Damien

Necromancer Leveling and Fresh 70

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This thread is for comments about our Necromancer Leveling and Fresh 70 Guide.

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While this build adheres to the pet aspect of the class, I've found it to be somewhat boring and tedious to play. I prefer a more "lone wolf" build until some sets can be farmed. 

Bone SpikesBone Spikes Blood SpikesBlood Spikes --- Death NovaDeath Nova Tendril NovaTendril Nova

Corpse ExplosionCorpse Explosion Dead ColdDead Cold --- Bone ArmorBone Armor DislocationDislocation

SimulacrumSimulacrum Cursed FormCursed Form --- LeechLeech Cursed GroundCursed Ground

Spreading MaledictionSpreading Malediction -- Life from DeathLife from Death -- Eternal TormentEternal Torment -- Stand AloneStand Alone

This build allows you to jump into large packs, heal thru tons of damage, and makes you feel truly powerful.

The rotation goes something like LeechLeech on a group of monsters, then Bone ArmorBone Armor to stun and generate more armor. Mix Death NovaDeath Nova and Corpse ExplosionCorpse Explosion as essence/corpses are available. Use SimulacrumSimulacrum to burn through elite packs.

 

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Thank you for posting this guide. It got me off to a good start. Just a couple of comments:

- The free Rathma set gives a good bonus to Army of the Dead. This bonus is ignored in your skill set. I would suggest replacing Blood Rush with Army of the Dead. It's a huge damage boost and by the time you have Rathma you shouldn't need an escape anymore.

- The Rathma 6-piece bonus is based on the number of mages active. The choice for Singularity is, thus, not logical as it severely limits the number of mages. Instead I would opt for any rune that has a set summon cost per mage. Personally I've gone for the archers. Gift of the Dead is a good option as well. I don't like Contamination because the mages are stationary and won't walk with you.

I'm currently at P133 and have managed to get the Rathma set, the Jesseth set, Dayntee's Bindings. I've put Leoric's Crown and Iron Rose in the cube and in full fight this means my toughness is over 40 million. At Torment X that means it's very difficult to take damage at all making Blood Rush unnecessary.

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16 hours ago, Croga said:

The free Rathma set gives a good bonus to Army of the Dead. This bonus is ignored in your skill set. I would suggest replacing Blood Rush with Army of the Dead. It's a huge damage boost and by the time you have Rathma you shouldn't need an escape anymore.

The main problem with Army of the DeadArmy of the Dead is the crazy long CD even with minions reducing it, it's just way too slow and you're better off just ignoring it. The Blood RushBlood Rush isn't just a means of escape, it's also to speed things up and once you get In-geomIn-geom you need it to keep jumping away while speedrunning so you can do your rifts under 3min.

16 hours ago, Croga said:

The Rathma 6-piece bonus is based on the number of mages active. The choice for Singularity is, thus, not logical as it severely limits the number of mages.

The singularity is best choice before you get your 6piece for sure but after that it's only superior once you get the Circle of Nailuj's EvolCircle of Nailuj's Evol since it's very easy to keep 4 singularity ones up (4 being the max damage bonus for the set) all the time but before you get the ring I would also recommend you use Skeletal MageSkeletal MageGift of DeathGift of Death (if physical elemental damage is higher) or The archers (if cold higher).

16 hours ago, Croga said:

I've put Leoric's Crown and Iron Rose in the cube and in full fight this means my toughness is over 40 million. At Torment X that means it's very difficult to take damage at all making Blood Rush unnecessary.

You shouldn't be doing T10 at a paragon so low and by the time you get a full build and some better items you'll have over 100mill toughness with no problem at all. Leoric's CrownLeoric's Crown shouldn't be in the cube though since it will severely hamper your damage compared options like Tasker and TheoTasker and Theo which is a big boost to the set over all.

If you are worried about health you can use the rune that remove health cost as well but I even play Trag'oul set on hardcore which uses a lot of health so it's not a big deal compared to the added utility and mobility it provides for sticky situations or just speeding through rifts.

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For your consideration, Siphon Blood with the Blood Sucker rune synergizes far, far better with Life from Death and the Reaper's Wraps than Bone Spikes does. Also, the Devouring Aura rune is extremely awkward and inefficient, on top of being lazy, I don't know that I'd recommend it... ever, really.

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On 11/7/2017 at 9:12 AM, Guest nyu said:

Hello is this guide updateds for S12 ?

All our leveling guides are now updated, yes :)

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On ‎2017‎-‎12‎-‎21 at 7:25 AM, Guest D3 newbie said:

Thanks for the useful necromancer guide. Now I'm waiting for Inarius and Pestilence starter build. Keep up good work.

If you are new to Necro I can definitly recommend the Classic "Bonestorm" build with Inarius since it is infinitly more tanky than the other more powerful alternatives that gets you oneshotted if a duckling looks in your general direction :)

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Hi guys,

it would be great to have an Inarius 4pc starter build to make it through grift 20 solo so we can be that tanky guy you talked about @Arkpit .

It would be greatly appreciated!

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6 hours ago, Julosch said:

it would be great to have an Inarius 4pc starter build to make it through grift 20

Then let's make some adjustments from the Inarius Bonestorm to get your through the early game without dying! :D
Start off by having the Bonestorm as a reference: https://www.icy-veins.com/d3/necromancer-bone-storm-build-with-inarius-set-patch-2-6-1-season-12

Now, as you ding 70 and have 4pc obviously we might be lacking important parts but thankfully one big damage boost you can do while staying in the same playstyle is start your kadala rolling for off-hand and get Leger's DisdainLeger's Disdain. I know it's not part of the build but it's your best bet to boost yourself ahead until you got a lot more items.

Now, to use this you cannot have any essence available since Leger's DisdainLeger's Disdain will NOT grant the bonus if there is no essence to refill so we have to dump everything with Skeletal MageSkeletal MageSingularitySingularity and early in the game due to the Cursed ScytheCursed Scythe I would swap it with DecrepifyDecrepify (Just be careful until you've cursed something). This alone will EASILY get you the 6pc.

As for passive, swap the Overwhelming EssenceOverwhelming Essence for Final ServiceFinal Service (I play HC so not a fan of dying!).
I would also swap Spreading MaledictionSpreading Malediction for Swift HarvestingSwift Harvesting until you get the core build done.

After the 6pc and you want to continue the route of Bonestorm, roll (With Deaths Breath in cube, NOT Kadala), 1-handed scythes for Trag'Oul's Corroded FangTrag'Oul's Corroded Fang to use as main-hand with Leger's DisdainLeger's Disdain and kadala for Dayntee's BindingDayntee's Binding and with that alone you will boost your damage and survivability by an crazy amount. After that just start following the guide as you farm stuffs :)

PLAYSTYLE: With these changes your Grim ScytheGrim Scythe (While keeping armor up) is your primary damage while using Skeletal MageSkeletal MageSingularitySingularity to keep your essence low and when you get to uniques/elites/bosses you pop Land of the DeadLand of the Dead and kill the screen with the Corpse LanceCorpse LanceBrittle TouchBrittle Touch!

Bonus damage: If you have ever come across the Nayr's Black DeathNayr's Black Death, cube it and you get 200% alone from just keeping armor up and using primary attack!

Don't swap to Reilena's ShadowhookReilena's Shadowhook and cubing the Trag'Oul's Corroded FangTrag'Oul's Corroded Fang until you have at least Bane of the TrappedBane of the Trapped at 25 and a Krysbin's SentenceKrysbin's Sentence. When you do swap however, remember to swap back the passive for more max essence (also max essence paragon).

Hope this helps!

 

Edited by Arkpit
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These skills for the inarius set dont work,a few of them are in the same category as other skills, therefore cannot use...

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22 hours ago, Guest Wikkdone said:

These skills for the inarius set dont work,a few of them are in the same category as other skills, therefore cannot use...

You will need to enable Elective Mode in settings. Once you've done that, you will be able to use several skills of the same category at the same time.

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How are you supposed to use the inarius starter build here? You advise to use different pants and gloves that increase corpse explosion dmg/golem cooldown but also use the tornado proc from the set. This isn't possible, even with ROG.

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On 2018-04-18 at 4:04 AM, Guest drekuh said:

How are you supposed to use the inarius starter build here? You advise to use different pants and gloves that increase corpse explosion dmg/golem cooldown but also use the tornado proc from the set. This isn't possible, even with ROG.

They are interchangable, meaning you wear one of them and cube the other, that way you keep the set bonuses with rorg.

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