12 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
A surprise balance update has hit the Nexus with changes to Blaze's Bunker Drop, Thrall's Chain Lightning, Greymane's Razor Swipe, and much more.
The cooldown of Greymane's Razor Swipe has been increased. His playstyle is great, which makes him a safe pick most of the time. The removal of some PvE-oriented power from his kit should fix the problem. A new round of Maiev nerfs is here. The damage of Fan of Knives & Blade Dance has been decreased and the cooldowns of her Vault of the Wardens trait and Warden's Cage increased. At the same time they reduced the armor gain from Shadow Armor. Thrall's Crash Lightning quest talent was too powerful and moved back to 30 stacks. Blizzard increased Auriel's self-Hope generation and play-making potential. Her Basic Attack damage was increased and the cooldown of Detainment Strike decreased. Blaze's Bunker Drop was too effective in higher levels of play and Exit Bunker now has a 1 second cooldown before it can be used again. Blizzard (Source)
Our most recent Heroes of the Storm patch is now live containing a number of balance changes and bug fixes.
Battlegrounds Heroes Bug Fixes Battlegrounds
Towers of Doom
Increased the respawn timer of Sapper Camps by 30 seconds. Heroes
Razor Swipe (Q) Cooldown increased from 3 to 4 seconds Talents
Level 13 Visceral Attacks (Q) Cooldown reduction increased from 1 to 1.5 seconds per Basic Attack
Vault of the Wardens (D) Cooldown increased from 9 to 12 seconds Fan of Knives (Q) Damage reduced from 162 to 152 Containment Disc (R) Cooldown reduced from 65 to 50 seconds Warden's Cage (R) Cooldown increased from 80 to 100 seconds Talents
Level 7 Blade Dance (Q) Damage reduced from 54 to 50 Level 13 Shadow Armor (E) Armor reduced from 25 to 20
Level 1 Crash Lightning (Q) Maximum damage bonus reduced from 480 to 360 Quest completion reward requirement increased from 20 to 30 stacks
Multishot (W) Damage increased from 165 to 172
Basic Attack damage increased from 90 to 94 Talents
Level 13 Ensnare (Active) Cooldown reduced from 60 to 45 seconds Specialist
Level 7 Arcane Explosion (W) Additional damage from enemy damage absorbed reduced from 365 to 350 Force of Magic (W) Bonus Spell Power duration increased from 12 to 15 seconds Level 13 Reabsorption (W) Healing amount increased from 50 to 60%
Basic Attack damage increased from 57 to 68 Abilities
Detainment Strike (E) Cooldown reduced from 14 to 12 seconds Resurrect (R) Range increased from 5 to 7 Cooldown reduced from 100 to 80 seconds Talents
Level 7 Energized Cord (Passive) Energy stored from Basic Attacks against non-Heroic targets reduced from 50 to 40% Level 13 Blinding Flash (Q) Blind duration reduced from 2.25 to 2 seconds Level 20 Diamond Resolve (R) Armor increased from 50 to 60 Angelic Flightt (Active) Cooldown reduced from 45 to 30 seconds
Level 1 Nature's Swiftness (Q) Movement Speed reduced from 5 to 4% per Hero affected by Regrowth Level 16 Nature's Balance (Q/W) Bonus Regrowth duration reduced from 5 to 3 seconds Warrior
Blade Dash (Q) Mana cost reduced from 65 to 55 Twin Blades (W) Mana cost reduced from 25 to 20 Talents
Level 13 Templar's Zeal (Q) Faster cooldown rate increased from 200 to 300%
Bunker Drop (R) Cooldown increased from 40 to 50 seconds Exit Bunker now has a 1 Second cooldown before it can be used
Level 1 Furious Blow (W) Damage bonus increased from 40 to 50% Level 4 Battle Rage (Active) Max charges reduced from 3 to 2 Charge use cooldown increased from 5 to 8 seconds Level 13 Mystical Spear (Q) Cooldown reduction reduced from 3 to 2 seconds Level 16 Rampage (Passive) Ancient Spear cooldown reduction decreased from .75 to .5 seconds
Level 1 Justice for All (W) Allied Shield bonus reduced from 100 to 75% Bug Fixes
Tyrael: Fixed an issue causing some Mecha Tyrael skins to appear untextured. Johanna: Fixed an issue causing a placeholder sphere to appear when using Johanna’s Shield Glare ability with an Enforcer skin equipped. Heroes, Abilities, and Talents
Heroes can no longer cast Area-of-Effect abilities globally before the gates open. Malthael: Fixed an issue with the size of Death Shroud’s area of effect. Samuro: Fixed an issue with the Three Blade Style talent that prevented Mirror Images from gaining bonus health. Samuro: Fixed an issue causing the Quest Complete fanfare to play every time Mirror Images was cast after choosing the Way of Illusion talent. Valla: Fixed an issue causing the Punishment talent to deal less bonus damage than intended.