Starym

7.1.5 Hotfixes: January 10th

10 posts in this topic

23336-legion-hotfixes-september-16th.png
 

A lot of things to address after 7.1.5 was released in the US and OC, these hotfixes will also be applied automatically with the patch tomorrow for EU and Thursday for Asia servers. Highlights include DK, Priest and Warlock fixes, the already announced 34 trait limit for instanced PvP and a few more PvP changes.

Blizzard LogoJanuary 10 (source)

Brawler’s Guild

  • Financial Support buffs should now be cleared between matches.
  • The Prediction Incentives NPCs should no longer state that they are accepting guesses when the guessing game is not enabled.
  • The Prediction Incentives NPCs can now be clicked through players.
  • Johnny Awesome should no longer yell across servers.

 

Classes

  • Death Knight
  • Priest
    • Call to the VoidCall to the Void (Shadow Artifact Trait) will now stop channeling Mind FlayMind Flay if the target moves out of line of sight of the tentacle.
  • Warlock
    • Affliction Warlocks will no longer enter combat when using BanishBanish on creatures who are not in combat.

 

Class Halls

  • Players are no longer able to use Artifact Power items while an Artifact that has all 54 points completed is equipped.

Items

 

Player versus Player

  • Fixed an issue where some Paladin Fearless Gladiator’s armor was assigned the wrong faction. If your armor faction is incorrect, log out and then back into of World of Warcraft.
  • All Artifact traits after 34 are now disabled in PvP instances.
  • Ashran
    • Several Wand and Scroll items should once again be usable within Ashran.
  • Priest

 

Quests

  • Resolved an issue where Shar'thos would sometimes not grant credit for his World Quest.
  • During "Test at Sea", the North Fleet Reservists will once again spawn so that you can drop plague vials on them.

Patch Notes.

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While we're at it, why don't they just make AP items something that you use directly on artifacts, rather than something that is used and applied to equipped artifact?

Right-click AP item --> glowy hand --> click on the artifact you want to give AP to

Would stop the annoyance of questing as your dps spec and accidentally putting AP in there without thinking when you want to progress your healing or tank spec. The muscle memory of always just using your AP items without really thinking about it when playing a pure dps class is hard to get rid of once you hop to your tank or healer.

Edited by Ammako
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3 minutes ago, Ammako said:

While we're at it, why don't they just make AP items something that you use directly on artifacts, rather than something that is used and applied to equipped artifact?

Right-click AP item --> glowy hand --> click on the artifact you want to give AP to

Would stop the annoyance of questing as your dps spec and accidentally putting AP in there when you want to progress your healing or tank spec.

That would actually be way more annoying as you'd have to open your character sheet every single time you use an AP item (and that's A LOT). And even if it auto opened it it'd still be a lot more work overall compared to just having to remember what spec you are when using them. Although I have done the same thing as you mention and wasted a few items on offspec :D

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You would only really need to open it once, unless you are constantly picking up a bunch of AP items over a short period of time like while levelling I suppose.

Either that, or they could just make AP shared between all specs on a character. Get a 100k AP item, and you don't even have to think about it because all your specs would benefit from it. Would make playing more than one spec less punishing :p or re-speccing in general (would be a very good incentive for anyone to play more than one spec, really.)

Edited by Ammako
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4 minutes ago, Ammako said:

You would only really need to open it once, unless you are constantly picking up a bunch of AP items over a short period of time like while levelling I suppose.

Well sure but just imagine the sheer amount of added clicking! It'd be the Blood of Sargeras vendor all over again!

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5 hours ago, Ammako said:

Right-click AP item --> glowy hand --> click on the artifact you want to give AP to

Haha what a great idea. ^^

5 hours ago, Starym said:

 

 

Class Halls

  • Players are no longer able to use Artifact Power items while an Artifact that has all 54 points completed is equipped.

 

This is not usually 34 points? x)

Great news tbh, I wasted so much AP 'cause of such negligences lol.

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Strange that they did not do that from the start. However even rep tokens are still usable even at max rep... 

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Or make it the way you could disenchant items in your garrison Enchanter's Study. Make your choice once, then the next AP rewarding items you use in succession all go to that artifact weapon and after a short time period after not using an AP rewarding item it resets again

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Another idea could be to make it work with loot spec. You want to level tank/healer artifact a bit? Set loot spec to that, quest as your dps spec, don't need to worry about it. Then you change your loot spec back once you're done.

This could lead to other issues with people forgetting to change their loot spec, that or you end up getting a legendary for an off-spec while you just wanted AP for it (something that already happens if trying to get relics/trinkets from instances and such.)
The latter could be remedied by granting us Legendary tokens that we can, regardless of spec, trade in for our choice of legendary, though ;) rather than having it completely random.

Edited by Ammako
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21 hours ago, Ammako said:

This could lead to other issues with people forgetting to change their loot spec, that or you end up getting a legendary for an off-spec while you just wanted AP for it (something that already happens if trying to get relics/trinkets from instances and such.)

The stories of people doing this because they forgot to change loot spec.. :(

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