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Here's some quick Info:
Server - Silvermoon
Faction - Alliance
Raid Times - Tuesday and Thursday 20:00 - 23:00
Optional Raid Times - Most Sundays from 20:00 to 22:00 (Normal Nighthold atm But likely to change to HC when we get into mythic on Tuesdays and Thursdays).
Loot System - RCLootCouncil for Heroic/Mythic, Personal Loot for Optional (normal) Raid.
Our Forum - http://treehugginghippies.enjin.com/forum
In terms of Progress we've cleared Emerald Nightmare 4/7 Mythic, Trial of Valor 3/3 Heroic and The Nighthold 3/10 Mythic
We're mainly Looking to recruit the following:
1 Mage, Frost or Arcane
1-2 Warlocks, Aflliction or Demonology
1 Elemental Shaman
1 Shadow Priest
1-2 People of the following classes:
Rogue, Warrior, Paladin or Demon Hunter
Our requirements for raiding are the following:
- 890+ ilvl
- 36+ ap lvl in your raiding spec.
- Headset with a microphone and Discord for raid
- Age 18+
- An open mind:) We like to have a fun and friendly tone in general.
What you can expect from us:
A funny but serious atmosphere when raiding, we like to get stuff done when we raid!:)
Positive reinforcement, we don't call out people for making mistakes, and if someone has issues with a boss mechanic or anything class related we try our best to be helpful
A friendly environment in the guild, if you bring a good attitude, you will be treated as a friend:)
If this sounds like something you would be interested in then please feel free to contact us on battlenet:
Glitzh#2266 Our recruitment officer
TheDwemerNO#2390 Our lootmaster/recruitment officer
Roundup of today's Live Q/A with Game Director Ion "Watcher" Hazzikostas. Tomb will open somewhere between mid to late June. Exalted reputation requirement for Class Mounts was removed. Legendary items will be upgradable through essences, similar to 7.1.5.
Legion Class Q/A was considered multiple times, but talking about a single spec wouldn't be too compelling to viewers playing a different class.
The team didn't want players to feel overwhelmed with all the content on Day 1, which is why they went for gating Class Mounts
The Exalted reputation requirement (Armies of Legionfall) was removed and once you finish the Legionfall campaign (Breaching the Tomb), you can start working on getting your Class Mount CRZ Issues
They're acutely aware of it and don't like server hopping, it's definitely on their radar In Legion they introduced server sharding which made Legion launch smooth Some addons encourage behaviors that do not complement this tech (World Quest Group Finder) Demon Assaults
Won't reward Armies of Legionfall reputation They would have to sprinkle all rewards everywhere It's okay to have activities up that offer distinct rewards (AotL reputation / Nethershards) that do not interest you Don't need Nethershards? Don't do the Sentinax Legion Assaults are great source of Nethershards. If it's up in a zone you've got your emissary up, it's super time efficient Excessive Order Resources
Spending 7,000 per week for getting 3 Seals of Broken Fate is a significant drain They may offer a sink in the future, but nothing is planned for now It's good to have excessive resources so that players don't feel forced to do World Quests Heirlooms
Coming in the next 7.2.5 build Legendary Items
New Legendary items will be introduced in 7.2.5 If you have all Legendaries for your spec, you will don't need to micromanage loot spec, off-spec Legendaries will drop automatically E.g. Brewmaster Monk who has all Legendaries for his spec will see WW / MW Legendaries drop Blizzard is happy with the current Legendary acquisition rate There will be a quest that offers a new Distilled Titan Essence to upgrade 940 Legendary items to 970 Mythic+
Week 1 Tomb: Nothing Changes Mythic Tomb Opens: Mythic Cap goes up to 15, where weekly cache is comparable to Mythic Tomb and Mythic+ loot to Heroic Tomb loot According to completion rates / completion times / 2-chesting / 3-chesting, things are in a good space right now, no plans for nerfs Overall, affixes are good, learning curves (Fel Explosives), Grievious runs, people put on Prydaz etc.It's good to evolve different strategies for different affixes Nighthold Mythic
Progression is fluid, Elisande & Gul'dan are subject to nerfs Patch 7.3
We'll go to Argus and there's a new raid, more information not available so far There will be no Class-specific quests in 7.3. Armies of Legionfall represents all the classes united Reputation Paragon
Paragon emissaries have underwhelming rewards compared to normal caches. This will be discussed in the future Timewalking
Black Temple is tied to Burning Crusade Timewalking. Blizzard wants to come to a point where every Timewalking week will have a Timewalking raid associated with it Tomb of Sargeras
Will open mid to late June More testing will be done on PTR (LFR Wing 1 opens this weekend) Items will have a +30 item level ceiling Gear will Titanforge to 955 Misc Questions
Why are external buffs like Innervate and Greater Blessing of Wisdom still a thing? Did we learn nothing from Symbiosis?
It doesn't feel good to need an external buff to feel viable. Disc Priests in 7.2.5 received changes to be less dependent on Innervation. Such spells help class identity It's better to fill a blank: bring the player, not the class. When you're looking for players, it's better to realize that you need a class that brings a buff rather than the highest item level player in the queue. You needed 5 Holy Priests for Felmyst. You could not be viable as a melee DPS if you didn't have a Warrior to give you Battle Shout, but that was nearly 10 years ago Will the Horde get an update on what's happening on their side? Sylvanas / Blightcaller / Volj'in?
Vol'jin's dead. It's good not having to force this by a symmetry. They'll add a Horde part of the story when they feel it's right. At the start of the Broken Shore experience, Horde did have an additional cinematic.
Will we ever be able to use Weapon Illusions on our Artifact?
No. It was a really early decision by the Art team when they started working on Artifact weapons
Will we be able to redo Mage Tower Challenges?
Wasn't designed to be a repeatable thing, but this will be done in the future
Legion launch was smooth, because a new technology called server sharding was implemented. Since the launch of 7.2, players have been experiencing lags and servers have been down several times for unexpected maintenance. After thorough investigation, Blizzard came to a conclusion that addons like World Quest Group Finder were the main cause, and in order to improve server stability, functionality of how addons can interact with Group Finder has changed.
The good news is that it's just an additional confirmation box. CRZ and server-hopping were also discussed in the latest Live Developer Q/A.
Since the release of Patch 7.2, we’ve been working to resolve issues with realm performance that were causing players to experience heavy latency and/or disconnects on the Broken Isles. As our investigation has continued, we’ve discovered that many of these issues were being inadvertently caused by addons intended to automate the creation and joining of groups via the Group Finder, even for players who were not using those addons.
Today, we’ve changed what addons can do when interacting with Group Finder, in order to address major performance issues with the game service for players— not just for those using these addons, but for others as well.
In order to alleviate those issues, we’ve recently applied a hotfix that changes how addons interact with the Group Finder. Players will now need to give a manual confirmation when an addon attempts to:
- List and delist a Group Finder group.
- Search for and request an invite to a Group Finder group.
Addons that are affected by these changes will need to be updated to comply with this new restriction. We understand that this is a relatively sudden change, but it was important to resolve the performance issues as quickly as possible.
Note: If you are not using an addon that modifies the Group Finder feature, you should not encounter any issues resulting from this change.
Nether Disruptor is now up in both regions and players can kill World Boss Si'vash.
Provides the permanent perk Epic Hunter that allows crafters to forge Legendary items. The variable perk now lets you interact with objects while mounted (Reinforced Reins). More information about Broken Shore advancement can be found in our guide.
World Boss Si'vash
Completing the Si'vash quest grants 500 Armies of Legionfall reputation. Don't forget to bring a Seal of Broken Fate. The naga drops item level 900 gear. Below are full loot tables.
Coral Band of the Abyss Cowl of Plumbed Depths Dockthrasher Cinch Glistening Seaspray Legguards Globule of Submersion Pauldrons of the Engulfing Tide Sandblasted Conch Si'vashi Guard's Breastplate Shorebreaker Robes