Jump to content
FORUMS
Sign in to follow this  
Stan

Further Legendary Clarifications Based on Q/A

Recommended Posts

yb2JF7m.jpg

Ion conducted a Q/A yesterday and Lore came to the forums to answer additional questions about Legendary items, revolving around bad luck protection and Relinquished items.

It deals with bad luck protection for every spec and how the system handles Legendary items that can drop for more than a single spec. The unidentified Legendary items we reported about earlier were just a developer idea with the intent to fix loot specialization and Legendaries. It won't be implemented now as bad luck protection will now function for every spec individually. Legendary items targetting was also confirmed via Relinquished items.

Blizzard LogoLore (Source)

1) How does the above work in regards to Non-spec-based Legendaries (like Shard of the ExodarShard of the Exodar for mages, who works for all 3 specs. Does it account for ALL specs, or just the one that it was dropped on?

If a Legendary can drop for your spec, it counts. An easy way to check this is to open the Adventure Guide ingame (Shift-J by default) and click the "Loot" tab without having a dungeon or raid selected. That'll show you which Legendaries are counted for your spec.

2) Very similar to the above, how do items like Prydaz, Xavaric's Magnum OpusPrydaz, Xavaric's Magnum Opus/Sephuz's SecretSephuz's Secret/Kil'jaeden's Burning WishKil'jaeden's Burning Wish etc work under this system? Does it count for the spec it dropped on, or for all specs?

Same as above.

3) The PTR has had "Unidentified <Class> Legendary" items in its database for a while, and it's been speculated that these were a 'failsafe' for people accidentally getting a legendary in the 'wrong spec' and blowing their accrued Bad Luck Protection -- are these unidentified items still going live, are they going to be scrapped in light of the spec-based droprate/BLP ? If they are going live, is it intended behavior that people could play offspecs with low number of legendaries, or none, get these items quickly (since the first 2 legendaries drop faster), and then swap to their 'main spec' as a way to get a few more legendaries 'quickly' (in comparison to the norm) ?

These were part of an experimental concept that we've since decided not to go ahead with, at least for now. The idea wasn't exactly what you're speculating, but our concerns were similar.

4) How does BLP 'acquisition' work under this new spec-based system? Do I 'build up' BLP for all specs as I play, or only for the one currently set as my Loot Specialization? If it builds for all of them, this has possible unintended consequences, where once I get an item in 1 spec, I know I should swap to the others and get items 'relatively fast' since the BLP is built up a fair bit (assuming it wasn't RNGesus giving you an item very very early on)

This one I'm actually not certain on the answer, but I'll look into it.

So basically if you have utility legendaries you are even more screwed than before because you already have that many legendaries for every spec.

I can see where you're coming from, but I'd make the argument that if you have cross-spec Legendaries and play multiple specs, you're already at an advantage in that they're functional for your other specs. I have the Leggings of The Black FlameLeggings of The Black Flame and Unison SpauldersUnison Spaulders on my Mistweaver; neither of them do anything at all when I play Brewmaster.

I feel like this comes back to a lot of the utility legendaries are still just "bad" some like Prydaz, Xavaric's Magnum OpusPrydaz, Xavaric's Magnum Opus and Sephuz's SecretSephuz's Secret are better. But there are other's like Acherus DrapesAcherus Drapes and Uther's GuardUther's Guard that remain disappointing as ever to receive. I leveled a DK as a fun alt, got Acherus DrapesAcherus Drapes as its first legendary, i am tempted to just delete the character and try again if I had gotten Prydaz, Xavaric's Magnum OpusPrydaz i wouldn't have felt this way as it has far more value. Or i have been considering leveling my warrior and just hoping for better luck. You mentioned this in the QA but please take a close look at all the legendarys (including healer ones). To make sure there aren't so many egregious outliers, i should emphasize this is a much larger problem for healers right now than DPS.

Yep, this is the important point to remember: if a legendary just sucks, then that's the problem we need to fix. Similarly, if your spec sucks without a particular legendary, then that legendary also needs to be fixed to not be so impactful.

Regarding Prydaz, Xavaric's Magnum OpusPrydaz, specifically: It's maybe not the most exciting legendary right now, but it's certainly strong. The stats make it a solid, reliable throughput upgrade, and in the immortal words of Sebudai: "It's pretty easy to figure out how much DPS you're doing as a corpse on the ground."

As for Sephuz's SecretSephuz: it has a weird, but temporary, issue. When you only have one or two legendaries, it sucks that it does nothing on the fights where you can't proc it. No argument there. Eventually, though, you'll have a third legendary, and it opens up for some interesting gameplay, where you swap it on for fights with a lot of dispels, interrupts, or controllable targets, and swap it out for the ones that don't. It's not always useful, but it's really good when it is. That's not a bad thing.

Those seem to be the two that most commonly come up as "bad," but we'll keep discussing the other options as well. I know there's a few tweaks planned to some that haven't yet hit the PTR.

Overall, though, I just wanted to drive home the point that if you're upset at how long it might take you to get your next Legendary because the ones you have are bad, we want to fix that by making the ones you have better.

We.Want.A.Way.To.Target.Spec.Specific.Slot.Specific. BEST IN SLOT.

A) I think your spacebar is broken.

B) You'll be able to do exactly that through the Relinquished gear tokens in Patch 7.2.

Wait, was this a confirmation that we can actually target slots?

Correct. The current plan is that if you purchase a Relinquished token for, say, shoulders, and it gives you a legendary, it gives you legendary shoulders.

Massive wall of caveats here just because I don't want to over-promise:

  • This is PTR. Anything can change at any moment. Many things already have.
  • We don't have a solid handle yet on how long it will take to earn these things, or what the chance of them becoming a legendary will be. We need to be confident that the Broken Shore content itself is stabilized before we can start figuring out things like how quickly you earn Nethershards or how much these tokens cost.
  • Their primary purpose is still as catch-up gear, similar to what was available on the Timeless Isle or Hellfire Peninsula. We don't consider this a "silver bullet" solve to all legendary-related issues, and aren't trying to make it be one. Still, if you just desperately want that one specific legendary, this might be an option worth considering.

Share this post


Link to post
Share on other sites
48 minutes ago, Stan said:

Blizzard LogoLore (Source)

Yep, this is the important point to remember: if a legendary just sucks, then that's the problem we need to fix. Similarly, if your spec sucks without a particular legendary, then that legendary also needs to be fixed to not be so impactful.

THIS... this attitude is one of the biggest sources of the problems we now have with legendaries. He didn't even think of making a spec which is not so dependant on legendaries, instead he will just nerf the legendary to make the spec suck even with it. Ofc this would be fixed or changed some time in future, next content maybe. But don't you guys think it would be nice if they had some better foresight? I mean it doesn't even need to be explained, it's so simple that the classes should be playable without legendaries too. This is exactly what was done to mages and demon hunters before 7.1.5. Too strong? NERF BLOODLET. Too weak? Let it wait for the next content. Some guilds don't want mage without legies? Well, get the legies biatch!

Edited by Haheisenberg
typo

Share this post


Link to post
Share on other sites
3 hours ago, Haheisenberg said:

He didn't even think of making a spec which is not so dependant on legendaries, instead he will just nerf the legendary to make the spec suck even with it.

Yeah, but i have to say that it is really a funny fact =D....its well known as "solving the issue but not the cause"

Share this post


Link to post
Share on other sites
3 hours ago, Haheisenberg said:

He didn't even think of making a spec which is not so dependant on legendaries, instead he will just nerf the legendary to make the spec suck even with it.

...that sounds less like a 'legendary' issue, than it is a 'spec/build' issue.

Share this post


Link to post
Share on other sites

How can they so constantly be off the mark like this lmao

Woo Relinquished items so you can target specific legendaries... Woo your BLP will get reset completely out of your control because you can't prevent getting legendaries from other sources while you collect relinquished tokens hoping to eventually get a legendary (and if you were on your first or second you shoot yourself in the foot.)

Unless they completely disable getting random legendaries and relinquished tokens become the -only- source, this does -not- fix anything. And nevermind that a lot of specs have an amazing ring which shares a slot with *drum roll* Sephuz's Secret!

Edited by Ammako

Share this post


Link to post
Share on other sites
On 02/24/2017 at 3:21 AM, Stan said:

Wait, was this a confirmation that we can actually target slots?

Correct. The current plan is that if you purchase a Relinquished token for, say, shoulders, and it gives you a legendary, it gives you legendary shoulders.

I know this is like what ammako said but it's true it still doesn't help that much. I can buy 10 of these, let's say wrist trying for fire mage, and no legendary. Now these 10 failed attempts at legendary add to this stacking increased chance at legendary drop. I now go and run a mythic +10 and the chest at the end gives me sephuz and now I'm screwed again. We would need to be able to buy many of these and do no other legendary drop chance content until we get the legendary we are rolling for.

Edited by Apgunner
Added to first line
  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard responded to some unclear issues around the Slayer Hero Talent tree, clarifying Bladestorm-related issues. You can check out the Slayer Hero talent tree here. 
      Slayer (Source)
      Hello. We’d like to answer a couple of questions we’ve seen for Slayer:
      The brief Bladestorm from Frenetic Flurry will fit in the GCD from the ability that triggered it, the intent is that it should not impact your rotation. The ability to use Pummel and Storm Bolt while Bladestorming applies during all Bladestorms, not just the one triggered from Frenetic Flurry.
      Likewise, all Bladestorm damage events will trigger Overwhelming Blades, including Frenetic Flurry and the additional ticks from Imminent Demise.
      Thanks for the feedback, keep it coming!
    • By Stan
      In a Media & Society class, the professor decided to show their students the iconic Leeroy Jenkins video, which is nearing its 19th anniversary on May 11.
      A Reddit user, MineChris395, shared an interesting story about how their professor used the video to illustrate the growing influence of video games and their emergence as a form of viral media.
      The professor took the opportunity to explain how video gaming aligns with historical media trends, emphasizing the vast market gaming occupies today and its potential future growth.
      You can watch the video below in glorious 420p.
      The class was engaging and filled with laughter, as students enjoyed both the humor of the video and the insightful discussion on the impact of gaming in the media landscape, according to the OP.
      Source: Reddit
    • By Stan
      Dragonflight Season 4 is set to launch in just a few weeks, and we're checking out the rewards that will be removed when it kicks off. 
      Season 4 is just a few weeks away, and although Blizzard hasn't set a concrete release date for the newest Dragonflight season yet, there are certain achievements and rewards that will vanish once it kicks off. Let's take a closer look!
      Mythic+ Category
      Dragonflight Keystone Master: Season Three
      First, the Season 3 KSM achievement that requires players to obtain a Mythic+ Rating of at least 2,000 is going away, and with it, players will no longer be able to earn Verdant Armoredon.

      Dragonflight Keystone Hero: Season Three
      While this achievement does not come with any notable rewards, you can no longer earn it come Season 4.
      Mythic Dungeon Portals
      With Season 4, the dungeon rotation is getting a shake-up, meaning some dungeon teleports will become unattainable, unless they make a comeback in a later season. To secure these teleports, you'll need to complete a Mythic +20 or higher keystone dungeon within the time limit in Season 3.
      Keystone Hero: Atal'Dazar Keystone Hero: Black Rook Hold Keystone Hero: Darkheart Thicket Keystone Hero: The Everbloom Keystone Hero: Throne of the Tides Keystone Hero: Waycrest Manor Raids Category
      Two achievements are going away with the launch of Season 4:
      Ahead of the Curve: Fyrakk the Blazing
      The Amirdrassil AoTC achievement will be removed with Season 4. You must defeat Fyrakk on Heroic Difficulty or higher to get it.
      Cutting Edge: Fyrakk the Blazing
      The achievement to defeat Fyrakk on Mythic Difficulty is going away too.
      PvP Category
      The Season 3 Elite PvP transmog gear will no longer be obtainable when Season 4 starts.
      Gladiator: Dragonflight Season 3
      Verdant Gladiator's Slitherdrake, the Season 3 gladiator mount will no longer be obtainable when Season 4 starts. To get the mount you must win 50 games as a Gladiator in Dragonflight Season 3 in 3v3.

      Verdant Gladiator: Dragonflight Season 3
      The "Verdant Gladiator" title is going away in Season 4. You must end Dragonflight PvP Season 3 in the top 0.1% of the 3v3 arena ladder to get it.
      Verdant Legend: Dragonflight Season 3
      The "Verdant Legend" title from the Solo Shuffle ladder is going away in Season 4.
    • By Starym
      The final week of 10.2.5 has (almost) passed and we also have the results of last week's class tuning to check out as well! Tomorrow's 10.2.6 isn't looking to bring too many class changes (if any), but we can't be sure since we don't even know what the patch is. Season 4 isn't starting yet so we'll be hanging out in Amirdrassil for a few more weeks at least, so let's see how things are shaping up.
      Note: We are using Normalized scores instead of raw DPS for the Warcraft Logs rankings. The u.gg rankings at the bottom are raw DPS. Normalized scores take into account the outlier boss fights where certain specs could stack massive DPS (due to the nature of the fight, whether it's AoE spam or something else), which would then affect their overall score for the whole raid.
      Mythic
      Overall Damage 95th Percentile
      We're seeing some big changes around the top, but they're not at all tuning-related! The DKs have joined forces, but it's the non-Fyr'alath-wielding one that's taken the lead, as Frost moves into 2nd, while Unholy takes 3rd. Fury and Retribution move down to make room for the red ones, and we do see the first results of the tuning right after them.
      Frost took its buffs and moved a colossal 16 spots up into 6th, bumping fellow Mage Arcane down one in the process. Elemental takes down Shadow for 9th, using its 3% buff to move up 8 spots, and the Priest closes out the top 10, sitting in a Shaman sandwich. Marksmanship and Survival stick together and use their 3% buffs to move out of the bottom. They land in 13th and 14th, with Survival making a much bigger leap, gaining 10 spots and escaping the bottom 3. Speaking of the bottom, we see Beast Mastery drop down to the final 3 as Survival escapes, joined by Affliction, which showcases the huge difference in the raw DPS and points-based rankings, as the Warlock spec is No.1 in the raw DPS ones below!

      95th percentile Mythic data by Warcraft Logs.
      Overall Damage All Percentiles
      The generalist bracket is more stable and slower moving, as usual, so there isn't that much to see at the top. Down in 6th we do see a big change, as Survival uses it's buff to make an 11-spot leap, just past Unholy. Arcane loses two spots to the Hunter and DK, landing just above a stable Fire and Frost DK. Frost Mage's buffs haven't had a big impact here yet, but the spec does move out of the bottom 3, gaining 4 spots and moving up. Marksmanship moves towards the middle of the pack, buffs in hand, and finds itself gaining 6 spots. This opens up the bottom 3, and it seems there must always be a Hunter at the bottom, with Beast Mastery taking its place there, joined by Feral.
      All percentiles Mythic data by Warcraft Logs.
      Boss Only Damage All Percentiles
      Survival is on the move here as well, gaining 8 spots and moving into 7th, as everything above it remains stable. Elemental also makes a move using its 3% buff, closing out the top 10 and gaining 7 spots.
      All percentiles Mythic data by Warcraft Logs.
      Heroic
      Overall Damage All Percentiles
      We go down to 8th to see the first change in Heroic, as Shadow moves 4 spots up, just ahead of Survival, which gains 9 spots in 9th.

      All percentiles Heroic data by Warcraft Logs.
      U.GG Raw DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks. This chart is for Mythic only.
      We're not going to be seeing quite as many drastic changes here, as the raw DPS chart tracks the past two weeks, but there's still plenty to see. Affliction ends the patch at the very top, pretty much the opposite of its position in the points-based rankings. Fury manages to push into 2nd, bumping the Rogue down to 3rd. Unholy makes some more moves and gains two in 9th, joining up with its fellow DK. We do see Frost Mage starting to make its buffed move up, gaining 4 spots to get out of the bottom 3, where it leaves Feral to take its place.
      Mythic chart by u.gg.
       
      Meanwhile, if you're looking for more information you can check out our Dragonflight class guides, Amirdrassil boss guides, the raid DPS tier list, as well as more data from Warcraft Logs here.
    • By Staff
      This week's highlights include the launch of Patch 10.2.6, the Hearthstone anniversary event continues through Friday, and more.
      Additionally, Blizzard is set to unveil a content creator event on March 21st, with new Twitch Drops following on March 22nd.
      For further information, take a look at the official blog post linked below.
      (Source)
      Each week we’ll look ahead to what’s in store for World of Warcraft, share the latest news, and keep you in the know byte by byte. Content update 10.2.6 arrives March 19.
      The 10.2.6 Content Update Arrives March 19
      Mark your calendar for March 19 when the 10.2.6 content update goes live with a bold, new, limited-time event. You won't want to miss out on the fun. It's important to note that Dragonflight season 4 will go live several weeks after the release of the 10.2.6 content update. For heroes working toward the Amirdrassil Feats of Strength, you'll need to obtain Ahead of the Curve: Fyrakk the Blazing before Season 4 begins, and the achievement is no longer available to earn.
      Hearthstone’s Anniversary Event in World of Warcraft Extended to March 22
      Join in Hearthstone’s 10-year anniversary celebration beginning March 11. Players can log into Hearthstone to collect a new Fiery Hearthsteed mount in World of Warcraft for free!*
      Players can also seek out special “Hearthstone” matches in capital cities from March 11 to March 22. Stick around long enough and you’ll face a special encounter where you can defeat iconic minions to add to your deck and earn other fun new Hearthstone-themed rewards! Learn more about collecting the Fiery Hearthsteed and the in-game events in our latest article.
      Visit the Hearthstone official site to learn more about the full slate of festivities.
      * No additional purchase necessary for the Fiery Hearthsteed mount. Limited-time offer only available to those who login to Hearthstone between March 11 and May 14. Mount not available in World of Warcraft® Classic games. 
      News and Events This Week
      Stay on top of all the upcoming news and in-game activities right here.
      March 17 (Event) Un’Goro Madness Micro Holiday (March 17 – March 19)
      The dinosaurs in Un’Goro are getting restless. Time to go pay them a visit! March 19 (Article and Event) Content Update 10.2.6 Reveal and Now Live (Article) New Twitch Drop Revealed (Event) PvP Brawl: Shado-Pan Showdown (March 19 – March 26) (Event) Battleground Bonus Event (March 19 – March 26)
      While this event is active, random Battlegrounds will award Honor at an increased rate. Glory awaits in the fields of battle! March 20 (Event) The Trial of Style Returns (March 20 – March 26)
      Dust off those pauldrons and compete in a fashion competition of Azerothian proportions! Speak to a transmogrifier in any major city to participate in the Trial of Style! March 21 (Article) New Content Creator Event Announced March 22 (Article) Blues News (Event) New Twitch Drop Now Live Stay tuned to the official World of Warcraft news site as we journey through the week together.
×
×
  • Create New...