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Our seventeenth Heroes of the Storm Meta Tier list for the Medivh & Sonya rework patch of March is here!
We present our seventeenth Heroes of the Storm Meta Tier List for the Medivh & Sonya rework patch of March 2018.
Note: This list also takes the March 9 hotfix patch into account.
Welcome to Icy Veins's Meta Tier List for the Sonya & Medivh rework. The goal if of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
Using the list
As stated above, tier lists are easy to mistake for gospel. As new strategies are discovered and experimented with, so changes the perception of the relative strengths of each hero. Tier lists still prove to be useful as a snapshot of player expectations in terms of drafting. Although it is generally considered preferable to focus on high tier heroes (Prime and Core tiers), it is important to note that Heroes of the Storm's wild character and map designs make it so that any given hero's tier position is prone to fluctuate depending on the situation at hand.
One classic example of such is that of Kerrigan on the Infernal Shrines map. Although we currently judge her to be a mid-tier hero, her drafting priority shoots up to first-pick or first-ban material on this specific map due to the nature of its objective. Certain heroes also synergise so well with each other that the sole fact of having the opportunity of drafting them together is generally enough to increase their potential. Tassadar and Tracer, for instance, are generally nightmarish to deal with for many. There are too many examples of these interactions to reasonably produce here, but we invite you to consult our guides to know exactly where and when each hero shines. The guides have been linked in the lists below for your convenience - just click any of the hero names to access them.
A ↑ next to a hero's name means its tier list position has increased since the previous month whereas a ↓ means just the opposite. Additionally, a + or - sign indicates short-to-medium term predictions (which is to say, about a month) for tier increase(s) or decrease(s), respectively. These are often updated after significant balance patches and/or when clear trends are emerging.
If you're newer to the game, also consider visiting our glossary for a comprehensive list of discrete Heroes of the Storm terms.
Current ranked mode map rotation
Warrior Assassin Support Specialist Diablo↑ Genji Malfurion↑ - E.T.C. Greymane Sonya (reworked) Hanzo Maiev Thrall↑↑ Prime tier heroes are considered to be extremely strong in all situations, and show no obvious weakness. They are very often banned or picked right away, as they generally dictate the pace of most matches.
Warrior Assassin Support Specialist Anub'arak Falstad Alexstrasza Abathur Arthas↓ Jaina Lt. Morales↑ Azmodan Blaze+ Junkrat Lúcio Nazeebo Dehaka Li-Ming Stukov Sylvanas Muradin Malthael Uther Zagara Stitches Tracer↑ Varian (Taunt) Valla Core tier heroes are strong in a wide variety of situations and have few counter-picking possibility. They should form the core of your team, and be picked after Prime Tier heroes have been distributed.
Warrior Assassin Support Specialist Artanis Alarak Brightwing↓ Murky D.Va Cassia Kharazim Xul Garrosh Chromie Li Li Johanna Gul'dan Rehgar Leoric Illidan Tyrande Tyrael Kael'thas Zarya Kel'Thuzad Kerrigan Lunara Nova Ragnaros Samuro The Butcher Tychus+ Varian (Colossus Smash) Zeratul Zul'jin Viable tier heroes are generally well-rounded that have either fallen out of favour, or, inversely, are on the rise in popularity, due to the current Prime tier contenders.
Warrior Assassin Support Specialist Chen Cho'gall Ana↓ Gazlowe Cho'gall Raynor Auriel Medivh+ (reworked) Rexxar Valeera Tassadar Probius Varian (Twin Blades of Fury) Sgt. Hammer Niche tier heroes have niche application on certain maps or for certain team compositions. They may also picked to "round out" your team composition when your team composition is missing out on key components, such as a "jungler" (mercenary camps), a solo laner, or solid waveclear.
Lost Vikings Tier
The Lost Vikings The Lost Viking are deemed to be either considerably weaker than the majority of other Heroes, or much more challenging to play properly. Although they may situationally shine, this notoriously poorly designed trio is generally avoided by most players.
With significant balance changes being so few and far between and hero releases being pushed to a 4-week cycle, I feel like we may actually get to see a stable metagame form for the first time in Heroes's history. I also believe most of this month's changes were expected by many players, thought he list is a bit belated (though that's becoming the norm now, is it not?) To make up for this, I'll be publishing the next tier list in two weeks instead of four to account for the strangely delayed release of Fenix.
Thrall: Whereas Crash Lightning was considered laughing stock not long ago, it now proves to be one of the most oppressive talent in the game, thanks to a recent 20% buff to Chain Lightning's bouncing range. Since Chain Lightning requires no brain power besides being able to hover one's cursor over a large target while simultaneously pressing a key, this buff has made Thrall a new favourite among players across all skill levels looking to win games with relative ease.
Malfurion: What's not to love about a healer with a high healing output, ranged crowd control, pseudo-cleanse, a game-winning heroic ability, access to Ice Block, et cetera? Though his recent rework scared many, I think it was just a matter of time before players got used to him. I also feel like we're in an era where burst damage is a bit less prevalent than it once was, which really allows him to shine. The same can be said about Lt. Morales, Lùcio, and Stukov, though they all lack strong defensive options and crowd control, putting the druid ahead.
Diablo: Overdue to climb. He currently feels unkillable, and sports the kind of skillset that becomes better as players also become better at following up on him, which occurs as his popularity grows. Otherwise, I don't really know what to add; his popularity and win rates are impressive.
Sonya: Blizzard did a good job with her rework in terms of power level if their goal wasn't to nerf her. She feels pretty much the same here, if not a bit better, meaning she gets to keep her spot at the top. Composite Spear is insane.
Medivh: His rework made him more accessible to low- and mid-level players while making him less excessively annoying in the hands of Medivh one tricks. Arcane Explosion may be busted, however, and probably single-handedly carries his win rate its currently reasonable level by providing him with huge potential burst damage and helping with waveclearing.
Ana: Better luck next rework. Shortest analysis I'll ever make.
Blaze: Special mention to the hero for completely befuddling me with how powerful Bunker Drop ended up being. This thing more or less carries Blaze into highly viable territories.
An overview of Heroes, skins and mounts that are on sale this week!
Our latest round of Heroic Deals offers 50% off select Heroes, and brings a fresh set of skins and mounts into the featured item rotation. Check out the Hero sales and featured items listed below, and then head in-game to add them to your collection before this offer expires on March 26.
HEROES DISCOUNT PRICE Gazlowe 300 150 Gems Li Li 300 150 Gems Featured Skins and Mounts
The skins and mounts that we’ve added to the featured item rotation are available for gem purchase for a limited time. Don’t worry if you miss out, you’ll still be able to forge these items using shards after they leave the featured rotation.
SKINS MOUNTS Demon Hanzo* Adventurer Li Li Fellboar Bloodfang Valeera Ochre Valla Ancient Demonic Hellsteed Frozen Grave Warden Malthael Star Princess Li-Ming Silver Mad Martian Gazlowe Timeless Prime Evil Diablo * First-time featured item!
We hope you enjoy your new Heroes, skins, and mounts as you conquer your next challenge in the Nexus! Be sure to head to the official Heroes of the Storm website every week to check out our latest round of Heroic Deals.
Fenix has been added to the talent calculator on our website!
Fenix is going live next week, but that didn't stop us from adding him to the talent calculator ahead of time! StarCraft's 20th anniversary celebration is hitting the Nexus next week. Earn portraits just by logging into the game starting March 27. Don't forget to share your favorite Fenix build in the comments and view the Hero Spotlight if you haven't seen it yet!
A breakdown of Fenix's talents and abilities.
Fenix will be released next week along with the StarCraft Anniversary celebration. With PTR online, it's time to look at his abilities and talents. The Hero will be added to our talent calculator soon!
Fenix has a permanent 800 Shield which regenerates at 80 per second after not taking damage for 5 seconds. Primary Abilities
Plasma Cutter [Q] (Cooldown: 12 seconds)
Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds. Weapon Modes [W]
Activate to change between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb. Weapon Mode: Repeater Cannon: Basic Attack speed increased by 150%. Weapon Mode: Phase Bomb: Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies. Warp [E] (Cooldown: 15 seconds)
Warp to a targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later. Talents
Advanced Targeting (! Q) Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 1, up to 80. Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time. Arsenal Synergy (W) After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack with Phase Bomb deals 100% more damage and splashes in a 50% larger area. Mobile Offense (W) After moving unmounted, Fenix's next Basic Attack deals 30% more damage to Heroes. Level 4
Target Acquired (W) Basic Attacks against Slowed Heroes with Repeater Cannon active grants 10% Movement Speed for 4 seconds, up to 40%. Inhibiting Energy (W) While Phase Bomb is active, Basic Attacks against Heroes Slowed by Plasma Cutter Slow all enemies in the area by 35% for 4 seconds. Warp Conduit (E) Hero Takedowns reset Warp's cooldown. Emergency Protocol (Trait) When Shield Capacitor's Shield becomes depleted, gain 30% Movement Speed for 5 seconds. Level 7
Combat Advantage (Q) Plasma Cutter deals 50% more damage to Slowed targets. Warp Warfare (E) After arriving with Warp, gain 125% Attack Speed for 4 seconds while in Repeater Cannon mode. Divert Power: Weapons (Active, Cooldown: 20 seconds) Activate to instantly drain Shield Capacitor's Shield, but increase Basic Attack damage by 80% of the Shield drained for 5 seconds. Level 10 (Heroic Abilities)
Purification Salvo (R1, Cooldown: 75 seconds) Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets. Planet Cracker (R2, Cooldown: 100 seconds) After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit. Level 13
Adonium Shell (E) After arriving with Warp, gain 40 Armor for 4 seconds. Dampening Field (Trait) Fenix gains 15 Spell Armor while he has a Shield from Shield Capacitor. Rapid Recharge (Trait) Whenever Fenix is healed, Shield Capacitor's Shield recharges for 20% of the healing received. Auxiliary Shields (Trait) Permanently reduce Fenix's maximum Health by 10% but increase Shield Capacitor's Shield by 20%. Basic Attacks regenerate Shields equal to 20% of the damage dealt. Level 16
Offensive Cadence (W) Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage. Photonic Weaponry (Trait) Fenix deals 15% more damage while he has a Shield from Shield Capacitor. Arsenal Overcharge (Passive) Fenix's Basic Attacks reduce his Ability cooldowns by 0.5 seconds. Level 20
Secondary Fire (Q) Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 86 damage. Deals 50% increased damage to Slowed targets. Singularity Charge (W) Repeater Cannon grants 200% more Attack Speed, and Phase Bomb grants 2.5 more range. Unconquered Spirit (Passive) Upon taking fatal damage, Shield Capacitor regains 600 Shields. This effect has a 120 second cooldown.