Shine

TellMeWhen

Sign in to follow this  

4 posts in this topic

TL;DR: This is a post about tellmewhen, I give an exaple of a DK setup, but feel free to do this for other classes aswell. (Check out last alinea)

Hi everyone,

I decided to make a post about the TellMeWhen addon.

It is a great and highly customisable addon.

I made this topic so people can share their thoughts and maybe link eachother some nice icons.

I have a kinda nice Blood DK Profile.

Some things might require some getting used to, but it's nothing really hard tbh.

The important string:

(Not sure what to do with this string, PM me or post about it below)

^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^S,aFO!\y_!\dE^T ^N1^T ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^N2^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPRIGHT ^SrelativePoint^STOPRIGHT ^t^Sn^N2 ^t^SStringName^SBinding/Label ^SSkinAs^SHotKey ^t^N2^T ^SDefaultText^S[stacks:Hide(0)] ^SShadow^N3 ^SName^S2002 ^SStringName^SStacks ^SSkinAs^SCount ^SSize^N26 ^t^SGUID^S,aFO!\y_!\dE ^Sn^N2 ^SName^SIcon~`Layout~`2 ^t^t^SNumGroups^N10 ^SColors^T ^Sbuff^T ^SCTA^T ^SOverride^B ^t^t^t^SVersion^N62102 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-5453571837460621 ^f-46^Sx ^F-6720204974129396^f-46 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SRows^N6 ^SOnlyInCombat^B ^SIcons^T ^N1^T ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.5 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SIncreasedAP ^SShowWhen^N1 ^SDurationMaxEnabled^B ^SShowTimer^B ^SEnabled^B ^SShowTTText^B ^SFakeHidden^B ^SDurationMax^N30 ^t^N3^T ^SUnit^Splayer;~`player ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.5 ^SName^SBone~`Shield ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group1_Icon2 ^t^Sn^N1 ^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.3 ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowWhen^N3 ^SUnAlpha^N0.3 ^SIgnoreRunes^B ^SShowTimer^B ^SName^SSoul~`Reaper ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N50 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S>= ^SLevel^N35 ^t^N4^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N4 ^t^t^N5^T ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowWhen^N3 ^SUnAlpha^N0.86 ^SIgnoreRunes^B ^SShowTimer^B ^SName^SSoul~`Reaper ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N3 ^t^t^N6^T ^SType^Scooldown ^SUnAlpha^N0.6 ^SName^SDancing~`Rune~`Weapon ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N40 ^t^Sn^N1 ^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SName^SRune~`Tap ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N80 ^t^Sn^N1 ^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Sbuff ^SName^SCrimson~`Scourge ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SDeath~`and~`Decay ^SLevel^N8.5 ^t^Sn^N1 ^t^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^SFakeHidden^B ^t^N9^T ^SOnlyMine^B ^SType^Sbuff ^SName^SCrimson~`Scourge ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^SDeath~`and~`Decay ^SLevel^N8.5 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group3_Icon3 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S43265 ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Sbuff ^SShowTTText^B ^SName^S77535 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Floor((Stacks~`/~`1000))]k ^t^t^t^SUnAlpha^N0.61 ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Sreactive ^SUnAlpha^N0.5 ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^SRaise~`Ally ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N2.5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SShowWhen^N3 ^SIgnoreNomana^B ^SIgnoreRunes^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Splayer;~`party;~`raid ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.5 ^SName^SBlood~`Plague ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBAT ^SUnit^Starget ^t^N3^T ^SType^SDEBUFFPERC ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SName^SBlood~`Plague ^SLevel^N20 ^t^Sn^N3 ^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.5 ^SName^SFrost~`Fever ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBAT ^SUnit^Starget ^t^N3^T ^SType^SDEBUFFPERC ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SName^SFrost~`Fever ^SLevel^N20 ^t^Sn^N3 ^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBAT ^SUnit^Starget ^t^Sn^N2 ^t^SName^SBlood~`Plague ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SShowWhen^N1 ^SCustomTex^S55078 ^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^SFakeHidden^B ^t^N15^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBAT ^SUnit^Starget ^t^Sn^N2 ^t^SName^SFrost~`Fever ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SShowWhen^N1 ^SCustomTex^S55095 ^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^SFakeHidden^B ^t^N16^T ^SEnabled^B ^SFakeHidden^B ^t^N17^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group1_Icon2 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group1_Icon3 ^t^Sn^N2 ^t^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^t^Sn^N1 ^t^SShowWhen^N3 ^SUnAlpha^N0.75 ^SIgnoreRunes^B ^SShowTimer^B ^SName^SBone~`Shield ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Scooldown ^SAlpha^N0.6 ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^SRune~`Strike ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N30 ^t^N2^T ^SType^SRUNIC_POWER ^SOperator^S<= ^SLevel^N60 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S30 ^N2^S60 ^t^t^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^SRune~`Strike ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SRUNIC_POWER ^SOperator^S<= ^SLevel^N90 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S60 ^N2^S90 ^t^t^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^SRune~`Strike ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N90 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^Sg_anim^N1 ^Sb_anim^F5757543053030516 ^f-53^SAnimation ^SICONBORDER^SEvent ^SOnShow^SInfinite ^B^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S90 ^N2^S+ ^t^t^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SEnabled^B ^SFakeHidden^B ^t^N23^T ^SEnabled^B ^SFakeHidden^B ^t^N24^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SBackground ^t^N2^T ^SPoint^T ^Sy^F6394841433986681 ^f-44^Sx ^F4577425051437439^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F4738171491000198 ^f-51^SRows ^N7^SEnabled ^B^SIcons ^T^N5^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon4 ^N2^STellMeWhen_Group1_Icon5 ^t^SEnabled^B ^t^N9^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon7 ^N2^STellMeWhen_Group1_Icon6 ^t^SEnabled^B ^t^N13^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon9 ^N2^STellMeWhen_Group1_Icon8 ^t^SEnabled^B ^t^N17^T ^SBuffOrDebuff^SEITHER ^SUnit^Sfocus ^SType^Sbuff ^SName^SStatic~`Burst;~`Static~`Wound;~`Lightning~`Lash;~`Flaming~`Spear;~`Arcane~`Shock;~`Shadowburn;~`Overwhelming~`Assault;~`Eyes~`of~`the~`Empress;~`Defiled~`Ground;~`Spray;~`Static~`Wound;~`Triple~`Puncture;~`Frigid~`Assault;~`Talon~`Rake;~`Serious~`Wound;~`Malformed~`Blood;~`Explosive~`Slam;~`Impale;~`Fan~`of~`Flames;~`Naked~`and~`Afraid;~`Decapitate;~`Fusion~`Slash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^t^SSortPriorities^T ^N4^T ^SMethod^Svisibleshown ^SOrder^N1 ^t^N5^T ^SMethod^Sshown ^t^N7^T ^SMethod^Svisiblealpha ^t^t^SName^SMeta ^t^N3^T ^SPoint^T ^Sy^F-8091964934457537 ^f-48^Sx ^F8564113121451314^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F7271446489623415 ^f-52^SRows ^N8^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Scooldown ^SName^SAnti-Magic~`Shell ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^SVampiric~`Blood ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SCrimson~`Scourge ^SShowTimerTextnoOCC^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SDeath~`and~`Decay ^SLevel^N8.5 ^t^Sn^N1 ^t^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^t^N4^T ^SType^Scooldown ^SName^SIcebound~`Fortitude ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^SEmpower~`Rune~`Weapon ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^SArmy~`of~`the~`Dead ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N7^T ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^SRaise~`Dead ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^N8^T ^SType^Scooldown ^SName^SDeath~`Pact ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowWhen^N1 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sduration ^t^N2^T ^SMethod^Svisibleshown ^SOrder^N-1 ^t^N5^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SBackground~`CD's ^SSettingsPerView^T ^Sbar^T ^SSizeX^F5818338701391912 ^f-45^t ^t^SView^Sbar ^t^N4^T ^SPoint^T ^Sy^F5316823382419186 ^f-48^Sx ^F-6398367549171785^f-46 ^t^SScale^F6079848030834668 ^f-51^SRows ^N5^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon11 ^N2^STellMeWhen_Group1_Icon10 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon17 ^N2^STellMeWhen_Group1_Icon3 ^N3^STellMeWhen_Group1_Icon2 ^t^SEnabled^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon12 ^N2^STellMeWhen_Group1_Icon14 ^t^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon13 ^N2^STellMeWhen_Group1_Icon15 ^t^SEnabled^B ^t^N5^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon18 ^N2^STellMeWhen_Group1_Icon19 ^N3^STellMeWhen_Group1_Icon20 ^t^SEnabled^B ^t^t^SName^SMeta~`2 ^t^N5^T ^SPoint^T ^Sy^F7718955590853178 ^f-48^Sx ^F5387732055099350^f-46 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F6117397866035550 ^f-50^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SShroud~`of~`Purgatory ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SYELL ^SText^SSAVE~`ME~`IN~`3SECS!!! ^SEvent^SOnShow ^t^N2^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING ^SText^SSAVE~`ME~`IN~`3SECS!!! ^SEvent^SOnShow ^t^N3^T ^SType^SAnnouncements ^SChannel^SRAID ^SText^SSAVE~`ME~`IN~`3SECS!!! ^SEvent^SOnShow ^t^N4^T ^SType^SAnnouncements ^SChannel^SINSTANCE_CHAT ^SText^SSAVE~`ME~`IN~`3SECS!!! ^SEvent^SOnShow ^t^Sn^N4 ^t^SCustomTex^S114556 ^SShowTimer^B ^SEnabled^B ^t^t^SName^SPurgatory ^t^N6^T ^SPoint^T ^Sy^F4518409426646182 ^f-48^Sx ^F-7703688055097634^f-51 ^t^SScale^N9.5000043773411 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N10 ^t^N2^T ^SType^SALIVE ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SSound ^SSound^SWham! ^SEvent^SOnShow ^t^N2^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SText^SHEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~` ^SEvent^SOnShow ^t^N3^T ^SType^SAnnouncements ^SChannel^SFCT ^SText^SHEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~`HEAL~`MACRO!!!!~` ^SEvent^SOnShow ^t^N4^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N5^T ^SType^SAnimations ^SDuration^N2 ^SAnimation^SSCREENSHAKE ^SEvent^SOnShow ^t^N6^T ^SType^SAnimations ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N6 ^t^SCustomTex^S116849 ^SShowTimer^B ^SEnabled^B ^t^t^SName^SEmergency ^t^N7^T ^SPoint^T ^Sy^F-5241160091117822 ^f-47^Sx ^F5465510080156472^f-47 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F7327735410846819 ^f-51^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBlood~`Presence ^SLevel^N1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S48263 ^SEnabled^B ^t^t^SSortPriorities^T ^N4^T ^SMethod^Svisibleshown ^SOrder^N1 ^t^N5^T ^SMethod^Sshown ^t^N7^T ^SMethod^Svisiblealpha ^t^t^SName^SPresence ^t^N8^T ^SPoint^T ^Sy^N509.93968712075 ^Sx^F4827620320316881 ^f-48^Spoint ^STOPLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SScale^F4775704985808547 ^f-51^SRows ^N5^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sitem ^SOnlyInBags^B ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SMote~`of~`Harmony ^SConditions^T ^N1^T ^SType^SITEMINBAGS ^SOperator^S>= ^SName^SMote~`of~`Harmony ^SLevel^N11 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SDuration^N1 ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^t^Sn^N2 ^t^SEnableStacks^B ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Sitem ^SOnlyInBags^B ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^Ssmall~`ethereal~`shard ^SConditions^T ^N1^T ^SType^SITEMINBAGS ^SOperator^S>= ^SName^SSmall~`Ethereal~`Shard ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SDuration^N1 ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^t^Sn^N2 ^t^SEnableStacks^B ^SShowTimer^B ^SEnabled^B ^t^N3^T ^SType^Sitem ^SOnlyInBags^B ^SName^SFlask~`of~`the~`Earth ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SITEMINBAGS ^SOperator^S<= ^SName^SFlask~`of~`the~`Earth ^SLevel^N1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N1 ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SFew ^t^t^t^SEnableStacks^B ^SShowTimer^B ^SEnabled^B ^t^t^SSortPriorities^T ^N4^T ^SMethod^Svisibleshown ^SOrder^N1 ^t^N5^T ^SMethod^Sshown ^t^N7^T ^SMethod^Svisiblealpha ^t^t^SName^SItems~`n~`such ^t^N9^T ^SPoint^T ^Sy^F-8219285091674265 ^f-47^Sx ^F7373759081632734^f-51 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F4928928951779897 ^f-51^SEnabled ^B^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group9_Icon4 ^N2^STellMeWhen_Group9_Icon3 ^N3^STellMeWhen_Group9_Icon2 ^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^SDeath's~`Advance ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SName^SRemorseless~`Winter ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^Soutbreak ^SShowWhen^N1 ^SCustomTex^S49560 ^SIgnoreRunes^B ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^SLevel^N1 ^t^Sn^N1 ^t^t^t^SName^STalent~`CD ^t^N10^T ^SPoint^T ^Sy^F5101825106493434 ^f-43^Sx ^F8164986174789445^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F7655977198330997 ^f-53^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SBuffOrDebuff^SEITHER ^SSort^N-1 ^SType^Sbuff ^SName^SDefensiveBuffs;~`Vampiric~`Blood;~`Jade~`Warlord~`Figurine;~`Dancing~`Rune~`Weapon;~`96268;~`Crimson~`Scourge;~`Will~`of~`the~`Necropolis;~`Will~`of~`the~`Necropolis;~`Runic~`Corruption;~`Remorseless~`Winter;~`Remorseless~`Winter;~`MiscHelpfulBuffs;~`BurstHaste;~`ImmuneToMagicCC;~`ImmuneToStun;~`DamageBuffs;~`ReducedPhysicalDone;~`ReducedHealing;~`ReducedCastingSpeed;~`ReducedArmor;~`Feared ^SShowTimerTextnoOCC^B ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SBuffed~`durations ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6291927330816420 ^f-44^t ^t^SView^Sbar ^t^t^t^N62102^S~`~| ^Sprofile^SShinelord~`-~`Dentarg ^^

A small explanation:

Posted Image

  • group 1 (from left to right)
  • group 2
  • This icon shows with a yellow activation border when you are NOT in Posted ImageBlood Presence.
  • group 3 (cooldowns)
  • When you use a cooldown, one of these bars will appear with a countdown of the remaining cooldown.

  • The lowest icon is always the longest cooldown, the cooldown that appears on top is always the ability that will be available first.
  • group 4 (Meta-Icons 1)
  • This icon shows the amount of absorption on Posted ImageMastery: Blood Shield. This is very usefull when you want to build the shield up before a huge blow.

  • This icon shows Posted ImageHorn of Winter when you do not have it active. (When a similar ability is active the icon will not show.) When Posted ImageHorn of Winter is active, it will show an icon if Posted ImageBone Shield is not active, when you activate Posted ImageBone Shield it will show the same icon at half opacity (a little more vague) with the remaining cooldown (wich is 1min total) and the number of charges left

  • This icon shows if your Blood plague is not active on your primary target, it will show at half opacity when the remaining time of blood plague is less than 10 seconds.

  • This icon shows if your Frost Fever is not active on your primary target, it will show at half opacity when the remaining time of Frost Fever is less than 10 seconds.

  • This icon shows when Posted ImageRune Strike is available, it will display a text with how much runic power you have. (it either shows 30-60, 60-90 or 90+. The more Runic power you have the more the opacity of the icon will be)
  • group 5
  • This icon will show when you have less than 10% health left, it will also show a faked raid warning with HEALMACRO! about a thousand times. The icon will shake and flash violently in order to get attention. (I usually use a macro here that casts Posted ImageRaise Dead and immdiately casts Posted ImageDeath Pact wich means you heal yourself for 50% of max health in 1 click.)
  • group 6 (Meta-Icons 2)
  • This icon will show the icon of Posted ImageSoul Reaper at low opacity when your primary target is below 50% health. When your target gets below 35% it will show at full opacity.

  • This icon will show the icon of Posted ImageRune Tap when you are below 80% health. It will show an Icon of Posted ImageDancing Rune Weapon when the target is below 40% health. (Posted ImageDancing Rune Weapon is very handy to copy Posted ImageSoul Reaper, therefore it will show at this time. If you time it right, you can get Posted ImageDancing Rune Weapon to copy Posted ImageSoul Reaper twice.)

  • This icon will show when you have a proc of Posted ImageCrimson Scourge, it will show for Posted ImageDeath and Decay when it is available or has less than 10 secs cooldown left. otherwise it will show for Posted ImageBlood Boil. (The proc lasts for about 14 secs, so when Posted ImageDeath and Decay is almost done with CD you can easily wait it out.)

  • This icon is rather special. it will show when your focus target (Wich must be the other tank in order to be effective) has one of the abilities any raidboss will cast that requires a tankswitch. it will also display the number of stacks this tank has of said debuff. (If you find one or more abilities are missing, please let me know so I can update it.)
  • group 7
  • This is a group of icons that will not show, ever. Nearly all of them are put in the meta-icons of group 4 and 6 and will show only there.
  • group 8
  • this icon was made for the same purpose as the icon in group 5, it does not work however, you can ignore it, or even turn it off.
  • group 9
  • This icon will pop up when you have 11 or more Motes of harmony, this is to remind you of making a spirit of harmony out of them.

  • This icon is for enchanters, it will show you when you have 4 or more small ethereal shards so you can make an ethereal shard out of them

  • This Icon will show when you have 1 or less Flask of the earth left. this is the most effective flask for tanks and should always be brought plenty to raids.

  • I used to have an icon for Sigils of power/wisdom to show up when I have 10 of em. If you wish to have this icon, reply to this post.
  • group 10
  • This is a small bar that shows the duration of certain buffs. it will always display the shortest duration first, so when you pop for instance Posted ImageIcebound Fortitude (wich is active for 12 secs) and you get a proc of Posted ImageRunic Corruption (wich is only active for about 3 secs) it will show the duration of Posted ImageRunic Corruption, this does obviously not mean the Posted ImageIcebound Fortitude wore off. This is for pretty much all cooldowns and even for some hostile debuffs.
I may not have said it with every icon, but most will only appear when in combat.

If you wish to change, add or remove certain icons or groups and you're unsure how, please let me know.

I hope there is some DK somewhere I can help with this.

This post is only about the DK setup I made sofar, but I'm very curious about the setup other players might have made. Please feel free to reply with questions or comments.

Hope it helps

Shine

P.S. If the people from Icy-Veins disaprove of this Post or its location in the forums, please feel free to remove it or place it in the proper category.

Share this post


Link to post
Share on other sites

I know man, all the icons of TellMeWhen dont show up normally, so everything with an arrow is mostly invisible, the action bars on top and right of the screen are all extra action bars wich I still need to relocate. the rest is moved to the edges of the screen, when playing I actually see more than I get to see from standard Blizzard UI.

^^

Share this post


Link to post
Share on other sites

Hey guys i ll use this thread to get an answer on my tmw problem.

I play Affliction warlock now and i want to see the Dots an all targets not only on the one i am focusing.

Is there any solution. I experimented with the Units to watch option but didnt find the right one.

 

Thx for helping

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Pandacho
      The guide was updated for Legion.
      Profile to import is here.
       
      ElvUI is a full UI replacement. It completely replaces the default Blizzard UI at every level with a new and better interface. It has multiple addons and plug-ins integrated into it, such as Dominos action bars and TidyPlates. As such, you’ll only ever have to update ElvUI and not worry too much about its individual components. This UI will arrange your interface to be more flexible and practical.
       
      DOWNLOADING AND INSTALLATION
      Download ElvUI from Tukui. The version on Curse is outdated.
      Following the above link, you will find two addons to download: Tukui and ElvUI. You need ElvUI:
       

       
      Unpack the downloaded archive to your WoW Addons folder (World of Warcraft -> Interface -> Addons)
       

       
      If you had ElvUI previously installed, you'd get a message asking to replace the current folder - click 'Yes':
       

       
      Log in to WoW. Click the 'AddOns' button in the left bottom corner of your character selection screen. Make sure that both ElvUI Config and ElvUI are enabled in the addons list:
       

       
      Press 'Enter World'. ElvUI config can be reached from the Main Menu (in game press Esc button-> press ElvUI button) or by typing /ec in chat.
      When entering the game for the first time after installing the addon, you'll get this screen :

       
      If you can't see this Installation screen, type /ec in chat and then press 'Install' button in the config window:

      You’ll now have a 8 step configuration process. Do not skip it if you don’t have ElvUI already configured on some other toon.
       
      [1] Click on ‘Continue’ to begin:
      [2] Step 2 of 8: CVars: Click on ‘Setup CVars’ → ‘Continue’
      [3] Step 3 of 8: Chat: Click on ‘Setup Chat’ → ‘Continue’
      [4] Step 4 of 8: Theme Setup: you can try all 3 buttons (Classic/Dark/Class) to see the difference and click ‘Continue’ after you decided.
      [5] Step 5 of 8: Resolution: choose ‘High Resolution’ if you have a 15 inch + monitor, otherwise choose ‘Low Resolution’ → ‘Continue’
      [6] Step 6 of 8: Layout: Choose the option you are interested in - a player / target / target of target Unit Frames will be at the bottom of the screen, not on the top and in a slightly different position for every role (You can click on every role to see the difference and to choose what you like better). If you chose a Healer role, you will get an announcement asking you to install the Clique addon, just click ‘Yes’ and ignore it, no need to install anything.

       
      Click ‘Continue’ when you’re done.
      [8] Step 7 of 8: Auras: I would advice for ‘Icons Only’ - we don’t need a million bars and timers for standard raid buffs. We all know that they are present. But you can select the ‘Aura Bars&Icons’ option too if it’s you taste. Click ‘Continue’ when you’re done.
      [10] Step 8 of 8: Installation Complete: You’re done with the basic installation, hit the ‘Finished’ button and it will reload your UI.
      After restarting, you’ll get a screen with a support announcement and tips. Check “Disable”, then press “Hide” if you don’t want these tooltips to come up. I suggest not to hide them until you’re completely familiar with ElvUI.
      Now we’re going to configure your UI a bit more.
      Typing /ec in chat will open the Config window.
       
      GENERAL:

      There are some very nice options here that make your life easier:
       
      - ‘Announce Interrupts’ dropdown menu. Set this to ‘None’ if you are using some other addon for it or set to any of the other options: Party/Raid/Say, etc.
      - Select an ‘Auto Repair’ option from the drop down menu.
      - Tick ‘Vendor Grays’ - awesome option!
      - Tick “Auto Greed/DE’ to automate rolling on greens. It’ll automatically choose Disenchant or Greed (depending on whether an enchanter is available or not). This option works only on max level so don’t be afraid to DE something useful.
      - You can disable the Order Hall Command Bar from here too. 
      - In the Objective Frame tab you can change its length.
       
      Go through the rest of options and check whatever you feel useful.
       
      MAPS:
      Before Legion it was a dropdown menu that was changed recently to a stand alone config window:

      While a 'World Map' tab is pretty obvious, you should configure properly the Minimap section:
      - Pay close attention to the Minimap Buttons menu (Garrison / Calendar / Mail / LFR Queue, etc) - you can resize, move, hide / hide in combat all the buttons.
      You should pay attention to the ‘Hide’ button. For some reason it is ticked by default so you’ll have to untick it for every button you want to see on your Minimap.
       
      DATABARS:
      Same as Maps, it was a dropdown menu in General tab and was changed recently to a stand alone config window:

      If you are still leveling or grinding Faction Reputations, you can configure here
      - XP Bar & Reputation 
      You can choose here all the standard options - move, resize, vertical / horizontal, show on mouseover.
      Tick 'Hide at Max level' for the XP bar - it's a nice option.
      Artifact Bar:
      A very useful in Legion - it shows gained/needed for the next trait AP for your currently equipped Artifact and open the Traits window on mouse click.
       
      Go through the rest of options and check whatever you feel useful.
       
      ACTION BARS

       
      - Tick ‘Enabled’
      - Tick ‘Keybind Text’. Displays bind names on the action buttons.
      - Tick ‘Macro Text’. Displays macro name on the action button so you'll be aware that pressing this button you'll run a macro and not a single ability.
      - Change ‘Font’ and ‘Font Size’ to whatever works for you.
       
      ‘Pick Up Action Key’ is the button that you must hold down in order to drag an ability to another action button - prevents from accidental messing with the buttons.
       
      Now check “Enabled” for Micro Bar (this is the one with Quests, LFR, Char Info, Spellbook, etc icons), any of the Bars 1-6, Pet Bar and Stance Bar. Actually, you can enable only Bar 1 and 2 or whatever works for you and disable all the rest.
      For every bar, there is a ‘Mouse over’ tick box - this will simply hide the bar until you mouseover it, which is useful for bars that are irrelevant during raids.
      In enabled Bars, you can choose the number of buttons per bar and vertical or horizontal style.
      - The ‘Buttons’ slider will allow you to set how many buttons a bar will have (the button cap is 12 though, you cannot have more than that in a single bar).
      - ‘Buttons Per Row’ - choose 12 if you want a horizontal bar, choose 1, if you want it vertical bar.

       
      Actually you don’t have to have exactly 12 buttons per bar. It can be any amount from 1 to 12 or even 2 rows of 6 buttons or any other configuration that you prefer.
      If you want to hide an Action Bar in a specific situation, for example during a raid, you have to type
      [vehicleui] hide; [overridebar] hide; [petbattle] hide; [nocombat] hide; show;
      in the 'Visibility State' window.
       
      Moving elements
      Now we will sort the bars on the screen. Click ‘Toggle Anchors:’

       
      You will then get this screen:

      Just mouse drag your bars to the proper position.
      If you feel that your bars are stick to something all the time, just untick ‘Sticky Frames’ option in the central Menu.
      In addition, you get a 'Nudge' menu with arrows and numbers on every bar you are clicking - you can use it for fine tuning (if you are interested in extremely precise positioning ^^)
      When you’re done, click on ‘Lock’ in the central Menu.
       
      Key Bindings
      To configure Hot Keys on your Action Bars, click on ‘Keybind Mode.’

      You will get this window pop-up:

      Tick Character specific Key Bindings only if you want different positioning of hotkeys on the bars for different characters. You’ll get an explanation of what to do on the screen. Do not forget to click ‘Save’ when you’re done.
       
      BAGS:
      Click ‘Enable,’ if you want to use ElvUI’s bag system. It’s nice, tidy and flexible in size and positioning. If you have an external bag addon, you will have to disable ElvUI’s bag system or you’ll get both of them messed up.
      I personally preferred to disable ElvUI bag system and use AdiBags addon. It’s the same graphic style but has very good smart section division by default including different gear sets - no need to configure anything. In addition you can have all the Currencies you want to track at the bottom line.
      Looks like this:

       
      BUFFS AND DEBUFFS
      Both ‘Enable’ and ‘Disabled Blizzard’ must be checked.
       
      CHAT:
      You can play here with the options or leave it untouched, move and resize chat  windows, remove / split existing or add new, add timestamps, enable chat history, etc.
      Let’s try to add a new chat window, so you’ll know how to do this.

       
      [1] Right click on the ‘General’ tab of your Chat window and select ‘Create New Window’ from the menu.
      [2] Name this window ‘Raid.’
      [3] Right-click on the newly created ‘Raid’ chat window and select ‘Settings.’
      [4] From the ‘Chat’ category, untick everything except ‘Party, Party Leader, Raid, Raid Leader, Raid Warning, Instance, Instance Leader.’
      [5] From the ‘Global Channels’ category, untick everything.
      [6] Click ‘Okay.’
      Remember that you can move chat windows - you will have to untick ‘Lock Positions’ option to do this.

       
      DATATEXTS:
      Datatexts are all the additional data that could be displayed at the bottom of chat windows, Action Bars and Minimap. 
      You can also interact with the datatexts. For example, clicking on Time will bring up Calendar, on Durability - your Character Info, on Spec - will change it to the secondary, mouseover on System - shows your addon list with the memory used, etc.
      There is a nice tab 'Currencies' where you may configure which currencies and in what format you want to see in Datatexts.

      Frankly, there are a million possibilities to try :)
       
      NAMEPLATES 
      If you are using external addon for the Nameplates, you’ll have to untick “Enable” here.
      Check “Enable” in tabs you want Nameplates on (I personally check only Enemy NPC but it's completely your choice):

      There are a lot of options to track and to choose from but they are all very user friendly so I wouldn't explain them one by one.
      Pay Attention that the Elite Icon was finally added to ElvUI so you don't need to write custom texts to track Rare and Elite mobs anymore.
       
      SKINS / TOOLTIPS / FILTERS
      Doesn’t matter. Do whatever you want here.
       
      UNITFRAMES:
      Enable only the UNIT FRAMES tabs that are relevant for you. All the rest - keep them disabled.
      You should disable all the Blizzard frames - keeping both Blizz and ElvUI frames creates unnecessary mess on your screen.
      For example as a raid healer I disable all the party/raid frames because I’m using VuhDo for it.
      You can use Clique and mouseover macros with ElvUI Unit Frames.
      ElvUI Raid Frames are very flexible: you can move and resize them, choose vertical or horizontal positioning. Any target data, buffs and debuffs could be configured separately for every kind of group. You can add and remove targets of your target, focus or pet, their cast bars, name, HP, level, raid icons, etc.
      If you are interested in tracking incoming heals or  threat, there are options for this too.

       
      PROFILES:
      The most awesome thing about ElvUI is that after you did it once, no need to configure the addon for every character. Just choose the toon or a named profile that you want to copy the settings from. If you have a viable offspec, you can also ‘Enable Dual Profile’ to configure it.
      Or you can just save different profiles for 10-man / 25-man raid or for tank / dps spec.
      Another nice option is to share your profile with other player (obviously they should have ElvUI too) when targeting them.

       
      I'm sharing my profile here for those who prefer not to start from scratch.
      Use 'Import Profile' button to import :)
    • By Amateurpeeweeeeh
      Hello together,
       
      Since im doing lots of mythic+ it includes lots of checking in wowprogress. And since many players are too lazy to send their wowprogress.com link, I am stuck with typing in their name. Usually no problem, but...
      there are a lot of players with weird symbols in their name or russians (kyrillic) etc.. Before this patch the addon PRAT worked fine for me since it has a button to copy the chat into a new window and use the copied words for third party tools (easy checking).
       
      But now in 7.3 PRAT does not work good anymore and the copy button does not work at all. 
       
      Anyone knows how I can get a solution to my problem?
       
      Sincere regards
    • By Emphesis
      Hi,
      I need some help figuring out my rogues weak auras.
      I currently have this: https://gyazo.com/e9f6967a7c2e56fdb4a88f9c554ebd22
      What I want to happen is that when there are 3 seconds remaining on for ex rupture, the icon of rupture glows and once rupture is gone the icon just stays there glowing.
      Secondly, could someone give me the ID for the envenom buff as I cannot seem to track it whatever I do. Hopefully in the same format as the others in the picture above.
      Can anyone help me with this by guiding me on how to do it or giving me the string on the new one?
      Thanks in advance.
    • By SStiil
      So i'm currently looking for an addon which shows the poison uptime on the enemy nameplate. I'm currently using KuiNameplates, but by default it only shows the uptime on me bleeds, and it gets quite annoying looking at the enemy unit frame for Surge of Toxins. Is there any way to add it to the display, or does anyone know of an nameplate addon which shows poison uptime on the nameplate along with bleeds?
      I thank you all beforehand for all help.
    • By nammerduong
      Serverhop and cross realm assist don't really help at the moment. You only transfer servers when the leader is in the same zone as you. So what I have been doing is using the quest premade finder since it sorts groups by zone. Is there any addon that would help me find which ones are PVE servers and which ones are auto accept?