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Here's an addon that lets you loot faster in WoW.
It's called Speedy AutoLoot, and it makes you loot all items as fast as possible. It hides the default loot window for a seamless gameplay experience. We tested the addon out, and the speed difference is really noticeable, especially in Torghast, where you need to constantly loot Phantasma from mobs.
You can type /sal in the game to toggle settings.
Speedy AutoLoot Features
The addon works with TSM Destroy. A command allows you to enable auto-loot on all characters. You can set a sound that plays when your inventory is full with the /sal set (SoundID) command, so if you do /sal set (3738125), the addon will play the sound files associated with "BUTTONS". You can pick SoundID (3571677) for "Mrraaazz!". You can download Speedy AutoLoot on CurseForge.
Tired of seeing bots that you can't kill because you play with War Mode off? You can fool them by using toys!
Not all heroes wear capes! Change1378 came up with a clever method of fooling bots on live servers. The idea is to figure out what spot on the ground they click on and drop toys on these spots to make bots interact with them.
Hyper-Compressed Ocean works really well, according to the author, because it overrides most clicks. Other toys include infinite chests or any toy that makes you sit down like chairs.
Here's how it all looks in action.
Thekingofbeans42 followed the same method, and they were able to break the squad of farming bots.
Source: Reddit + Reddit
In the PC Gamer interview, we learned that Shadowlands' first content patch would probably arrive spring, hinting at a possible reveal of Patch 9.1 at Blizzconline on February 19.
Blizzard pushed Patch 8.1 on Public Test Realms just 38 days after Battle for Azeroth went live, but Shadowlands has been live for more than that with no patch testing in sight.
Many players are now starting to wonder when Blizzard will release Patch 9.1 for testing and what comes with it.
PC Gamer talked to Game Director Ion Hazzikostas, and they predict Patch 9.1 is slated for Spring 2021. Ion didn't want to detail what awaits us in the first major content patch of the expansion.
Spring starts March 20 and ends June 21. So my wild guess is they will release Patch 9.1 for testing right after Blizzconline, and it will go live in 80 days or so after being pushed to test servers, meaning we're looking at a May 11 release date. It usually takes 80 days to fully test a patch before it is released on live servers.
Even More Fantastical Settings Coming in Shadowlands, Endgame Loot and More: Ion Hazzikostas PC Gamer ArticleBy Starym
PC Gamer has an article looking at the current state of Shadowlands and also got a couple of questions in with Game Director Ion Hazzikostas, as he talked about the next steps in the expansion and the current situation as well.
First off, the article delves into what's happening with Shadowlands' endgame, from Torghast being problematic to community reactions to the expansion in general, with an overall positive conclusion that things are looking up.
Then comes the Ion interview part, where he talks about the setting itself and how it's one of the most ambitious and exciting parts of the expansion, and also clearly implying we're going to be seeing even crazier things in future patches:
Then it's on to the meat of the expansions, the systems and how Blizzard will be responding to the feedback so far, with the response being somewhat vague, but definitely addressing the issue of loot scarcity:
The above does somewhat sound like we may be getting a Valor Point-type system back or at least some back luck protection system for M+ and raids, but that's all just assumptions at this point.
Head on over to PC Gamer for the full article.
The Tarragrue stars in this new "weird glitches" entry, as everything seems fine, as he's critting for over 2 million damage, but nothing is actually happening.
TheColdestPenguin didn't have a great time in Torghast and ran into the tower security after too many deaths. As per usual, the frightening big guy started wailing on him with some very intimidating and deadly damage numbers... except they didn't quite register:
While we'd all like to know what (if anything) the Tarragrue drops, despite this being THE golden opportunity to test that out, you can understand why TheColdestPenguin didn't push it (what with the 2-100 damage vs. the Grue's probable millions of health).
Our guess as to what he drops? 35 anima.