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With the most recent hotfixes bringing in significant nerfs to Mythic Kil'jaeden, only a day after Exorsus' World 2nd kill, the guild's twitter had some words to share with the WoW devs, and the encounter designers in particular:
We'd already heard a fair amount of complaints from both Method and Exorsus previously, on the state Kil'jaeden was in for the first week and more, but these hotfixes do seem to indicate that KJ was overtuned even in Blizzard's estimation (this, in addition to the 10+ undocumented nerfs he had already received prior to Method's World First kill). We've also heard that there will be a big post coming where all the issues they've had with ToS will be discussed by the GM, Alveona:
What do you think about the situation, are Exorsus being too harsh on the devs or do they have a point?
When +17 just isn't enough, it's time to move on to +19. Mione is just shy of that +20 barrier with this most recent solo endeavor in the Court of Stars, but at least it took half the time of the Vault of the Wardens clear, somewhere in the vicinity of 6 hours. Shave just 5+ hours off of that and the solo artist would be able to qualify for the Mythic Dungeon Invitational!
Let's see if that +20 barrier gets broken any time soon!
Along with the previously announced class tuning and additional PvP class tweaks, today we're getting some significant nerfs to Mythic Fallen Avatar and Kil'jaeden! So we should be seeing another kill on big red quite soon. We also got some new additions to the overall class tuning that were not previously announced, specifically for Vengeance DHs, and all 3 Paladin specs.
July 24 (source)
Class, Raid, Items, and PvP hotfixes below will go live with maintenance in each region.
Death Knight Frost Fixed a bug preventing Hungering Rune Weapon from generating a Rune at the correct rate of once every 1.5 seconds. All damage abilities increased by 5%. Demon Hunter Vengeance Demon Spikes physical damage reduction increased to 12% (was 10%). Fracture damage decreased by 5%. Spirit Bomb damage decreased by 10%. Paladin Protection Increased the damage done by the following abilities by 4%: Avenger's Shield, Judgment, Hammer of the Righteous, Blessed Hammer, Consecration, Shield of the Righteous, Eye of Tyr. Retribution Blade of Justice damage increased by 10% (unchanged in PvP). Crusader Strike damage increased by 10%. Zeal damage increased by 10%. Rogue Fixed a bug where Elusiveness reduced the amount of AOE damage reduction Feint provided. Paladin Holy Light of Dawn now functions correctly with Aura of Sacrifice. Class Halls
Calydus will now appear if a player can accept or turn-in a quest with him, even if he's on a mission. Dungeons and Raids
Tomb of Sargeras The Fallen Avatar The Fallen Avatar’s health is reduced by 5% in Mythic difficulty. Kil’jaeden Kil'jaeden's health reduced by 5% in Mythic difficulty. Armageddon now creates 6 Armageddon Rains (was 8) in Mythic difficulty. Illidan's Sightless Gaze now deals less damage in all difficulties. Demonic Obelisk now spawns 3 Obelisks on the first cast in Mythic difficulty.
Spectral Thurible will no longer damage creatures you are not in combat with. Warrior Arms The Great Storm's Eye damage bonus per stack reduced to 2% (was 4%). Ayala's Stone Heart now procs 40% less often for Arms Warriors.
Rogue All Specs Mantle of the Master Assassin duration reduced to 5 seconds (was 6 seconds). Subtlety Denial of the Half-Giants cooldown reduction reduced to 0.2 seconds per combo point spent (was 0.3 seconds).
Player versus Player
Balance PvP Template Armor reduced by 10%. Bladed Feathers grants 11% additional armor per rank in PvP (was 22.5% per rank). Ironfeather Armor now grants an additional 25% armor, down from 50% armor. Celestial Guardian now grants 10% spell damage reduction, down from 20%. Moonkin Form now grants 125% additional armor in PvP situations, down from 200%. Restoration PvP Template Intellect increased by 2%. PvP Template Mastery increased by 20%. Hunter
Survival Holy Priests with Greater Fade active can now be correctly interrupted by Muzzle Mage
Frost Frigid Winds increases chilling effects by 10% in PvP situations, down from 15%. Chilled reduces the movement speed of targets by 40% in PvP situations (was 50%). Priest
Holy Ray of Hope's cooldown is increased to 60 seconds, up from 45 seconds. PvP Template Intellect reduced by 4%. PvP Template Mastery reduced by 30%. The heal over time effect of Renew now heals for an additional 75% in PvP, down from an additional 100%. Shaman
Restoration Riptide's heal is increased by 15% in PvP situations, down from an additional 30%. PvP Template Intellect reduced by 3%. Warlock
Affliction PvP Template Intellect increased by 3%. Destruction PvP Template Armor increased by 30%. PvP Template Versatility increased by 5%. Previous Hotfixes
July 20 July 17 July 12 July 11 July 7
We have some more tuning coming this week, along with the announced PvE/general side, we're also getting some PvP changes:
We're looking to make the following changes with maintenance in each region this week:
Druid - Balance PvP Template Armor reduced by 10%. Each rank of Bladed Feathers grants 12.5% additional armor in PvP, down from 25. Ironfeather Armor now grants an additional 25% armor, down from 50% armor. Celestial Guardian now grants 10% spell damage reduction, down from 20%. Moonkin Form now grants 125% additional armor in PvP situations, down from 200%.
Druid - Restoration PvP Template Intellect increased by 2%. PvP Template Mastery increased by 20%.
Mage - Frost Frigid Winds increases chilling effects by 10% in PvP situations, down from 15%. Chilled reduces the movement speed of targets by 40% in PvP situations, down from 50%.
Priest - Holy Ray of Hope's cooldown is increased to 60 seconds, up from 45 seconds. PvP Template Intellect reduced by 4%. PvP Template Mastery reduced by 30%. The heal over time effect of Renew now heals for an additional 75% in PvP, down from an additional 100%.
Shaman - Restoration Riptide's heal is increased by 15% in PvP situations, down from an additional 30%. PvP Template Intellect reduced by 4%.
Warlock - Affliction PvP Template Intellect increased by 4%.
Warlock - Destruction PvP Template Armor increased by 30%. PvP Template Versatility increased by 5%.
[H] Salvation (est.2007) is a progression raiding guild on US-Cenarion Circle/Sisters of Elune.
Salvation is actively searching and recruiting players for current heroic content. What we look to do in the short-term is recruit players and gear them in our farm content. Mythic + will be run as well since it serves as another outlet to gearing up. By doing this we prepare them for our long-term goal, Mythic Mode Progression.
Recruiting for Tomb of Sargeras
Tanks- Closed Melee- Rogue x1 Ranged- Mages x1, Hunter x2, Warlock x2, Balance Druid x1 Healers- Holy/Disc Priest x1, Resto/Ele Shaman x1, Resto/Balance Druid x1
***Exceptional applicants can feel free to sign up even if we aren't recruiting your class/spec. Outstanding applications will always be considered.
We are also accepting players that engage in social aspects of the WoW community such as leveling, PvP, questing, dungeon finding, roleplaying and other challenging activites. We provide monthly guild events. For example, the Tournament of Tiny Champions. It’s a pet battle tournament where guildies compete with each other using 3-6 of their mightiest level 25 tiny champions. We are expanding this extremely fun side of Salvation so that everyone can join in on some action and prizes!
Our schedule is as follows. We push content three times a week for 3 hours at a time starting at 6:00pm to 9:00pm PST Tuesdays, Thursdays, and Mondays.
Our Raiding Requirements
You must be able to raid all three nights. Be on time for raid. Lateness will not be tolerated. Be able to play the optimal specialization for Legion raid encounters. (this requirement is more towards the pure dps classes and hybrid classes in some special cases) Come prepared with the knowledge of the Legion raid bosses and mechanics. Have Discord app installed and a working microphone to communicate. Discord browser and phone app is also acceptable. (Note: Some of these requirements will change as time goes on. Ex: Guild Discord server.)
How to Join
Please sign up on our guild website at:
www.salvationcc.guildlaunch.com Want to reach me in game? On Discord? Questions or concerns? Hit me up at:
Battletag: Zanngetsu#1255 Discord: Tankstâ2329