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Starym

overwatch Halloween Event Patch Notes + Trailer

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Horde mode/brawl is in, Ana, Widowmaker and Junkrat changes and more.

 

It seems the co-op brawl/horde mode is in fact part of the Halloween patch today although, as expected, Sombra was not. Here's the official trailer for the event:
 

And here are the patch notes for the event itself, as well as some additional tweaks and fixes:

Blizzard LogoOctober 11

PATCH HIGHLIGHTS

New Seasonal Event: Overwatch Halloween Terror

When the shadows grow long and the nights grow cold . . . when witches cackle in the night, and ghosts roam the streets . . . it can mean only one thing: Halloween has arrived in Overwatch! Starting today, Overwatch's regular Loot Boxes have been replaced with limited-edition Halloween Loot Boxes. Each contains at least one of more than 100 Halloween-themed sprays, icons, skins, victory poses, emotes, and highlight intros. And the bravest heroes will test their mettle against a mad scientist's metal minions in Overwatch's first co-op PvE brawl: Junkenstein’s Revenge.

Welcome to Overwatch Halloween Terror!

To learn more about the event, click here.

New Feature: Leaderboards

In-game leaderboards will now show off the top 500 competitive players from each region, and a separate leaderboard will allow players to see how their competitive performance stacks up against their Battle.net friends. Plus, we’re adding leaderboards for the Overwatch Halloween Terror event that’s happening right now!

Note: After downloading the latest patch, players will need to complete at least one Competitive Play match before they’ll appear on the Battle.net friend leaderboards.

 

GENERAL UPDATES

General

  • Static cameras are now supported in spectator mode
  • Team names can now be edited in custom games
  • Raised the volume of Hanzo's Dragonstrike voice line while wearing the Okami/Lone Wolf Skin
  • Heroes hit by Ana's Nano Boost have a new voice line that informs other players
  • Increased frequency of Reinhardt's "barrier failing" voice line
  • Custom Games can now be paused

 

Competitive Play

  • Players who leave or are disconnected from a competitive match can now rejoin anytime while the match is still in progress
  • Teammates of a disconnected player can now exit a match after 2 minutes have elapsed (formerly 1 minute), and they will not receive a leaver penalty. However, they will receive a loss

 

Spectating

  • Camera movement in Spectator Mode has been improved

 

HERO BALANCE UPDATES

Ana

  • Nano Boost
    Ultimate cost has been increased by 20%
  • Biotic Grenade
    Radius has been increased from 3 to 4 meters


Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

Widowmaker

  • Widow's Kiss
    Scoping-in animation time has been reduced from 0.5 to 0.33 seconds


Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.

Junkrat

  • RIP-Tire
    Ability now activates more quickly


Developer Comments: Junkrat can be an extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.

 

USER INTERFACE UPDATES

General

  • Hero Gallery now signify which items were unlocked during the Overwatch Halloween Terror event
  • Several minor aesthetic changes have been made to the game’s Main, Social, and Options menus
  • Removed several stats that were duplicated for certain heroes throughout the career profile
  • Graphics, typography, and layout have been updated in the Player Profile menu
  • Controller users can now choose between two aiming modes
    Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly
    Exponential Ramp mode (Old default): As the thumbstick moves toward the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout

 

Social Features

  • Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g. Torbjörn's Armor Packs Created will appear less frequently while Offensive Assists will appear more frequently)

 

BUG FIXES

General

  • Enemy players that are knocked down no longer lose their red outline
  • Highlight Intros previewed after opening a loot box now loop
  • Fixed a bug that prevented custom key bindings from saving after relaunching the game
  • Fixed a bug that kept players from binding Take Screenshot to other keys
  • Fixed a bug preventing any non-default sprays from appearing during the Play of the Game
  • Heroes that appeared on the main menu screen are no longer visible in the background while viewing items in the hero gallery

 

Competitive Play

  • [PS4, XB1] Fixed an issue that was incorrectly displaying a top 500 icon for certain players, even though they had not yet broken into the top 500

 

Maps

  • Fixed a bug that allowed D.Va to reach unintended locations on several maps when using Self-Destruct
  • Fixed a bug that allowed players to capture first objective on King’s Row from extremely high above the point
  • Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade
  • Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade
  • Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde
  • Fixed a lighting issue, causing certain objects to appear darker than intended inside the Eichenwalde castle

 

Heroes

  • Smoothed the animation during Ana’s zoom-release transition
  • Fixed a bug causing Bastion’s bullet shells to eject backwards while in Configuration: Sentry mode
  • Fixed a bug causing D.Va to be teleported back to a re-spawn point if her Boosters are used inside the team’s dropship
  • Fixed an issue preventing Hanzo’s Sonic Arrow from appearing when selected
  • Fixed a bug preventing Junkrat’s statistics from correctly tracking RIP-Tire kills
  • Fixed a bug that prevented Junkrat’s “Roadkill” achievement from being awarded after obtaining 4 kills with RIP-Tire
  • Fixed an issue preventing Mercy’s staff from appearing in some highlight intros while wearing the Valkyrie, Sigrún, and Cobalt skins
  • Fixed a bug causing Tracer’s highlight intros to render at a lower resolution when accessed from the Highlights menu
  • Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs
  • Symmetra's “Car Wash” achievement now correctly lists the number of beams required (6 instead of 7)
  • Fixed a time calculation issue that was causing Zenyatta's “Rapid Discord” achievement to be more difficult than intended

 

Spectating

  • Spectators are now able to see the Assemble Heroes countdown timer on all maps during a Custom Game
  • You are no longer able to see your killer’s red outline while spectating your team before respawning

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This time you can unlock the Halloween specials with credits! Not like Summer games.

Edited by Quiz
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6 minutes ago, Quiz said:

This time you can unlock the Halloween specials with credits! Not like Summer games.

THANK GOD!! I want that mercy skin so badly. Was sad the summer games were so hard behind a pay wall

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also worth mentioning that this patch unlocked the Blizz Con 2016 skin for Bastion

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The PvE mode is fun, really really fun! Kinda like zombie mode in CoD, but 4 games in a row we had a leaver, probably because they couldn't pick the hero they want? 

Blizzard needs to think of a way to solve this, Cause it's getting common. it's even hard as 4 so you have to leave too if someone else does. Or just leave it this way and remove the mode after halloween.

Edited by mnime

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I'm playing Overwatch on the PS4 so I can play with my kid, but I'm wondering if anyone knows when the event boxes are actually going to go on sale?  On the PS4 it has a message on the Halloween box that says the items are available in game but not for purchase at this time.  Are they going to go on sale at all, and if so has anyone seen a date?

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15 hours ago, ghostdeini said:

I'm playing Overwatch on the PS4 so I can play with my kid, but I'm wondering if anyone knows when the event boxes are actually going to go on sale?  On the PS4 it has a message on the Halloween box that says the items are available in game but not for purchase at this time.  Are they going to go on sale at all, and if so has anyone seen a date?

 

Well twitter  says they should be buyable by now on consoles.

One other thing to mention from twitter: It seems that you only can buy the skins for coins while the event lasts.

 

Edited by Erelaun
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6 hours ago, Erelaun said:

One other thing to mention from twitter: It seems that you only can buy the skins for coins while the event lasts.

It doesn't affect me, but I know people that are gonna be peeved about this! I suppose it's fair enough to maintain them as seasonal skins though.

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36 minutes ago, Blainie said:

It doesn't affect me, but I know people that are gonna be peeved about this! I suppose it's fair enough to maintain them as seasonal skins though.

... So they are still behind a pay-wall. While I had 1000 coins saved for a skin I haven't decided yet, I was not prepared for it to cost 3000! I guess I'll open my dozen loot boxes I earn and hope for the best. =/

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im wondering why im not in the top 500, im in masters (around rank 3610) im looking at the leaderboard and with that rank i should be placed at 370, ive played more than 50 games, are their any other requirements i need or is this a bug??? im on ps4 if that helps

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On 10/13/2016 at 2:24 PM, Laragon said:

... So they are still behind a pay-wall. While I had 1000 coins saved for a skin I haven't decided yet, I was not prepared for it to cost 3000! I guess I'll open my dozen loot boxes I earn and hope for the best. =/

Generally seems to be the sentiment I'm hearing from friends that want the skin as well. I've been plowing through boxes and the duplicates are just crazy. Had a double duplicate legendary box today!

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1 hour ago, MrGoodkat said:

im wondering why im not in the top 500, im in masters (around rank 3610) im looking at the leaderboard and with that rank i should be placed at 370, ive played more than 50 games, are their any other requirements i need or is this a bug??? im on ps4 if that helps

I can't speak for PS4, but at least on the PC leaderboard you wouldn't be on it. I can't check the leaderboard on MO for PS4 because it only goes down to 250. I'm not sure of any other requirements tbh :/

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38 minutes ago, Blainie said:

Generally seems to be the sentiment I'm hearing from friends that want the skin as well. I've been plowing through boxes and the duplicates are just crazy. Had a double duplicate legendary box today!

The duplicates don't give you near enough coin when it happens. 1/5 value is rough when saving for a couple legendary or even just epic items. Also, player icons are dumb ways for them to make the RNG worse on skins. Literally no reason for them to exist.

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23 minutes ago, Laragon said:

The duplicates don't give you near enough coin when it happens. 1/5 value is rough when saving for a couple legendary or even just epic items. Also, player icons are dumb ways for them to make the RNG worse on skins. Literally no reason for them to exist.

Imagine how bad it is when the maximum you need is about 4 items per hero and about 10 player icons!

I've got 11k credits ready for as soon as Sombra releases :D

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19 minutes ago, Blainie said:

Imagine how bad it is when the maximum you need is about 4 items per hero and about 10 player icons!

I've got 11k credits ready for as soon as Sombra releases :D

Holy crap! What level are you/how much did you spend?! I'm just under 100 and barely double digits for each character.

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On 10/16/2016 at 9:47 PM, Laragon said:

Holy crap! What level are you/how much did you spend?! I'm just under 100 and barely double digits for each character.

About level 250, but I had some B.net gift balance left over after being given to me for my birthday, so spent it on that since I've got the full collection on Hearthstone!

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