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I am new to mmos and I was playing an Arcane Mage but my fiance said frost mages are better so I am trying to learn how to play it and I have watched videos and gone over the icy viens information but it is still very confusing for me. I know this sounds bad but can anyone like dumb it down or like comment simpler instructions right now i am going off this attachment i made based of some advice and off of icy viens and i am only doing 4152 dps total so I am not sure if this is low or not but I am already level 120 right now
So uhm, first post here and i take the opportunity to take you guys through my fabulous journey into "breaking" the tavern brawl this morning.
So i get on that six-shooter tavern brawl with a mage decklist ( just cause i need them gold from quest ya know :D ) and on my second or third game,
I play Research Project my opponent had then 10 cards in hand and draws for the turn, but no deck refill.... He then plays Barnes, no minion comes up from the battlecry. so it aint a visual bug. start my turn, play another Research Project, my opponent fatigues for 1+2, i can then OTK him with my 0 costs spells due to my 4 copies of Sorcerer's Apprentice.
Fun fact, the tavern brawl clearly says; Make a six-card deck and duel! Don't worry - when you're out of cards you get a free reload!.
Can anyone recall to this happening to them or no one had the cojones to mill?
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
So I've got these two specific items. The ACI is one of the most used trinkets on shadow priest, but compared to the Infernal, it has a low ilvl. The effect of Infernal stacks every second, and since critical strike is now the bis stat for shadow priest, which one of the trinkets would you pick? 🙂
Thanks in advance! 🙂