Sign in to follow this  
Followers 0
Starym

wow Official Karazhan Preview (with Teaser Trailer!)

1 post in this topic

TXWR8U0USYAK1476469874386.jpg
 

With the patch looming ever closer, under a week away in fact, Blizzard themselves have made a preview for the big news of 7.1 (unless you're a massive Helya fan, that is) - Karazhan. If you're looking for a more gear and boss-ability focused preview you can check out our very own look at the dungeon as well.

Blizzard LogoBlizzard

From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth’s greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.

It’s been some time since the heroes of Azeroth have been called into the halls of Karazhan to do battle with the evils within, but a return was inevitable with so many secrets left undiscovered.

A Return to Karazhan

Return to Karazhan in Legion will provide a new 5-player experience for those who are familiar with the Burning Crusade10- player Raid dungeon. Once the seat of power of Medivh, the last Guardian of Tirisfal, each stone and stair is imbued with untold power. It is this power that has lured the Burning Legion into its halls and Medivh’s servant, Moroes has been happy to throw open the doors in the hope that his master will be returning soon.

TXWR8U0USYAK1476469874386.jpg

Inside the tower, players will discover a variety of new challenges to face from both familiar and new bosses to fight along with a few new tales to experience within the infamous Opera Hall. But, before you can waltz through the doors, you’ll need to complete an attunement by working with Khadgar to thwart Gul’dan’s latest plans.

Gul’dan’s been sending secret orders to high-ranking demons found within the darkest recesses of the Broken Isles and Khadgar is going to need you to intercept them. But this is just the start of your adventure. You’ll need to face down the God-King Skovald within Mythic Halls of Valor along with three more of Gul’dan’s demons. With all the clues at hand, Khadgar will learn a deadly truth that will send adventurers into the haunted tower of Kharazhan. Facing a gauntlet of enemies old and new, only the most seasoned heroes have any hope to survive and foil the Legion's plan.

 

This is a large dungeon with a raid-like feel in which players will want to revisit as they work their way through. To allow time to do this, the dungeon will have a 1-week lockout timer which will provide players the time they need to work their way through and claim their new loot.

Developer Insights: As a development team, whenever we’ve discussed updating or revisiting legacy content over the years, Karazhan has been in the forefront of those conversations, but there had never been any clear connection to the current expansion until now. Given the history of the Guardian’s tower, it felt like a natural fit for the Legion’s interest, as well as giving us a chance to offer a 5-player dungeon experience on a scale not seen since Blackrock Depths. In approaching Return to Karazhan, we wanted to offer equal parts nostalgia and surprise. The lower portions of the tower are preserved largely as they were in 2007, though the spawning and boss encounter mechanics have been entirely revamped. But once players ascend past the Curator’s doorway and enter the library, things become… different. Within a sorcerer’s tower, reliable rules such as gravity and spatial proportion don’t always apply. And who knows what secrets such a place may hold?

Minimum Level: 110
Location: Deadwind Pass
Bosses: 8
Difficulty: Mythic

Maiden of Virtue: Arriving in Karazhan to cleanse the tower of vice and corruption, the titan watcher was infuriated by Medivh’s infamous parties and debaucheries. As her crusade for virtue seeks converts to her cause, the Maiden remains committed to purging immorality using all the powers at her disposal.

Opera Hall: Wikket: Are villains born evil, or do they fall into wickedness due to the influence of others? Perhaps considering this quandary from the ozen point of view will offer enlightenment…

Opera Hall: Westfall Story: Amidst the carnage of rival gangs battling for the turf of Westfall, two lovers from very different worlds fight for happiness. It is said that love is blind… but does it also need a translator?

Opera Hall: Beautiful Beast: Cursed to take the form of a beastly monster, Brute must find true love before he loses his life to the dark magic that transformed him. Will he learn proper table manners in time to win the heart of the fair Bella?

PJLY1G4SY6GT1476469874009.jpg

Attumen the Huntsman: Once charged with hunting game for his master’s feasts, Attumen now sets his sights on a very different kind of quarry. Ever wary of those seeking to steal his famed steed, Midnight, Attumen unleashes his well-honed fighting skills against all intruders.

Moroes: Moroes, the steward of Karazhan, dotes upon his master’s dinner guests within the grand Banquet Hall. Eternally devoted to care of the tower, he dispatches impolite party crashers with cruel efficiency.

The Curator: The Curator safeguards the Menagerie from unwelcome guests, terminating trespassers who seek to plunder the secrets of Karazhan. Though assembled by Medivh himself, the guardian construct has deteriorated over time, becoming prone to energy overloads and erratic behavior.

5IPYZRT8BZKI1476469874049.jpg

Shade of Medivh: So great was the power of the last Guardian, Medivh, that his magic still echoes through the halls of Karazhan. Some of these echoes take the shape of visions, revealing past events to the tower’s guests. Others assume more malevolent forms, recalling a time when the Guardian’s will was not his own.

Mana Devourer: Rarely does the sight of a mana wyrm cause a seasoned adventurer concern. These small, simple creatures float about, consuming stray pockets of arcane energy. But in Karazhan, tables are often turned, and what at first glance appears harmless may be revealed as an enormous threat.

0U5WOD5UH4JK1476469874024.jpg

Viz’aduum the Watcher: The all-seeing Viz’aduum was commanded by Kil’jaeden to capture Karazhan and tap into the tendrils of ley energy woven through the tower. Should he succeed in anchoring the structure to the myriad of worlds held by the Legion, the Dark Titan’s army will overrun Azeroth and leave little more than a smoldering husk.


We look forward to seeing you within the halls of Karazhan once more.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Squirky is a new capturable Murloc pet that can be found on the Seabreak Isle (Azsuna). In this mini-guide we're looking at how to capture him.
      There are murlocs and crabs that hit hard and it's easy to aggro groups of mobs. Make sure to approach Squirky on your flying mount and click him as soon as you land so you begin the battle before entering combat. The pet cannot be caged.
      Abilities
      Squirky has the following abilities
      Level 1 - Punch Level 2 - Clobber Level 4 - For Adventure! Level 10 - Fish Slap Level 15 - Stampede Level 20 - Bubble Pet Model

      Location Coords: Seabreak Isle - Azsuna (20,21)

    • By Starym

       
      Tomb of Sargeras is coming within a month (hopefully) and we got the official preview with developer insights and some background lore for the raid and each individual boss. Mythic testing is on the way this weekend so the tentative mid-June release date might actually be possible, although near the end of the month seems more likely. In any case, enjoy the pretty detailed preview:
      Blizzard (source)
      Through dangers untold and hardships unnumbered, the combined forces of the Class Orders have fought their way through the Broken Shore to reach the Tomb of Sargeras. With weapons of great power and the Pillars of Creation at hand, the defenders of Azeroth must face these last foes before the portal is sealed, cutting off the Burning Legion’s access to Azeroth.
      Minimum Level: 110
      Location: The Broken Shore
      Bosses: 9
      Difficulty: Raid Finder, Normal, Heroic, Mythic
      Aegwynn used this sacred temple of Elune to lock away the defeated Sargeras’ avatar. She hoped it would remain dormant, buried deep within the earth, but the lure of power has continued to draw foul entities to this site. When Gul’dan reentered the tomb, he tore down Aegwynn’s wards and opened a doorway for the Legion to invade. Now the fel army tears at the vault, hoping to reclaim their master’s power.
      Encounters and Bosses
      You can learn a bit about each of the bosses below. Make sure you check out the in-game Adventure Guide (Shift-J) for a full list of tips for Healers, Damage Dealers, and Tanks. 
      Goroth
      As punishment for past failures Goroth’s flesh is marred with searing wounds. With every movement this behemoth makes, his flesh crackles and hisses with unending torment, a scourge he is happy to inflict upon those who oppose him.
      Demonic Inquisition
      Anticipating the arrival of mortal forces invading the Tomb of Sargeras, Kil’jaeden has called on his best captors, Atrigan and Belac, to lock down the interlopers and prevent them from using the Pillars to advance deeper into the dungeon.
      Harjatan
      Harjatan was trained from birth to demolish his enemies. Through a conquest of savage brutality, he gathered throngs of cave dwelling murlocs who see him as a god. Now, the naga brute merely has to bark a command and hordes of devout followers set themselves to task.
      Mistress Sassz’ine
      Mistress Sassz’ine has spent a lifetime binding the denizens of the ocean to her dark will. With this power, she summons nightmares from the briny depths to wash away any who dare challenge her.
      Sisters of the Moon
      The Sisters of the Moon served as wardens for the temple long before the avatar of Sargeras was buried beneath it. Even in death, the sisters maintained their vigil, but over the millennia something twisted their ability to distinguish friend from foe. Their madness slowly consumed them, and now any who enter their sacred chambers are put to death.
      The Desolate Host
      Once, this was a sacred burial site for the night elves, until the Legion corrupted these grounds with the Engine of Souls. This foul machine draws upon the energy of the dead, twisting them into abominations.These tormented spirits have become monstrosities, looking to feed on any who descend into the tomb’s depths.
      Maiden of Vigilance
      Charged by Aegwynn to defend the Tomb of Sargeras, the Maiden of Vigilance has stood watch for hundreds of years. Yet, the guardian did not foresee what effect the avatar’s seeping fel energy would have on this titan construct. Slowly warped by this maleficence, the maiden now seeks to destroy any in her path.
      Fallen Avatar
      When Aegwynn defeated the Avatar of Sargeras, she was unable to destroy his avatar. In an effort to seal it away, the armor was entombed beneath the Temple of Elune, where it remained dormant for hundreds of years. Now, with the Legion tearing down the tomb’s barriers, Kil’jaeden is in a position to reanimate the armor and unleash its power on Azeroth.
      Kil’jaeden
      Since striking the bargain that chased the Draenei into the stars, Kil’jaeden believed the Legion could not be stopped—yet, none of his deceptions have prevented you from reaching this critical moment. Infuriated that Sargeras’ promise of victory has never come to pass, the demon lord prepares to face you himself, for a final battle that will shape Azeroth’s destiny forever.
      We’ll see you in the tomb!
    • By Stan

      Last time we wrote about a new area that was added to Darkmoon Island and now it's open for testing and contains the Blight Boar band that performs their concert in the Cauldron of Rock cave.
      Related Achievements
      Hey, You're a Rockstar! Mosh Pit Perfect Performance Stage Dive Taking this Show on the Road Henry Gust
      Sells the following masks / dance sticks
      Blighthead Bitter Wounds Mask Blighthead Electric Beehive Mask Blighthead Grim Smile Mask Blighthead Mohawk Mask Blighthead Romero Mask Blighthead Slack-Jaw Mask Devlynn Styx Mask Green Dance Stick Purple Dance Stick Producer Jay Maguire will keep you updated when Blight Boar is performing again.
      Once the concert starts, a Death Metal Knight will spawn. There are various debuffs that show how dedicated a fan you are: Casual Fan, Serious Fan, Hardcore Fan, Number One Fan. You can increase (Score Up) your score by protecting the band, or decrease it (Score Down).
      Related spells
      Bassist Drummer Guitarist Vocals Related items
      Cage helms
      Chain-Linked Cage Helm Leather-Lined Cage Helm Lightly-Padded Cage Helm Steel-Reinforced Cage Helm
      Toys
      Blight Boar Microphone changes you into Devlynn Styx Weapon transmog
      Necromedes, the Death Resonator (effect Resonating Death Notes)
      Early Preview
    • By Stan

      A list of all class changes and Tier Set Bonus adjustments of this week's 7.2.5 build.
      Warriors went through lots of changes in the latest build, Fists of Fury now have an 8yd range & more.
      Concordance of Legionfall (Legion Infinite Trait)
      Concordance of the Legionfall Concordance of the Legionfall Concordance of the Legionfall Concordance of the Legionfall Class Changes
      Death Knight
      Chilled Heart // Chilled Heart Crystalline Swords Unholy Frenzy Vampiric Fangs // Vampiric Fangs // Vampiric Fangs Demon Hunter
      Demon Rage Empower Wards Eternal Hunger // Eternal Hunger First Blood Imprison Druid
      Backlash Soul of the Forest Hunter
      Deathstrike Venom Mok'Nathal Tactics Scatter Shot Sniper Shot The Beast Within T.N.T. Wild Protector Monk
      Fists of Fury Keg Smash Purifying Brew Stormstout's Last Gasp Paladin
      Blessing of the Ashbringer Eye of Tyr Judgment of Blood Seraphim's Blessing Priest
      Call to the Void Lash of Insanity Plea Power Word: Shield The Alabaster Lady Rogue
      Assassination Rogue Flat % increase - Assassination Rogue Toxic Blade Shaman
      Crashing Lightning Earth Shield Ethereal Form Spark of Ra-den Smoldering Heart Warlock
      Affiliction Warlock Flat % increase - Affliction Warlock Haunt Warrior
      Fury Warrior Flat % increase - Fury Warrior Deadly Calm Exploit the Weakness Fervor of Battle Focused Rage Frenzy Opportunity Strikes // Opportunity Strikes Ravager Rend Titanic Might Trauma Whirlwind Tier Set Bonus Update
      Death Knight
      Item - Death Knight T20 Frost 2P Bonus Druid
      Item - Druid T20 Restoration 4P Bonus Paladin
      Item - Paladin T20 Protection 2P Bonus Item - Paladin T20 Protection 4P Bonus Shaman
      Item - Shaman T19 Enhancement 4P Bonus Item - Shaman T20 Elemental 2P Bonus
    • By Stan

      This week's 7.2.5 PTR Build added 27 new Legendary items to the game.
      Here's a list of all new Legendary items added in Build 24163. The second round of new items can be found here and for "Hellfire Amulets" don't forget to check out the first round.
      Death Knight
      Cold Heart Death Screamers Soulflayer's Corruption Demon Hunter
      Chaos Theory Oblivion's Embrace Druid
      Behemoth Headdress Fury of Nature Radiant Moonlight Hunter
      Celerity of the Windrunners Parsel's Tongue Unseen Predator's Cloak Mage
      Contained Infernal Core Mantle of the First Kirin Tor Shattered Fragments of Sindragosa Monk
      The Wind Blows Paladin
      Pillars of Inmost Light Scarlet Inquisitor's Expurgation Priest
      Heart of the Void Rogue
      The Curse of Restlessness The Empty Crown The First of the Dead Shaman
      Primal Ascendant's Stormcallers Smoldering Heart Warlock
      The Master Harvester Warrior
      Ararat's Bloodmirror The Great Storm's Eye Valarjar Berserkers