Zadina

Braxis Holdout Preview

Sign in to follow this  

7 posts in this topic

tPRyVSR.jpg

Blizzard has released a quick, in-depth preview of the first of the new battlegrounds coming in Heroes of the Storm this autumn.

Braxis Holdout is the first battleground that will be released as part of the Machines of War event. You can already try it in the Heroes of the Storm PTR. This battleground is part of the Alarak patch and the release date is September 13 for the Americas and 14 for all other regions.

As far as the second battleground, Warhead Junction, is concerned, it was confirmed that it will be released (along with Zarya) two weeks after the Alarak patch.

Share this post


Link to post
Share on other sites

have to say, that i love absolutely everything about this map. the new heroes being released i was kinda meh but this map has me super stoked now. first can we just stop and appreciate the minions are little terran infantry soldiers :). love weaponized zerg, love the two lane control, 10/10 can't wait to play

also mandatory to type "zerg rush kekekekeke" after successfully releasing your zerg

  • Like 2

Share this post


Link to post
Share on other sites

I'm really pumped about this. It sounds like it will force even more team fighting than the immortals map. Seems to have a bit of the feel of the removed Haunted Mines map. Need good pushers to clear the waves, but also a good team fighter to create your own zerg swarm. KT seems like he will be a MONSTER on this map!

Share this post


Link to post
Share on other sites
47 minutes ago, Laragon said:

I'm really pumped about this. It sounds like it will force even more team fighting than the immortals map. Seems to have a bit of the feel of the removed Haunted Mines map. Need good pushers to clear the waves, but also a good team fighter to create your own zerg swarm. KT seems like he will be a MONSTER on this map!

BRING BACK HAUNTED MINES PLS. I legit loved that map.

Is there a map where KT isn't a monster? :(

Share this post


Link to post
Share on other sites
2 hours ago, Blainie said:

BRING BACK HAUNTED MINES PLS. I legit loved that map.

Is there a map where KT isn't a monster? :(

They said they got rid of it because some new mechanics don't work well on it. Think Dehaka bush stalker (no shrubs down there) or medhiv's flight form as two obvious ones. I wish they could just rework it a bit and bring it back, I loved it too, but I just don't see it happening. Hopefully they find a way to capture it in a new map, like I think they may be trying to do here.

I don't find KT that amazing on the immortal, dragonshire, or blackheart bay. He's still solid of course, just not crazy like he could be on this or is on the bruiser shrine map.

Share this post


Link to post
Share on other sites
8 hours ago, Laragon said:

They said they got rid of it because some new mechanics don't work well on it. Think Dehaka bush stalker (no shrubs down there) or medhiv's flight form as two obvious ones. I wish they could just rework it a bit and bring it back, I loved it too, but I just don't see it happening. Hopefully they find a way to capture it in a new map, like I think they may be trying to do here.

I don't find KT that amazing on the immortal, dragonshire, or blackheart bay. He's still solid of course, just not crazy like he could be on this or is on the bruiser shrine map.

Was there ever a developer interview or so that detailed everything about the haunted mines? I'd love to see the developers sit down and tell us exactly what happened, why it was bad and what they felt they would need to change to allow us to play it again. 

If this map does bring back that feel of Haunted Mines, I'm sure that I will absolutely love it.

Share this post


Link to post
Share on other sites

Since this was way back before HoTS was too big of a game (was it still in Beta when it was pulled?) they weren't super transparent about it even disappearing. This is the article I remember about it with a tweet from a developer saying they pulled it and what his "sources" implied as the reasons. It makes a solid argument.

http://blizzardwatch.com/2016/01/14/heroes-haunted-mines-map-will-not-return-without-rework/

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Stay awhile, and listen. Our Deckard Cain guide is here!
      Our guide section has been updated with the Deckard Cain Build Guide.
      Feel free to leave your comments in this thread and stay tuned for Oxy's meta tier list.
      Useful Links
      Deckard Cain Talent Calculator Heroes of the Storm Patch Notes: April 24 As an avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary's greatest heroes, guiding them through peril time and again. When Deckard speaks, it's wise to stay awhile and listen.
    • By positiv2
      This thread is for comments about our Deckard build guide for Heroes of the Storm.
    • By Stan

      The latest Heroes of the Storm content patch has arrived with Deckard Cain, Home Screen improvements and tweaks to the Swarm Host Boss on Warhead Junction.
      Blizzard (Source)
      Deckard Cain has joined the Nexus with our latest Heroes of the Storm patch! Read on to learn more about the new Support Hero, as well as a number of new balance changes, skins, mounts, and more.
      NOTE: Orange text indicates a difference between the PTR and Live patch notes.
      General
      Home Screen Rework
      Heroes of the Storm’s Home Screen has received significant improvements. A secondary navigation bar has been added near the top of the Home Screen, beneath the existing Play, Collection, Loot, and Watch buttons. Click each tab on the Home Screen navigation bar to switch among different categories of Heroes-related news. Home Screen tabs will be updated regularly, and will commonly include information about the latest Hero, the current in-game event, Heroes Esports, and more. Each Home Screen tab features additional news items near the bottom of the screen, which can be clicked to find out more details about that topic. For example: Home Screen buttons may link to Heroes and other items in the Collection, the latest Hero Spotlight Video, the Heroes Global Championship Schedule, and more. Art
      Heroes, Abilities, and Talents Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle. New Hero: Deckard
      An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.
      Trait Fortitude of the Faithful When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster. Basic Abilities Healing Potion (Q) Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230. Limit 5 active Potions. Horadric Cube (W) Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds. Scroll of Sealing (E) Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds. Heroic Abilities Stay Awhile and Listen (R) After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage. Lorenado (R) Vector Targeting. Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it. Art
      Heroes, Abilities, and Talents Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle. User Interface
      Draft Mode Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance. For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft. Design
      Quests Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress. Battlegrounds
      Warhead Junction Neutral Swarm Host Boss Will no longer burrow while defending its camp. Slime Pods Pod impact locations will now display warning indicators on the terrain. Pods now explode immediately on impact, and no longer spawn Podlings. Increased the number of Pods launched per cast. Captured Swarm Host Boss All of the above changes also apply to captured Swarm Hosts. Slime Trail Removed. Slime Pods Pods can now target Structures. Heroes
      Assassin

      Cassia
      Talents Level 7 Surge of Light (Active) Now has a 0.25 second cooldown between uses.
      Fenix
      Talents Level 1 Mobile Offense (Passive) Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.
      Genji
      Stats Health increased from 1550 to 1620. Health Regen increased from 3.2304 to 3.3750. Basic Attack damage increased from 42 to 44. Abilities Cyber Agility (Trait) (D) Cooldown increased from 10 to 12 seconds. Swift Strike (E) Range reduced from 14 to 12. Dragonblade (R) Damage increased from 220 to 240. Removed functionality: Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown. Talents Level 1 Agile Dismount (Trait) Cooldown reduction increased from 5 to 7 seconds. Level 13 Double Jump (Trait) No longer increases Cyber Agility's cooldown. Level 20 The Dragon Becomes Me (R) Additional Functionality: Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade. Specialist

      Sylvanas
      Abilities Shadow Dagger (W) Shadow Dagger now briefly reveals enemies upon spreading to them.
      Zagara
      Abilities Nydus Network (R) The player can now exit Nydus Worms in a direction of their choosing by right-clicking. Warrior

      Blaze
      Abilities Bunker Drop (R) Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking. The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby. Collection
      New Bundles The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details. Deckard Heroic Bundle Nephalem Bundle New Announcers Deckard Raven Lord Grave Keeper New Skins Deckard Afflicted Deckard Angelic Deckard Wastewalker Deckard Diesel Wastewalker Deckard Scourged Wastewalker Deckard Cassia Soaring Cassia Johanna Nephalem Johanna Kharazim Nephalem Kharazim Northern Kharazim Li-Ming Nephalem Li-Ming Malthael Sinuous Grave Warden Malthael Nazeebo Nephalem Nazeebo Ceremonial Nazeebo Rain Nazeebo Sunrise Nazeebo Sonya Nephalem Sonya The Butcher Petrified Butcher Valla Nephalem Valla New Mounts Road Chariot Exalted Road Chariot Hoarfrost Road Chariot Mount Removal Lucky Piggy Bank New Portraits and Sprays We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog. Bug Fixes
      General Fixed a number of typo and tooltip errors across several aspects of the game. A.I. Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow. Art Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents. Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen. Battlegrounds Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana. Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate. Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button. Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button. Heroes, Abilities, and Talents Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active. Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote. Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator. Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind. Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself. Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown. Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy. Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck. Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying. Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower. Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form. Kel’Thuzad: Phylactery can no longer be activated before its animation completes. Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources. Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown. Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive. The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves. Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies. Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form. Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light. Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%. Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target. Sound Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early. User Interface Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing. Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.
    • By Stan

      Deckard Cain is going live tomorrow and we updated our talent calculator with the latest addition to the Nexus.
      Click here to access Deckard Cain in the talent calculator and start sharing builds with friends!
      For more information about the Last Horadrim, don't forget to check out our Deckard Cain overview and read the latest PTR Patch Notes.
    • By Stan

      Free Hero rotation for the week of April 24 is here!
      Free-to-Play Hero Rotation: April 24, 2018
      Raynor Muradin Sonya Nazeebo Uther Jaina Lúcio Arthas Ragnaros Diablo Kerrigan (Slot unlocked at Player Level 5) Chromie (Slot unlocked at Player Level 10) Kel'Thuzad (Slot unlocked at Player Level 15) Sgt. Hammer (Slot unlocked at Player Level 20) (Source)