icyhott

5.4 boomkin stat priority

11 posts in this topic

So I was told last night that I have to switch to my boomkin for our raid comp to work out. Which is fine, because I wanted to play my boomkin more than my mage anyway (nothing against mages). So I finally saw the updated guide from icy veins and started reading through it. Everything made perfect sence until the stat priority page. Once I went to Mr robot, the stat prioirty is TOTALLY different. Mr robot is putting haste cap first, then stacking mastery...with crit falling behind it. I understand the starsurge procs were lowered due to the moon/sun fire change with getting a proc, but so much as that mastery has become our number 1 stat behind our haste cap? I usually follow robot all the time because it goes along with icy veins. But now that they are totally different, I don't know what to do. Any idea on why this is the way it is? I always thought haste cap>crit>haste>mastery. Any feedback would be greatly appreciated as I raid tonight at 7 ET and want to be optimal for my raid.

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I just looked at the default build on AMR, and it still shows the first breakpoint, crit, haste, mastery. I use the 10,289 point, then Crit, Mastery (no purpose to haste after 10,289).

 

The "nerf" to SS was not really that much of a nerf IMO. It only comes into play when multi-dotting anyway, and even then, it's still SS city on fights like Protectors.

 

I raided last night and with DoC, I felt very strong.

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I just looked at the default build on AMR, and it still shows the first breakpoint, crit, haste, mastery. I use the 10,289 point, then Crit, Mastery (no purpose to haste after 10,289).

 

The "nerf" to SS was not really that much of a nerf IMO. It only comes into play when multi-dotting anyway, and even then, it's still SS city on fights like Protectors.

 

I raided last night and with DoC, I felt very strong.

 

Could you link to your armory if you don't mind? I have always liked the boomkin but have never been a master at it. Been doing mage and getting prepped for that so switching the day before our first raid day was a big surprise lol.

I'd like to see how DoC compares to HoW which is what I use right now. I am still low gear level and don t have meta or cape.

 

Here is my armory, any advice on it you can give would be wonderful. Also, any tips on how to increase dps is welcomed.

http://us.battle.net/wow/en/character/arthas/Druidguyxx/simple

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I dont think haste becomes very valuable for boomkins after about 5.3k or 5.4k as you have high uptime of nature's grace and crit becomes much more valuable as when your dots crit it gives a 30% chance of procing shooting stars ( starsurge instant cast) and your crits from starsurge, wrath, and starfire crits extend your dots partially , I believe a second or 2 longer I maybe wrong.

 

but in any case extend your dots longer until you reach your next eclipse would be very beneficial so you would have high uptime on them.

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Once you get the gear to support decent crit, reaching the 10289 haste point is quite beneficial. It's extra dot ticks, and you're at the wrath GCD cap (puts you back to lunar faster). If you cannot maintain 10289 while simultaneously supporting decent crit levels (highly subjective--I like 30% minimum), then yes there is no benefit to haste above 5273.

 

Uptime on Nature's Grace is 15 seconds after eclipse. Depending on movement, you're probably going to run out of NG 2-3 casts before your next eclipse. On a Patchwerk fight, sure, you could NG clip, but most fights are designed with some movement in mind these days.

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Stat priority is haste to 5273 or 5869 with LMG > crit > mastery > haste

As for numbers to back up the haste values:

Without LMG proc:

5273 grants you 3 extra dot ticks to the base 7 ticks

10289 grants you 4 extra dot ticks to the base 7 ticks

With LMG proc:

5273 grants 5 ticks to base

5869 grants 6 ticks to base

10289 grants 7 ticks to base

So factually that extra 5k~ haste doesn't net you enough dmg gain from your dots to really warrant it. You will be farther ahead stacking more crit and mastery.

You can PM if you want/need extra advice.

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Stat priority is haste to 5273 or 5869 with LMG > crit > mastery > haste

As for numbers to back up the haste values:

Without LMG proc:

5273 grants you 3 extra dot ticks to the base 7 ticks

10289 grants you 4 extra dot ticks to the base 7 ticks

With LMG proc:

5273 grants 5 ticks to base

5869 grants 6 ticks to base

10289 grants 7 ticks to base

So factually that extra 5k~ haste doesn't net you enough dmg gain from your dots to really warrant it. You will be farther ahead stacking more crit and mastery.

You can PM if you want/need extra advice.

 

This is very interesting, agree that 5k stats not worth 1 dot tick.  But this doesn't take into account the decreased cast time of all spells (outside of LMG proc!) that is also vastly improved by this extra haste.

 

I would be very interested in a more detailed in-depth look into this (also uptime of LMG isn't anywhere near 100% at eclipse entry time/dot recast)

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This is very interesting, agree that 5k stats not worth 1 dot tick.  But this doesn't take into account the decreased cast time of all spells (outside of LMG proc!) that is also vastly improved by this extra haste.

 

I would be very interested in a more detailed in-depth look into this (also uptime of LMG isn't anywhere near 100% at eclipse entry time/dot recast)

That is true, although if you are at the gcd cap when LMG does proc then that 30% is partially wasted unless you are transitioning into solar eclipse. plus 5k+ stats would be more beneficial when put into crit or mastery.

Also having more SS procs is better in the long run then that .5 sec off your wrath/starfire.

Teir 16 4p makes crit even more beneficial for SS procs

(But to each their own, if you have the money try out both ways or other ways and see what you like the best. Same goes for talent choices.)

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That is true, although if you are at the gcd cap when LMG does proc then that 30% is partially wasted unless you are transitioning into solar eclipse. plus 5k+ stats would be more beneficial when put into crit or mastery.

Also having more SS procs is better in the long run then that .5 sec off your wrath/starfire.

Teir 16 4p makes crit even more beneficial for SS procs

(But to each their own, if you have the money try out both ways or other ways and see what you like the best. Same goes for talent choices.)

I did try this this week. I reforged and gemmed to 2nd break point and lost some mastery and crit (I have no meta or cloak yet). I will say this, I pulled about 30k more on protectors this week than I did last week. I don't know if it was because of me getting better at boomy or what, but I saw a huge difference with hitting my 2nd haste break point. So I am sticking with my stats now and now just any extra haste I get will go to crit or mastery if possible. Boomy is going to be awesome this tier when we start to get gear. Can't wait.

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It's overall beneficial to get to that second breakpoint if you have the gear to support it. I did this in ToT, and noticed an immediate increase in DPS on most fights, comparing them to my fights prior to the switch.

 

The concern that was mentioned above about a meta proc during solar is negligible, IMO. It's roughly a 3% stat trade to get to the 10289 point. For most, that's probably going to mean a 3% crit reduction. Aside from seeing immediate practical results (actual boss fights, I don't rely on sim), you can think about it over the course of a fight. If you get 2 extra dot ticks per cycle, how many extra ticks does that equal over the course of a fight? Obviously that depends on clipping or not, length of fight, etc. I'm also getting to lunar faster (aka lunar more frequently) since wrath is on the GCD.

 

Speaking of wasted stats, let's look at moving to the 2nd point economically.

 

After reaching a certain point in gear level, I could not get to the 5.3(ish) point. I simply couldn't drop that low with reforging, gems, etc. When I finally made the switch, I was at roughly 8k hast, and 36% unbuffed crit. This is a completely arbitrary haste value and does absolutely nothing outside of a halfway reduction in wrath cast time. In other words: I have almost 3k in wasted stats. Economically, adding 2k(ish) provided a much higher value to the haste, because I reach a defined break point for both DoTs and cast times.

Edited by Cohumulone

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