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Blizzard Monthly Active Users Biggest in its History

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42 million monthly active users across all Blizzard games and more data from the quarterly financial report.

 

Activision Blizzard shared their quarterly financial report and boy did they have something to report. It seems in Q3 of 2016 Blizzard had the biggest quarterly online player community in its history, with 42 million monthly active users across all games. This number has doubled in the last two years with the primary user sources being Overwatches huge popularity (it was the fastest Blizzard game to reach 20 million players), Legion's launch and Hearthstone which also had record  monthly users for the quarter.

In more detailed statistical news, the overall number is up 25% quarter-over-quarter and 50% year-over-year, with Legion growing WoW's monthly active user numbers by 30% quarter-over-quarter. As you'd expect, game engagement also followed suit, with record daily and weekly active users, unique users and play time, and even the Legion companion app saw millions of users  loging into it 4-5 times a day. It seems Blizzard has a lot to celebrate at Blizzcon these next few days, so let's all join in the fun and be proud to be part of such a massive community!

For an even more detailed look at Acti-Blizz's finances you can check out the full report.

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Poor Heroes of the Storm, such a disappointment :D

I say select the folder and Shift+Delete it blizzard, and take Dota 2 back from Valve.

 

Edited by mnime

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Giving everyone a free copy of World of Warcraft who went to see the movie and who purchased the movie didn't hurt the figures either..

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On 11/4/2016 at 2:26 PM, mnime said:

Poor Heroes of the Storm, such a disappointment :D

To be fair, in the crowd at the Fall Champs, there were some huge cheers coming from the crowd! There are some people that love it for sure :p

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On 11/6/2016 at 0:03 AM, Moirai said:

Giving everyone a free copy of World of Warcraft who went to see the movie and who purchased the movie didn't hurt the figures either..

Would love to know how many recurring subs they obtained via that promotion. They'd never tell us, but it'd be awesome to know.

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On 11/4/2016 at 8:26 AM, mnime said:

Poor Heroes of the Storm, such a disappointment :D

I say select the folder and Shift+Delete it blizzard, and take Dota 2 back from Valve.

 

Nope, not interested. 

Heroes is a much more enjoyable game than DOTA 2. My completely full friends list of people that play consistently and the fast ques in ranked play (on both accounts) means the game's thriving fine. Just because it doesn't contribute as much to the active play as WoW (no surprise) or Overwatch and Hearthstone, has nothing to do with the quality of the game. Non-twitch shot friendly shooters and a casual friendly OTCN are bound to have more consistent players, as it appeals to a wider audience, and they are the top tier options in each category. Heroes is a much more strategically and mechanically intensive game (in a similar vein to Starcraft 2, though I am not saying its the same skill, SC2 is intense, though from a team play perspective it definitely has its own challenges). With the unique blend of maps and heroes, its not a very easy game to pick up play if you don't dedicate a few hours a day to do so (I average 4-6, about 5 days a week, more or less). It also has juggernaut competition in the form of DOTA and LoL, and while it makes its own fans that wouldn't actually play those games (like me) it successfully converts enough of them over. I wouldn't touch MOBAs prior to HotS, as I was an avid MMORPG player (WoW, SWTOR, ESO), until I got the invite to the Alpha, and now I play in tournaments and chair league all year. I find it hard to even play my MMO's and have had to end subs all the time because otherwise I waste them. I retroactively played DOTA 2 and LoL to see if they were better, and to my surprise (not) I disliked the games a lot. Always ended up sitting there wondering why I wasn't just playing HotS. I thoroughly enjoyed the game play of Smite and Paragon for a while, as the over the shoulder style was a lot of fun, but I was not convinced by the lack of build diversity of the the heroes, and how in Smite everyone just picks Assassins and Warriors and then goes ham, no strategy, no communication, lets just attack stuff and hope it works out.

Also, prior to HotS or Overwatch, I didn't really watch eSports other than the occasional Starcraft 2 or Warcraft 3 match, so its Blizzards fault I am now an eSports junkie. I even like watching some Hearthstone from time to time.

But please, keep acting like its not a good game because it didn't come out and crush the giants of DOTA 2 and LoL. I and millions of others like me that enjoy this game are going to continue to support and enjoy one of the best games in the world to play, and probably the best game in the world to watch being played.

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On 12/1/2016 at 11:43 PM, Zendie said:

But please, keep acting like its not a good game because it didn't come out and crush the giants of DOTA 2 and LoL. I and millions of others like me that enjoy this game are going to continue to support and enjoy one of the best games in the world to play, and probably the best game in the world to watch being played.

I definitely don't think it is a bad game, but if you compare the expectations to the reality now, I do think it has fallen slightly short. I remember the hype that flowed freely when HoTS was first announced (https://www.youtube.com/watch?v=GulOo-Xn3Ns)... It was crazy. 

There is definitely still a very strong following, but everyone in my friendship circle that I used to play with constantly has just kind of drifted away from it. I'm sure we would all return if we had time, but at least for the moment, I personally prefer to focus my time on Overwatch/WoW/HS.

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