Sign in to follow this  
Followers 0
Stan

heroes Heroes Brawl Nov 25: Blackheart's Revenge

14 posts in this topic

25986-heroes-brawl-nov-18-blackhearts-re

Blackheart's Revenge brawl is up for the second week in a row.

There are virtually no changes to this week's Heroes Brawl. Blackheart's Revenge is up for the second week in a row. Hopefully, we'll get a new brawl next week, on December 2. If you haven't managed to claim the Blackheart's Brawl portrait, don't worry. You still have enough time to get it. In addition there's the usual 1,000 Gold reward for completing three brawls in a week.

Blizzard LogoBlizzard Entertainment

Assist a salty revenge-fueled pirate in his other-worldly quest to destroy the docks, or send him to a watery grave with the aid of some spectral cannonballs. This week’s Heroes Brawl is Blackheart’s Revenge, and whichever side you're on, it’s sure to be an explosive match!

BHRevenge.gif

RULES:

  • Choose from one of three randomly selected Heroes before entering the Docks. Be quick about it though, you only have 30 seconds to choose!
  • Everyone will begin the round at level 10 and will be asked to choose a Heroic Ability. No other talents will be available.
  • You will either be placed on the Attacking or Defending team and will be responsible for aiding Blackheart in his quest for revenge, or preventing the destruction of the Docks
    • Attackers will be responsible for preventing Defenders from firing Cannons at Blackheart’s ship
      • If Blackheart reaches his target, your team wins!
    • Defenders will gather Cannonballs and fire them at Blackheart’s ship via Cannons placed around the Battleground
      • Fire 5 Cannonballs at Blackheart’s ship to secure victory!

REWARDS:

  • Complete three matches of the Blackheart's Revenge to earn 1,000 Gold and the following portrait:

Storm_UI_Portrait_Brawl_BH.jpg

(Source)

Share this post


Link to post
Share on other sites

Wonder if this isn't a bug like sometimes happens to Hearthstone... I just doubt they would double down on a brawl back to back... at least give us a repeat that we haven't had in about a month.

Share this post


Link to post
Share on other sites
10 minutes ago, Laragon said:

Wonder if this isn't a bug like sometimes happens to Hearthstone... I just doubt they would double down on a brawl back to back... at least give us a repeat that we haven't had in about a month.

We'll see. All rewards were reset though.

Share this post


Link to post
Share on other sites

I have a brawl related question: what heroes do you generally avoid picking in brawl? what do you think are some strong picks? it's an extremely weird space b/c  so many heroes *rely* on one talent or another to make them work (especially in teamfights) whereas some others are essentially unfazed. for example, tyrande can be quite fearsome with some of her damage/CD reduction builds, spamming stuns and deadly owl barrages right and left. In Brawl, shes a sub-par healer with super long cooldowns,  mediocre damage, and a W that doesn't even serve its basic function (piercing through a whole team for long range aoe poke/executes). Take a hero like zeratul or valla though, and thier meat-and potatoes strategies still work (just, like, less efficiently).

 

so what are some heroes that *you* think are dead in the water without talents? and who gets by pretty well?

Share this post


Link to post
Share on other sites

For this brawl, mobility is king. Most heroes don't require full talents to be really tough. Specialists are definitely hit the hardest by a lack of talent development, but assassins and warriors don't really make a big impact. Support almost has impact (except for maybe karazim, no idea how he gets his 3 hit bonuses). If I had to say three to not pick I would say avoid Gazlowe, Xul, and Uther. All the others work pretty well, especially if you work with teammates on picking. Match an illidan with a jaina and rehgar makes easy work. 

For this one in particular, Illidan is great with Hunt, but the king is Samuro. Mirror images control ultimate is CRAZY good. Goes back to the whole mobility is king, you can literally jump all over the map to escape pressure and use cannons. Works kind of like lost vikings but with way higher damage output and easier to manage because if one dies, who cares... it's a mirror.

Share this post


Link to post
Share on other sites
9 hours ago, Laragon said:

For this brawl, mobility is king. Most heroes don't require full talents to be really tough. Specialists are definitely hit the hardest by a lack of talent development, but assassins and warriors don't really make a big impact. Support almost has impact (except for maybe karazim, no idea how he gets his 3 hit bonuses). If I had to say three to not pick I would say avoid Gazlowe, Xul, and Uther. All the others work pretty well, especially if you work with teammates on picking. Match an illidan with a jaina and rehgar makes easy work. 

For this one in particular, Illidan is great with Hunt, but the king is Samuro. Mirror images control ultimate is CRAZY good. Goes back to the whole mobility is king, you can literally jump all over the map to escape pressure and use cannons. Works kind of like lost vikings but with way higher damage output and easier to manage because if one dies, who cares... it's a mirror.

What if we're not quite ready to macro 3 people? Also, is there any way to practice this? I have tried the vikings and if I took them in a quick match I would die every time I was found...

Share this post


Link to post
Share on other sites
1 hour ago, Niteshadow said:

What if we're not quite ready to macro 3 people? Also, is there any way to practice this? I have tried the vikings and if I took them in a quick match I would die every time I was found...

I'd recommend using Samuro in a couple AI matches. He's not near as punishing as the vikings, because if you lose a mirror image it doesn't hurt you at all. so it's really only caring about 1 main guy with 2 secondary things. And the ultimate gives him almost limitless survival if you position right, because you swap your character between the images.

Share this post


Link to post
Share on other sites
43 minutes ago, Laragon said:

I'd recommend using Samuro in a couple AI matches. He's not near as punishing as the vikings, because if you lose a mirror image it doesn't hurt you at all. so it's really only caring about 1 main guy with 2 secondary things. And the ultimate gives him almost limitless survival if you position right, because you swap your character between the images.

Alright, thanks. It's gonna be a grind to macro that well though!

Share this post


Link to post
Share on other sites
On 11/26/2016 at 2:42 PM, Niteshadow said:

What if we're not quite ready to macro 3 people? Also, is there any way to practice this? I have tried the vikings and if I took them in a quick match I would die every time I was found...

One of the things that actually helped me the most was playing other games that required a lot more macro than HOTS normally does. Starcraft is a perfect example, if you have it.

1 person likes this

Share this post


Link to post
Share on other sites
8 minutes ago, Blainie said:

One of the things that actually helped me the most was playing other games that required a lot more macro than HOTS normally does. Starcraft is a perfect example, if you have it.

I have the free one (you can play vs. AI) but I really am not good at macro there either...

Share this post


Link to post
Share on other sites
21 hours ago, Niteshadow said:

I have the free one (you can play vs. AI) but I really am not good at macro there either...

The reason I used it was because it was a bit more... gradual? When learning macro in HoTS itself, you either completely stomp AI or get completely stomped in PvP.

I just found that SC2 build it up slowly, but required the same thought processes.

Share this post


Link to post
Share on other sites
10 hours ago, Blainie said:

The reason I used it was because it was a bit more... gradual? When learning macro in HoTS itself, you either completely stomp AI or get completely stomped in PvP.

I just found that SC2 build it up slowly, but required the same thought processes.

Alright, thanks!

Share this post


Link to post
Share on other sites
1 hour ago, Niteshadow said:

Alright, thanks!

No worries! Let me know how it goes :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Tempo Storm's Psalm released an educational video guide, where he executes Zeratul's Rewind Combo for more than 4,000 damage.
      The Talent Build can be found here. The ability sequence is as follows:
      W > W (Seeker Retake) > AA > Q > Rewind > W > AA > W (Seeker Retake) > AA
    • By Stan

      The first Crucible of 2017 is over and while the US/KR teams managed to keep their HGC spots, we'll see two new teams from Open Division playing in HGC EU.
      Crucible was played on D.va Patch with D.va disabled.
      North America
      Both Team Naventic and No Tomorrow managed to defend their place in HGC.
      Saturday, May 27
      9:00 PM Imported Support 2:4 Team Naventic VOD Sunday, May 28
      9:00 PM Even in Death 1:4 No Tomorrow VOD Europe
      A sad weekend for Synergy and beGenius. They're out of HGC and instead, Zealots and TGG are taking their place.
      Saturday, May 27
      6:00 PM Zealots 4:1 Synergy VOD Sunday, May 28
      6:00 PM TGG 4:0 beGenius VOD Korea
      Cluster Unbalance and Rrr tried to get into HGC, but they weren't a challenge for Raven & Team BlossoM, who are staying in HGC Korea.
      Saturday, May 27
      11:00 AM Cluster Unbalance 1:4 Raven VOD Sunday, May 28
      11:00 AM Rrr 0:4 Team BlossoM VOD
    • By Stan

      Free Hero Rotation was updated with new Heroes and Xul, Probius and Genji are available for gameplay this week.
      Weekly Sales for May 30 can be found here.
      Free-to-Play Hero Rotation: May 30, 2017
      The following Heroes have been selected for this week's rotation:
      Malfurion Valla Gazlowe Johanna Thrall Dehaka Lúcio Leoric Falstad Sylvanas Xul (Slot unlocked at Player Level 5) Kerrigan (Slot unlocked at Player Level 10) Probius (Slot unlocked at Player Level 15) Genji (Slot unlocked at Player Level 20) (Source)
    • By Oxygen

      We present our sixth Heroes of the Storm Meta Tier List for the D.Va patch of May 2017.
      Our sixth Heroes of the Storm Meta Tier List for the month of May 2017 is here!
      Welcome to Icy Veins's Meta Tier List for the D.Va patch. The goal if of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
      Using the list
      As stated above, tier lists are easy to mistake for gospel. As new strategies are discovered and experimented with, so changes the perception of the relative strengths of each hero. Tier lists still prove to be useful as a snapshot of player expectations in terms of drafting. Although it is generally considered preferable to focus on high tier heroes (Prime and Core tiers), it is important to note that Heroes of the Storm's wild character and map designs make it so that any given hero's tier position is prone to fluctuate depending on the situation at hand.
      One classic example of such is that of Kerrigan on the Infernal Shrines map. Although we currently judge her to be a mid-tier hero, her drafting priority shoots up to first-pick or first-ban material on this specific map due to the nature of its objective. Certain heroes also synergise so well with each other that the sole fact of having the opportunity of drafting them together is generally enough to increase their potential. Tassadar and Tracer, for instance, are generally nightmarish to deal with for many. There are too many examples of these interactions to reasonably produce here, but we invite you to consult our guides to know exactly where and when each hero shines. The guides have been linked in the lists below for your convenience - just click any of the hero names to access them.
      If you're newer to the game, also consider visiting our glossary for a comprehensive list of discrete Heroes of the Storm terms.
      Additionally, a + or - sign (or several of them) indicates short-to-medium term predictions (which is to say, about a month) for tier increase(s) or decrease(s), respectively. These are often updated after significant balance patches and/or when clear trends are emerging.
       
      Prime Tier
      - Prime tier heroes are considered to be extremely strong in all situations, and show no obvious weakness. They are very often banned or picked right away, as they generally dictate the pace of most matches.
       
      Core Tier
      Warrior Assassin Support Specialist Anub'arak+ Falstad Malfurion+ Nazeebo Artanis Gul'dan Rehgar Probius Arthas Genji↑ Uther Sylvanas Diablo Greymane↑     D.Va (new) Li-Ming     Johanna Ragnaros     Muradin Samuro-     Sonya Thrall     Varian (Tank) Valla     Zarya Zeratul     Core tier heroes are strong in a wide variety of situations and have few counter-picking possibility. They should form the core of your team, and be picked after Prime Tier heroes have been distributed.
       
      Viable Tier
      Warrior Assassin Support Specialist Chen Alarak+ Auriel Azmodan Dehaka↓ Chromie Brightwing Gazlowe E.T.C. Jaina Kharazim   Leoric Kael'thas Li Li   Rexxar Kerrigan Lt. Morales     Lunara Lúcio↓     Raynor Tyrande↑     The Butcher       Valeera       Varian (Damage)       Zul'jin                     Viable tier heroes are generally well-rounded that have either fallen out of favour, or, inversely, are on the rise in popularity, due to the current Prime tier contenders.
       
      Niche tier
      Warrior Assassin Support Specialist Cho'gall Cassia (new) Tassadar↓ Abathur Stitches Cho'gall   Medivh Tyrael Illidan   Murky   Nova   Sgt. Hammer   Tracer   The Lost Vikings   Tychus   Xul       Zagara Niche tier heroes have niche application on certain maps or for certain team compositions. They are generally picked to "round out" your team composition when your team composition is missing out on key components, such as a "jungler" (mercenary camps), a solo laner, or solid waveclear.
       
      Bottom Tier
      - Bottom tier Heroes are deemed to be either considerably weaker than the majority of other Heroes, or much more challenging to play properly. Although they may situationally shine, these Heroes are generally avoided by most players.
       
      Monthly metagame assessment
      Dear Heroes, quit being so balanced. I might end up losing my job writing tier lists.
      Genji↑: Against all odds, our friendly cybernetic ninja has picked up the pace. With the initial wave of fanboyish hype dying out and dedicated players finding the time to practice the high skill-capped hero, Genji has risen up to be a strong pick, though not unexpectedly, at high levels of play only. Which makes sense, given how reliant he is on coordination to initiate the ever-important kill chains.
      Greymane↑: Who'd have thought that a large chunk of %-based damage (Cursed Bullet) would do well in a tank-dominated metagame? On top of strong waveclear and the ability to solo kill a tonne of currently popular heroes, Greymane is here to stay.
      Dehaka↓: The huge damage nerf to Dark Swarm (through the removal of Primal Aggression) made Dehaka unable to waveclear as effectively as he needs to remain competitive. Some of his new talents also are on the weaker side of things, though we could expect some tweaks in the future. In the meantime, there are better choices, especially in the warrior department.
      Lùcio↓: When your main source of healing is reduced by 33%, your win rate goes down by about as much. Lùcio went from overpowered to one of the lowest winning healer in the game, and it's easy to see why.
      Tyrande↑: The rework has been great to the priestess of elune. Everything she did before, she does better now, on top of being able to put out a very reasonable amount of damage. The new Shadowstalk is interesting, particularly when coupled with Darnassian Archery, but ultimately, time will tell if she'll remain more on the support side of things.
      Tassadar↓: He thrives in assassin-heavy metagames. This is not where we're at right now. Your time will come, old friend.
      D.Va: I'm ashamed to say that my initial PTR assessment of D.Va was quite grim, but she's been doing well. Though her damage output isn't the highest, she does neuter certain burst reliant picks due to Defense Matrix, and Bunny Hop and Self-Destruct basically mean you'll never lose a boss fight. Just make sure you pick Hit the Nitrous, or you'll lose 6% more. Talk about a strong talent!
    • By Stan

      Heroes will be celebrating its second anniversary with an in-game event. From May 30, players will be able to earn daily Loot Chests, an exclusive Banner, Portrait & Spray.
      Heroes of the Storm turns two! Celebrate the second anniversary from the week of May 30 through June 12.
      Blizzard (Source)
      Heroes of the Storm is about to turn two, and we want to thank all of YOU, our fearsome fighters, for coming on this epic journey with us. We couldn’t have gotten here without you and your incredible passion and dedication for the game—so we’re throwing an in-game party befitting of all of you Heroes! Celebrate the second anniversary of Heroes with us from the week of May 30 through June 12. Just log in and play to earn daily Loot Chests—plus an exclusive Banner, Portrait, and Spray!
      Event Details:
      Duration: Week of  May 30 – June 12 Daily Quest: Play 1 game in VS. AI, Quick Match, Unranked, or Ranked Reward:  One Common Loot Chest Per Day Event Quest: Play 3 Games in VS. AI, Quick Match, Unranked, or Ranked during the Anniversary Event Rewards: Anniversary Portrait Anniversary Spray Anniversary Banner
      Note: These anniversary items will be exclusive to this event and will not be available for Shard crafting or from Loot Chests.
      Join us on Stream:
      To kick off our anniversary event, we’ll be hosting an English-speaking stream on our official BlizzHeroes twitch channel at 10 a.m. PDT on June 5. Tune in for guests, games, giveaways, and more!

      Thanks for joining us for these fantastic two years. Here’s to many more in the Nexus!