible). Australia’s emergence from a packed field in the Bangkok Group Stage was a delightful surprise, but these plucky underdogs are running into a wall in the quarterfinals and may have to bring some surprises to the table to try to take maps off South Korea.
Alex “Goldenboy” Mendez Andrew “ZP” Rush Brennon “Bren” Hook Chris Puckett Danny Lim Emily Tang Fiona Nova Frankie Ward Jake Lyon Jonathan “Reinforce” Larsson Josh “Sideshow” Wilkinson Matt “Mr.X” Morello Mica Burton Mitch “Uber” Leslie Soe Gschwind Whether you’re attending BlizzCon or watching from home, be sure to follow the action via @owpathtopro and @PlayOverwatch!
The Halloween Terror patch is here and it's a big one, bringing a whole lot more than just the event! We have the Torbjorn rework going live, as well as Pharah's smaller one, better shield visuals overall and smaller changes to Doomfist, McCree, Brigitte and Solider 76. There's also whole lot more bug fixes and other tweaks, so read on below and head on over here for the Halloween Terror event details and skins.
And as usual, here's the patch rundown by u/itsjieyang:
Live Patch Notes October 9th (source)
The fright for the future returns!
We’re celebrating the scariest time of the year with a seasonal event: Overwatch Halloween Terror! Expand your collection of spooky seasonal items and relive the chilling tale of Junkenstein's Revenge in our PvE brawl. This year we’ve added two new heroes to the fray: Brigitte and Tracer!
In addition to playing the limited-time brawl, you'll also be able to unlock new seasonal items—including six new legendary skins like Banshee Moira, Jack-o’-lantern Wrecking Ball, and Enchanted Armor Pharah—alongside our growing collection of bone-chilling gear from previous years.
Learn more about Halloween Terror here.
Color Blind Option Updates
Customize how team colors are displayed in your user interface (e.g. nameplates, HUD, health bars, and hero outlines) with a set of nine different colorblind-friendly colors to choose from. You can also colorize enemy and friendly UI separately. These options can be found under Options > Video > Color Blind Options. All changes made will be saved and ready for you to see in the next match you play!
Updated the audio mix to add more clarity and dynamic range for all sounds in the game Developer Comments: Developer Comments: We’ve added more heroes and features to the game, so the audio mix has become more complex, which required us to rebalance sounds across the game. In this update, we extended the range of third-person weapon sounds, increased the range of first-person weapon impacts in the world, and generally balanced third-person footsteps and ability sounds. HERO UPDATES
Updated visuals for all shields and barriers to increase readability Enemies’ health bars will now become visible to players if an entity they create deals damage to an enemy
Developer Comments The health of Brigitte’s barrier was extremely difficult for most heroes to deal with, especially as she closes the distance to her targets. This change still provides Brigitte with substantial survivability but should also be more rewarding for opponents who pressure her. Barrier Shield Shield health reduced from 600 to 500
Developer Comments Doomfist is all about getting up close and personal with his enemies, but his Hand Cannon's spread was tight enough to do surprising amounts of damage at longer ranges, especially against bigger targets. This change brings his weapon in line with other shotgun-style weapons by making its damage fall off beyond 15 meters. Hand Cannon Damage falloff now starts at 15 meters
Developer Comments: Previously, McCree’s Combat Roll cooldown felt too restrictive, which sometimes prohibited players from using it. The new, faster cooldown allows for more flexibility when choosing between using it for mobility or an instant reload. Combat Roll Cooldown reduced from 8 to 6 seconds
Developer Comments: We wanted to increase how responsive Pharah’s Rocket Launcher felt, because a full second of recovery between shots made it feel sluggish. To balance out the improved recovery time, we shifted some damage from the rocket's explosion to the direct impact damage. The overall damage potential is now increased when landing direct hits and decreased slightly when only dealing explosive damage. We reduced the amount of knockback each explosion causes, as it made it very difficult to aim at Pharah with rockets coming in at a faster pace. The Concussive Blast cooldown reduction should allow the ability to sync up more closely with the Jump Jet cooldown when used for mobility. Concussive Blast Cooldown reduced from 12 to 9 seconds Rocket Launcher
Attack speed increased Lowered recovery time between shots from 0.9 to 0.75 seconds Damage redistributed between explosion and impact Explosion damage reduced from 80 to 65 Impact damage increased from 40 to 55 Explosion knock back reduced by 20% Self-knockback amount increased by 25%
Updated visual effects for all abilities
Developer Comments Orisa spends a significant amount of time firing her Fusion Driver from a relatively stationary location. The weapon's spread value caused it to feel too random when leading targets at a distance, considering the projectiles' travel time. We’ve tightened the spread slightly, which should leave her close- and mid-range damage potential largely unchanged, while making it feel better when hitting targets at longer ranges. Fusion Driver Maximum spread reduced by 20%
Developer Comments Soldier: 76’s damage output was a bit low, but not too far off from where we felt it should be. Making it take a few more shots to reach max spread smooths out the weapon spread curve and should make his damage more consistent. Heavy Pulse Rifle Number of shots until reaching maximum spread increased from 6 to 9
Developer Comments Torbjörn was initially designed to be a specialized hero, intended to be a strong defensive option due to his armor-generating capabilities and ability to control areas with his turret. However, the scrap collecting and Armor Pack mechanics have proven to cause problematic gameplay issues because of their feast or famine nature. To make him more flexible in a wide variety of situations, we’ve removed the scrap system, made the turret much easier to deploy, replaced the Armor Pack ability with Overload—a powerful self-buff—and transformed Molten Core into a powerful new area denial ultimate ability. General Reduced the size of Torbjörn’s head hit volume by 10% Rivet Gun
Primary Fire Projectile speed increased from 60 to 70 per second Reload time reduced from 2.2 to 2 seconds Turret targets enemy hit by primary fire Alternate Fire Recovery lowered from 0.8 to 0.6 seconds Damage per shot lowered from 150 to 125 Reload time reduced from 2.2 to 2 seconds Spread randomization readjusted Forge Hammer
Radius increased to align with Quick Melee Deploy Turret
Turret is now a thrown projectile Automatically builds over three seconds No longer has different levels Same damage output as previous level 2 turret Maximum health reduced from 300 to 250 Now incurs a 5 second cooldown when deployed Now incurs a 10 second cooldown when destroyed in combat No longer able to deploy a new turret if it’s in combat While the turret is firing If the turret has taken damage within three seconds Can now be destroyed using the Interact input Completes self-building once deployed, even if Torbjörn is eliminated New Ability: Overload
Replaces Armor Pack Lasts for 5 seconds Cooldown is 12 seconds Temporarily grants 150 armor Increases attack, movement, and reload speeds by 30% New Ultimate: Molten Core
Switches weapon from Rivet Gun to his claw arm Lasts 6 seconds Fire up to 10 molten globules that create damage pools where they land for 10 seconds Globules bounce off walls and ceilings until they hit the ground Base damage is 130 Damage increases from 130 to 190 against enemies who have armor Heroes affected by armor: Bastion, Brigitte, D.Va, Orisa, Reinhardt, Torbjörn, Winston, Wrecking Ball Heroes who can grant armor to their allies: Brigitte Please note that Torbjörn will be unavailable in Competitive Play for two weeks.
Reduced the setup timer for Assault, Escort, and Assault/Escort maps from 1 minute to 45 seconds Assemble Your Team timer increased from 10 to 25 seconds in the second round on Assault, Assault/Escort, and Escort maps USER INTERFACE UPDATES
A slider to change Player Outline Strength has been added under Options > Gameplay BUG FIXES
Fixed a bug that caused the roll bar on Bastion’s Dune Buggy skin to obscure its view when backing up or firing in Tank configuration D.Va
Fixed a bug that prevented some glowing effects from appearing on D.Va’s Nano Cola skin Fixed a bug that prevented D.Va from fully appearing when viewing her MEKA Activated highlight intro in the Hero Gallery Hanzo
Fixed a bug that caused Hanzo’s Storm Bow reticle to be visible while emoting Mei
Fixed a bug that prevented Mei’s Blizzard from freezing enemies when cast in areas with low ceilings Reinhardt
Fixed a bug that caused the player’s reticle to pitch up after using Earthshatter Fixed a bug that caused Reinhardt’s Earthshatter animations to play if used while he was juggled in the air by knockback abilities Fixed a bug that caused Reinhardt’s Rocket Hammer to knock enemies back further than intended Fixed a bug that sometimes caused Reinhardt’s Charge to knock back the target rather than pinning them Fixed a bug that would let Reinhardt immediately pin an enemy after a knock back close to a wall Fixed a bug that allowed area affect abilities to hit Reinhardt’s Barrier Field from further than intended (e.g. Reinhardt’s Rocket Hammer and Junkrat’s Concussion Mines) Sombra
Fixed an issue that caused Sombra to change the direction she was facing when using her Translocator to teleport Fixed a bug that sometimes allowed Sombra’s Translocator to reach unintended places Fixed a bug that prevented some abilities from being able to destroy Sombra’s Translocator if it was placed in certain locations Symmetra
Fixed a bug that caused Symmetra to have a chance of playing inaccurate voice lines when placing turrets Fixed a bug that caused Symmetra’s alternate fire to appear to detonate after missing a target Torbjörn
Fixed a bug that prevented Torbjörn’s medal from appearing in his Medal victory pose Zarya
Fixed a bug that caused Zarya’s Particle Cannon reticle to be visible while emoting Maps
Fixed a bug that allowed players to stand on some prohibited rooftops in Downtown Fixed a bug that prevented sprays from displaying on glass windows in MEKA Base Volskaya Industries
Fixed a bug that prevented players from receiving capture credit if they dropped onto the point from one of the moving platforms
Game Browser and Custom Games
Fixed a bug that prevented the “your team has lost” or “your team has taken the lead” voice lines from playing when the score swap happens due to self-inflicted deaths VS AI
Fixed a bug that prevented players from receiving an “unable to join” error message if they attempted to spectate a Player vs AI match when all spectator slots were full
This year's Halloween Terror is here to spook us all! Not much has changed from last year, with Tracer and Brigitte being added to Junkenstein's Revenge, but the new skins are pretty great, especially Hammond! There's the usual spooky versions of certain maps, Endless Night mode for the Revenge and the new skins, highlight intros and emotes.
You can also check out all the changes that arrived with the patch, including Torbjorn and Pharah reworks, smaller Doomfist, McCree, Brigitte and Solider 76 tweaks, as well as visual improvements for all barriers and more.
Halloween Terror (source)
Defend the door at all costs!
For the next three weeks, we’re celebrating the scariest time of year with a spine-tingling seasonal event: Overwatch Halloween Terror. Expand your collection of seasonal items and relive the chilling tale of Junkenstein’s Revenge, our action-packed PvE brawl.
This year, we’ve added two new heroes to Junkenstein’s Revenge: Brigitte and Tracer. We’ve also introduced new Halloween-themed items for you to unlock—including six new legendary skins such as Banshee Moira, Jack-o’-lantern Wrecking Ball, and Enchanted Armor Pharah—alongside our growing collection of spooky gear from previous years. You can also get 10 bonus fright-filled Halloween Loot Boxes with each purchase of the 50 Halloween Loot Boxes bundle through October 31.
Team up with three other players and face off against a host of horrific enemies, including Junkenstein and his Monster; the mysterious Summoner; the Reaper; and the Witch of the Wilds. Now play as Brigitte and Tracer—this dynamic duo is ready and willing to face these fearsome foes!
Prepare for a real challenge in Junkenstein’s Revenge: Endless Night. How long can you survive as wave after wave of enemies and bosses assault the castle doors? Those who survive the longest will earn a coveted spot on the leaderboard.
Spooky Château Guillard
For a limited time, explore haunted versions of the Château Guillard, Hollywood, and Eichenwalde maps!
For previous year's skins as well as Emotes and Highlight intros, click here.
TRICK OR TREAT
Celebrate this frightful season with a Halloween Loot Box filled with new skins, emotes, highlights, avatars, sprays, voice lines, and more. You can also use your credits to purchase items you missed from previous Halloween Terror events at a deep discount. Don’t wait too long, though—these Loot Boxes will disappear before you know it.
Check out everything that's coming this Halloween as well as the big patch notes featuring the Torbjorn and Pharah reworks!