Starym

Devs on Hook 2.0 and D.Va "Nerf" from PTR

Sign in to follow this  

2 posts in this topic

spJq9EE.jpg

 

It seems the recent PTR patch notes have caused a bit of a kerfuffle, mainly due to Hook 2.0 and D.Va changes. As the Overwatch team is very good with communicating their intent on the forums, Geoff Goodman and Jeff Kaplan addressed some of the concerns and shared upcoming changes:

Blizzard LogoGeoff Goodman

Quote

Cyx:
made a video, just showing how bad the new hook is.

pls fix this one aspect of the hook

We have a fix for this coming soon onto the PTR, as well as other fixes (such as being able to throw people behind you if you spin before the hook lands).

I'm also playing around with the ability for the hook to slow down a player when it impacts them, especially if they are in the air. This should help some of the more extreme cases where a player was strafe jumping and got hooked, but just before they get pulled they traveled a good 3-4 meters before breaking LOS, causing the hook to fail.

You'll still be able to move people somewhat (right now its +/- 70 degrees from the starting hook angle).

And here's an example of the people throwing:

Then there's the concern over the D.Va changes ( Health increased from 200 to 400, Armor decreased from 400 to 200, Fusion Cannons Bullet damage decreased from 3 to 2, Number of bullets per shot has been increased from 8 to 11) that are apparently causing an uproar and many "D.Va is terrible now" statements.

Blizzard LogoJeff Kaplan

To answer the original title's question:

No the sky is not falling.

0.26% of Overwatch players have tested these changes on the PTR.

The average playtime on the PTR (including sitting in menus etc.) this week is 26 minutes.

I encourage people to log in and try these changes for a few nights -- not one anecdotal match -- and see how you feel about them by formulating your own opinion.

To put it another way, 99.74% of the community hasn't actually played with any of these changes.

Share this post


Link to post
Share on other sites

Well thats the community for you.  Play one match with the new changes, do terrible or poorly, blame the devs, log off.  I hope that changes.  The devs for Overwatch have been very receptive to the player base and are making changes that they think are fair.  D.Va absolutely needed this nerf and Roadhog's hook has been a point of contention since the begining.  If you are going to complain do a bit of research first.  You can't get a very good gauge of the changes with one or two matches.

  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

       
      There's another blue post adding two new changes coming with Season 6, skill rating calculations after wins and losses and high tier players can now drop to lower tiers:
      Lylirra (source)
      In our latest developer update, Jeff Kaplan shared a variety of changes coming soon to Season 6 of Competitive Play. Along with these changes, there are two more important updates planned for Season 6 that we didn’t get to talk about in the video:
      Players in Silver, Gold, Platinum, and Diamond can now drop into lower skill tiers We’ve made some adjustments to how skill rating is calculated after a win/loss  
      SKILL TIER UPDATES
      Players in Silver, Gold, Platinum, and Diamond will now be moved into lower skill tiers if they cannot consistently maintain the minimum skill rating for that tier. After a loss, the game will check to see what a player’s current tier and skill rating are—if their skill rating has not exceeded the minimum for their current tier for the past five games, they will be demoted. (Players will never be demoted on a win.)
      Don’t worry: Competitive Points awarded at the end of a season will still be based on the highest tier earned that season. So, for example, if you reached Platinum during Season 6, but ended the season in Gold, you will still receive a number of Competitive Points based on your Platinum ranking.
      SKILL RATING UPDATES
      We've adjusted the calculations that determine how much skill rating players will gain after a win and lose after a loss. These changes should help address some of the anomalies players have been reporting, especially with heroes that have lower win-rates. We'll continue tuning this system and are committed to making additional adjustments so that players are encouraged to play the hero they feel gives their team the best chance to win a competitive match.
      As a reminder, Season 5 ends August 28 at 5PM PT and Season 6 begins August 31 at 5PM PT. Competitive Point rewards for Season 5 can be found here.
      ________________________________________________________
      Competitive play Season 6 is coming our way next week, on August 31st and Jeff has taken it upon himself to tell us about all the changes coming with it and the reasons behind them in this latest dev update! He covers the newly shortened 2 month nature of the upcoming seasons, control maps being Bo3 as well as the many changes to skill rating, matchmaking etc.
    • By Starym

       
      We're getting to see Mei's origin story, and it's a pretty bleak one in the beginning there. Blizzard have made another great animated short, deepening the lore of the world and filling in the backstory of the various Heroes, so take a look!
       
    • By Starym

       
      Competitive play Season 6 is coming our way next week, on August 31st and Jeff has taken it upon himself to tell us about all the changes coming with it and the reasons behind them in this latest dev update! He covers the newly shortened 2 month nature of the upcoming seasons, control maps being Bo3 as well as the many changes to skill rating, matchmaking etc.
    • By Starym

       
      The gamescom stream has revealed a lot of junk! We just got the latest animated short, featuring everyone's favorites, Junkrat and Roadhog, starring in "Junkertown: The Plan". And then there's also the actual Junkertown escort map that will be coming soon!
       
       
       
    • By Blainie
      This thread is for comments about our Doomfist guide for Overwatch.