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We're looking at the latest Rogue changes that went live on the 9.0.5 PTR this week.
Venomous Wounds - You regain 7 8 Energy each time your Garrote, Rupture, or Internal Bleeding deal Bleed damage to a poisoned target. Anima Powers
Remorse - Flagellation causes the tormented target to be lashed 2 1 additional times every 1 sec. Spiked Lashes - Flagellation now grants you 1% Haste per stack, up to a maximum of 30% 40% Haste. Covenant Abilities
Flagellation - Lash the target for [ 100% of Attack Power ] Shadow damage, causing combo points you spend within the next 12 sec to lash them for [ 100% of Attack Power ]. Damage dealt by Flagellation increases your Haste by 0% 10%, lasting 12 sec after their torment fades. Legendary Powers
Concealed Blunderbuss - When Sinister Strike hits an additional time, there is a 40% chance that your next Pistol Shot will fire 2 3 additional times. Essence of Bloodfang - Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 741% 74.1% of Attack Power ] Bleed damage over 6 sec, and healing you for 50% of the damage dealt. Death Knight Mage Rogue Death Knight 9.0.5 Class Changes
Mage 9.0.5 Class Changes
Rogue 9.0.5 Class Changes
Demon Hunter Monk Shaman Demon Hunter 9.0.5 Class Changes
Monk 9.0.5 Class Changes
Shaman 9.0.5 Class Changes
Druid Paladin Warlock Druid 9.0.5 Class Changes
Paladin 9.0.5 Class Changes
Warlock 9.0.5 Class Changes
Hunter Priest Warrior Hunter 9.0.5 Class Changes
Priest 9.0.5 Class Changes
Warrior 9.0.5 Class Changes
Another world first goes to the same group that cleared Mythic +25 earlier. This time, they have cleared a +26 with almost 40 seconds left on the timer. This is the first +26 cleared in time in Season 1. Congratulations!
You can find a more details about the run including team composition, Covenants, Soulbind traits, Conduits, Legendaries, and trinkets below.
You can find a VoD of their run on Douyu.
Two top Arena World Championship players, including a BlizzCon champion and a 2nd place finisher, received suspensions yesterday, one permanent, as both were found to be using Real Money Trading.
First off we have Emil "Zeepeye" Ek, who won last year's EU side of the AWC and had previously finished in 2nd place during the 2019 AWC BlizzCon finals, and is now suspended for 6 months. The RMT was related to "coaching", which could be interpreted as boosting by some, and Ek had a lengthy explanation of what happened and why:
Secondly, a previous 1-year suspension was made permanent, as Martin "Loony" Moazzez (who shared the EU AWC 2020 win with Zeepeye and had previously won BlizzCon 2014) also participated in Real Money Trading and coaching. There's a lot more to his story, as the initial 1-year suspension actually wasn't for RMT but more complicated and, well, worse:
The Arena World Championship continues in March.
What would be the worst thing that could happen in the Shadowlands? The Jailer winning and remaking the way death works? Destroying the universe to build a new one? Sylvanas getting redeemed and us having to suffer through her being on our side again? Well, it turns out 9.1 might be bringing something MUCH darker on us than all of that combined.
Sarazzan made this horrifying discovery when looking at the ending of the 9.1 cinematic, as a certain glowy light at the end of the chains over in Korthia is hinting at... terror:
So get ready for a return to the CHAMPIONizing and WOONZing ways of BfA, as everyone's least favorite Christmas tree ornament might be coming back. When you think about it it makes sense too, as the instant he wasn't needed to save Azeroth anymore some very smart people decided to banish him into the deepest depths of the Shadowlands, but alas the Jailer just hates us SO much that he's bringing him back.
Here are some of the measured and very accurate comments from the post:
And just in case you forgot why players are scared to death of him, here are a couple of reminders:
We have two pretty great videos of Priests taking matters into their own hands, as Leap of Faith "helps" the DPS do the mechanics properly... and sometimes not so much.
The first clip is a truly amazing example of "healers have to do everything"/babysitting the DPS, as this Priest took control and completed the Lady Inerva mechanic using a puppet:
However, there's always a flip side to things, as this Priest had the same idea, with a somewhat different outcome on Stole Legion: