Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 7.3: Build 24539 Overview

Recommended Posts

M56KS5V.jpg

Build 24539 brought Mac'Aree, Invasion Points, the long-awaited Feral Druid changes, Tier 21 Set tuning and spells that enhance Concordance of the LegionfallConcordance of the Legionfall in various ways.

Concordance of Legionfall

We don't know yet how these spells will work, but it may have something to do with the Netherlight Crucible that hasn't been enabled yet. 

  • Holy WarriorHoly Warrior - Increases the chance for Concordance of the Legionfall to trigger for all allies within 8 yards.
  • Murderous IntentMurderous Intent - Your damage and healing is increased by 3% while Concordance of the Legionfall is active.

Secret Mount

Tier 21 Set Changes

This is the first build focusing on T21 tuning. While some bonuses haven't been implemented yet, Blizzard started to add numbers to bonuses added in the last build.

Death Knight

Demon Hunter

Druid

Hunter

Rogue

Shaman

Class Changes

Druid

  • Class changes that were discussed earlier went live with this build

Blizzard LogoBlizzard (Source)

Hi Cats,

We have a number of changes to Feral Druids coming soon. The general goals of these changes are:
  • 1. Reduce (but not necessarily displace entirely) the dominance of the big three complexifying and powerful talents: Savage RoarSavage Roar, Jagged WoundsJagged Wounds, and BloodtalonsBloodtalons. Each of those talents is (on live) winning by a large margin in terms of throughput against other talents on their rows.
  • 2. Balance out the power level of the last 3 talent rows, allowing more talents builds to be viable.
  • 3. Increase the skill floor and reduce how punishing it can be to error when playing the rotation.
  • 4. Compensate for power-level-reductions of talents with baseline damage increase to the spec so that at the highest level, performance isn’t really affected, but the bottom of the spec is brought up.

The most major changes:
  • All damage done increased by 33%.
  • Jagged WoundsJagged Wounds reduced to 20%. (down from 33%)
  • Savage RoarSavage Roar duration increased by 50% at all combo points. Damage bonus reduced to 15%. (down from 25%)
  • BloodtalonsBloodtalons damage bonus reduced to 25%. (down from 50%)

Looking back at the development of Feral Druid in Legion: when Savage RoarSavage Roar was moved from a baseline ability to the talent tree, in order to bring the power level of the ability closer to most talents (+25% damage to everything for a long duration is far stronger than most talents are), rather than reducing its damage bonus, its duration was significantly shortened instead. This contributed greatly to the overconstrained and overly punishing Feral rotation that you see on live today. Additionally, Jagged WoundsJagged Wounds was added as a new talent, reducing the amount of free combo points Ferals had available to finishers such as Ferocious BiteFerocious Bite (which was basically pushed out of the rotation entirely). Both talents probably would have been fine on their own, but taken together (because they were the strongest) at the live tuning values led to a more pressured Feral rotation than we felt was right.

Additionally, a few talents are being rearranged in the talent tree:
The primary gain here is moving Brutal SlashBrutal Slash to a sort of multitarget/AOE lvl 90 talent row along with SabertoothSabertooth (which can be well-utilized in a sustained low-target situation), giving the lvl 90 row a solid talent for dungeons. For now, we want to go with an arrangement that keeps Jagged WoundsJagged Wounds, Savage RoarSavage Roar, and BloodtalonsBloodtalons on separate rows so the current most common live build is still possible.

Other less major changes include quality of life and tuning adjustments to some talents to balance out the rows:
  • ProwlProwl cooldown reduced to 6 sec (down from 10 sec) for all Druid specs.
  • RebirthRebirth is castable in all forms, and consequently, is no longer affected by or consumes Predatory SwiftnessPredatory Swiftness.
  • SabertoothSabertooth damage bonus to Ferocious BiteFerocious Bite increased to 20%.
  • Incarnation: King of the JungleIncarnation: King of the Jungle energy cost reduction reduced to 50% (down from 60%) and only allows the use of ProwlProwl once. This it to balance out that talent row with the new Jagged WoundsJagged Wounds and to reduce the frequency of RakeRake stuns in PvP while still allowing Incarnation to function as an effective VanishVanish.
  • Moment of ClarityMoment of Clarity now causes Omen of ClarityOmen of Clarity to trigger twice as often and increases the damage of the affected abilities by 25%. This is to better space out what is essentially a large energy proc and reduce slightly the impact that a single talent has on the resource income and pacing of the rotation.
  • Elune's GuidanceElune's Guidance cooldown reduced to 30 sec (down from 45 sec) and combo points granted reduced to 5 + 5 over 5 seconds (down from 5 + 8 over 8 seconds).

Overall, with these changes, balance for the last 3 talent rows and consequently overall should be better in general. We expect the current most common build/playstyle of Jagged WoundsJagged Wounds + Savage RoarSavage Roar + BloodtalonsBloodtalons to still remain one of the strongest builds, but it should no longer win by a huge margin over other competing talent builds and also should be a little less strenuous to play.

These changes should be available in an upcoming PTR build. As usual, we may make further adjustments – especially tuning – as PTR progresses.

Below is a list of full changes for Feral Druids.

  • Feral DruidFeral Druid - damage of abilities increased by 33%
  • BloodtalonsBloodtalons - Casting Regrowth causes your next two melee abilities to deal 25% 50% increased damage for their full duration.
  • Brutal SlashBrutal Slash is now a level 90 talent.
  • Elune's GuidanceElune's Guidance - Immediately gain 5 combo points and an additional 1 combo point every 1 sec for 5 8 sec. It's now a level 100 talent with a cooldown reduced from 45 seconds to 30.
  • Incarnation: King of the JungleIncarnation: King of the Jungle - An improved Cat Form that allows the use of Prowl once while in combat, causes Shred and Rake to deal damage as if stealth were active, reduces the cost of all Cat Form abilities by 50% 60%, and increases maximum Energy by 50. Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration.
  • Jagged WoundsJagged Wounds - Your Rip, Rake, and Thrash abilities deal the same damage as normal, but in 20% 33% less time. It's now a level 75 talent.
  • Moment of ClarityMoment of Clarity - Omen of Clarity now affects the next 3 Shreds, Thrashes, or Swipes and increases their damage by 15 % triggers twice as often and increases the damage of your next Shred, Thrash, or Swipe by 25%. Your maximum Energy is increased by 30.
  • ProwlProwl - Cooldown reduced from 10 seconds.
  • Predatory SwiftnessPredatory Swiftness - Your finishing moves have a 20% chance per combo point to make your next Regrowth, Entangling Roots, or Rebirth or Entangling Roots instant, free, and castable in all forms.
  • RebirthRebirth - Usable in all shapeshift forms.
  • SabertoothSabertooth - Ferocious Bite deals 20% 15% increased damage and always refreshes the duration of Rip.
  • Savage RoarSavage Roar - Finishing move that grants 15% 25% increased damage to your Cat Form attacks for their full duration. Spell movet to level 90 talents. Lasts longer per combo point:
    • 1 point : 12 8 seconds
    • 2 points: 18 12 seconds
    • 3 points: 24 16 seconds
    • 4 points: 30 20 seconds
    • 5 points: 36 24 seconds

Rogue

  • WeaponmasterWeaponmaster - Your abilities have a 0% 100% chance to hit the target twice each time they deal damage.

Professions

Argus

The first map known as "Argus" was renamed to Krokuun, so Argus now has three areas: Krokuun, Mac'Aree and Stygian Wake. Additionally, Vindicaar ports and Invasion points have been added to the map.

cPYFHF7.jpg?1

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have smaller fixes for classes and Aberrus, as well  as some PvP item tuning in today's hotfixes.
      June 8 (Source)
      Classes
      Monk Brewmaster Fixed an issue causing Blackout Kick to double-dip on its recent buffs. Dungeons and Raids
      Aberrus, the Shadowed Crucible Scalecommander Sarkareth The contribution of damage towards Blazing Blast and Void Blast is now properly reduced by absorbs. Items and Rewards
      Nasz’uro, the Unbound Legacy’s primary stat and Speed granted to allies reduced by 70% in PvP Combat. Djaradin Elder Spear’s damage reduced by 50% in PvP Combat. Fixed an issue where Ominous Chromatic Essence would continue to reapply to other allies when two players shared the same alignment.
    • By Stan
      We're taking a closer look at the Mythic+ Tier List for the fifth week of Dragonflight Season 2!
      DISCLAIMER
      The following post is based on statistics provided by Subcreation, a website that gathers various Mythic+ data from live servers. Please note that the tier list is biased toward the top end because it only looks at the top 100 keys per dungeon per affix and ignores keys below +16 and untimed runs.
      For the reasons mentioned above, the data presented here will always differ from the Mythic Tier Lists maintained by Petko.
      Data Reliability
      The data used in the post comes from Subcreation, a site maintained by Alcaras. Subcreation provides statistical analysis of Mythic+ dungeons, raids, and PvP in Shadowlands, and the data is provided via the Warcraft Logs API and Raider.io. If you'd like to support Subcreation, you can check out their Patreon.
      How the Data is Calculated
      The site looks at the top 100 keys per dungeon per affix across all regions and examines their raider.io scores. For each dungeon and specialization, the site takes the lower bound of a 95% confidence interval of the top 100 runs for each specialization. The site then averages these lower bounds, one per dungeon, to get an overall average lower bound for each spec, which is finally used to create the tier list.
      The site takes the lower bounds of the 95% confidence interval calculated and then clusters them into 6 buckets using the Ckmeans algorithm. You can find more information by reading the site's FAQ.
      Tanks, Healers, Melee, and Ranged are all on the same scale. They're just shown separately for easier comparison across roles.
      Mythic+ Tier List for Dragonflight Season 2 Week 5
      The specs are ranked based on their lb_ci which stands for the lower bound of a 95% confidence interval. If a certain tier is missing, it's not occupied by any specialization.
      The following tier list is for this week's affixes: Tyrannical, Volcanic, Sanguine.
      The images from Subcreation are currently experiencing some issues as classes are listed in the incorrect order, but you will find the correct order in text format.
      Tank Tier List
      Based on 7,998 runs, ranging in difficulty from +20 to +26. 
      S-Tier: Vengeance Demon Hunter (179.29) Protection Paladin (178.87) A-Tier: Guardian Druid (178.32) Brewmaster Monk (178.15) B-Tier: Blood Death Knight (177.02) C-Tier: Protection Warrior (175.90)
         
      Healer Tier List
      Based on 7,987 runs, ranging in difficulty from +20 to +26. 
      S-Tier: Holy Paladin (178.93) Restoration Druid (178.90) Restoration Shaman (178.80) A-Tier: Preservation Evoker (178.16) Discipline Priest (178.07) C-Tier: Mistweaver Monk (176.01) Holy Priest (175.62)
         
      Melee DPS Tier List
      Based on 7,453 runs, ranging in difficulty from +20 to +26. 
      S-Tier: Subtlety Rogue (179.22) Enhancement Shaman (178.96) Fury Warrior (178.91)  A-Tier: Retribution Paladin (178.42) Windwalker Monk (178.06) Havoc Demon Hunter (178.01) B-Tier: Feral Druid (177.10) Frost Death Knight (176.68) Survival Hunter (176.61) Outlaw Rogue (176.59) C-Tier: Arms Warrior (175.98) D-Tier: Unholy Death Knight (172.70)  Assassination Rogue (171.47)
       
      Ranged DPS Tier List
      Based on 7,379 runs, ranging in difficulty from +20 to +26. 
      S-Tier: Shadow Priest (180.25) Balance Druid (178.99) A-Tier: Fire Mage (178.58) Devastation Evoker (178.04) Elemental Shaman (177.65) B-Tier: Destruction Warlock (177.15) Beast Mastery Hunter (177.09) Demonology Warlock (176.64) Frost Mage (176.42) C-Tier: Marksmanship Hunter (175.36) Arcane Mage (175.15) F-Tier: Affliction Warlock (104.94)
    • By Stan
      Here's what we know about the Secrets of Azeroth holiday coming in Patch 10.1.5.
      Please note this article was written on June 8 during Patch 10.1.5 testing. Therefore, it may contain incomplete or otherwise outdated information.
      Secrets of Azeroth is a new holiday currently slated for August 30th - September 13th.

      We currently do not know much about it, but thanks to datamining, we were able to get at least some information about the event and rewards. The holiday seems to revolve around finding buried satchels in dirt mounds. 
      The Inquisitive - Finish the first day's secrets during the Secrets of Azeroth event. Criteria: Ceremonial Spear Returned Reward: Title - The Inquisitive Community Rumors - Find 5 Buried Satchels using rumors from around the community. Criteria: Dirt Mound Looted Reward: Transmog: Blue Tweed Cap Blue Tweed Cap

      Community Rumor Mill - Find 10 Buried Satchels using rumors from around the community. Criteria: Dirt Mound Looted Reward: Pet: Tobias Tools of the Trade - Unlock the secret finding toys listed below. Tricked-Out Thinking Cap Torch of Pyrreth Idol of Ohn'ahra Reward: Transmog: Brown Tweed Cap Brown Tweed Cap

      Whodunnit? - Figure out each of the following secrets that surfaced during the Secrets of Azeroth event. Reward: Mount: Pattie Pattie
      Provisionist Kathos encountered Pattie on her first assignment to Vol'dun. Pattie developed an affinity to Provisionist work but is eager to delve deeper, helping adventurers in their sleuthing.


    • By Stan
      Quantum items are a new type of cosmetics coming in Patch 10.1.5 that teach you appearances from the past, including weapons and armor.
      The latest Patch 10.1.5 Build 49908 adds quantum items. While we don't know exactly how they will work, the tied spells indicate they will teach you item appearances from the past. Maybe this is Blizzard's new way of bringing back removed items like the ones from Zul'Gurub or Naxxramas in Patch 10.1.5 and instead of having X items you must collect, there will be just 1 sort of "token" with many appearances tied to it.
      The following Quantum items have been added so far:
      Quantum Wand Quantum Staff Quantum Warglaives Quantum Sword Quantum Polearm Quantum Shield Quantum Mace Quantum Shoulders Quantum Headpiece Quantum Knuckles Quantum Legs Quantum Knife Quantum Focus Quantum Greathammer Quantum Greatsword Quantum Gloves Quantum Bow Quantum Crossbow Quantum Firearm Quantum Chestpiece Quantum Axe
    • By Starym
      A large batch has arrived and features many Aberrus changes, from Sarkareth to Echo, and Zskarn as well. There's also an improvement for the Cobalt Shalewing drop rate, a fix for Rextroy's latest craziness and more.
      June 7 (Source)
      Classes
      Paladin Retribution Fixed an issue causing the Indomitable Justice Azerite trait to sometimes provide an unintended speed bonus. Dungeons and Raids
      Aberrus, the Shadowed Crucible The Vigilant Steward, Zskarn Developers’ notes: These changes are directed at reducing the burden on tanks in smaller groups where Shrapnel Bomb was more difficult to handle with more limited amounts of utility from the group. [With June 6 resets] Zskarn health reduced by 10% for small group sizes on Normal and Heroic difficulties. [With June 6 resets] Shrapnel Bomb initial damage and DOT damage reduced by 50% on Normal and Heroic difficulties. [With June 6 resets] Searing Claws damage reduced by 25% on Normal and Heroic difficulties. [With June 6 resets] Unstable Embers damage reduced by 30% on Heroic difficulty. Echo of Neltharion Calamitous Strike’s debuff duration reduced from 40 seconds to 37 seconds on all difficulties. This is done to remove a problematic overlap in phase one of the encounter. Calamitous Strike’s debuff will now be removed when the encounter enters intermission on all difficulties. Fixed an issue where Neltharion immediately melee his target after casting Calamitous Strike on all difficulties. Added a slight delay before the same player can trigger an additional stack of Shatter after destroying Twisted Earth on all difficulties. Volcanic Heart’s radius reduced from 25 yards to 20 yards on Mythic difficulty. Scalecommander Sarkareth Developers’ note: A series of changes have been made to ease up a bit on the difficulty of this encounter on lower player size raids. Each of these changes are for non-Mythic difficulties only and scale back as raid size increases, evening out to about no changes for the 30 player raid. [With June 6 resets] Health of Sarkareth and Null Glimmers reduced by 6% in 10 player raids. [With June 6 resets] Duration of Astral Flare buff increased from 23 seconds to 30 seconds in 10 player raids. [With June 6 resets] Oblivion damage per tick reduced by 50% in 10 player raids. [With June 6 resets] Void Surge damage per tick reduced by 40% in 10 player raids. [With June 6 resets] Dread raid wide damage reduced by 25% in 10 player raids. Halls of Infusion Fixed an issue where Infuser Sariya’s Inundate spell could inflict inconsistent amounts of damage. Items and Rewards
      Fixed an issue that prevented the Drakewatcher Manuscript for the Cliffside Wylderdrake: Black Hair customization option from dropping in some circumstances. Zaralek Cavern Fixed an issue where Cobalt Shalewing’s drop rate was lower than intended. Its drop rate is now in line with other similar drops. Quests
      Fixed an issue where Sparks of Life were not dropping in Zaralek Caverns from various content.
×
×
  • Create New...