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Restoration Druid 7.1 5 Stat priority

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So with the new Patch on our doorstep, I was wondering if anyone knows how the patch will change stat priorities. Because of the nerf to 2ndary  stats.

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I don't think it affects healers that much because we always chose primary stat (Int) over secondaries unlike many non-healing specs. The change (I wouldn't call it nerf) in secondary stats weights was made to ensure the choice of higher ilvl item over 'better secondaries' item more straight forward but it didn't change the relative weight of Int vs Haste vs Crit vs Mastery for Resto Druids.

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It's actually the opposite of a nerf. Instead of relying on 3rd party software to test which secondary stats is the best at a specific ilevel, you can now rely on the ilevel itself

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On 04/01/2017 at 0:33 AM, Pandacho said:

I don't think it affects healers that much because we always chose primary stat (Int) over secondaries unlike many non-healing specs. The change (I wouldn't call it nerf) in secondary stats weights was made to ensure the choice of higher ilvl item over 'better secondaries' item more straight forward but it didn't change the relative weight of Int vs Haste vs Crit vs Mastery for Resto Druids.

That's true, but this doesn't mean that if you use an addon like Pawn you shouldn't be changing your stats value there. For example if you were using a value of intellect = 1 and haste = 0.8 you should apply the changes to the value cause now secondary stats gives less % than before, in the case of haste it was changed from 325haste = 1% to 375haste = 1% so you just need to do an operation like "haste value / 375 * 325" and you will get a new Pawn value, in this case it will be 0.693 instead of 0.8. Your main stat should not change cause they did nothing to primary stats (at least for resto druids).

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10 hours ago, Tatahe said:

That's true, but this doesn't mean that if you use an addon like Pawn ...

I personally don't use addons like Pawn as a healer (you obviously are free to use whatever you think is right for you) finding this unnecessary in almost every scenario and a bit meticulous. We don't have stat soft/hard caps or break points, there's no "if you reach 31.28% Haste, your WG healing would suddenly double" so I hardly can see a reason to follow the numbers to  this depth, except for just liking to play with the numbers.

As a healers, we can simply use regular logic comparing items and deciding what's better because unlike dps, we are seriously affected by the damage done to the raid and our ability to react to this damage properly with the right spells. Spending time with Pawn figuring out tenth of a percent for a 'perfect' set of gear doesn't help a lot here in my opinion.

But as I said before, it's just my personal opinion and if you like to play with Pawn and percents, it's completely up to you :)

PS: just to show that I do heal on druid sometimes^^ and talk from my personal experience (my druid is Pandamonium): logs, logs, logs.

 

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Good Day ,

i was reading your posts and im just wondering 1 thing, how could u do 18 traq cast on a fight like xavius after the fight ended in 5:40 min? u poped traq on the start lol ?Insert other medi

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27 minutes ago, Ouroboro said:

Good Day ,

i was reading your posts and im just wondering 1 thing, how could u do 18 traq cast on a fight like xavius after the fight ended in 5:40 min? u poped traq on the start lol ?Insert other medi

The WCL records ticks, not casts so they are 18 ticks. One full not interrupted cast includes 5 ticks as you can see for example here.

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