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Main Skill Tempest RushElectric Field
Sweeping wind Sweeping WindInner Storm To maintain spirit regen.
Sweeping WindCyclone is also viable, but it doesnt give you any spirit regen.
And More spirit regen... ( tempest rush takes 30 spirit every second so you really need it ) Mystic AllyAir Ally
Defensive skills EpiphanyDesert Shroud + SerenityAscension to avoid molten explosion + other 1 shot mechanics while you are rushing away ^^ OFC Mantra Mantra of SalvationAgility
Fleet Footed Chant of Resonance Exalted Soul Harmony
You get more movement speed, more spirit regen! and more def.
And NOW to the gear...
5 Set, because we are using -1 set from the Ring of Royal Grandeur in the cube ofc.
Mantle of Channeling, Good def and good attack boost.
Reaper's Wraps, Really good sustain of spirit with those globes.. must have imo. you could use Ancient Parthan Defenders OR Nemesis Bracers.
The Witching Hour or Kyoshiro's Soul witching hour is more dmg.. kyoshiro is for lazy ppl :P
Ice Climbers gives immunity to freez and other slows and hoolyyy are they annoying!
Balance must have. DMG skyrockets with this. Warstaff of General Quang is for speedruns you can use it if you want to or if you dont have Balance..
Convention of Elements + Wyrdward
Both are a must! Convention boosts lighting dmg so you can bursts those elites! and WYRDWARD is the key to this build, lighting dmg has a 35% chance to stun. Its important! Because we are using Cesar's Memento in the cube. Tempest Rush gets a huuuuuge dmg buff with this combo and tempest rush with the Electric Field rune stuns mobs really often so it always procs.
And ofc we are using Vengeful Wind for the last important piece in the cube. It buffs Sunwukos set bonus even more. up to 10x 1000% more Tempest Rush dmg. And 10x 1000% the decoy dmg, but thats not that important.
Mirinae, Teardrop of the Starweaver Weird i know, but it heals you and thats really good.. you could use Wreath of Lightning to get that ms boost, i consider that a speedrunner gem.
Bane of the Trapped Dmg DMG DMMMGGGGG
Esoteric Alteration DEF DEF DEEEFFF !!
And thats that, Let me know if you have any doubts about anything, questions... etc. etc.
I have done GR70 with this and it was easy.
This build cant do Big grs, i dont think.. but its fun and easy to play with^^
Hi and, first of all, thanks for your time.
I´m back to WoW after around 3 years, and I´m feeling quite confused yet. My main is a Hunter. I left it during WoD as a BM. Now I´m back, still with WoD expansion, and I feel the class has changed a LOT. No traps, quite a different composition, etc.
I´d like some help in order to set my talents and rotations. My intention atm, as lvl 100, is to finish questing Draenor (still quite a bit to do here) and then buy Legion and try to level up before the expansion comes. I like soloing (I guess BM should be my choice, but I´m here to hear your opinions!!) and I´ll try to avoid skipping content. I´m not in a hurry, just want to enjoy the whole lore-and-questing all the way up.
Thanks again for your help!!!!
I have enough dust to finally craft a legendary card but no idea which card to craft. My deck has dk anduin in it. It isn't a top tier deck. This is my deck list> ###
# Class: Priest
# Format: Standard
# Year of the Mammoth
# 2x (1) Holy Smite
# 2x (1) Inner Fire
# 2x (1) Northshire Cleric
# 2x (1) Power Word: Shield
# 2x (2) Divine Spirit
# 2x (2) Mind Blast
# 2x (2) Radiant Elemental
# 1x (2) Shadow Word: Pain
# 2x (3) Kabal Talonpriest
# 2x (3) Tar Creeper
# 2x (4) Lightspawn
# 1x (4) Spellbreaker
# 2x (4) Tortollan Shellraiser
# 2x (5) Holy Nova
# 2x (8) Free From Amber
# 1x (8) Marin the Fox
# 1x (8) Shadowreaper Anduin
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
So, I'm currently maining Blood DK and that's the spec that I've gotten my 4 legends on. I do occasionally use UH and was wondering which of my legends would be most effective for it. Just a foreword, all of the gear that the legends replace is about equal; all 915-920 and don't cause any major stat changes so its not like using one legend over another causes me to use a bad piece. I have Soul of the Deathlord, which is the one I use most on UH, and I have Shackles of Bryndaor, Archimonde's Hatred Reborn, and Prydaz, Xavaric's Magnum Opus. Does the Shackles passive work on UH, if so, could that be a better boost for Val'kyr[Dark Arbiter Talent] (b/c you can cycle more RP)? Other than that I'm just wondering which out weighs the other, STR or the secondaries?
Edit: and just in case it makes a difference, my talent build is; http://www.wowhead.com/talent-calc/death-knight/unholy/c75z