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Paladin Tier 14 (T14) Set Bonuses

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T14 Holy 2P Bonus - Reduces the mana cost of your spell_paladin_divinecircle.jpgHoly Radiance spell by 10%.

T14 Holy 4P Bonus - Reduces the cooldown of your spell_holy_searinglight.jpgHoly Shock spell by 2 sec.

T14 Protection 2P Bonus - Reduces the cooldown of your spell_holy_ardentdefender.jpgArdent Defender ability by 60 sec.

T14 Protection 4P Bonus - Increases the healing done by your inv_helmet_96.jpgWord of Glory spell by 10% and increases the damage reduction of your ability_paladin_shieldofvengeance.jpgShield of the Righteous ability by 10%.

T14 Retribution 2P Bonus - Increases the damage done by your spell_paladin_templarsverdict.jpgTemplar's Verdict ability by 15%.

T14 Retribution 4P Bonus - Reduces the cooldown of your spell_holy_avenginewrath.jpgAvenging Wrath ability by 65 sec.

Edited by Damien
Updated for patch 5.1.
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I am not that aware of the importance of Holy Shock in Mop, but if it scales the same as it does now, then the Holy-set bonuses should be quite strong in comparison to what I have seen in Cata.

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I am not that aware of the importance of Holy Shock in Mop, but if it scales the same as it does now, then the Holy-set bonuses should be quite strong in comparison to what I have seen in Cata.

spell_holy_searinglight.jpgHoly Shock remains strong in Mists of Pandaria. It's still a staple of the gameplay, because it not only generates 1 Holy Power, but also has a very nice interaction with the redesigned inv_qirajidol_sun.jpgDaybreak, making it useful for AoE healing.

It retains its low mana cost for decent healing. So, yes, I think the 4P set bonus will be quite strong.

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Im not sure about the prot 2 set, i mean they are basically changing Ardent Defender from a panic button to a damage reduction cooldown, i for one usually save it for those life and death situations but i guess i will have to get used to popping a bit more often now. Knowing my luck i will do this then i will need it to keep me from dying ah well guess we will just have to wait and see.

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