Vlad

Frost Mage PvP 7.1

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This thread is for comments about our Frost Mage PvP guide for Legion.

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Frost mage pvp racial section says orcs are godo choice becasue of bezerking and hardiness, however bezerkign is troll racial, blood fury is orc. and increeases spellpower/ap not haste. the overall statements are true, just the wrong racial linked

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18 hours ago, Guest hau said:

Frost mage pvp racial section says orcs are godo choice becasue of bezerking and hardiness, however bezerkign is troll racial, blood fury is orc. and increeases spellpower/ap not haste. the overall statements are true, just the wrong racial linked

Thanks for letting us know! I'll put int a note :)

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Just wondering, but it says to go for the Black Ice (Golden Artifact trait) first, but when and where do you use Ebonbolt? It's not in the normal "rotation" nor in the burst. Seems like the only time you actually cast Ebonbolt is if you're locked out of frost and still need to dps, or if you're locked out of both arcane and frost..

But I'm just wondering, would it be better to just go straight to Chilled to the Core, and then go back and get Ebonbolt? It is just 1 trait, so I guess slightly weird to skip it, but if you aren't going to get much use of it; that 1 trait could save you a few thousand AP.

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

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9 hours ago, Guest Occ said:

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

It's not possible to skip Ebonbolt - without it, the artifact won't activate. 

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23 hours ago, Guest Occ said:

Just wondering, but it says to go for the Black Ice (Golden Artifact trait) first, but when and where do you use Ebonbolt? It's not in the normal "rotation" nor in the burst. Seems like the only time you actually cast Ebonbolt is if you're locked out of frost and still need to dps, or if you're locked out of both arcane and frost..

But I'm just wondering, would it be better to just go straight to Chilled to the Core, and then go back and get Ebonbolt? It is just 1 trait, so I guess slightly weird to skip it, but if you aren't going to get much use of it; that 1 trait could save you a few thousand AP.

Just wondering if saving that few thousand AP is worth it to get Chilled to the Core slightly quicker.

I couldn't figure out how to edit my other comment, but I meant, "...and then go back and get BLACK ICE? It is just 1 trait..."

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On 1/11/2017 at 1:39 AM, Guest Occ said:

I couldn't figure out how to edit my other comment, but I meant, "...and then go back and get BLACK ICE? It is just 1 trait..."

Ah, then yeah, I agree. It would be better. Sorry for the misunderstanding!

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You guys should probably update this Guide. Quite a bit has changed with the 7.1.5 and smaller hotfixes after.

High rated frost mages (which aren't that many anymore) tend to run the following:
This spec revolves around the use of Frozen Orb together with Concentrated Coolness and Ice Nova as well as Comet Storm to get as much instant cast burst as possible. You basically put Frozen Orb on your kill target to get charges and utilize the mentioned abilities to build up pressure. Outside of your burst you want to cast Blizzard as much and on as many targets as possible to get your Frozen Orb back faster. However watch out when and where you cast your Blizzard so that you can still Sheep the CC target.

 

15
Lonely Winter

  • More burst
  • (pet passively dies against a lot of comps)

30
Shimmer

  • As stated in current guide

45
Incanter's Flow

  • As stated in current guide

60
Ice Nova

  • Go to talent
  • (according to Xaryu [Multi Rank 1 Gladiator on US] Splitting Ice can be useful for constant cleave damage)

75
Comp dependent

90
Arctic Gale

  • Like this guide states Unstable Magic as well as Frost Bomb will break your CC 
  • Not completely useless anymore since Blizzard is part of your rotation now to reduce the remaining cooldown of Frozen Orb

Unstable Magic

  • Again, a gamble to take since it breaks CC

100
Comet Storm

  • With the buffs to Ice Lance and the nerf to Ice Floes (it being a talent choice), the go to spec is based around Ice Lance / Frozen Orb and not Glacial Spike anymore

 

Honor Talents:

1st Row
Comp / race dependent (sometimes personal choice)

2nd Row
Mind Quickness

  • Other talents are pretty much useless

3rd Row
Prismatic Cloak

  • Against comps that have magic kicks (i.e. Wind Shear, Spell Lock, etc.) Prismatic Cloak far outclasses Burning Determination as it basically makes your casts uninterruptible
  • You can immune CC like Cyclone, Hex, etc.
  • You can immune damage (if needed)

Burning Determination

  • Against melee comps without magic counters (or few magic CC) Burning Determination is better than Prismatic Cloak

4th Row
Temporal Shield

  • Great utility, standard choice

Dampened Magic

  • Very strong and go to talent against dot heavy comps

5th Row
Frost Bite

  • Extremely useful against melee cleaves
  • Chilled to the bone is useless and Deep Shatter defeats the purpose of the whole spec

6th Row
Concentrated Coolness

  • The talent that brings this spec together and makes it work
  • Does a lot of damage on its own and generates Finger of Frost Charges which are, next to your Frozen Orb, your main burst damage

This is by no means 100% accurate, much less an actual guide. However these are the talent choices run by the highest rated Frost Mages.

If you find any wrong information feel free to make remarks.

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On 1/28/2017 at 7:33 AM, Guest Araku said:

You guys should probably update this Guide. Quite a bit has changed with the 7.1.5 and smaller hotfixes after.

High rated frost mages (which aren't that many anymore) tend to run the following:
This spec revolves around the use of Frozen Orb together with Concentrated Coolness and Ice Nova as well as Comet Storm to get as much instant cast burst as possible. You basically put Frozen Orb on your kill target to get charges and utilize the mentioned abilities to build up pressure. Outside of your burst you want to cast Blizzard as much and on as many targets as possible to get your Frozen Orb back faster. However watch out when and where you cast your Blizzard so that you can still Sheep the CC target.

For sure. I've put in a note for it to be updated, so hopefully we'll get that done in the very near future! I'm sorry for the wait, but you have some great suggestions for sure. Thanks!

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      Quick clarifications (all still subject to ongoing change), since this build was in a slightly intermediate state. Sins isn't correctly working in this build. The buff appears, but isn't increasing damage or Atonement. Tuning is pretty preliminary, but for context on the 75 row, Contrition is likely too strong, because it skews the choice between the modes of Penance too much. Contrition's heal should be weaker than a Penance Atonement, so that it's still a choice about doing more group healing vs. focusing on one target. Also on the 75 row--we're currently planning to replace Orison with Shadow Covenant. Luminous Barrier is still intended to replace Power Word: Barrier, as before. Current plan is to buff Shadow Mend a bit, as mentioned yesterday. Less sure about Power Word: Shield after reviewing more. Shadow Mend was more strongly propped up by Grace. We're seeing all the feedback on relative balance of talents within a row, but I don't want to make any claims or promises on which talents might eventually land higher/lower. We just rearranged a lot, and whatever I say will probably be proven wrong once we give a more thorough look and heavier testing happens on beta. Grace (level 100 talent) removed and implemented as Mastery: Grace. Sins of the Many - new level 75 talent. Lenience is now a level 100 talent (down from 75). Level Talent 1 Talent 2 Talent 3 15 Castigation Twist of Fate Schism 30 Angelic Feather Body and Soul Masochism 45 Power Word: Solace Shield Discipline Mindbender 60 Psychic Voice Shining Force Dominant Mind 75 Sins of the Many *new* Orison *new* Contrition *new* 90 Purge the Wicked Divine Star Halo 100 Lenience *new* Luminous Barrier *new* Evangelism Warlock
      Affliction
      Shadow Embrace is now a level 90 talent (down from 15). Nightfall is now a level 15 talent (up from 90). Deathbolt is now a level 90 talent (down from 15). Drain Soul is now a level 15 talent (up from 90). Level Talent 1 Talent 2 Talent 3 15 Nightfall Drain Soul *new* Haunt 30 Writhe in Agony Absolute Corruption Siphon Life 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Vile Taint *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Shadow Embrace *new* Deathbolt *new* Grimoire of Sacrifice 100 Soul Conduit Creeping Death *new* Dark Soul: Misery *new* Demonology
      Grimoire of Service (level 100 talent) removed. Grimoire: Felguard is a new level 100 talent. Level Talent 1 Talent 2 Talent 3 15 Dreadlash *new* Demonic Strength *new* Biliescourge Bombers *new* 30 Demonic Calling Power Siphon *new* Doom *new* 45 Demon Skin Burning Rush Dark Pact 60 From the Shadows *new* Soul Strike *new* Summon Vilefiend *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Soul Conduit Inner Demons *new* Grimoire: Felguard *new* 100 Sacrificed Souls Demonic Consumption *new* Nether Portal *new* Destruction
      Warrior
      Fury
      More changes will be implemented for the Warrior specialization in a future Beta Build and you can find more details in the Fury discussion here.
      Wrecking Ball is now a level 100 talent (down from 45). Reckless Abandon is now a level 45 talent (up from 100). Level Talent 1 Talent 2 Talent 3 15 War Machine Endless Rage Fresh Meat 30 Double Time Impending Victory *new* Storm Bolt 45 Reckless Abandon Outburst Avatar 60 Furious Charge Bounding Stride Warpaint 75 Carnage Massacre Frothing Berserker 90 Inner Rage Frenzy Bloodbath 100 Wrecking Ball Dragon Roar Bladestorm Protection
      Dragon Roar is a new level 45 talent. Bolster (level 60 talent) removed. Bolster - new level 60 talent with a different functionality. Level Talent 1 Talent 2 Talent 3 15 Into the Fray Punish *new* Impending Victory 30 Crackling Thunder Bounding Stride Safeguard 45 Best Served Cold Unstoppable Force *new* Dragon Roar *new* 60 Indomitable Never Surrender *new* Bolster *new* 75 Menace *new* Rumbling Earth *new* Storm Bolt 90 Booming Voice Vengeance Devastator 100 Anger Management Heavy Repercussions Ravager Previous Talent Changes
      We're covering talent changes every Battle for Azeroth Alpha/Beta Build. Here's a history of our previews so far:
      Beta Build 26624 Talent Changes Beta Build 26567 Talent Changes Beta Build 26530 Talent Changes Alpha Build 26476 Talent Changes Alpha Build 26433 Talent Changes Alpha Build 26367 Talent Changes Alpha Build 26310 Talent Changes  Alpha Build 26287 Talent Changes Alpha Build 26231 Talent Changes Alpha Build 26175 Talent Changes Alpha Build 26131 Talent Changes Alpha Build 26095 Talent Changes Alpha Build 26032 Talent Changes Alpha Build 25976 Talent Changes