Jump to content
FORUMS
Sign in to follow this  
Cotics

Restoration Druid 7.1 5 Stat priority

Recommended Posts

So with the new Patch on our doorstep, I was wondering if anyone knows how the patch will change stat priorities. Because of the nerf to 2ndary  stats.

Share this post


Link to post
Share on other sites

I don't think it affects healers that much because we always chose primary stat (Int) over secondaries unlike many non-healing specs. The change (I wouldn't call it nerf) in secondary stats weights was made to ensure the choice of higher ilvl item over 'better secondaries' item more straight forward but it didn't change the relative weight of Int vs Haste vs Crit vs Mastery for Resto Druids.

Share this post


Link to post
Share on other sites

It's actually the opposite of a nerf. Instead of relying on 3rd party software to test which secondary stats is the best at a specific ilevel, you can now rely on the ilevel itself

Share this post


Link to post
Share on other sites
On 04/01/2017 at 0:33 AM, Pandacho said:

I don't think it affects healers that much because we always chose primary stat (Int) over secondaries unlike many non-healing specs. The change (I wouldn't call it nerf) in secondary stats weights was made to ensure the choice of higher ilvl item over 'better secondaries' item more straight forward but it didn't change the relative weight of Int vs Haste vs Crit vs Mastery for Resto Druids.

That's true, but this doesn't mean that if you use an addon like Pawn you shouldn't be changing your stats value there. For example if you were using a value of intellect = 1 and haste = 0.8 you should apply the changes to the value cause now secondary stats gives less % than before, in the case of haste it was changed from 325haste = 1% to 375haste = 1% so you just need to do an operation like "haste value / 375 * 325" and you will get a new Pawn value, in this case it will be 0.693 instead of 0.8. Your main stat should not change cause they did nothing to primary stats (at least for resto druids).

Share this post


Link to post
Share on other sites
10 hours ago, Tatahe said:

That's true, but this doesn't mean that if you use an addon like Pawn ...

I personally don't use addons like Pawn as a healer (you obviously are free to use whatever you think is right for you) finding this unnecessary in almost every scenario and a bit meticulous. We don't have stat soft/hard caps or break points, there's no "if you reach 31.28% Haste, your WG healing would suddenly double" so I hardly can see a reason to follow the numbers to  this depth, except for just liking to play with the numbers.

As a healers, we can simply use regular logic comparing items and deciding what's better because unlike dps, we are seriously affected by the damage done to the raid and our ability to react to this damage properly with the right spells. Spending time with Pawn figuring out tenth of a percent for a 'perfect' set of gear doesn't help a lot here in my opinion.

But as I said before, it's just my personal opinion and if you like to play with Pawn and percents, it's completely up to you :)

PS: just to show that I do heal on druid sometimes^^ and talk from my personal experience (my druid is Pandamonium): logs, logs, logs.

 

Share this post


Link to post
Share on other sites
27 minutes ago, Ouroboro said:

Good Day ,

i was reading your posts and im just wondering 1 thing, how could u do 18 traq cast on a fight like xavius after the fight ended in 5:40 min? u poped traq on the start lol ?Insert other medi

The WCL records ticks, not casts so they are 18 ticks. One full not interrupted cast includes 5 ticks as you can see for example here.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jonesy0000
      Hi Team
      I am recently returning from a few years away from the game and I have decided to go back to my much loved main throughout wrath, the feral druid. I have always been a cut above the rest and managed to be top dps all through wrath. 
      I was reading your guide and noticed in the talents you don't take savage roar. Can you explain the match behind this as to me it seems like the more viable option. 
    • By Reicha7
      So the stat priority page of the guide ranks haste much higher than strength but the consumables guide recommends the feast for strength even though the haste food offers more haste which should make it the better choice surely?
      Hoping someone more aware of the theorycrafting to clear that up for me.
       
      This mainly applies for raiding by the way but if there is a different answer for M+ I am interested to know the answer there.
    • By darkganj
      Hello everyone! When i downloaded the recent shadowlands expansion, i noticed that my macros no longer worked =0. This is not a single target DPS  macro, this is a Help / Harm selective macro So i did some digging to find out what was goin on, An example of this would be : /cast [help] Innervate ; [harm] Entangling Roots ; Innervate.  This macro utilizes one button for a dual purpose. if i am targeted on friend i innervate them while if i and targeting a opponent it would root them in place. This structure is now broken but has also made things easier in most cases, After doing some digging i discovered some new macros and the new format. Some examples of the new way to write this would be :
       #showtooltip
      /cast [help,nodead][help,nodead]innervate
      /cast [harm,nodead][harm,nodead]Entangling Roots
      #showtooltip
      /cast [help,nodead][help,nodead]Regrowth
      /cast [harm,nodead][harm,nodead]Wrath
      #showtooltip
      /cast [harm,nodead][@target,harm,nodead]Moonfire
      /cast [help,nodead][@target,help,nodead]Rejuvenation
      #showtooltip
      /cast [help,nodead][help,nodead]Wild Growth
      /cast [harm,nodead][harm,nodead]Entangling Roots
      This is what they call a fall through macro, If the first line of code is not available because of a cooldown or if the Help or Harm selection, it will fall through to the next line of code. This works especially well for balance druids, shaman, and hybrid healing classes that use a ton of buttons. You can cut the amount of keys you need press in half which saves space and prevents accidentally pressings the wrong button. I like to pair my spells by the time it takes to cast, Instant casts with instant casts. They also introduces a mouse over macro for heals and rebuffs which is really good for world PVP. One of the better macros iv'e seen is a mouse over Rebirth : 
       #showtooltip Rebirth
      /cast [@mouseover,help]Rebirth;Rebirth
      #showtooltip Remove Corruption
      /cast [target=mouseover,help,nodead][target=target] Remove Corruption
       
      If you are going to try and make your own macro, you should keep in mind
      1: The Global Cool Down or GCD which is the time it takes between 2 casts and
      2: Not all of your spells and trinkets share a GCD, so you are able to cast 2 or 3 spells at the exact same time as long as it doesn't share a GCD.
      I hope this helps! 
       
       
    • By positiv2
      This thread is for comments about our Nomi Druid deck.
    • By positiv2
      This thread is for comments about our Dalaran Heist Druid guide.
×
×
  • Create New...