Jump to content
FORUMS
Sign in to follow this  
Stan

Demon Assaults Guide

Recommended Posts

29449-patch-72-battle-for-valsharah-scen

This week marks the beginning of Demon Assaults in four Broken Isles zones. Completing the assaults is no longer required to unlock account-wide Legion flying (Defender of the Broken IslesDefender of the Broken Isles).

So far, you should have completed two assaults. The first up was Azsuna yesterday and the second one's Val'sharah. The Broken Shore also has a quest (Defending Broken Isles) associated with assaults and completing it grants 1,500 reputation with the Armies of Legionfall.

Players aren't really happy with assaults so far, creating various moan threads, but Blizzard said that every day, there will be at least ONE assault active.

Demon Assault Quests are a great source of Nethershards, so if you're looking for extra shards, don't forget to complete them all.

After you complete four Assault Quests, every zone has a short series of quests which culiminates in a three-player scenario to repel Legion's forces from the zone. The scenario is a good source of gear, as mobs drop Dauntless tokens and the last boss always drops Nethershards and epic-quality gear.

World Quests seem to overlap with Demon Assault Quests, so don't forget to pick up your emissary cache after having completed 4 quests!

Below you'll find video walkthrough of every single zone scenario.

Battle for Azsuna

Battle for Highmountain

Battle for Stormheim

Battle for Val'sharah

Share this post


Link to post
Share on other sites

This only the first day, maybe we should wait to see if the RNG will spawn an Invasion between 5pm to 12pm. Majority of people are working/studying between 8am and 5pm. There is also a chance that more than one will spawn a day.

If it is hardcoded to spawn an invasion right after daily reset for 6 hours...

Share this post


Link to post
Share on other sites
13 minutes ago, Archimage said:

This only the first day, maybe we should wait to see if the RNG will spawn an Invasion between 5pm to 12pm. Majority of people are working/studying between 8am and 5pm. There is also a chance that more than one will spawn a day.

If it is hardcoded to spawn an invasion right after daily reset for 6 hours...

It is almost assuredly not hardcoded to spawn at that time. The first assault to hit the Proudmoore server was several hours after reset yesterday.

Share this post


Link to post
Share on other sites

I could be wrong but I would take a guess that the invasions are scheduled region-wide and not on a server/server group basis.  The only reason I say this is because I completed the Azsuna invasion on my Demon Hunter on Lightbringer server around 6:30ish PM Central Time.  Lightbringer Realm time is Pacific time which would mean it was about 4:30ish PM, the invasion was scheduled to end at approximately 9:30PM Central/7:30PM Pacific.  I then proceeded to log over to a character on Gorefiend server which is Central time for the realm time.  The exact same time remained which was about 3 hours, meaning that on Gorefiend the invasion was scheduled to end at approximately 9:30PM Central, which was local and realm time.  Guessing that it would have ended at 10:30PM for Eastern time zone realms.

 

Also there are 4 zones to complete assaults in, and they're not just going to disappear after 4 days and never be a thing again.  These will continue until Blizzard either disables them or the end of Legion.

People want content to keep them going but refuse to accept gated content which is, in essence, the same thing.  Granted this doesn't mean they should produce content that is completed within an hour and then you have to wait a week/month/however long for the next set.  But people are crying that this is what's happening.  It's not!!  It took people 1-2 hours to complete the initial broken shores questline, unlock their 26th AK level, and complete their 4th gold trait questline, and finish up any remaining world quests on the broken shore.  Then after that there is nethershard farming, completeing the new dungeon, running the separated upper and lower kara dungeons, as well as just generally completing current content.  For some farming nethershards is something they wanted to buckledown and spend hours doing.  That is still doing new content which is not gated.  I just wish the "gimme now so I can binge and bitch that I have nothing to do" crowd would just shut it's trap and go outside and experience life for once.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Aeonormu is a new NPC in Dragonflight, which resembles the final boss of Black Morass.
      Reddit user Solsek7 discovered a familiar NPC located in Thaldraszus. Aeonormu resembles Aeonus, the final boss found in the Black Morass dungeon. Currently, the NPC is friendly to both Alliance and Horde players. Do you think it could be him?

      Source: Reddit
    • By Stan
      Tama's Dragonflight Helper is a WeakAura which displays a weekly to-do list in the game.
      The WeakAura provides you with a weekly to-do list, locations of rares and super rares, information about your Renown standing with the four major factions, timers for the weekly events, and more.
      Screenshots



      You will find Tama's Dragonflight Helper over at wago.io. Please note that you must first download and install WeakAuras 2 to import the string.
    • By Starym
      Another large batch of hotfixes arrive, with many class, quest, dungeon, reputation fixes and more. Luckily there are no fixes for the current Corrupted Blood 2.0 incident going on!
      December 7 (Source)
      Black Market Auction House
      Fixed an issue where players at max level could not use the Black Market Auction House. Classes
      Hunter Fixed an issue where Sentinel Owl would remove Rogues from Stealth. Monk Windwalker Fixed an issue where Transfer the Power was gaining multiple stacks from a single Rising Sun Kick. Paladin Fixed an issue where Seal of the Crusader was increasing all Holy damage taken by the target instead of just the caster’s Holy damage. Priest Holy Fixed an issue causing Answered Prayers to not be removed when extending Apotheosis. Rogue Subtlety Secret Technique can now correctly trigger Alacrity. Shaman Enhancement Fixed an issue causing Maelstrom Weapon to not stack past 8 stacks with Raging Maelstrom. Creatures and NPCs
      Fixed the positions of several enemies in the Fetid Encampment so that they are no longer blocked by the environment. Dungeons and Raids
      Ruby Life Pools Kyrakka and Erkhart Stormvein Fixed an issue where Kyrakka could attack unintended targets when she lands. Fixed an issue that could prevent Flaming Embers from correctly inflicting damage. Shrine of the Storm Tidesage Council Multiple adjustments were made to Slicing Blast on Normal difficulty to require fewer interrupts from players still in the leveling process. Uldaman: Legacy of Tyr Fixed an issue that was preventing Death Knights from returning to the dungeon using Death Gate. Items and Rewards
      The Bottomless Reliquary Satchel trinket now provides primary stats. Greater Obsidian Key will no longer vanish upon leaving the Obsidian Citadel. Fixed an issue where Waking Earth and Waking Fire were unable to be used when spawned outside the Waking Shores. Increased affected area of Tome of Unstable Power to 8 yards (was 5). Fixed an issue where the Darkmoon Deck: Dance was removing players’ shapeshift. Fixed an issue where Missingway Hand Cannon was incorrectly categorized as a bow. Pet Battles
      Fixed an issue where the Snowclaw Cub could not be summoned from the Pet Journal. Player versus Player
      Classes Druid Guardian Den Mother (PvP Talent) now affects raid and party members. Items Assembly Guardian's Ring absorption reduced by 60% in PvP combat. Assembly Scholar's Loop damage reduced by 60% in PvP combat. Assembly Preserver's Band heal reduced by 60% in PvP combat. Quests
      The Azure Span Fixed an issue where the Artifact Locator would remain after completing “Can’t Have These.” Dragonflight Campaign Fixed an issue causing “Renown of Dragon Isles” and “Open Orientation” to not be available to alts who have not completed the Thaldrazus storyline, preventing them from completing the endgame campaign. Jewelcrafting Mundane Gems now correctly drop from Djaradin enemies during “Mundane Gems, I Think Not!” Obsidian Citadel Fixed an issue where Osoria’s Assistance would remain in player’s inventory after completing “Hands-Off Operation.” Ohn’ahran Plains Fixed an issue with “Second Challenge of Tyr: Might” where the second objective incorrectly directed players to speak with the Projection of Tyr and has been corrected to the Maiden of Inspiration. Thaldraszus World Quests Fixed an issue where freeing Imprisoned Travelers during “Rebel Concerns” was not correctly providing credit. Fixed an issue with “Hydro Tuskarr” where switching watershoes caused the extra action button to disappear. Fixed the visual for Watergliders and Waterwalkers when they are equipped during “Hydro Tuskarr.” Fixed an issue where the Sneaky Youngster could be interacted with multiple times during “Hide and Seek.” The Waking Shores The amount of Impressive Dragon Skulls required to complete Tarjin’s Tale reduced to 5 (was 25). Reputation
      Iskaara Tuskarr Map icons for the Community Feast should now display for eligible alts. Valdrakken Accord Players who have reached renown rank 26 or higher with Valdrakken Accord will now unlock armor for all four dragonriding drakes when they enter Thaldraszus.
    • By Starym
      The Dragon Isles truly are dangerous as it seems we're on the precipice of another Corrupted Blood incident! Many players are reporting a spreading disease, a little different and less deadly this time, but seemingly no less contagious!
      This time around we have a more psychological plague to deal with, as Contagious Cowardice is affecting NPCs and players alike! Many rare elites on the Dragon Isles use the debuff, and it seems something went wrong with limiting it, much the same was as the original Corrupted Blood incident years ago.
      This one is very different from the original, however, as the damaging part of the debuff doesn't seem to be working in sanctuaries like cities, so we most likely won't be seeing the seas of corpses we did back in the original plague. There is a new damaging effect this time though, and it's for your ears - as the debuff has a distinct and unpleasant sound, which gets amplified as more and more players around you have it.
      Plenty of players have been reporting the situation, and it seems mostly contained to Valdrakken at the moment, so it hasn't spread through portals... yet (and hopefully it can't), but some players have been spreading it around outside as well.
      It only doesn't do damage if you are within a sanctuary. Once you leave town with it the damage starts. With some guild assistance we managed to drag it to a few areas where crowds gather such as the Community Feast (though this is a sanctuary, it's fun seeing the mass circles) and to people waiting for the Siege of Dragonbane Keep. - Daevii
      ...
      Contagious Cowardice is a debuff applied by some rares around the Dragon Isles. It spreads from player to player, just like Corrupted Blood did all those years ago. Fortunately, Blizzard seemed to have learned from last time and it's not doing any damage if you're in a sanctuary - but it is jumping between people and spreading, and when it does so, it makes a huge noise! It gets pretty deafening somewhere full of afk people, like say, the auction house... : ( - Eschamali
       
      And here's a refresher on the original Corrupted Blood incident:

      So let's see just how far this particular plague gets and just how cowardly players can be!
    • By Starym
      Update: the mystery has been solved! The mount and pet are actually a part of the new Race to World First Twitch drop program (which you can read more about here), and it seems there was a problem with the drops being awarded ahead of time for some players.
      ___________________________________________________
      Original story:
      Well here's a nice little surprise for players, as there are many reporting receiving a store mount they not only did not buy, but one that hasn't been available for years!
      A Mists of Pandaria mount, the Swift Windsteed was retired from the Blizzard store back in January 2019, and today a number of players have reported just receiving it in their mount collection as a gift box, despite never having bought it (even while it was available) - and yes, it is a flying mount.
      No idea. I got the mount too - KyleEverett
      ...
      Same. Freaked me out a little bit. - Cruelsader
      ...
      This happened to me too! Not the cenarion hatchling though, just the swift windsteed - treebalm
      ...
      I just got one too. Asked my spouse to check hers and she did not get one. I don’t mind the free mount but what is going on? - Kikjin This following player also received a Cenarion Hatchling in addition to the mount, on a different character, but they are the only one that reported getting two things.
      The official forums are also full of players reporting receiving the mount, as you can see in this thread:
      Just got a free Swift Windsteed?

      So, maybe check your mount journal if you were one of the lucky ones randomly receiving an old store mount and let us know!
×
×
  • Create New...