Jump to content
FORUMS
Stan

Blizzard Launches Own Book-Publishing Label

Recommended Posts

92LLKWx.jpg

Blizzard has established an own book-publishing label according to the latest press release.

It's called Blizzard Publishing and all future books including rereleases will be published under the new label. The announcement has been made in a press release from a few days ago and you can read it below.

Blizzard LogoBlizzard Entertainment

Blizzard Publishing’s first releases include the World of Warcraft® Adult Coloring Book and popular out-of-print Warcraft novels and manga  

IRVINE, Calif.—December 8, 2016—Blizzard Entertainment today announced the creation of a book-publishing label, Blizzard Publishing, dedicated to developing and releasing new Blizzard publications and reissuing out-of-print titles in the company’s Warcraft®, StarCraft®, and Diablo®settings, directly and through ongoing global partnerships. Each of Blizzard’s game universes has been inhabited by millions of players worldwide, and Blizzard Publishing will help maintain the lore and legacy of the company’s earliest novels and manga while also providing a variety of new ways for people to engage with Blizzard’s rich worlds and characters. Several of Blizzard Publishing’s upcoming releases will be available in multiple formats, such as print, audiobook, and e-book.

The first books published under the Blizzard Publishing label include two sets of previously released novels and manga from award-winning and New York Times best-selling authors.

Blizzard Legends

  • Warcraft: The Last Guardian by Jeff Grubb
  • Warcraft: Lord of the Clans by Christie Golden
  • World of Warcraft: Rise of the Horde by Christie Golden

Blizzard Manga

  • Warcraft Legends: Volume One, with stories by Richard A. Knaak, Dan Jolley, and Jae-Hwan Kim
  • Warcraft Legends: Volume Two, with stories by Richard A. Knaak, Dan Jolley, and Aaron Sparrow

Future releases in the Blizzard Legends and Blizzard Manga series will include titles across multiple Blizzard franchises.  

Blizzard Publishing has also developed a new original title, the World of Warcraft Adult Coloring Book—an epic volume of more than 80 pieces of concept art, sketches, and more, featuring characters and scenes from beloved locales across Azeroth.

“Great stories and inspiring artwork have always been at the heart of everything we do,” said Lydia Bottegoni, senior vice president of story and franchise development at Blizzard Entertainment. “The creation of Blizzard Publishing gives us new opportunities to celebrate the art and stories of our games with Blizzard gamers as well as fantasy and sci-fi fans around the world.”

Those looking to dive into a new book today can find the aforementioned Blizzard Legends novels and Blizzard Manga titles, as well as the World of Warcraft Adult Coloring Book, wherever books are sold and online at gear.blizzard.com. Blizzard Legends titles are available for USD $14.95; Blizzard Manga titles and the World of Warcraft Adult Coloring Book can be purchased for USD $12.95. Blizzard Publishing releases are distributed by Publishers Group West.

Blizzard Publishing is also planning to release a captivating series of full-color coffee table art books, starting with Art of Hearthstone® and Cinematic Art of StarCraft, as well as additional novel and manga reissues, in 2017 and beyond. Further details about these and other Blizzard Publishing titles, including pricing for regional translations, will be announced at a later date.

About Blizzard Entertainment, Inc.

Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-one #1 games* and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.


*Based on internal company records and reports from key distribution partners.

Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Blizzard Entertainment's expectations, plans, intentions or strategies regarding the future, including statements about pricing, release dates, and contents of works to be published by Blizzard Publishing are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Blizzard Entertainment's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

(Source)

 

Share this post


Link to post
Share on other sites
1 hour ago, Stan said:

 

 World of Warcraft Adult Coloring Book

 

This better be what it implies it is

 

  • Like 1

Share this post


Link to post
Share on other sites
On 12/12/2016 at 11:47 PM, KingMe said:

Nothing like sitting at home coloring Orc ta-tas eh @Shine? lol

Isn't that what everyone does on the weekend?

Share this post


Link to post
Share on other sites
On 12/13/2016 at 2:39 AM, RedLocker said:

Will they be doing Kindle or iBooks versions? So far it seems only dead tree versions.

Reading this, I thought you meant the colouring book. I was so confused :D

I would imagine they will though.

Share this post


Link to post
Share on other sites
On 12/12/2016 at 11:02 PM, Stan said:

- Warcraft: The Last Guardian by Jeff Grubb

- Warcraft: Lord of the Clans by Christie Golden

- World of Warcraft: Rise of the Horde by Christie Golden

I have the original pocket format version of those three. I feel old now...

Share this post


Link to post
Share on other sites
2 hours ago, Keizoku said:

I have the original pocket format version of those three. I feel old now...

I have pocket versions (and some hard covers) of about half the warcraft stories already, the older it is the more likely I am to have it. still good to see they're publishing from their own side now, seems like a solid plan in general to me.

Share this post


Link to post
Share on other sites
On 12/15/2016 at 3:42 PM, Shine said:

I have pocket versions (and some hard covers) of about half the warcraft stories already, the older it is the more likely I am to have it. still good to see they're publishing from their own side now, seems like a solid plan in general to me.

I wonder if that means we'll see more Blizzard novels coming out at a more rapid pace in the future.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Gamespot talked to Blizzard's President J. Allen Brack about WoW Classic, mobile titles, porting WoW to consoles, and Activision. Here are the highlights.
      Interview Highlights
      Announcing WoW Classic at BlizzCon and the game being released has been a peak career experience for J. Allen Brack. Despite the recent layoffs, Blizzard is a values-driven and values-led company, and they make all their big strategic decisions through that lense. They still prioritize gameplay first and focus on delivering great player experiences and focus on the community. Blizzard did a poor job at communicating the announcement of Diablo: Immortal. The key thing that was lost is that they are a PC developer first. Mobile doesn't have to be a lesser-quality experience, and they think it's possible to make Blizzard-quality games on various platforms, which is why they ported Diablo to all both Xbox and PlayStation along with the Switch. They had a candid look at themselves, post-BlizzCon, to digest the fan reaction. Hearthstone is the only mobile game they've done so far, and it took them quite a while to figure out how they were going to find the Blizzard way of making a good mobile game. Blizzard doesn't have a history of having Mike Morhaime or someone else at the top saying, "Hey, Blizzard should go make, insert type of game." Instead, a team of developers who are passionate about a particular idea or genre are given the space to create and iterate and deliver something that they think it's excellent. In a question about the influence of Activision on the company, J. Allen Brack responded that Overwatch League Finals had been created in conjunction with some people at Activision Blizzard and the desire that they have is the same as the desire they have, which is to have their games exposed to and played by millions of players around the world and while both companies have different ways to think about how to achieve that goal, their goals are very aligned with them. The fact that a developer was put in charge of the company after Mike and the fact they promoted Ray Gresko to be the chief development officer speaks to not only what Blizzard values are but is also an indication that Activision Blizzard understands what's important to Blizzard. They've talked about porting WoW over to consoles, but the game has been built for a keyboard type experience from a UI standpoint. The controls would be also bad due to classes having more than 50 abilities at level 60. Click here to read the full Gamespot interview.
    • By Starym
      It came as quite a shock to all of us when Chris Metzen announced he was retiring, not only from Blizzard but from gaming in general. Now, in an interview with Scott Johnson of the Instance podcast, Chris talks about the reasons behind his decision. The whole thing is well worth a listen, but here are some highlights:.
      "Leaving Blizzard was an incredibly difficult thing. I'd been there since, essentially, I was a kid. I think I was 19 when I got hired and it was my whole life, it was my identity. And it was in many ways, all-consuming. It was just incredible, but there can be a cost sometimes to running that hard."
      As expected, developing Titan and then transforming it into Overwatch was extremely difficult and took its toll.
      "I think during those years I burned out really hard. I think in my heart, I needed a change in my life. I wanted to slow down, I wanted to just not carry the weight of it all. But when you've been at a company like Blizzard for as long as I have, I think about Shawshank Redemption: I'm an institutional man now. I'm a Blizzard guy, through and through. I love that place. I love the people. It made me feel schizophrenic."
      "I started having panic attacks left and right and just non-stop anxiety. Before I finally retired, I think I had been having panic attacks all the time, but I didn't know what they were. Kat and I would go on dates to go to a movie and almost all the time, I would start panicking in the middle of a movie. I had no idea what was going on."
      That and his new born daughter added up to the decision to leave Blizzard and the wider gaming world behind, a decision we can all respect, and, in our own selfish way, be saddened by.
      Unfortunately SoundCloud embeds don't seem to be working right now so you can listen to the full interview here.
      Via Eurogamer.
    • By Starym
      Classic is pretty popular right now, which is evident from the huge queues and massive sever overpopulation, as well as its massive twitch popularity on the first day. 1.1 Million viewers tuned in to see the origins of WoW once more and this huge spike in attention, as well as the big crowds of people literally waiting in line to be able to play on some servers, and the game trending on twitter, pushed Activision Blizzard's stocks up by as much as 6%.

      The stock topped out at $48.69 the day before Classic and peaked at $52.22 today, but we'll see how it finishes up at the end of the day. It's certainly a big indication that everyone is paying attention to Classic, and that at least as far as the launch went, it's turned out to be a massive hit. Unfortunately it's a bigger hit than even Blizzard expected (directly mirroring the Vanilla launch), as dozens of new servers had to be put up during launch day and even more are being added today as well and Blizzard even rethinking their realm population calculation system.
      Source.
    • By Stan
      The Q2 2019 Earnings Call was held on August 8 and Blizzard remains at 32 million monthly active users (MAUs). WoW subscribers increased since mid-May, following the release of WoW Classic Beta and Rise of Azshara.
      Q2 2019 Earnings Call Highlights
      Hearthstone MAUs increased Q/Q following the release of the Rise of Shadows expansion and deeper, more engaging new single-player content in the quarter. Overwatch MAUs were relatively stable Q/Q, with engagement increasing following the release of the Workshop. World of Warcraft® subscribers increased since mid-May, following the release date announcement and beta for World of Warcraft Classic and the Rise of Azshara update. At Blizzard, daily time spent per player increased Y/Y. Overwatch League hours viewed continued to grow Y/Y in the two stages held during Q2. Season to date, viewership and average minute audience have grown double digits Y/Y. Activision Blizzard delivered approximately $800M of in-game net bookings in Q2. Revenues and operating income are down Y/Y, reflecting lower in-game revenues. Operating margin fell Y/Y, with the revenue decline partially offset by lower costs. They continue expanding their development teams and resources to accelerate the delivery of content in their pipeline, pursue business models, etc. Slide Presentation

      (Source)
    • By Stan
      Blizzard today confirmed they no longer manufacture physical authenticators. If you own one, it will still work, though.
      Forum users wondered whether the physical authenticator has been discontinued and Blizzard confirmed they no longer manufacture them, but they are still supported. If you own one and think it may run out of juice, consider switching to the mobile app.
      Blizzard (Source)
      I’ve been searching all over the place, and I can’t see a place where it says that these have been discontinued. But the link to the store where they used to sell them is just a 404 now.
      So, does Blizzard no longer provide hardware authentication? I’m starting to make the move away from phone apps and into authentication hardware like a yubikey.
      We no longer manufacture, or offer physical authenticators. Sorry!
      Wow…ok that is totally unexpected!
      I still have mine. I assume it will be supported as long as the battery lasts. Is that the case? I really really dislike phone apps.
      Yes, they’re still supported just no longer manufactured.
      Will there be a new physical authenticator down the pipeline, or should we just think of it gone from now on?
      I don’t have any information to share on that front. 
      Any information how they are supposed to change up their authenticators?
      The process for changing or removing an authenticator hasn’t changed. Nothing about the authenticator system has changed except that the physical keychain is no longer available for purchase.
      If their keychain authenticators are still working* and they would like to change to a mobile authenticator they can do so pretty easily:
      Removing the Blizzard Authenticator Once the old authenticator is removed, they can immediately attach the new one.
      *If the authenticator is no longer working, this article will still be able to assist them. If they have a SMS number associated with their account they can use that for removal or they can contact customer support if they need assistance.
×
×
  • Create New...