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It appears Sylvanas got ahold of the Helm of Domination replica in the mail before Illusion4021, who received the helm shattered...
After damaged Charity Server Blades arrived to collectors last year, something similar seems to affect another collectible, namely, Helm of Domination, a special-event item available for almost $300.
Reddit user Illusion4021 today shared an image of the shattered helm they received in the mail on Reddit.
Apparently, they talked to Customer Service, but they cannot send a replacement given how limited the supplies are, so the only option is to send it back and receive a refund or keep the broken helm.
The shattered helm has quickly become a source of jokes because Sylvanas shattered it in the game before we enter the Shadowlands.
Would you send the helm back or glue it back together?
Blizzard just outlined the changes coming to Rogue's Serrated Bone Spike (Necrolord Covenant Ability) in Patch 9.0.5.
In patch 9.0.5, we’re reworking the Rogue Necrolord Covenant ability Serrated Bone Spike. We’re now testing this set of changes:
Rogue Serrated Bone Spike initial damage increased by 300%. Resolved an issue that prevented Serrated Bone Spike’s initial damage from dealing a critical strike. Serrated Bone Spike now grants 1 combo point plus 1 per active bone spike after it strikes the target. Serrated Bone Spike no longer refunds a charge and gets removed when the target is healed to full. Serrated Bone Spike is now removed when the target leaves combat. The design intention for this button is: impale your enemy with a bone spike from Maldraxxus, inflicting a permanent damage over time on them. We found that while the ability performed well in situations where multiple targets persisted for long times, it was unattractive elsewhere.
Greatly increasing the spell’s initial damage should improve its performance in the ‘other’ situations, including those where the enemy doesn’t live very long. However, we then feel we need to address a problem with the ability in PvP. Previously, if the afflicted target was healed to full, the damage over time effect would be removed and a charge of the spell refunded. The way this played out was the effect constantly being removed and charges constantly being refunded. As a result, the Rogue is compelled to constantly hit this button. With an increase to the initial damage component, this could be problematic. So we’re removing that mechanic, and we’re removing the bleed entirely whenever a player leaves combat.
This week's Patch 9.0.5 Build 37774 was marked as Release Candidate, but when will the patch hit live servers?
Something really important to keep in mind when determining the release date of Patch 9.0.5 is the maximum Renown cap that we will reach next week.
Shadowlands Release Week: Renown level 3; Week of December 1: Renown level 6; Week of December 8: Renown level 9; Week of December 15: Renown level 12; Week of December 22: Renown level 15; Week of December 29: Renown level 18; Week of January 5: Renown level 21; Week of January 12: Renown level 24; Week of January 19: Renown level 26; Week of January 26: Renown level 28; Week of February 2: Renown level 30; Week of February 9: Renown level 32; Week of February 16: Renown level 34; Week of February 23: Renown level 36; Week of March 2: Renown level 38; Week of March 9: Renown level 40. Although there are no new Renown levels in Patch 9.0.5, there are a few changes coming to the weekly Renown quests! If you reach Renown 40, the weekly quest to gather 1,000 Anima will give you 1,500 Gold instead of Renown.
On top of that, if your character recruits the maximum amount of Souls for their Covenant, your weekly quest to rescue Souls from the Maw will give you 500 Anima.
Once players reach 40 Renown with their Covenant, the weekly quest to gather 1000 Anima will now award you with 1500 gold. Once players have recruited the maximum amount of Souls for their Covenant, your weekly quest to rescue Souls from the Maw will now award you with 500 Anima. Both changes have been outlined in the preliminary 9.0.5 patch notes, which is why we think the patch will release one week after we hit maximum Renown, and that's March 16 for the US region and March 17 for the EU.
Players who reach 40 Renown will receive 1,500 Gold from the weekly quest to gather 1,000 Anima in Patch 9.0.5.
If you've recruited the maximum amount of Souls for your Covenant, your weekly Renown quests to rescue souls from the Maw will reward 500 Anima.
Once players reach 40 Renown with their Covenant, the weekly quest to gather 1000 Anima will now award you with 1500 gold. Once players have recruited the maximum amount of Souls for their Covenant, your weekly quest to rescue Souls from the Maw will now award you with 500 Anima.
The Peak of Serenity Discord spotted two undocumented Windwalker Monk changes that will likely result in a DPS loss for the spec in Patch 9.0.5.
Mark of the Crane stacks no longer persist through death and are lost when the target dies, meaning Spinning Crane Kick will deal less damage in Patch 9.0.5. When the Monk cancels Fists of Fury to cast other spells during Storm, Earth, and Fire, the spirits will no longer mimic the Monk's other abilities while also channeling Fists of Fury but will cancel casting Fists of Fury to mimic other spells. You can find the rest of the class changes coming in 9.0.5 below.
Death Knight Mage Rogue Death Knight 9.0.5 Class Changes
Mage 9.0.5 Class Changes
Rogue 9.0.5 Class Changes
Demon Hunter Monk Shaman Demon Hunter 9.0.5 Class Changes
Monk 9.0.5 Class Changes
Shaman 9.0.5 Class Changes
Druid Paladin Warlock Druid 9.0.5 Class Changes
Paladin 9.0.5 Class Changes
Warlock 9.0.5 Class Changes
Hunter Priest Warrior Hunter 9.0.5 Class Changes
Priest 9.0.5 Class Changes
Warrior 9.0.5 Class Changes
Source: Peak of Serenity Discord