Vlad

Restoration Druid PvP 7.2.5

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This thread is for comments about our Restoration Druid PvP guide for Legion.

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On 2/10/2018 at 4:23 AM, Guest Player said:

The term "meta" should be replaced.  Seriously.

Why?

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    • By Stan
      An early overview of class changes in Battle for Azeroth.
      The post covers changes to talent trees and new abilities in Battle for Azeroth.
      It's time to look at Class changes in Battle for Azeroth!
      Note: This is a very early preview of BfA talents and anything is subject to change at any time during testing.
      Last update: June 17, 2018: Battle for Azeroth Beta Build 26812 Talent Changes
      CHANGELOG Beta Build 26812 Talent Changes Beta Build 26788 Talent Changes Beta Build 26734 Talent Changes Beta Build 26707 Talent Changes Beta Build 26624 Talent Changes Beta Build 26567 Talent Changes Beta Build 26530 Talent Changes Alpha Build 26476 Talent Changes Alpha Build 26433 Talent Changes Alpha Build 26367 Talent Changes Alpha Build 26310 Talent Changes Alpha Build 26287 Talent Changes Alpha Build 26231 Talent Changes Alpha Build 26175 Talent Changes Alpha Build 26131 Talent Changes Alpha Build 26095 Talent Changes Alpha Build 26032 Talent Changes Alpha Build 25976 Talent Changes Table of Contents 
      Class Design Philosophy Death Knight Demon Hunter Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior Class Design Philosophy in Battle for Azeroth 
      In the latest Watercooler, Blizzard talked about the philosophy and approach to class design in Battle for Azeroth. The goal is to promote what makes each class unique, improve visuals, and greater stability across the board. The overall talent system will remain relatively unchanged, but some specializations are subject to big talent changes (Survival Hunter). Artifact weapons will be gone and getting rid of Artifact traits produces a complex set of decisions about how to adjust the base classes to play well in their absence. Some Artifact talents have been baked into talents. For example Fire Mage's Artifact trait Phoenix's Flames (Felo'melorn) is a level 60 talent (Phoenix Flames) in Battle for Azeroth.
      In the latest Q/A with Game Director Ion Hazzikostas we learned that many raid-wide spells and crowd control abilities are returning in Battle for Azeroth. The goal is to promote a wide diversity of class and spec representation and reduce homogenization. As seen below, Survival Hunters got a lot of new talents in the first build of BfA. One of the reasons for the overhaul was class fantasy. It's strange when a Survival Hunter suddently forgets how to use a bow at level 10.
      Enhancement Shamans are getting their totems back! Totem Mastery is a new talent available at level 15 and Windfury Totem at 75. Arms Warriors got a new mastery (Mastery: Deep Wounds) and more!
      Below is an early preview of *new* abilities & talents added in Patch 8.0.1 Build 25902. Some specializations are still missing talents (N/A).
      Death Knight [Return to Top]
      Death's Advance - baseline ability available at level 55 Thoughtseize (NYI) - new baseline ability available at level 73 Blood
      Level Talent 1 Talent 2 Talent 3 56 Heartbreaker Blooddrinker Rune Strike *new* 57 Rapid Decomposition Hemostasis *new* Consumption *new* 58 Foul Bulwark Ossuary Tombstone 60 Will of the Necropolis Anti-Magic Barrier Rune Tap 75 Grip of the Dead *new* Tightening Grasp Wraith Walk *new* 90 Voracious *new* Bloodworms Mark of Blood 100 Purgatory Red Thirst Bonestorm Frost
      Level Talent 1 Talent 2 Talent 3 56 Inexorable Assault Icy Talons Cold Heart *new* 57 Runic Attenuation Murderous Efficiency Horn of Winter 58 Winter is Coming Asphyxiate *new* Blinding Sleet 60 Avalanche Frozen Pulse *new* Frostscythe 75 Permafrost Wraith Walk *new* Death Pact *new* 90 Gathering Storm Glacial Advance Frostwyrm's Fury *new* 100 Icecap Obliteration *new* Breath of Sindragosa Unholy
      Level Talent 1 Talent 2 Talent 3 56 Infected Claws All Will Serve Clawing Shadows 57 Bursting Sores Ebon Fever Unholy Blight *new* 58 Grip of the Dead *new* Death's Reach *new* Asphyxiate 60 Pestilent Pustules Harbinger of Doom *new* Soul Reaper 75 Spell Eater Wraith Walk *new* Death Pact *new* 90 Pestilence *new* Defile Epidemic 100 Army of the Damned *new* Unholy Frenzy Summon Gargoyle *new* Demon Hunter [Return to Top]
      Level Talent 1 Talent 2 Talent 3 99 Blind Fury Demonic Appetite Felblade 100 Insatiable Hunger *new* Demon Blades Immolation Aura *new* 102 Trail of Ruin *new* Fel Mastery Fel Barrage *new* 104 Soul Rending Desperate Instincts Netherwalk 106 Cycle of Hatred *new* First Blood Dark Slash *new* 108 Unleashed Power Master of the Glaive Fel Eruption 110 Demonic Momentum Nemesis Vengeance
      Level Talent 1 Talent 2 Talent 3 99 Abyssal Strike Agonizing Flames Razor Spikes 100 Feast of Souls Fallout Burning Alive 102 Flame Crash Charred Flesh *new* Felblade 104 Soul Rending Feed the Demon Fracture *new* 106 Concentrated Sigils Quickened Sigils Sigil of Chains 108 Gluttony *new* Spirit Bomb Fel Devastation 110 Last Resort Void Reaver *new* Soul Barrier Druid [Return to Top]
      Balance
      Level Talent 1 Talent 2 Talent 3 15 Nature's Balance Warrior of Elune Force of Nature 30 Tiger Dash Renewal Wild Charge 45 Feral Affinity Guardian Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Starlord Incarnation: Chosen of Elune 90 Stellar Drift Twin Moons *new* Stellar Flare 100 Shooting Stars Fury of Elune New Moon *new* Feral
      Level Talent 1 Talent 2 Talent 3 15 Blood Scent Predator Lunar Inspiration 30 Tiger Dash Renewal Wild Charge 45 Balance Affinity Guardian Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Jagged Wounds Incarnation: King of the Jungle 90 Sabertooth Brutal Slash Savage Roar 100 Moment of Clarity Bloodtalons Feral Frenzy *new* Guardian
      Level Talent 1 Talent 2 Talent 3 15 Brambles Blood Frenzy Bristling Fur 30 Tiger Dash Intimidating Roar Wild Charge 45 Balance Affinity Feral Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Galactic Guardian Incarnation: Guardian of Ursoc 90 Earthwarden Survival of the Fittest Guardian of Elune 100 Rend and Tear Lunar Beam Pulverize Restoration
      Level Talent 1 Talent 2 Talent 3 15 Abundance Prosperity Cenarion Ward 30 Tiger Dash Renewal Wild Charge 45 Balance Affinity Feral Affinity Guardian Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Cultivation Incarnation: Tree of Life 90 Inner Peace Stonebark Spring Blossoms 100 Photosynthesis *new* Germination Flourish Hunter [Return to Top]
      Beast Mastery
      Level Talent 1 Talent 2 Talent 3 15 Killer Instinct *new* Animal Companion Dire Beast 30 Scent of Blood One with the Pack Chimaera Shot 45 Trailblazer Natural Mending *new* Camouflage *new* 60 Venomous Bite *new* Thrill of the Hunt *new* A Murder of Crows 75 Born To Be Wild *new* Posthaste Binding Shot 90 Stomp Barrage Stampede 100 Aspect of the Beast Killer Cobra Spitting Cobra Marksmanship
      Lone Wolf is now baseline for Marksmanship Hunters Level Talent 1 Talent 2 Talent 3 15 Master Marksman Serpent Sting *new* A Murder of Crows 30 Careful Aim *new* Volley *new* Explosive Shot 45 Trailblazer Natural Mending *new* Camouflage 60 Steady Focus Streamline *new* Hunter's Mark *new* 75 Born To Be Wild *new* Posthaste Binding Shot 90 Lethal Shots *new* Barrage Double Tap *new* 100 Calling the Shots *new* Lock and Load Piercing Shot Survival
      New Mastery
      Mastery: Spirit Bond Level Talent 1 Talent 2 Talent 3 15 Viper's Venom *new* Terms of Engagement *new* Alpha Predator *new* 30 Guerrilla Tactics *new* Hydra's Bite *new* Butchery 45 Trailblazer Natural Mending *new* Camouflage 60 Bloodseeker *new* Steel Trap A Murder of Crows 75 Born to Be Wild *new* Posthaste Binding Shot *new* 90 Tip of the Spear *new* Mongoose Bite *new* Flanking Strike *new* 100 Birds of Prey *new* Wildfire Infusion *new* Chakrams *new* Mage [Return to Top]
      Arcane Intellect raid buff has returned in Battle for Azeroth. Arcane
      Level Talent 1 Talent 2 Talent 3 15 Rule of Threes *new* Amplification *new*  Arcane Familiar 30 Mana Shield Shimmer Slipstream 45 Incanter's Flow Mirror Image Rune of Power 60 Resonance Charged Up Supernova 75 Chrono Shift Ice Ward Ring of Frost 90 Erosion Unstable Magic Nether Tempest 100 Overpowered Temporal Flux Arcane Orb Fire
      Level Talent 1 Talent 2 Talent 3 15 Firestarter Pyromaniac Searing Touch *new* 30 Blazing Soul Shimmer Blast Wave 45 Incanter's Flow Mirror Image Rune of Power 60 Flame On Alexstrasza's Fury Phoenix Flames *new* 75 Frenetic Speed Ice Ward Ring of Frost 90 Flame Patch Conflagration Living Bomb 100 Kindling Pyroclasm *new* Meteor Frost
      Level Talent 1 Talent 2 Talent 3 15 Bone Chilling Lonely Winter Ice Nova 30 Glacial Insulation Shimmer Ice Floes 45 Incanter's Flow Mirror Image Rune of Power 60 Frozen Touch Chain Reaction *new* Ebonbolt *new* 75 Frigid Winds Ice Ward Ring of Frost 90 Freezing Rain *new* Splitting Ice Comet Storm 100 Thermal Void Ray of Frost Glacial Spike Monk [Return to Top]
      Leg Sweep is now baseline available at level 60 Brewmaster
      Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Light Brewing Spitfire *new* Black Ox Brew 60 Tiger Tail Sweep *new* Summon Black Ox Statue Ring of Peace 75 Bob and Weave *new* Healing Elixir Dampen Harm 90 Special Delivery Rushing Jade Wind Invoke Niuzao, the Black Ox 100 High Tolerance Guard *new* Blackout Combo Mistweaver
      Level Talent 1 Talent 2 Talent 3 15 Mist Wrap Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Lifecycles Spirit of the Crane Mana Tea 60 Tiger Tail Sweep *new* Song of Chi-Ji Ring of Peace 75 Healing Elixir Diffuse Magic Dampen Harm 90 Summon Jade Serpent Statue Refreshing Jade Wind Invoke Chi-Ji, the Red Crane 100 Upwelling *new* Focused Thunder Rising Mist *new* Windwalker
      Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Ascension Fist of the White Tiger *new* Energizing Elixir 60 Tiger Tail Sweep *new*  Good Karma *new* Ring of Peace *new*
      75 Inner Strength *new* Diffuse Magic Dampen Harm *new* 90 Hit Combo Rushing Jade Wind *new* Invoke Xuen, the White Tiger 100 Spiritual Focus *new* Whirling Dragon Punch Serenity Paladin  [Return to Top]
      Holy
      Level Talent 1 Talent 2 Talent 3 15 Crusader's Might Bestow Faith Light's Hammer 30 Cavalier Unbreakable Spirit Rule of Law 45 Fist of Justice Repentance Blinding Light 60 Devotion Aura Aura of Sacrifice Aura of Mercy 75 Judgment of Light  Holy Avenger Holy Prism 90 Sanctified Wrath Avenging Crusader *new* Awakening *new* 100 Divine Purpose Beacon of Faith Beacon of Virtue Protection
      Level Talent 1 Talent 2 Talent 3 15 Holy Shield Redoubt *new* Blessed Hammer 30 First Avenger Crusader's Judgment Bastion of Light 45 Fist of Justice Repentance Blinding Light 60 Retribution Aura Cavalier Blessing of Spellwarding 75 Final Stand Unbreakable Spirit *new* Hand of the Protector 90 Judgment of Light Consecrated Ground Aegis of Light 100 Last Defender Righteous Protector Seraphim Retribution
      Level Talent 1 Talent 2 Talent 3 15 Zeal *new* Righteous Verdict *new* Execution Sentence 30 Fires of Justice Blade of Wrath Hammer of Wrath *new* 45 Fist of Justice Repentance Blinding Light 60 Divine Judgment *new* Consecration Wake of Ashes *new* 75 Cavalier Unbreakable Spirit Eye for an Eye 90 Selfless Healer Justicar's Vengeance Word of Glory 100 Divine Purpose Crusade Inquisition *new* Priest [Return to Top]
      Power Word: Fortitude raid buff is back in Battle for Azeroth. Discipline
      New Mastery: Mastery: Grace
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      Level Talent 1 Talent 2 Talent 3 15 Enlightenment Trail of Light Enduring Renewal 30 Angelic Feather Perseverance Angel's Mercy *new* 45 Cosmic Ripple *new* Guardian Angel Afterlife 60 Psychic Voice *new* Censure Shining Force 75 Surge of Light Binding Heal Circle of Healing 90 Benediction Divine Star Halo 100 Light of the Naaru Apotheosis Holy Word: Salvation *new* Shadow
      Level Talent 1 Talent 2 Talent 3 15 Fortress of the Mind Shadowy Insight Shadow Word: Void 30 Body and Soul San'layn Mania 45 Twist of Fate Misery Dark Void *new* 60 Last Word *new* Mind Bomb Psychic Horror 75 Auspicious Spirits Shadow Word: Death Shadow Crash 90 Lingering Insanity Mindbender Void Torrent *new* 100 Legacy of the Void Dark Ascension *new* Surrender to Madness Rogue [Return to Top]
      Assassination
      Level Talent 1 Talent 2 Talent 3 15 Master Poisoner Elaborate Planning Blindside 30 Nightstalker Subterfuge Master Assassin *new* 45 Vigor Deeper Stratagem Marked for Death 60 Leeching Poison *new* Cheat Death Elusiveness 75 Internal Bleeding Iron Wire Prey on the Weak 90 Venom Rush Toxic Blade Exsanguinate 100 Poison Bomb *new* Hidden Blades *new* Crimson Tempest Outlaw
      Level Talent 1 Talent 2 Talent 3 15 Weaponmaster Quick Draw Ghostly Strike 30 Acrobatic Strikes Retractable Hook *new* Hit and Run 45 Vigor Deeper Stratagem Marked for Death 60 Iron Stomach Cheat Death Elusiveness 75 Dirty Tricks Blinding Powder *new* Prey on the Weak 90 Loaded Dice *new* Alacrity Slice and Dice 100 Dancing Steel *new* Blade Rush *new* Killing Spree Subtlety
      Level Talent 1 Talent 2 Talent 3 15 Weaponmaster Find Weakness Gloomblade 30 Nightstalker Subterfuge Shadow Focus 45 Vigor Deeper Stratagem Marked for Death 60 Soothing Darkness Cheat Death Elusiveness 75 Shot in the Dark *new* Night Terrors *new* Prey on the Weak 90 Dark Shadow Alacrity Enveloping Shadows 100 Master of Shadows Secret Technique *new* Shuriken Tornado *new* Shaman [Return to Top]
      Elemental
      Level Talent 1 Talent 2 Talent 3 15 Exposed Elements *new* Echo of the Elements *new* Elemental Blast *new* 30 Aftershock Master of the Elements Totem Mastery 45 Spirit Wolf *new* Earth Shield Static Charge *new* 60 High Voltage *new* Storm Elemental Liquid Magma Totem 75 Nature's Guardian Ancestral Guidance Wind Rush Totem *new* 90 Earthen Rage Primal Elementalist Icefury *new* 100 Unlimited Power *new* Stormkeeper Ascendance Enhancement
      Level Talent 1 Talent 2 Talent 3 15 Boulderfist Hot Hand Lightning Shield 30 Landslide Forceful Winds *new* Totem Mastery *new* 45 Spirit Wolf *new* Earth Shield Static Charge *new* 60 Searing Assault Hailstorm Overcharge 75 Nature's Guardian *new* Feral Lunge Wind Rush Totem 90 Crashing Storm Fury of Air Sundering 100 Elemental Spirits *new* Earthen Spike Ascendance Restoration
      Level Talent 1 Talent 2 Talent 3 15 Torrent Undulation Unleash Life 30 Echo of the Elements Deluge Earth Shield 45 Spirit Wolf *new* Earthgrab Totem Static Charge *new* 60 Ancestral Vigor Earthen Wall Totem Ancestral Protection Totem 75 Nature's Guardian *new* Graceful Spirit Wind Rush Totem 90 Flash Flood *new* Downpour *new* Cloudburst Totem 100 High Tide Wellspring Ascendance Warlock [Return to Top]
      Affliction
      Level Talent 1 Talent 2 Talent 3 15 Nightfall Drain Soul *new* Deathbolt *new*aw 30 Writhe in Agony Absolute Corruption Siphon Life 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Vile Taint *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Shadow Embrace *new* Haunt Grimoire of Sacrifice 100 Soul Conduit Creeping Death *new* Dark Soul: Misery *new* Demonology
      Level Talent 1 Talent 2 Talent 3 15 Dreadlash *new* Demonic Strength *new* Biliescourge Bombers *new* 30 Demonic Calling Power Siphon *new* Doom *new* 45 Demon Skin Burning Rush Dark Pact 60 From the Shadows *new* Soul Strike *new* Summon Vilefiend *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Soul Conduit Inner Demons *new* Grimoire: Felguard *new* 100 Sacrificed Souls Demonic Consumption *new* Nether Portal *new* Destruction
      Level Talent 1 Talent 2 Talent 3 15 Flashover *new* Eradication Soul Fire 30 Reverse Entropy *new* Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Inferno *new* Fire and Brimstone Cataclysm 75 Darkfury *new* Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul: Instability *new* Warrior [Return to Top]
      Battle Shout (raid buff) is back. Arms
      New Abilities
      Sweeping Strikes New Mastery
      Mastery: Deep Wounds (Deep Wounds) Level Talent 1 Talent 2 Talent 3 15 War Machine *new* Sudden Death Skullsplitter *new* 30 Double Time Impending Victory *new* Storm Bolt 45 Massacre *new* Fervor of Battle Rend 60 Second Wind Bounding Stride Defensive Stance 75 Collateral Damage  *new* Warbreaker *new* Cleave 90 In For The Kill *new* Avatar Deadly Calm *new* 100 Anger Management Dreadnaught *new* Ravager Fury
      Level Talent 1 Talent 2 Talent 3 15 War Machine Endless Rage Fresh Meat 30 Double Time Impending Victory *new* Storm Bolt 45 Inner Rage Sudden Death *new* Furious Slash *new* 60 Furious Charge Bounding Stride Warpaint 75 Carnage Massacre *new* Frothing Berserker 90 Meat Cleaver *new* Dragon Roar Bladestorm 100 Reckless Abandon Anger Management *new* Siegebreaker *new* Protection
      Level Talent 1 Talent 2 Talent 3 15 Into the Fray Punish *new* Impending Victory 30 Crackling Thunder Bounding Stride Safeguard 45 Best Served Cold Unstoppable Force *new* Dragon Roar *new* 60 Indomitable Never Surrender *new* Bolster *new* 75 Menace *new* Rumbling Earth *new* Storm Bolt 90 Booming Voice Vengeance Devastator 100 Anger Management Heavy Repercussions Ravager
    • By Stan
      The most recent Beta Build 26812 includes Frost Death Knight & Brewmaster Monk talent updates. Check out the highlights!
      We updated our Battle for Azeroth Class Changes to correspond with all changes listed below, and you can find more information about Battle for Azeroth by visiting our Expansion Hub. 
      Demon Hunter
      Vengeance
      Chaos Brand (new passive): Your Fire damage brands the target, increasing magic damage taken by 5%. Death Knight
      Frost
      Pillar of Frost is again baseline. Cooldown reduced to 45 seconds (from 1 min). Shattering Strikes (level 56 talent) removed. Freezing Fog (level 100 talent) removed. Cold Heart is a new level 56 talent. Frostscythe is now a level 60 talent (was 90). Frozen Pulse is a new level 60 talent. Glacial Advance is now a level 90 talent (was 60). Icecap is now a level 100 talent (was 60). Obliteration is a new level 100 talent, substituting the old Obliteration. Blizzard (Source)
      Lots of feedback on the first round of changes. Here’s the second iteration: Pillar of Frost
      Previous changes to Pillar of Frost have been reverted. While the ability is quite simple in a vacuum (20% damage increase with no other mechanics), there were clearly a lot of players who were uncomfortable with the idea of removing a core ability that’s been around for so long. 

      After reading all the feedback and examining the ability’s place on the spec, we think the ability did provide a couple valuable things to the Frost rotation. One is Pillar of Frost is a window to play around – it allowed you to occasionally pool/spend your resources for a gain in a way that otherwise Frost doesn’t really have baseline. Additionally, it was a damage amp that you could/would want to line up cooldowns for – Remorseless Winter, Frostwyrm’s Fury, etc. Straightforward, but felt good to use.

      Pillar of Frost is now back, at 45 sec cooldown and 15 sec duration – shorter cooldown but same uptime. Since it’s providing some useful gameplay direction for the rotation, we’re leaning into it more and making it available a little more often. Additionally, to give it just a little more texture and gameplay, its damage bonus now starts at 15% and increases by 1% per Rune spent while it’s active. Pillar usually ends with a 25% damage bonus or more. Talent Changes
      Glacial Advance now costs 30 Runic Power (instead of 1 Rune), has a 6 sec cooldown (down from 15 sec), and also applies Razorice to all enemies hit. Glacial Advance overlapped a lot with Frostscythe in both use and cost, and we’re looking to differentiate it so it can find its own use case. Cold Heart has replaced Shattering Strikes. It’s basically the same as the legendary but without the stun, and provides the spec’s talent tree with some single-target burst. Obliteration is mostly back to its live design, but it’s now a passive, and triggered while Pillar of Frost is active. With Pillar of Frost being back baseline, we still want to avoid a setup where casing 3 self-buff cooldown consecutively was possible (Pillar of Frost, Empower Rune Weapon, Obliteration, in any order). We're still iterating a bit on Obliteration's cost reduction mechanic - it has some slightly awkward effects on resources which we'd like to make feel better. Current talent layout:
      Level 60: Avalanche, Frozen Pulse (now requires fewer than 3 full Runes instead of fewer than 2), Frostscythe Level 90: Gathering Storm, Glacial Advance, Frostwyrm's Fury Level 100: Icecap (same as live, affecting Pillar of Frost), Obliteration, Breath of Sindragosa Notes:
      Icy Talons now triggers from Breath of Sindragosa, since it’s replacing your Frost Strike for a period of time. Icebound Fortitude’s damage reduction was increased to 30% for both Frost/Unholy specs As always, thanks for the continued feedback and we expect to hear more from you all.
      Level Talent 1 Talent 2 Talent 3 56 Inexorable Assault Icy Talons Cold Heart *new* 57 Runic Attenuation Murderous Efficiency Horn of Winter 58 Winter is Coming Asphyxiate *new* Blinding Sleet 60 Avalanche Frozen Pulse *new* Frostscythe 75 Permafrost Wraith Walk *new* Death Pact *new* 90 Gathering Storm Glacial Advance Frostwyrm's Fury *new* 100 Icecap Obliteration *new* Breath of Sindragosa Hunter
      Marksmanship
      Aimed Shot cast time reduced to 2.5 seconds. Steady Shot cast time reduced to 1.8 seconds. When you have no pets summoned (Lone Wolf),  Command Pet changes into Survival of the Fittest. Reduces all damage you take by 20% for 6 sec. Blizzard (Source)
      Marksmanship Hunters,
      Hello again, a few notes this morning.
      - Aimed Shot should still be a 12 second recharge time before Haste, I'm unsure why some people are reporting it is showing up as 10 seconds for them. Is this still happening after the build that went up yesterday?
      - After lots of discussion and reading feedback and many dungeon runs and raid testing and questing, we have decided that we're going to changed Aimed Shot to 2.5 second cast time, and Steady Shot to 1.75 second cast time.
      - Regarding Lone Wolf and Pet Utility, if you have your active pet out, the Command Pet button in your spellbook should change into whatever your pet's special ability is, such as Primal Rage. If you dismiss your pet as a Marksmanship Hunter and opt into Lone Wolf, Command Pet should change into Survival of the Fittest as a cooldown you can use that reduces the damage you take by 20%. This looks to have some issues currently, and will be resolved in a future build.
      Thanks for the continued feedback on this thread and others.
      Monk
      Brewmaster
      Gift of the Mists (level 45 talent) removed. Elusive Dance (level 100 talent) removed. Spitfire is a new level 45 talent. Guard is a new level 100 talent. Blizzard (Source)
      Various things to expect next build:
      New talent: Guard (replacing Elusive Dance on L100). "Guard against future attacks, causing the next X damage you Stagger to instead be prevented." 30s cooldown.
      (The Guard Honor Talent will be renamed).
      New talent: Spitfire (replacing Gift of the Mists on L45). "Tiger Palm has a 25% chance to reset the cooldown of Breath of Fire."
      Part of the value of Black Ox Brew is being moved baseline, by lengthening its cooldown to 2 minutes, and speeding up the baseline recharge time of Brews. This should help the row be more competitive, without losing total Brew charges.
      Ironskin Brew's duration will come up to 7, also freeing up more Brew charges.
      Blackout Combo no longer buffs Purifying Brew. This usage wound up mostly being a trap, and 4 modes still a good amount of choice for the talent.
      Gift of the Ox healing increased about 30%. We expect the overall spawn rate to be lower than Legion, and this helps make up for that.
      Balancing is still preliminary, but a few tweaks on that front:
      HP reduced for Brewmaster by around 10%. Brewmaster's heavy resistance to killing spikes means they're not a tank that needs as high an HP pool. This does have the side effect of making Ox orbs spawn slightly more often.
      Stagger's effectiveness against Magic brought back up to 35%.
      Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Light Brewing Spitfire *new* Black Ox Brew 60 Tiger Tail Sweep *new* Summon Black Ox Statue Ring of Peace 75 Bob and Weave *new* Healing Elixir Dampen Harm 90 Special Delivery Rushing Jade Wind Invoke Niuzao, the Black Ox 100 High Tolerance Guard *new* Blackout Combo Mistweaver
      Renewing Mist now has 2 charges and Uplifting Trance has been removed. Blizzard (Source)
      Next build will try 2 charges on Renewing Mist, and Uplifting Trance removed.
      A little background for interest:
      We try to be really careful about adding charges to baseline spells, since it's a higher-complexity mechanic than simply having a cooldown. Essentially every spell is slightly more efficient with charges, since you don't get the little bit of slippage when the cooldown comes up each time, and you can better sync it with other effects. So it's always an attractive ask, because adding charges to anything improves spec performance. Renewing Mist is a better case due to bad feeling of every second lost slightly reducing Vivify efficiency for 20s, and this also helps the weirdness of wanting to start ramping it up 20s before any pull.
      Uplifting Trance was added in Legion to try to give something that enforced a little more spell variance (pushing Vivify to top priority sometimes and not other times). By now, there are so many more spell interactions contributing to the "weaving" part of Mistweaving (Essence Font buffs other spells, Soothing Mist empowers other spells, Renewing Mist improves Vivify, etc.) that button choice is richer without sticking a proc in there. Since other things control when you want to use Vivify, this just feels like random variance that you can't control.
      Paladin
      Retribution
      Art of War is now baseline. Blade of Wrath (level 30 talent) now increases the frequency of Art of War resets and cause its proc to also increase the damage of the next Blade of Justice by 25%. Blizzard (Source)
      Hey all,
      Since the first round of changes to Retribution early on in alpha, we've been letting the spec settle into a steady-state, but have been very much keeping it in mind. Like many have suggested, the spec is almost all the way there, but is missing a little bit baseline.
      Blade of Wrath
      Blade of Wrath's mechanic is becoming baseline, named Art of War: Your auto attacks have a chance to reset the cooldown of Blade of Justice. Any many correctly pointed out, this is a sort of unpredictability that the spec needed in its baseline rotation.
      Blade of Wrath, the talent, will now increase the frequency of Art of War resets and cause its proc to also increase the damage of the next Blade of Justice by 25%. Numbers are pending tuning, but the gameplay is there.
      Divine Purpose
      Divine Purpose's proc chance has been reduced to 15% (down from 20%), but it now also increases the damage and healing of that free Holy Power spender by 20%.
      The entire value of this talent was in the free Holy Power proc, which is a huge swing on button presses and pacing, but which neither of its talent match-ups provide. This change reduces that difference slightly and gives Divine Purpose a little more nuance to its gameplay – now you may consider saving or waiting for that proc to use on a different Holy Power spender from usual.
      Thanks for the patience and continued feedback.
      Previous Talent Changes
      Beta Build 26788 Talent Changes Beta Build 26734 Talent Changes Beta Build 26707 Talent Changes Beta Build 26624 Talent Changes Beta Build 26567 Talent Changes Beta Build 26530 Talent Changes
    • By Pain
      Hello guys i would like to share my weakauras for each healing class, hope you like it 😉
      Any feedback is appreciated
      ____________________________________________________________________________________________________
      New to Weakauras ?
      You can download it here :
      https://mods.curse.com/addons/wow/weakauras-2
      Click the link of the weakaura you want which you can find down below  (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
      Like this :  When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
      Update Log 
      17-06-18 : Pre-pared all healing tools for patch 8.0 will upload them when patch releases!
      ____________________________________________________________________________________________________
      Summary :
      Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
      Shaman 

      Resto Shaman - Healing Tool
       
      Import string :  https://wago.io/SJAG4cTub        ←
      ________________________________________________________
      What's making sound :
      Riptide - off cooldown
      Healing rain - off cooldown
      ____________________________________________________________________________________________________
      Resto Shaman - Usable cooldowns

      Import string :  https://wago.io/S1u7HqpdZ       ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Druid 
      Druid - Healing Tool

      Import string :  https://wago.io/H1ZvS9p_b       ←
      _______________________________________________________
      What's making sound :
      Life-Bloom - when its about to expire from target
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Paladin
      Paladin - Healing tool

      Import string : https://wago.io/BkQJU96dZ        ←
      ________________________________________________________
      What's making sound :
      Holyshock - off cooldown
      ____________________________________________________________________________________________________
      Paladin - Usable cooldowns 

      Import string :  https://wago.io/r1jnNOQ8M      ←
      ____________________________________________________________________________________________________
      Paladin - Light of Dawn info *additional*

      Import string : https://wago.io/HyrN6y4YZ         ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Priest
      Holy Priest - Healing Tool

      Import string : https://wago.io/SyghGYcqG        ←
      ____________________________________________________________________________________________________
      Holy Priest - Trail of light Talent Tracker *Additional*

      Import string :  https://wago.io/EyclhaZuZ        ←
      ____________________________________________________________________________________________________
       
      Disc Priest - Healing Tool

      Import string :  https://wago.io/SyCn89TdZ        ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Monk
      Mistweaver Monk - Healing Tool

      Import string :  https://wago.io/ryDtJHY5M        ←
      What's making sound : 
      Renewing Mist - off cooldown
      ____________________________________________________________________________________________________
       
    • By Stan
      8.0 PTR servers have been updated with the Legion Artifact retirement questline. Artifact traits will no longer function when the pre-patch goes live and here's a preview of the questline. This article contains spoilers.
      The cutscene is still missing voiceovers and it's only available to Alliance players on PTR.
      The Speaker's Call
      I been travelin' the land, seekin' out anyone who might know how ta heal Azeroth. I've consulted ancient sages, druids, shamans... from dragons ta titan keepers. Nobody's seen anythin' like this before.
      Went ta Karazhan ta speak with Khadgar. Studyin' those old tomes o' his, we came up with an idea. No tellin' if it's gonna work, but we gotta try. Come ta Silithus. Meet me at the wound. Time is runnin' out fer Azeroth, <Name>.
      The Power in Our Hands
      That sword of Sargeras is surgin' with dark energies. They're seepin' into Azeroth's heart like poison. The blade's power must be snuffed out. The Pillars o' Creation could do it, but they're keepin' the tomb sealed. So we need other vessels capable o' harnessin' vast energies. Vessels like those artifact weapons you and the other champions wield. It's a risk, <Name>. We don't know what Sargeras' power will do ta those weapons. But unless we act now, the heart of Azeroth is sure ta die.
      A cinematic plays, where you and the other champions sacrifice your Artifacts to draw the surging energies from the sword.
      The sword grows dark! I can hear Azeroth's sufferin' abate... If only a little. Ye did good, hero. Bought our world some time. But we must find a way ta fully heal this wound. No matter what happens between the Alliance and Horde, do not forget yer duty on Azeroth!
    • By Starym
      Legion is coming to an end very soon, and Battle for Azeroth isn't quite here yet, so what better time to look back at this and previous expansions. Method have been doing just this in the past weeks, obviously focusing on what they know best, aka top tier raiding, with many videos covering WoW's premier PvE activity (for now at least, with M+ knocking at that door).
      So, we start off with a Legion raiding overview as well as a deeper look into the most difficult boss of the expansion, Kil'jaeden, who managed to survive 19 days, a full 8 longer than the next boss (Gul'dan), and why he was both the best and worst boss of Legion.
       
      Then we go even further back, sticking to raid bosses and the ranking thereof, as the whole raid team choose the top 3 best bosses of Warlords of Draenor, and then expand to the top 5 bosses of all time!
       
      So, what do you think of their choices?