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Frost Mage PvP 7.1

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This thread is for comments about our Frost Mage PvP guide for Legion.

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Frost mage pvp racial section says orcs are godo choice becasue of bezerking and hardiness, however bezerkign is troll racial, blood fury is orc. and increeases spellpower/ap not haste. the overall statements are true, just the wrong racial linked

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18 hours ago, Guest hau said:

Frost mage pvp racial section says orcs are godo choice becasue of bezerking and hardiness, however bezerkign is troll racial, blood fury is orc. and increeases spellpower/ap not haste. the overall statements are true, just the wrong racial linked

Thanks for letting us know! I'll put int a note :)

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Just wondering, but it says to go for the Black Ice (Golden Artifact trait) first, but when and where do you use Ebonbolt? It's not in the normal "rotation" nor in the burst. Seems like the only time you actually cast Ebonbolt is if you're locked out of frost and still need to dps, or if you're locked out of both arcane and frost..

But I'm just wondering, would it be better to just go straight to Chilled to the Core, and then go back and get Ebonbolt? It is just 1 trait, so I guess slightly weird to skip it, but if you aren't going to get much use of it; that 1 trait could save you a few thousand AP.

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

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9 hours ago, Guest Occ said:

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

It's not possible to skip Ebonbolt - without it, the artifact won't activate. 

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23 hours ago, Guest Occ said:

Just wondering, but it says to go for the Black Ice (Golden Artifact trait) first, but when and where do you use Ebonbolt? It's not in the normal "rotation" nor in the burst. Seems like the only time you actually cast Ebonbolt is if you're locked out of frost and still need to dps, or if you're locked out of both arcane and frost..

But I'm just wondering, would it be better to just go straight to Chilled to the Core, and then go back and get Ebonbolt? It is just 1 trait, so I guess slightly weird to skip it, but if you aren't going to get much use of it; that 1 trait could save you a few thousand AP.

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

I couldn't figure out how to edit my other comment, but I meant, "...and then go back and get BLACK ICE? It is just 1 trait..."

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On 1/11/2017 at 1:39 AM, Guest Occ said:

I couldn't figure out how to edit my other comment, but I meant, "...and then go back and get BLACK ICE? It is just 1 trait..."

Ah, then yeah, I agree. It would be better. Sorry for the misunderstanding!

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You guys should probably update this Guide. Quite a bit has changed with the 7.1.5 and smaller hotfixes after.

High rated frost mages (which aren't that many anymore) tend to run the following:
This spec revolves around the use of Frozen Orb together with Concentrated Coolness and Ice Nova as well as Comet Storm to get as much instant cast burst as possible. You basically put Frozen Orb on your kill target to get charges and utilize the mentioned abilities to build up pressure. Outside of your burst you want to cast Blizzard as much and on as many targets as possible to get your Frozen Orb back faster. However watch out when and where you cast your Blizzard so that you can still Sheep the CC target.

 

15
Lonely Winter

  • More burst
  • (pet passively dies against a lot of comps)

30
Shimmer

  • As stated in current guide

45
Incanter's Flow

  • As stated in current guide

60
Ice Nova

  • Go to talent
  • (according to Xaryu [Multi Rank 1 Gladiator on US] Splitting Ice can be useful for constant cleave damage)

75
Comp dependent

90
Arctic Gale

  • Like this guide states Unstable Magic as well as Frost Bomb will break your CC 
  • Not completely useless anymore since Blizzard is part of your rotation now to reduce the remaining cooldown of Frozen Orb

Unstable Magic

  • Again, a gamble to take since it breaks CC

100
Comet Storm

  • With the buffs to Ice Lance and the nerf to Ice Floes (it being a talent choice), the go to spec is based around Ice Lance / Frozen Orb and not Glacial Spike anymore

 

Honor Talents:

1st Row
Comp / race dependent (sometimes personal choice)

2nd Row
Mind Quickness

  • Other talents are pretty much useless

3rd Row
Prismatic Cloak

  • Against comps that have magic kicks (i.e. Wind Shear, Spell Lock, etc.) Prismatic Cloak far outclasses Burning Determination as it basically makes your casts uninterruptible
  • You can immune CC like Cyclone, Hex, etc.
  • You can immune damage (if needed)

Burning Determination

  • Against melee comps without magic counters (or few magic CC) Burning Determination is better than Prismatic Cloak

4th Row
Temporal Shield

  • Great utility, standard choice

Dampened Magic

  • Very strong and go to talent against dot heavy comps

5th Row
Frost Bite

  • Extremely useful against melee cleaves
  • Chilled to the bone is useless and Deep Shatter defeats the purpose of the whole spec

6th Row
Concentrated Coolness

  • The talent that brings this spec together and makes it work
  • Does a lot of damage on its own and generates Finger of Frost Charges which are, next to your Frozen Orb, your main burst damage

This is by no means 100% accurate, much less an actual guide. However these are the talent choices run by the highest rated Frost Mages.

If you find any wrong information feel free to make remarks.

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On 1/28/2017 at 7:33 AM, Guest Araku said:

You guys should probably update this Guide. Quite a bit has changed with the 7.1.5 and smaller hotfixes after.

High rated frost mages (which aren't that many anymore) tend to run the following:
This spec revolves around the use of Frozen Orb together with Concentrated Coolness and Ice Nova as well as Comet Storm to get as much instant cast burst as possible. You basically put Frozen Orb on your kill target to get charges and utilize the mentioned abilities to build up pressure. Outside of your burst you want to cast Blizzard as much and on as many targets as possible to get your Frozen Orb back faster. However watch out when and where you cast your Blizzard so that you can still Sheep the CC target.

For sure. I've put in a note for it to be updated, so hopefully we'll get that done in the very near future! I'm sorry for the wait, but you have some great suggestions for sure. Thanks!

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20 hours ago, Guest Crissom said:

What about stats?

The guide will be updated to reflect this once it gets a BfA overhaul, but I would say your best bet is shatter cap + Mastery if going Glacial, for big burst, or Haste if you want good CC output + constant damage.

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Your guide is good if u playing on 1k raiting, overall guide is disgusting. 1-st of all u need to play with Ebonbolt talent BECAUSE it gives another window for ur burst and u can rotate ur dmg spells better with it. Last one is total joke, u telling to take talent wich emproves Icy Veins WICH IS DISPELLABLE. Try to think why this is bad. As i said before ur guilde for 1k players, maybe less with ur build.

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On 8/8/2018 at 2:38 PM, Guest Lulwhat said:

Your guide is good if u playing on 1k raiting, overall guide is disgusting. 1-st of all u need to play with Ebonbolt talent BECAUSE it gives another window for ur burst and u can rotate ur dmg spells better with it. Last one is total joke, u telling to take talent wich emproves Icy Veins WICH IS DISPELLABLE. Try to think why this is bad. As i said before ur guilde for 1k players, maybe less with ur build.

I think it would benefit you greatly if you actually read the guide.

First of all, Ebonbolt sucks at the moment. Pre-BfA patch, when you got interrupted, you could bypass that lockout by casting Ebonbolt. It now counts as a lockable spell and gets locked as soon as you get Frost kicked, even thought it was a Shadowfrost spell previously. There's no reason to take it over FT. A tiny window of burst that can easily be shutdown (and it barely gives much burst, doing similar damage to a DS FB) vs. higher constant pressure? Easy choice.

As for the dispels, this is literally written in the guide:

Quote

If you are playing against a team with multiple  Purge or  Spellsteal effects,  Ray of Frost is the best choice in this tier. This has a relatively long cooldown, but can be effective versus these types of teams. You can also use it against teams with melee on it. This will prevent them from kiting your damage or help you from kiting theirs.

Thanks for your comment.

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On 8/20/2018 at 3:28 PM, Guest Nempot said:

Ok thx! but what a stat priority ?

I'd recommend Haste/Mastery.

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Im confused. Why do we begin our burst rotation with icy veins? Icy veins only increases haste. This isn’t helpful if we are about to spam a whole bunch of instant casts? Wouldn’t it be better to spam the instant casts and THEN cast icy veins before we spam frostbolt?

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20 hours ago, Guest Ryan said:

Im confused. Why do we begin our burst rotation with icy veins? Icy veins only increases haste. This isn’t helpful if we are about to spam a whole bunch of instant casts? Wouldn’t it be better to spam the instant casts and THEN cast icy veins before we spam frostbolt?

It would also decrease the GCD, allowing you to cast more instants i believe

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5 hours ago, Guest Guest Q said:

It would also decrease the GCD, allowing you to cast more instants i believe

This is correct, haste reduces the GCD. But it will also make Frozen Orb tick faster if i'm not mistaken, which will cause it to proc more fingers of frost charges.

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On 8/30/2018 at 6:27 AM, Guest Ryan said:

Im confused. Why do we begin our burst rotation with icy veins? Icy veins only increases haste. This isn’t helpful if we are about to spam a whole bunch of instant casts? Wouldn’t it be better to spam the instant casts and THEN cast icy veins before we spam frostbolt?

Both users above are correct, using IV is pretty important for increasing the instant burst.

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