Zadina

Zarya and Warhead Junction Now Available on the PTR

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HotS_Zarya.jpg

The Machines of War event continues and we have yet another huge patch waiting to be tested on the PTR. This time, you can try Zarya, the new battleground Warhead Junction, three reworked heroes and more.

The StarCraft event in Heroes of the Storm has been received with enthusiasm by the community and now it's time for the second and final round of updates. The most exciting additions are the new hero Zarya and the new battleground Warhead Junction. Moreover, three heroes are getting a rework this time: Nazeebo, Chen and E.T.C. Other heroes that received balance changes are Li-Ming, Malfurion, Tychus and Kharazim.

Click on the tag to view the patch notes:

Blizzard LogoBlizzard Entertainment

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General

New Map Rotation

  • Starting September 27, the pool of Battlegrounds available in all modes, except Custom Games, will be temporarily limited to the following:
    • Warhead Junction
    • Braxis Holdout
    • Towers of Doom
    • Dragon Shire
    • Battlefield of Eternity
    • Cursed Hollow
  • During this time, players can still select and play on any Battleground they wish using Custom Games.
  • The reduced Battleground pool will remain in effect until the Machines of War event concludes during the week of October 17.

 

Tutorial Improvements

  • The second tutorial mission has received significant changes to gameplay, user interface, and instruction flow. This mission should now better serve to introduce players to some of Heroes of the Storm’s unique mechanics.

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New Hero: Zarya

Aleksandra Zaryanova is one of the world's strongest women and was a promising athlete, but all that changed when the Siberian omnium reawakened. As a soldier in the Russian Defense Force, she now proudly uses her strength to protect the ones she loves.

Trait

  • Energy
    • Each time Zarya’s Personal Barrier or Shield Ally absorbs 10 damage, her Energy is increased by 1. Each point of Energy increases Zarya’s damage by 2%. After 0.5 seconds, Energy decays by 3 per second.

Basic Abilities

  • Particle Grenade (Q)
    • Launch a Particle Grenade that deals damage to enemies within a small area. Deals 50% damage to Structures.
  • Personal Barrier (W)
    • Gain a Shield that absorbs damage for 3 seconds.
  • Shield Ally (E)
    • Grants an allied Hero a Shield that absorbs damage for 3 seconds.

Heroic Abilities

  • Graviton Surge (R)
    • Launch a gravity bomb that detonates after 1 second and draws enemy Heroes toward the center for 2.5 seconds.
  • Expulsion Zone (R)
    • Launch a gravity bomb that deals light damage and creates an expulsion zone for 3.5 seconds. Enemies who enter the affected area are knocked back and have their Movement Speed reduced by 50% for 1 second.

19RBT3IUQUYB1403137112368.png

New Battleground: Warhead Junction

Once a testing facility for nuclear weapons, Warhead Junction has since fallen into ruin. However, the site's abandonment hasn't stopped its glitchy adjutant from continuing to produce and hand out nuclear weapons. Join the arms race of Warhead Junction, build up your stockpile, and rain hell on your enemies!

Warhead Deployment

  • Multiple Warheads will spawn periodically across the battleground.

Collect Warheads

  • Pick up a Warhead to activate your Nuke. Use it or you will drop it when you die!

Call Down the Thunder

  • Launch Nukes to devastate the enemy team's fortifications.

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Art

Heroes, Abilities, and Talents

  • Chen and Nazeebo have received updated visual effects to coincide with their Talent reworks. 

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Shop

Bundles

  • New Bundles
    • Thunder Guard Zarya Bundle – Available until October 11, 2016.
    • Raider Rexxar Bundle – Available until October 11, 2016.
    • Undying Legends Bundle – Available until October 18, 2016.
    • Ultimate Undying Legends Bundle – Available until October 18, 2016.

New Hero

  • Zarya has been added to the in-game Shop.

Mounts

  • Returning Mounts
    • Judgement Charger
  • Removed Mounts
    • Lunar Dragon
    • Spectre Phantom
    • Dire Wolf

Skins

  • Raider Rexxar
  • Thunder Guard Zarya
  • Master Zarya

Price Changes

  • Diablo’s prices have been reduced to $3.49 USD and 2,000 Gold.
  • Muradin’s prices have been increased to $6.49 USD and 4,000 Gold.

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Sound

General

  • The second Tutorial mission has received updated sound effects to coincide with its overhaul.

Heroes, Abilities, and Talents

  • Chen has received updated sound effects for his Elusive Brawler Talent and Storm, Earth, Fire Heroic Ability.
  • The Seasoned Marksman Talent has received a new sound effect heard when the active ability awarded by the quest is used.

User Interface

  • Voiceover will now play on the MVP and Commendation screen when a player receives enough votes to reach Epic or Legendary status.

    19RBT3IUQUYB1403137112368.png

    Heroes

    Assassin Specialist Support Warrior
    Li-Ming Nazeebo Kharazim Chen
    Tychus   Malfurion E.T.C.

    19RBT3IUQUYB1403137112368.png

     Assassin

    Li-Ming

    Divider_Hero_LiMing_Crop.png

    Abilities

    • Arcane Orb (W)
      • Beginning size reduced by roughly 33%
      • Maximum size reduced by roughly 33%
      • Explosion radius reduced by roughly 15%

    Talents

    • Level 4
      • Triumvirate (W)
        • Now reduces the cooldown of Arcane Orb by 50%, instead of 5 seconds
        • Travel distance required reduced from 65 to 50%
    • Level 7
      • Zei's Vengeance (W)
        • Added functionality:
          • Now also reduces the cooldown of Arcane Orb by 25%
    Developer Comments:  Arcane Orb and the Talents affecting it have been slightly underperforming over the past couple months. We are also unhappy with the unpredictably large explosion radius that occurs at close range detonations. To address these concerns, we have made some base size adjustments to the Orb missile while also buffing Zei’s Vengeance to help round out the full build. While the size changes definitely look like a nerf on paper, in actual testing we felt like they gave players tighter control with a lot less early-detonations on unintended targets.

    Tychus

    Divider_Hero_Tychus_Crop.png

    Stats

    • Base Maximum Health increased from 1836 to 1925
    • Base Health Regeneration increased from 3.8 to 4

    Talents

    • Level 1
      • Press the Advantage (E)
        • Basic Attack Range bonus increased from 25 to 35%
      • Combat Tactician (E)
        • Cooldown reduction increased from .75 to .8 seconds per Basic Attack.
      • Shrug It Off (E)
        • Removed
    Developer Comments: After the change the Relentless Soldier in a previous patch, Tychus had 2 different ways to gain Resistant. While we like that Tychus is a “tanky Assassin”, we felt that him having more ways to mitigate damage than some melee Assassins to be too much. We decided to remove Shrug It Off because it felt misplaced on a tier that was primarily about Utility and Mobility. To compensate for the loss of Shrug It Off, we’ve decided to buff his baseline Health and Regeneration and the other Talent options at level 1.

    19RBT3IUQUYB1403137112368.png

    Specialist

    Nazeebo

    O8ZNMK9MAPYM1417483334973.png

    Abilities

    • Corpse Spiders (Q)
      • Spiders will now fixate on whatever enemies are hit with the jar, dividing their focus among all available targets. Prefers Heroic targets.
      • Spiders will now only spawn if you hit an enemy with the jar
      • Reduced the travel speed of the jar, mostly at close range
      • Increased the impact radius by 50%
      • Spiders now move significantly faster toward their target 
      • Impact damage reduced from 91 to 50
      • Spider Attack's damage increased from 13 to 35 per attack
      • Mana cost reduced from 60 to 50
    • Zombie Wall (W)
      • Zombie Health increased from 183 to 225 
    • Plague of Toads (E)
      • Number of Toads spawned reduced from 5 to 3
      • Now has 2 charges
      • Damage changed from 87 damage on impact to 126 over 6 seconds
        • Multiple instances of this damage effect can affect the same enemy
      • Cooldown reduced from 10 to 8 seconds
      • Mana cost reduced from 55 to 30
    • Voodoo Ritual (Trait)
      • Damage over time effect is now only applied to non-Heroes
      • Duration increased from 4 to 6 seconds
      • Killing an enemy affected by Voodoo Ritual no longer restores Health and Mana
      • New Functionality:
        • You now permanently gain 4 Maximum Health and 1 Maximum Mana if an enemy Minion dies while affected by Voodoo Ritual
    • Gargantuan (R)
      • Gargantuan now stays near the area where cast and attempts to attack any enemies that come nearby. Prefers Heroic targets.
      • Initial impact damage reduced from 151 to 100
      • Stomp damage increased from 219 to 240
      • Attack range increased by 50%
      • Cooldown increased from 60 to 70 seconds

    Talents

    • Level 1
      • Demolitionist (Passive)
        • Removed
      • Death Ritual (Trait)
        • Removed
      • Bribe (Active)
        • Removed
      • Blood Ritual (Trait)
        • Moved to level 4
        • New Functionality:
          • If an enemy dies while affected by Voodoo Ritual, heal for 2% of your Maximum Health and Mana.
      • New Talent: Widowmakers (Q)
        • Quest: After hitting Heroes 100 times with Corpse Spider attacks, their damage is increased by 30%.
      • New Talent: Pandemic (E)
        • Quest: After hitting 40 Heroes with Plague of Toads, it spawns 2 additional toads.
    • Level 4
      • Spider Cluster (Q)
        • Removed
      • Gathering Power (Passive)
        • Removed
      • Mercenary Lord (Passive)
        • Removed
      • Envenom (Active)
        • Removed
      • Promote (Active)
        • Removed
      • New Talent: Hexed Crawlers (Q)
        • Corpse Spiders restore 0.75% of your maximum Health and Mana each time they attack an enemy Hero.
      • New Talent: Big Voodoo (Trait)
        • Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
    • Level 7
      • Gidbinn (Passive)
        • Removed
      • Fresh Corpses (W)
        • Removed
      • New Talent: Spirit of Arachyr (Q)
        • If your jar of Corpse Spiders hits only 1 enemy, spawn an additional spider.
    • Level 13
      • Dead Rush (W)
        • Moved to level 7
        • Increased zombie damage bonus from 50 to 100%.
      • Toads of Hugeness (E)
        • Moved to level 7
        • Bonus reduced from 20 to 15% per hop, and now caps at 60% bonus.
      • Thing of the Deep (Passive)
        • Moved to level 1
        • Range bonus reduced from 25 to 20%
      • New Talent: Guardian Toads (E)
        • If your Plague of Toads explodes on an enemy Hero gain Resistant for 2 seconds, reducing damage taken by 25%
      • New Talent: Superstition (Passive)
        • You take 50% less damage from Abilities, but 30% more damage from Basic Attacks
    • Level 16
      • Specialized Toxin (Trait)
        • Removed
      • Leaping Spiders (Q)
        • Removed
      • Infested Toads (E)
        • Removed
      • Hardened Focus (Passive)
        • Removed
      • New Talent: Spider Colony (Q)
        • Corpse Spiders recharges twice as fast while you are above 850 (+4% per level) Health.
      • New Talent: Ring of Poison (W)
        • Increases the duration of Wall of Zombies by 1 second, and now deals 375 damage over 4 seconds.  Damage starts small and increases over the duration.
      • New Talent: Soul Harvest (Active)
        • Activate to gain 3% Ability Power and maximum Health for every nearby enemy, up to 15%. Health and Ability Power bonuses last 15 seconds. 15 second cooldown.
    • Level 20
      • Humongoid (R)
        • No longer makes the Gargantuan last indefinitely or increases its Basic Attack damage to non-Heroic enemies
        • New Functionality:
          • Reduces the cooldown of Gargantuan by 50 seconds, and the Mana cost by 50%
      • Bolt of the Storm (Active)
        • Removed
      • New Talent: Vile Infection (Trait)
        • Quest:  After reaching 150 stacks of Voodoo Ritual, increase Voodoo Ritual's damage by 200% and cause it to also apply to Heroes.
    Developer Comments:  Nazeebo is one of the oldest Heroes in the game, and his Talent tree was in dire need of an upgrade. The goal of the revamp was to increase the reward of mastering the Hero’s Abilities, maintain his identity as a zone control and damage over time character, embrace the fun mini-game that was Death Ritual, and provide interesting synergies between Abilities and Talents. We wanted to be sure to reinforce the designed weaknesses of the Hero that are lack of burst and lack of mobility, while still making him viable in the current metagame of Heroes of the Storm. Overall, a lot of his old Talents had to be revamped or replaced, but we find that he still feels a lot like the old Nazeebo, just more interesting!
    Level (Tier)   Nazeebo Talents    
    1 (1) (!) Widowmakers (Q) (!) Pandemic (E) Thing of the Deep (Passive)
    4 (2) Hexed Crawlers (Q) Big Voodoo (Trait) Blood Ritual (Trait)
    7 (3) Spirit of Arachyr (Q) Dead Rush (W) Toads of Hugeness (E)
    10 (4) Gargantuan (R) Ravenous Spirit (R)
    13 (5) Guardian Toads (E) Superstition (Passive) Ice Block (Active)
    16 (6) Spider Colony (Q) Ring of Poison (W) Soul Harvest (Active)
    20 (7) Humongoid (R) Annihilating Spirit (R) Fury of the Storm (Passive) (!) Vile Infection (Trait))

     

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

    19RBT3IUQUYB1403137112368.png

     Support

    Kharazim

    Divider_Heroes_Kharazim_Cropped.png

    Talents

    • Level 13
      • Sixth Sense (Passive)
        • Block amount increased from 50 to 75% after being stunned or rooted.

    Malfurion

    Divider_Hero_Malfurion_Crop.png

    Abilities

    • Regrowth (Q)
      • Cooldown reduced from 7 to 5 seconds
      • Mana cost reduced from 60 to 35
      • Duration increased from 10 to 15 seconds
      • Periodic heal reduced from 75 to 60
    • Entangling Roots (E)
      • Increased range by roughly 12%
      • Delay before initial root reduced from .5 seconds to .25 seconds
    • Innervate (Trait)
      • Added Functionality:
        • Now causes the target’s Basic Abilities to cooldown 50% faster for the duration of Innervate 

    Talents

    • Level 1
      • Harmony (Q)
        • Removed
    • Level 4
      • Rampant Growth (Q)
        • Healing bonus reduced from 50 to 40%
    • Level 7
      • Enduring Growth (Q)
        • Removed
    Developer Comments:  While we realize that Malfurion’s talent tree could use some work, and we want to do a deeper dive in the future, we wanted to give him a better niche among our other Support heroes in the meantime. His throughput healing should be higher, and a bigger part of his gameplay should now be rolling his heal-over-time effects among multiple allies to keep them alive. He now also has the unique ability to give allies cooldown reduction in addition to Mana, which should give him a new reason to be considered being added to a team. We’ve also buffed the initial root search for his Entangling Roots, which will enable him to more reliably root enemy Heroes instead of relying on his teammates to secure crowd control.

    19RBT3IUQUYB1403137112368.png

     Warrior

    Chen

    Divider_Hero_Chen_Crop.png

    Abilities

    • Storm, Earth, Fire (R)
      • New Functionality:
        • If all 3 Spirits die, Chen is killed
        • Spirit Health increased from 50 to 75% of Chen’s maximum Health
        • Each Spirit grants Chen a special ability:
          • Storm (Q): Increases the Movement Speed of your Spirits by 50% for 5 seconds
          • Earth (W): Fire and Earth Spirits leap at the target, slowing enemies in a large area by 70% for 1.5 seconds
          • Fire (E): Increase the Basic Attack speed of your Spirits by 100% for 5 seconds

     

    Talents

    • Level 1
      • Regeneration Master (Passive)
        • Removed
      • Keg Toss (W)
        • Moved to Level 4
        • New Functionality:
          • Quest: Hitting a Hero with Keg Smash increases its damage by 3, up to a maximum of 60.
          • Reward: After gaining 60 bonus damage, Keg Toss’s range is increased by 125% and gains a second charge.
      • Grounding Brew (Trait)
        • Ability damage reduction amount increased from 25 to 30%
      • Consuming Flame (E)
        • Removed
      • New Talent: Accumulating Flame (E)
        • Quest: Setting a Hero on Fire increases the damage over time of Breath of Fire by 2%, up to a max of 60%.
        • Reward: After gaining 60% bonus damage, Breath of Fire grants 1 second of Resistant per Hero set on fire, reducing damage taken by 25%
      • New Talent: Freshest Ingredients (Trait)
        • Quest: Gathering a Regen Globe increases Health Regeneration by 1 per second, up to a maximum of 30.
        • Reward: After gaining 30 bonus Health Regeneration, 50% of Shields gained from Fortifying Brew are retained indefinitely after drinking.
      • New Talent: Elusive Brawler (Active)
        • Activate to avoid all enemy Basic Attacks for 2 seconds. Basic Attacks reduce the cooldown of Elusive Brawler by 3 seconds. 20 second cooldown.
    • Level 4
      • Swift Reflexes (Passive)
        • Removed
      • Deadly Strike (Q)
        • New Functionality:
          • Flying Kick now deals 100% more damage if Chen has Fortifying Brew shields.
      • Amplified Healing (Passive)
        • Removed
      • Deep Breath (E)
        • Removed
    • Level 7
      • Full Keg (W)
        • Removed
      • Combat Stance (Trait)
        • Removed
      • Ring of Fire (E)
        • Moved to Level 4
        • Periodic damage increased from 30 to 50
      • New Talent: Refreshing Elixir (Passive)
        • All regeneration and healing effects are increased by 20%. This bonus is increased to 60% while channeling Fortifying Brew.
    • Level 13
      • Brew Strike (Q)
        • Removed
      • Enough to Share (Trait)
        • Moved to Level 16
      • Relentless (Passive)
        • Removed
      • New Talent: Withering Flames (E)
        • Setting an enemy Hero on fire reduces their Ability Power by 25% for 3 seconds.
    • Level 16
      • Bottomless Mug (Trait)
        • Removed
      • Bolder Flavor (Trait)
        • Moved to Level 7
        • New Functionality:
          • Grants 50% of your full Shield instantly when you use Fortifying Brew, and causes Shields to persist for 1 second after drinking.
      • Pressure Point (Q)
        • Moved to Level 13
        • New Functionality:
          • Flying Kick slows enemy Movement Speed by 40% for 1 second. This effect is doubled if the target is affected by Keg Smash.
      • Combination Attack (Q)
        • Removed
      • New Talent: Flying Leap (Q)
        • Increases the range of Flying Kick by 20%
      • New Talent: Another Round (W)
        • After hitting an enemy Hero with Keg Smash, the cooldown of the next Basic Ability you cast will be reduced by 3 seconds.
    • Level 20
      • Untapped Potential (R)
        • New Functionality:
          • Increases Movement Speed of Wandering Keg by 25%
          • Chen gains 50% damage reduction while in Wandering Keg
      • Elemental Conduit (R)
        • New Functionality:
          • Your Sprits now have 100% of Chen’s Maximum Health.
          • Storm (Q): Also grants Unstoppable to your Spirits for the duration of the Movement Speed boost
          • Earth (W): Also reduces the cooldown of Leap by 3 seconds
          • Fire (E): No longer an Active ability. Spirits now attack 100% faster while the Fire Spirit is alive
      • Hardened Shield (Active)
        • Removed
      • Bolt of the Storm (Active)
        • Removed
      • New Talent: Purifying Brew (Trait)
        • Passively reduce the duration of the next Stun or Silence effect by 75% and reset the cooldown of Fortifying Brew. This can only happen once every 10 seconds.
      • New Talent: Stormstout Secret Recipe (Passive)
        • Heal for 1.5% of your Maximum Health every time your Basic Abilities hit an enemy Hero.
    Developer Comments:  We know how much passion our players have for Chen and spent months upgrading his Talent Tree to our newest philosophies. To give you an idea of what we were looking to improve, here were a couple of our goals with this update: Chen should be able to be a solo-tank for your team and not be afraid to constantly soak enemy skill-shots. Chen should be a constant threat to the enemy’s backline damage dealers. Chen should deal low amounts of burst damage while continually applying sustained damage at pointed targets. Chen should be extremely resilient in the absence of enemy stuns. As always, we are listening to your feedback and appreciate everyone taking the time to send it to us. Enjoy the new Talent Tree, and as Chen has said many times before- “It is important to master the Brew and not let it master you!”
    Level (Tier)   Chen Talents    
    1 (1) (!) Accumulating Flame (Q) Grounding Brew (Trait) (!) Freshest Ingredients (Trait) Elusive Brawler (Active)
    4 (2) Deadly Strike (Q) (!) Keg Toss (W) Ring of Fire (E)
    7 (3) Brewmaster's Balance (Trait) Bolder Flavor (Trait) Refreshing Elixir (Passive)
    10 (4) Wandering Keg (R) Storm, Earth, Fire (R)
    13 (5) Pressure Point (Q) A Touch of Honey (W) Withering Flames (E)
    16 (6) Flying Leap (Q) Another Round (W) Enough to Share (Trait)
    20 (7) Untapped Potential (R) Elemental Conduit (R) Purifying Brew (Trait) Stormstout Secret Recipe (Passive)

     

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

    E.T.C.

    6L0DECUU5AUA1417483334095.png

    Abilities

    • Powerslide (Q)
      • Range increased by 25%
    • Rockstar (Trait)
      • Radius increased by 10%

    Talents

    • Level 1
      • Rolling Like a Stone (Q)
        • Removed
      • Block (Passive)
        • Removed
      • Prog Rock (E)
        • New Functionality:
          • Quest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, up to a maximum of 100. 
          • Reward: After reaching 100 increased healing, Guitar Solo also heals nearby allied Heroes for 53 Health every second while active.
      • Pwn Shop Guitar (E)
        • Moved to Level 16
        • Renamed to Aggressive Shredding
        • New Functionality:
          • Basic Attacks reduce the cooldown of Guitar Solo by 1 second.
      • New Talent: Block Party (Trait)
        • Rockstar also grants Allies a stack of Block, reducing the damage from the next Basic Attack by 50% for 8 seconds.  Stacks up to 2 times.
    • Level 4
      • Double-Necked Guitar (Q)
        • Removed
      • Mic Check (W)
        • Moved to Level 13
        • Number of targets hit required to reduce Face Melt’s cooldown decreased from 3 to 2
      • Pinball Wizard (W)
        • Moved to Level 7
        • Bonus damage increased from 50 to 150%
      • New Talent: Crowd Surfer (Q)
        • Powerslide can now travel over walls and unpathable areas.
    • Level 7
      • Just Keep Rockin’ (E)
        • Removed
      • Guitar Hero (E)
        • Moved to Level 1
        • New Functionality:
          • While Guitar Solo is active, you heal for 30% of the damage dealt by Basic Attacks.  Also increases the Attack Speed bonus from Rockstar from 20% to 25%.
      • Loud Speakers (W)
        • Moved to Level 4
      • Follow Through (Passive)
        • Renamed to Hammer-on
        • New Functionality:
          • After using an Ability, your next 2 Basic Attacks deal 30% more damage.
    • Level 13
      • Groupies (E)
        • Removed
      • Spell Shield (Passive)
        • Removed
      • Show Stopper (Q)
        • Moved to Level 16
      • Face Smelt (W)
        • Slow amount reduced from 80 to 60%
    • Level 16
      • Speed Metal (Trait)
        • Moved to Level 4
        • Movement Speed bonus reduced from 20 to 10%
      • Echo Pedal (Passive)
        • Moved to Level 7
        • Damage decreased from 59 to 32. 
        • Added Functionality:
          • Now deals double damage vs. Minions and Mercenaries.
      • Encore (W)
        • Moved to Level 13
    Developer Comments:  We like E.T.C.’s core gameplay, but wanted to improve his talent diversity. Many E.T.C. players end up picking the same talents in most games, especially at Levels 1 and 4, due to the importance of buffing Powerslide. We’ve streamlined that power, and have given him more options to play up the bard aspect of his kit, which should make him more of a team player.
    Level (Tier)     E.T.C. Talents    
    1 (1) Guitar Hero (E) (!) Prog Rock (E) Block Party (Trait)
    4 (2) Crowd Surfer (Q) Loud Speakers (W) Speed Metal (Trait)
    7 (3) Pinball Wizard (W) Echo Pedal (Passive) Hammer-on (Passive)
    10 (4) Mosh Pit (R) Stage Dive (R)
    13 (5) Mic Check (W) Encore (W) Face Smelt (W)
    16 (6) Show Stopper (Q) Aggressive Shredding (E) Imposing Presence (Active)
    20 (7) Tour Bus (R) Crowd Pleaser (R) Death Metal (Passive) Storm Shield (Active) Bolt of the Storm (Active)

     

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

    19RBT3IUQUYB1403137112368.png

    Bug Fixes

    General

    • Fixed an issue that prevented players from placing Healing Totems near destructible objects and unpathable terrain.

    Heroes, Abilities, and Talents

    • Abathur: Fixed an issue causing Abathur’s Ultimate Evolution clones to deal damage to nearby enemies on expiration without learning the Volatile Mutation talent.
    • Anub’arak: It is no longer possible to cast Cocoon on Heroic Vehicles, such as the Garden Terror or Dragon Knight.
    • Auriel and Lunara: Fixed an issue causing Lunara’s camera to behave strangely after being resurrected by Auriel’s Resurrect.
    • Diablo: It is no longer possible to cast Overpower on Heroic Vehicles, such as the Garden Terror or Dragon Knight.
    • Nova: It is no longer possible for Nova to target Invulnerable Heroes with Triple Tap.

    User Interface

    • Greymane: Fixed an issue causing Greymane’s “Eager Wolf” talent to fail to display in the shop when viewing talents for Greymane’s Worgen form.
    • Illidan: Fixed an issue causing the tooltip for Illidan’s Friend or Foe talent to display incorrect data.
    (source)

    Another notable change is the first ever price increase: Muradin's gold price has been increased to 4,000 gold and $6.49 USD. To compensate, Diablo's prices have been reduced to 2,000 Gold and $3.49 respectively. Spyrian talked a bit about this change on Reddit:

    Blizzard LogoSpyrian

    While we will be increasing Muradin's price a bit once the patch hits the live game next week, it's worth mentioning that we're also reducing Diablo's price from 7k to 2k so that we still have 2 warriors at that level.

    We've done a couple of price increases in the past, though that was quite a while ago (during Tech Alpha, if memory serves). We've also given a bit of advanced notice so that you still have a little over a week to drum up the 2,000 gold needed to buy Muradin if you don't have him already.

    (source)


    We're not increasing the price on the Starter Bundle. It'll have a slightly higher overall discount amount because Muradin's base price is increasing, but we plan to keep the bundle's price the same. (source)

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    Spyrian acknowledges the price increase for Muradin, but doesn't say why.  I mean I know its their product and they can dictate what they do with it, but I'm curious why they are suddenly increasing his price.  TBH it doesn't effect me as I already own him, but I just don't see what changed all of a sudden.  Anyone here know why Blizz decided this?

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    32 minutes ago, ghostdeini said:

    Spyrian acknowledges the price increase for Muradin, but doesn't say why.  I mean I know its their product and they can dictate what they do with it, but I'm curious why they are suddenly increasing his price.  TBH it doesn't effect me as I already own him, but I just don't see what changed all of a sudden.  Anyone here know why Blizz decided this?

    Perhaps due to heroes changing in difficulty or value to a team? Not sure though.

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      • By Stan

        Maintenance has concluded for all games and Junkrat is now live together with the Hallow's End event.
        Note: * Orange Text and an Asterisk indicate a change or addition between PTR and live patch notes.
        Blizzard has done some last-minute tweaking to Junkrat's abilities. Below are full patch notes. 
        Blizzard (Source)
        General
        New Special Event: Hallow's End 2017
        Play 25 games during Hallow’s End in any mode except Custom Games, Training, or Heroes Brawl to earn spooky new items! Here are some of the treats you’ll be able to unwrap by completing the three-part quest chain: Part 1: Play 2 Games during Hallow’s End Reward: Cartoon Headless Horseman Spray Part 2: Play 8 Games during Hallow’s End Reward: Hallow’s End Warcrest Banner Part 3: Play 15 Games during Hallow’s End Reward: Headless Horseman Portrait Hallow's End Loot Chests Once Hallow’s End begins after October 17, all Loot Chests you earn through progression (except Hero-Specific Chests), or purchase using Gems will be replaced with Hallow’s End Loot Chests. Weekly Brawl Rewards after October 20 will also award one Hallow’s End Chest. Also starting with Hallow’s End, special event Loot Chests will now guarantee at least one of the limited-time items from that event—including portraits, sprays, skins, and mounts! Until Hallow’s End concludes during the week of November 13, you’ll pick up one of these limited-time Loot Chests every time you level-up or earn a weekly Heroes Brawl reward. You can also head to the Loot tab in-game to purchase Rare Hallow’s End Chests directly using Gems. Additionally, please note that any Loot Chests you already own prior to the start of the event will not convert to Hallow’s End Chests. Hotkeys
        The hotkeys to switch between the Stats, Talents, and Death Recap tabs of the leader panel (currently F1, F2, and F3) can now be rebound in the Hotkeys menu. These hotkeys now provide quick access to the respective tab of the leader panel when the hotkey is held down. Windows XP/Vista Deprecation
        In July, we announced our intention to end support for Windows XP and Windows Vista in Heroes of the Storm.  With this patch, Heroes of the Storm will no longer run on these two operating systems. Players who are affected by this change are encouraged to upgrade to a newer OS version. New Hero: Junkrat
        The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.
        Trait
        Total Mayhem Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies. Basic Abilities
        Frag Launcher (Q) Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 117 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time. Concussion Mine (W) Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine. Steel Trap (E) Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.Limit 1 active trap. Heroic Abilities
        RIP-Tire (R) Create a motorized bomb with 500 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back, and dealing 750 damage to enemies in the center of the blast, and 450 damage to enemies outside of the center. Rocket Ride (R) After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.5 seconds, Junkrat lands, dealing 780 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted. Battlegrounds
        Ranked Battleground Rotation Update
        Added to Rotation Sky Temple Garden of Terror Braxis Holdout Removed from Rotation Infernal Shrines Battlefield of Eternity Warhead Junction The full Ranked Battleground Rotation is now as follows: Cursed Hollow Dragon Shire Haunted Mines Tomb of the Spider Queen Towers of Doom Volskaya Foundry Sky Temple Garden of Terror Braxis Holdout User Interface
        Seasonal Item indicators have been added to items in Loot Chests and the Collection Volskaya Foundry now has a unique “Point Guard” award for time spend standing on the Control Point The Event Log is now enabled in the Observer UI Heroes
        Assassin

        Junkrat

        Abilities
        Total Mayhem (Trait) Deals 75% reduced damage to Structures Rocket Ride (R) Damage reduced from 780 to 750 RIP-Tire (R) Outer damage increased from 450 to 475 Middle damage increased from 600 to 625 Inner damage increased from 750 to 775 Health increased from 500 to 530
        Zul'jin

        Stats
        Basic Attack Damage reduced from 106 to 90 Abilities
         “You Want Axe?” Baseline Quest added !Quest: Every 5 Basic Attacks against Heroes increases your Basic Attack damage by 1 !Reward: After landing 75 Basic Attacks on enemy Heroes, increase your Basic Attack range by 1.1 !Reward: After landing 150 Basic Attacks on enemy Heroes, your Twin Cleave will revolve twice Grievous Throw (Q) Duration decreased from 8 to 6 seconds Twin Cleave (W) Cooldown increased from 8 to 10 seconds Mana cost increased from 50 to 60 Regeneration (E) Health restoration increased from 25 to 30% of maximum Health Talents
        Level 1 Boneslicer (Q) New functionality: Grievous Throw pierces all enemies and refunds 10 Mana per Hero hit. The effect is no longer is removed after 3 Basic Attacks. You Want Axe? (Passive) Removed Headhunter (Active) Moved from Level 4 New functionality: !Quest: Kill all unique enemy Heroes. Each one increases your damage by 2%. !Reward: Increase your Basic Attack range by 1.1. Recklessness (Passive) Moved from Level 7 Adjusted functionality: Gain 10% bonus attack damage while below 75% life. Gain 20% Spell Power while below 50% life. Level 4 Troll’s Blood (E) New functionality: Increases Regeneration healing by 25%. If the effect fully finishes, also gain 10% of your maximum Mana. (New Talent) Amani Rage (Active) Activate to instantly lose 50% of your current Health and regain it over 6 seconds. Gain 10 Armor while this heal is active. Voodoo Shuffle (Active) Moved from Level 13 New functionality: Passively lower the cooldown and mana cost of Regeneration by 33%. Activate to remove to all slow and root effects. Level 7 Vicious Assault (Q) New functionality: Grievous Throw’s bonus damage is increased by 30%. Arcanite Axes (W) Moved from Level 1 New functionality: Passively reduce the cooldown of Twin Cleave by 2 seconds. !Quest: Hit enemy Heroes with Twin Cleave. !Reward: Every enemy Hero hit increases the damage of Twin Cleave by .75. This talent has no cap. Ferocity (Passive) Moved from Level 16 Level 13 Eye of Zul’jin (Q) New functionality: Basic Attacks against enemies Heroes increase Zul’jin’s movement speed by 3% for 2 seconds, stacking up to 30% Lacerate (Trait) Moved from Level 16 Ensnare (Active) Moved from Level 20 Now only hits enemy Heroes Duration reduced from 3 to 1.5 seconds Cooldown increased from 45 to 60 seconds Level 16 Swirling Death (W) Removed Let the Killing Begin (Passive) Moved from Level 4 Wrong Place Wrong Time (W) Moved from Level 7 Adjusted functionality: Heroes hit at the apex of your Twin Blades suffer an additional 150 damage and grant 5 stacks of You Want Axe. (New talent) No Mercy (Q) Basic Attacks against Heroes marked with Grievous Throw ignore Armor. Level 20 Amani Resilience (R) Added functionality: Also increases the duration of Taz’Dingo by 1 second in addition to the current effects. Buzzsaw (R) Added functionality: If Guillotine kills a Hero, instantly heal to full Health. Forest Medicine (E) Moved from Level 13 New functionality: Regeneration no longer requires a channel and the heal cannot be interrupted. LEVEL (TIER) ZUL'JIN TALENTS 1 (1) Boneslicer (Q) Recklessness (Passive) (!) Headhunter (Passive) 4 (2) Troll's Blood (E) Voodoo Shuffle (Active) Amani Rage (active) 7 (3) Vicious Assault (Q) (!) Arcanite Axes (W) Ferocity (D) 10 (4) Taz'Dingo! Guillotine — 13 (5) Lacerate (W) Eye of Zul'jin (Passive) Ensnare (Active) 16 (6) Wrong Place Wrong Time (W) No Mercy! (Passive) Let the Killing Begin (Passive) 20 (7) Amani Resilience (R) Buzzsaw (R) Forest Medicine (E) (!) indicates a Questing Talent. Italic text indicates a NEW Talent. Underlined text indicates a MOVED Talent.  
        Warrior
        Muradin

        Stats
        Basic Attack damage reduced from 97 to 88 Abilities
        “It’s Hammer Time!” Baseline Quest added !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks. !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target Stormbolt (Q) Mana cost decreased from 60 to 50 Avatar (R) Mana cost decreased from 100 to 80 Haymaker (R) Mana cost decreased from 80 to 60 Talents
        Level 1 Perfect Storm (Q) No longer reduces the Mana cost of Storm Bolt Level 4 Crowd Control (W) Removed Sledgehammer (Q) Damage bonus reduced from 400 to 300% Reverberation (W) Attack and Movement Speed slow duration increased from .5 to 1 seconds Thunder Burn (W) Adjusted functionality: Now requires hitting an enemy Hero to create a second Thunder Clap Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds. Level 7 Piercing Bolt (Q) Removed Iron-Forged Momentum (Passive) Removed Landing Momentum (E) Removed Heavy Impact (E) Moved from Level 16 Give ‘em the Axe! (Passive) Moved from Level 16 Bonus damage reduced from 60 to 50% Skullcracker (Passive) No longer grants bonus Attack Speed Added functionality: Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun Level 13 Burning Rage (Passive) Removed Spell Shield (Passive) Removed (New Talent) Bronzebeard Rage (Passive) Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds Level 16 Dwarf Launch (E) Bonus range decreased from 50 to 40% Bonus impact radius removed Added functionality: Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds Stoneform (D) Healing reduced from 40 to 30% of Muradin’s Maximum Health Level 20 Unstoppable Force (R) New functionality: While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds Grand Slam (R) No longer reduces the Mana cost of Haymaker Added functionality: If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker LEVEL (TIER) MURADIN TALENTS 1 (1) Block (Passive) (!) Perfect Storm (Q) Third Wind (Trait)   4 (2) Sledgehammer (Q) Reverberation (W) Thunder Burn (W)   7 (3) Heavy Impact (E) Give 'em the Axe! (Passive) Skullcracker (Passive)   10 (4) Avatar Haymaker — — 13 (5) Healing Static (W) Thunder Strike (W) Bronzebeard Rage (Passive)   16 (6) Dwarf Launch (E) Imposing Presence (Active) Stoneform (D)   20 (7) Unstoppable Force (R) Grand Slam (R) Hardened Shield (Active) Rewind (Active) (!) indicates a Questing Talent. Italic text indicates a NEW Talent. Underlined text indicates a MOVED Talent.  
        Collection
        Note: Seasonal Items from previous Hallow’s End events have also been temporarily re-added to the game. You can find more information in our Hallow’s End blog.
        New Bundles
        Junkrat Heroic Bundle Fallen Junkrat Skin Pack Hallow's End 2017 Bundle Hallow's End Classic Bundle New Skins
        Junkrat Drowned Junkrat Rusted Junkrat Convict Junkrat Clowning Junkrat Fallen Junkrat Devilish Fallen Junkrat Hellish Fallen Junkrat Orcish Fallen Junkrat Warped Fallen Junkrat Cassia Whirlpool Pirate Queen Cassia Velvet Pirate Queen Cassia Genji Iron Dragon Genji First Dragon Genji Greymane Dr. Wolf and Stein Greymane Hazardous Dr. Wolf and Stein Greymane Mysterious Dr. Wolf and Stein Greymane StormPunk Dr. Wolf and Stein Greymane Inferno Dr. Wolf and Stein Greymane Zarya Crimson High Gravity Zarya Valeera Vampire Slayer V Rogue Vampire Slayer V Phantom Vampire Slayer V Midnight Vampire Slayer V Coldheart Vampire Slayer V Brightwing Bewitching Brightwing Spirited Bewitching Brightwing Wild Bewitching Brightwing Crimson Bewitching Brightwing Dusk Bewitching Brightwing Gazlowe Paper Bag Gazlowe Waste Bag Gazlowe Bag of Bolts Gazlowe Deep Bag Gazlowe Awkward Paper Bag Gazlower Murky Garden Shambler Murky Lilac Shambler Murky Tulip Shambler Murky Orchid Shambler Murky Hibiscus Shambler Murky Chromie Creepie Chromie Dottie Creepie Chromie Haunted Creepie Chromie Innocent Creepie Chromie Monster Creepie Chromie Cho’gall Pump’kin Cho’gall Fel Pump’kin Cho’gall Twilight Pump’kin Cho’gall Burning Pump’kin Cho’gall Magic Pump’kin Cho’gall Mounts
        Phantom Stallion Picnic Phantom Stallion Grim Phantom Stallion Jack-o’-Phantom Stallion Secret Phantom Stallion Spectral Stallion Bug Fixes
        General
        Fixed a number of typo and tooltip errors across several aspects of the game. AI
        AI Heroes controlling the Garden Terror will no longer become unresponsive. Art
        D.Va: The keychain attached to D.Va’s Light Gun will now correctly appear during Hero Select. Leoric: Fixed an issue preventing Leoric’s Basic Attack cleave animation from playing when using certain skins. Tyrande: The area of effect indicator for Eagle Eye Tyrande’s Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings. Zeratul: Zeratul’s face mask will no longer appear to stretch in the Collection while using Low graphic settings. Heroes, Abilities, and Talents
        Brightwing: The channel for Phase Shift will now properly cancel if the allied target dies. Brightwing: The channel for Phase Shift will now properly cancel if Brightwing is Rooted. Garrosh: Casting Body Check with the Brute Force Talent on a Boss will no longer cause a Healing debuff icon to appear next to its Health bar. Garrosh: Fixed an issue causing Body Check to receive less bonus damage than intended after casting Double Up to reach 50 Armor. Jaina: Fixed an issue that prevented Summon Water Elemental from being cast on the opposite side of unpathable terrain in areas that are within range and visible to the player. Johanna: Fixed an issue causing the Shield Glare to lower the cooldown of the Blinded by the Light talent by an incorrect amount. Kel’Thuzad: Shadow Fissure can now be cast on the minimap. Kel’Thuzad: Shadow Fissure can now be cast between map levels on the Haunted Mines battleground.  Leoric: Fixed an issue causing enemy Heroes affected by Leoric’s Entomb ability to lose allied vision after Leoric had chosen the Buried Alive talent. Lunara: Fixed an issue preventing Lunara from Leaping over several different friendly units after choosing the Boundless Stride talent.  Rehgar: Fixed an issue that drastically reduced the attack range of Feral Lunge. Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero. Valla: Caltrops will no longer display Health bars or selection rings when clicked. User Interface
        Right clicking a player in your friends list and choosing the Whisper option will once again open the chat input field.  Score Screen: Counters for Chromie’s Sand Blast and The Butcher’s Fresh Meat quests will now continue to increment on the in-game score screen after reaching their soft caps. Score Screen: The counter for Lt. Morales’ Clear! Talent will no longer disappear from the in-game score screen while she is inside a Medivac.
      • By Stan

        Our guide section has been updated with the latest Overwatch Assassin - Junkrat!
        Junkrat's going live later today. In the meantime, you can check out our new build guide!
        Check out our Junkrat Build Guide for recommended talent builds and gameplay tips, or create your own build using the talent calculator. If you'd like to share your feedback, feel free to post here. More information about the latest Hero can be found in our Junkrat overview.
      • By Damien
        This thread is for comments about our Junkrat build guide for Heroes of the Storm.
      • By Stan

        Twitch is doing another collaboration with Blizzard and Twitch Prime members can claim 5 Loot Chests in Heroes of the Storm!
        From October 10 - November 10, Twitch Prime members can receive 5 Loot Chests containing skins, sprays, banners, emojis, announcers, and more. You can sign up for a free trial here.

        The 5 Loot Chests won't contain seasonal event items. Hallow's End is starting tomorrow!
        (Source)
      • By Stan

        The free Hero rotation has been updated for the week of October 17.
        Free-to-Play Hero Rotation: October 17, 2017
        Raynor Muradin Sonya Nazeebo Uther Jaina Azmodan Auriel Arthas Tassadar Falstad (Slot unlocked at Player Level 5) Alarak (Slot unlocked at Player Level 10) Garrosh (Slot unlocked at Player Level 15) Chromie (Slot unlocked at Player Level 20) (Source)