Joh141

Onenightshot ´s Guide, Argent Dawn

2 posts in this topic

Onenightshot´s Survival Hunter Guide. For patch 5.4

 

To begin with i would like to say that i did left some talents and glyphs etc out becuase they are useless or are made just for fun so they havent been used by me at all since i started playing my hunter.

If there should be any questions please post it in the comment and i will reply on it and add it in the right section! smile.png

 

Stat priority:

Agility -> Hit/Expertise (7.5%) -> Crit -> Haste -> Mastery. 

 

Agility

Agility will grant you Attack Power and also critical strike rating and that makes it your number one priority. 

 

Hit and expertise cap for a hunter is 7.5% (2550 rating) 

 

Critical Strike

Critical strikes can make a big diffrence even though your spells dont hit as high as a firemage or a warlock. you still benefit the most from critical strike rating low Ilvl or high-end gear. 

 

Haste:

Haste will give you both focus regen and reduce the cast time on your cobra shot which makes it easier to manage your rotation.

It also benefits your serpent stick and black arrow.

 

Mastery:

Your Mastery increases all your magic damage. Serpent Sting, Black Arrow, Explosive Shot. however it does not increase your dmg or reward as much as haste will. 

 

Spell Priorities / Rotation:

Black arrow -> serpent sting-> Explosive shot ->Glaive toss / Barrage -> Arcane Shot -> Cobra Shot.

 

Black arrow:

Black arrow is most important becuase of its proc "lock and load" which gives you 2 free Explosive shots and resets the cooldown aswell. (3 shots but 2 of them are free of focus) 

 

Serpent sting:

Every 3 sec your serpent sting will give you 3 focus back so if you dont keep this up you basicly loose the potential of your focus regen by alot in longer fights. 

 

Explosive shot:

Though some people say the lvl 90 talents come before explosive shot i disagree becuase we have lock and load which can reset our cooldown of it and becuase we can use more explosive shots in a fight. Also throughout my time as a hunter i have never seen glaive toss doing more dmg than explosive shot overall in a fight.

 

Glaive Toss / Barrage (or Powershot if anyone uses that ability):

Why you wanna prio this after explosive is this. lets say you got 1 enemy ahead of you and you would use glaive toss it would hit 1 enemy. though if you have multiple enemies it will hit them all if you line it up good but more about this in talents section.

 

Arcane shot:

Is a good resource for damage, though with 5.4 it will cost you abit more to cast compared to what it used to so if you have the tier 15 4set. i recommend you go with "thrill of the hunt" talent. Also keep in mind to always have focus left for glaivetoss / barrage and explosive shots on cooldowns. 

 

Cobra shot:

Use this ability whenever you need to regain focus or load up focus for a small burst. 

 

 

Summary of Spell Rotation:

Keep Black Arrow up to get more lock and load procs, keep serpent sting up at all time for focus regen. Make sure to use Explosive shot as much as possible. Glaive toss is on a short cooldown, make sure to use it as much as you can. Whenever you dont have any of the above, use cobra shot to regen focus or use Arcane shot if you have enough Focus.

 

 

Talents:

lvl 15:

Posthaste:

Good for some fights where you need a speed buff for a short period of time. Good example here is Ji-Kun in Throne of Thunder and maybe on galakras in Siege of Ogrimmar if you are in the tower group.

 

Crouching Tiger, Hidden Chimera:

Reducing your cooldown by 1 minute and your disengage by 10 seconds.

Useful whenever you dont need a speed buff due to the fact that you have 33% less cooldown on your best defensive CD.

 

Lvl 30:

Intimidation:

Stunning an enemy can always come in handy for adds that need to be stunned or just while doing dailies to interrupt spellcasts.

 

Lvl 45:

Aspect of the Iron Hawn:

Basicly makes you take less damage by 10% which after some time is quite ALOT.

This is the only really good talent for raiding in my opinion.

 

Lvl 60:

All of theese are ok to use. Theese are abit more personal depending on what fight you are on etc.

 

Fervor:

30 seconds Cooldown and it gives you 100 focus back, 50 instantly and the other 50 over 10 seconds. I find this talent useful for when you want to save your burst for a specific time of the fight and just load all your cooldowns at once.

 

Dire Beast:

Since i just recently played with 4-set from tier 15 i used Thrill of the hunt mostly the last couple of weeks/months. But as far as i remember this talent is not bad at all. It does give you focus regen per hit that the Beast does. So i cant give my opinion on this yet but it shouldnt be complete crap.

 

Thrill of the hunt:

If you roll with tier 15 4-set you might wanna have this to get some extra free shots from the proc of arcane shot and Multishot. However if you dont have Tier 15 4set this talent is just as good as "Fervor" depending on your playstyle.

 

Lvl 75:

A murder of Crows:

this is my personal favorite becuase of the fact that if you use it below 20% you get a 1 minute cooldown instead of 2 and the damage it does is actually really impressive. Do keep in mind that this ability costs you 60 focus.

 

Blink strikes:

I used this when i was playing beast mastery for some time when i had to switch targets with the pet all the time mainly for the teleport feature and 50% extra dmg from my pet. Though as a Survival hunter i would not reccomend this talent.

 

Lynx Rush:

Causes your pet to put a dot up on the target depending on how many target it is, i do believe this can be good for a strong burst at the pull of an encounter but the duration of "a murder of Crows" is simply longer and more benfitial when it comes to reliable stable dps.

 

Lvl 90:

Glaive toss:

Best talent for single target fights. (even with ocational AOE)

15 sec cooldown, good uptime, useful as AoE aswell. Mainly the best option becuase it´s instant, cheap and in the end it deals a good amount of damage.

 

Powershot:

I cant recomend this talent at all. Longer cooldown which means you might not have it up for a trinket proc and loose abit of dmg output. Maybe with a good check on the global CD and etc this might be good but i doubt it can be as good as Glaive toss.

 

Barrage:

The best AoE Talent a hunter have, good fights for this is horridon (ToT), Primordius (ToT). Basicly whever you got more than 3-4 adds up most of the times. Not as good in single target BUT performs ok but not as good as Glaive toss for single target.

 

My personal builds:

 

Single Target Build:

15: Crouching Tiger, Hidden Chimera / Posthaste (situational)

30: Intimidation

45: Aspect of the Iron Hawk

60: Fervor

75: A Murder of Crows

90: Glaive toss

 

Multitarget/AOE build:

15: Crouching Tiger, Hidden Chimera / Posthaste (situational)

30: Intimidation

45: Aspect of the Iron Hawk

60: Thrill of the hunt / Fervor (if there is alot of multishots pickthrill of the hunt)

75: A Murder of Crows (deals more damage in single target and none of theese abilities does any good AOE damage.)

90: Barrage

 

GLYPHS:

Major:

Theese are the 5 Glyphs i recomend using for raiding depending on what you need for the fight.

 

Glyph of Deterrence:

Reducing damage taken while Deterrence is up by another 20%.

 

Glyph of Animal Bond:

Increases the healing you and your pet recieves while your pet is active.

 

Glyph of Endured Deceit:

While in Camoflage you take 10% less Spell damage.(depending on fight)

 

Glyph of liberation:

Your Disengage now also heals you for 5%

 

Glyph of Explosive Trap:

Instead of dealing damage your trap will now work as a knockback. (very situational)

Since Black Arrow and Explosive trap no longer share a cooldown this might be benefitial in some fights.

 

Minor:

There is only one good Glyph when it comes to minor Glyphs.

 

Glyph of Stampede:

Now causes your stampede to copy your active pet instead of summoning all 5 pets.

(makes it easier in case you got taunt on another pet)

 

 

Defensive Cooldowns:

Deterrence:

3 Min CD, 2 Min with speccing into Crouching Tiger, Hidden Chimera.

Prevents you from casting any damaging ability but reflects all melee, ranged and magic damage taken for 5 seconds. This ability is proven to be one of the best defences in this game since you can soak almost anything really. It also causes you to take 30% less damage and 50% with it glyphed properly. So even if you should not reflect the ability you can still soak alot of abilities.

 

 

Feign Death:

This is not directly a defensive Cooldown but it will reset all of your aggro and this comes in very handy for both raiding, pvp and Questing.

 

That should be all for now. If you think i missed something please do let me know![/size][/size]

Edited by Joh141

Share this post


Link to post
Share on other sites

Good feedback from what I read.

 

But I think you missed the purpose of this website since they already have the information in a guide you can access.

 

But still, thank you for sharing your thoughts on the matter, no doubt someone will get something useful from it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Violentravi
      Hello,
      The Sworn is recruiting DPS.  We are a Horde guild on Arthas and our current progression is 4/9 Mythic TOS.  We only raid two nights a week, Tuesday and Wednesday from 9:05 PM until 12:05 AM Eastern.  Currently, our main goal is to push Mythis TOS progression versus clearing farmed content, please keep this in mind if you wish to join us.
      From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated.  In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
       If you are interested, you can either reply to this thread and link your most recent combat logs for review or hit me up on battlenet, Violentnacho, recruiting officer (violentravi#1826.
      Thank you for your consideration
      Xoxo
      Violentnacho
    • By Tarnen
      According to Azortharion simulations, our best for Antorus will be Qapla/Soul+Dire Frenzy/OWTP , ¿what stats need this build? At this moment, we need Mastery/Haste for Dire Frenzy build and Critical/Haste for OWTP build: therefore, they are mutually exclusive, right?  Or at least I understand that.
      So, ¿what stats?
    • By Blue
      Looking for some advice about how to improve my DPS - I should be doing better than this I feel (using stomp build). My guild only raided NH HC and I got to the point where new gear was out-doing the 2pc 895 tier 19 set I had, which is why I'm not using 2pc tier 19 atm. If this was the wrong choice and I'm better dropping my ilevel to go back to it please let me know. I have most BM Leggos so again if I'm using the wrong combo please advise me. I would like to tweak my stats but not sure what gear would do me better than what I have. Any help you can give me would be so much appreciated.
       
      https://www.wowprogress.com/character/eu/silvermoon/Bluemõõn
      https://worldofwarcraft.com/en-gb/character/silvermoon/bluemõõn
      https://www.warcraftlogs.com/reports/6nvtzZP38HJxmARh
      https://www.warcraftlogs.com/reports/N289wvAyRHQhMTPa
      https://www.warcraftlogs.com/reports/KFW3Zg1bPfLrm9Ad (ignore normal fights these were for achievements)
      https://www.warcraftlogs.com/guilds/259323 more if needed
       
      Thanks in advance.
    • By Assfault
      Hey all, Im new to survival hunter, i used to play bm/mm before, and with them i never really worried about what pet to use. With bm i just went with a random spirit beast and with mm i run the Lone Wolf talent. I get that the whole point of choosing a pet in survival is which will give to more procs of Mastery: Hunting Companion. Here's my question. Does a carrion bird's Bloody Screech and a tank pet's Thunderstomp have a chance to proc an addition charge of mongoose bite? and would Thunderstomp be more effective than Ferocity spec's Spiked Collar in procing mongoose bite?
    • By BuRnBuLL
      Hello everyone.
       
      I've been playing hunter MM as my main for a while, but lately i've noticed that my DPS output might not be as high as it should. A couple of months ago, I tought it might be my ilvl or my mastery that was too low, but i've tried different builds and i still can't get closer to some other hunters I run into some ToS H pugs.
       
      I'm actually sitting at 938 iLvl. Don't have many BiS, but my stats are kinda high. My weapon relics are bad(low ilvl, i'm still stuck with 915 relics), and I still didn't get any other good legendary besides the Soul of the Huntmaster.
       
      So my question is: Am I doing something wrong or it's just my relics/trinkets that aren't very decent? I was happy when i get past the 1M dps mark, but now i'm stuck at that point, and I can't see to get past that.
       
      Here's my armory link: https://worldofwarcraft.com/pt-br/character/azralon/piccola
       
      Hopefully you guys can help me out on this. Thanks!