Starym

7.2 Hotfixes: March 29th

Sign in to follow this  

12 posts in this topic

E39l7tX.png

 

The first hotfixes yesterday were pretty small and didn't have a lot to go over, but today's are quite significant: Broken Shore buildings get cheaper, most classes get PvE tweaks and fixes, Cathedral and Nighhold get some bugs ironed out and more.

Blizzard LogoMarch 29 (source)

Broken Shore

  • The number of Legionfall War Supplies required to complete construction of the Broken Shore buildings has been significantly reduced.
  • Broken Shore rare spawn creatures that get markers on your map and minimap should remain marked for you after they’ve been slain.

Classes

Class Hall

  • Active Artifact Knowledge work orders will instantly complete when a player zones into the order hall if that player has 25 or less total Artifact Knowledge.

Dungeons and Raids

  • Cathedral of Eternal Night
    • Group Finder groups should now properly end the dungeon with Mephistroth.
  • The Nighthold
    • High Botanist Tel’arn
      • Solarist Tel'arn and Naturalist Tel'arn now properly mirror High Botanist Telarn's current health when they spawn after Nightosis and all throughout the fight.
    • Spellblade Aluriel
      • Fel Stomp (Mythic difficulty-only) once again properly displays its visual.

Items

  • Green DrumGreen Drum will now reliably upgrade Legion Legendary items from 910 to 940.

Professions

  • An appropriate amount of ObliterumObliterum is now given from obliterating crafted items.

Quests

  • Players are no longer prevented from entering the Vault of Eyir if “The Gates Are Closed” is available.

Previous hotfixes.

Share this post


Link to post
Share on other sites
1 hour ago, Starym said:

Hunter

  • Unerring Arrows bonus is now 4% per point (was 10% per point).

Adjustment by a few percent would have been okay, but this, wow...

Nerfed from a potential 40% down to 16% before anyone has even gotten to rank #4. And here I was thinking I would some day appreciate the vulnerable mechanic.

  • Like 2

Share this post


Link to post
Share on other sites
13 minutes ago, AartS said:

Adjustment by a few percent would have been okay, but this, wow...

Nerfed from a potential 40% down to 16% before anyone has even gotten to rank #4. And here I was thinking I would some day appreciate the vulnerable mechanic.

Blizzard has perfected the art of the heavy-handed nerf.

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, AartS said:

Adjustment by a few percent would have been okay, but this, wow...

Nerfed from a potential 40% down to 16% before anyone has even gotten to rank #4. And here I was thinking I would some day appreciate the vulnerable mechanic.

If your played the game yesterday you got rank 4, other than that i agree that something went wrong here

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, VictorVakaras said:

Blizzard has perfected the art of the heavy-handed nerf.

sadly :(   

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Nightblad said:

If your played the game yesterday you got rank 4, other than that i agree that something went wrong here

^ This

54 ranks pre-7.2 gave you enough AP to get to like 16M AP into the fourth trait.

This makes that trait way less appealing now. Adding extra points into the other exising traits probably offers a better increase in power but of course they'd never refund us the AP we spent on those 4 points to put somewhere better.

Share this post


Link to post
Share on other sites
2 hours ago, Ammako said:

^ This

54 ranks pre-7.2 gave you enough AP to get to like 16M AP into the fourth trait.

This makes that trait way less appealing now. Adding extra points into the other exising traits probably offers a better increase in power but of course they'd never refund us the AP we spent on those 4 points to put somewhere better.

Got to rank 3 indeed, didn't play much else (also EU here). 

Sad but true, when spending the AP it felt great now all i want is a refund :(

Share this post


Link to post
Share on other sites

Meh I'll live, to be fair in a few weeks my AK level will be high enough that I can gain AP quickly enough to just get all the other traits. Hopefully.

I'm thinking most people who are serious about raiding may be able to reach Tomb while having at least one point into the last trait so it's probably not as much of a big deal and refunds aren't really needed yet.

Share this post


Link to post
Share on other sites

lol yet another 50% at once nerf. Why do they take such huge steps these days?

Do they even test their stuff before releasing it? Doesnt looks like it because otherwise there should be no need for such HUGE adjustments. And it is also really funny that they already start hotfixnerfing things before they even fixed all those broken things.

- Gosa not doing any dmg at all at the moment
- HB not doing dmg / spreading fever when primary target dies (ok at least this one was hotfixed today)
- many MANY other classes with AoE skills seem to have similar problems (Monks, Paladins) so i can see a pattern / generel issue here...
- Vampiric blood only increasing health by 30% ignoring the weapon perks
- raid bosses that went totally nuts and wreck havoc on everybody

Just to name a few :).

Share this post


Link to post
Share on other sites
On 3/30/2017 at 0:10 AM, Starym said:

Death Knight

Frost DK's have been getting some heavy nerfs lately. First Blizzard nerfed Perseverance of the Ebon Martyr 50%; now a 66.6% nerf to Runic Chills and 50% nerf to Thronebreaker .  I get the nerf to the helm and the gold trait, but the nerf to Runic Chills is excessive and makes this talent almost worthless, it won't add an extra Sindragosa's Fury  to a normal raid encounter at 1 second, what is the point of this talent? The cooldown of Sindragosa's Fury is 300 seconds, so now to get an extra one I'll have to Obliterate 300 times in a fight, I cast about 100 obliterate per fight, at 3 seconds this talent worked at one second it's worthless.

Edited by Voltaren

Share this post


Link to post
Share on other sites
On 31.3.2017 at 3:35 PM, Voltaren said:

Frost DK's have been getting some heavy nerfs lately. First Blizzard nerfed Perseverance of the Ebon Martyr 50%; now a 66.6% nerf to Runic Chills and 50% nerf to Thronebreaker .  I get the nerf to the helm and the gold trait, but the nerf to Runic Chills is excessive and makes this talent almost worthless, it won't add an extra Sindragosa's Fury  to a normal raid encounter at 1 second, what is the point of this talent? The cooldown of Sindragosa's Fury is 300 seconds, so now to get an extra one I'll have to Obliterate 300 times in a fight, I cast about 100 obliterate per fight, at 3 seconds this talent worked at one second it's worthless.

On top of that they nerfed it before most players even got these traits, they cant have enough data to justify any nerfs to them.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

      Method show us how the downed the probably final boss of Legion.
      With three guilds having downed the endboss, it's time for Method's video! A very impressive performance that brought them the gold in the Antorus progress race, a full day before Exorsus. Some might say that the boss was somewhat easy compared to previous endbosses and that perhaps end of expansion encounters should be even more difficult than other raid endbosses, but looking at the video you can see just how much effort and skill was required to pull the kill off, not to mention the hours, days and weeks of dedication it took to have all those characters prepared.

      With the footage out you can bet there will be quite a bit more kills coming soon and the Antorus race will be coming to an end, after Memento's World 3rd earlier today. Here's Method's full roster on the kill as well:

    • By Starym

       
      We have another Mythic+ record on our hands, as Jdotb, Shakib, Daarkee, Marvink and Mittbitt have cleared CoS on 25+ in time! They even had a minute to spare, despite a death or two right at the end there. Congratulations!
      Here are the stats for the run and team, courtesy or Raider.io.

    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 7/11-Heroic 11/11-Normal ABT.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      DPS: YES. Will consider all, but would love to pick up a Hunter and a Mage for ranged, and add an Enhance Shaman, Windwalker Monk, or Survival Hunter for melee.
      Healers: YES. Looking to add a Holy Paladin to our healing core.
      Tank: NO. No current needs.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you the inside picture on how we operate as a raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#6049 & saever#4432
    • By Stan

      The Feast of Winter Veil has begun! Check out all 2017 updates and our Winter Veil guide for more details!
      The Merrymaker achievement is required for What a Long, Strange Trip It's Been. Don't forget to check out our Feast of Winter Veil guide, if you're working on the Reins of the Violet Proto-Drake mount!
      2017 Update
      Gifts
      Toy weapon sets are this year's gifts (Don't Play With That In The House)
      Toy Weapon Set Toy Weapon Set There are four faction-themed items related to the weapon sets
      Wooden Toy Axe Wooden Toy Shield Wooden Toy Shield Wooden Toy Sword Alliance

      Horde

      Items
      Glowing Gift (drops from Stolen Present) Finely-Tailored Green Holiday Hat drops from Varimathras in Antorus, the Burning Throne; Illysanna Ravencrest in Black Rook Hold; or King Deepbeard in Eye of Azshara. Finely-Tailored Red Holiday Hat drops from Krosus in the Nighthold, Talixae Flamewreath in the Court of Stars, or Saprish in the Seat of the Triumvirate. We also found two items that have no source indicated yet:
      Hearthstation Hearthstation Pets
      Globe Yeti spawns inside snow globes that can be found in Dalaran, Ironforge and Orgrimmar. When you enter a Snow Globe, you will be transformed into a Gnome (Alliance) or Goblin (Horde), allowing you to swim in it.