Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 7.3: How to Get to Argus

Recommended Posts

31546-patch-73-argus-early-gameplay-prev

In this mini guide, we're looking at how to answer the call to battle and reach Argus. The quest will be active once Patch 7.3 goes live.

Please note that this article contains spoilers.

An Introduction to Argus

“Sometimes the hand of fate must be forced…”

Downfall of the Deceiver had dire consequences. Argus is the original homeworld of the eredar, once described as a utopian world whose inhabitants were both vastly intelligent and highly gifted in magic. It has since been twisted by demonic, chaotic energies and has become the stronghold of the Burning Legion and is even referred to as Legion's homeworld. (Source).

Patch 7.3 is the biggest content patch ever introduced to the game. The Heroes of Azeroth will travel to Argus to put an end to Legion once and for all. From a gameplay perspective, the new planet contains three zones and their content is unlocked gradually as you complete the story line.

For the latest information about Patch 7.3, check out our Argus hub.

Argus Zones

The planet is comprised of three zones - Krokuun, Mac'Aree and Anthoras Wastes.

Krokuun

The first area to start the Argus experience is Krokuun. Green circles on the map indicate Invasion Points, golden icons are Lightforged Beacons used to teleport back to and from the Vindicaar. Argus has no flight points or paths and teleporting (traveling) is faster than on Azeroth. You can't teleport between different Lightforged Beacons, but you can teleport to any Lightforged Beacon aboard the Vindicaar. Lightforged Beacons for areas are unlocked through quests.

krokuun-map.jpg

The Vindicaar

Before we proceed, it's important to talk about the Vindicaar. The vessel plays a huge role on Argus. It serves for transport for both factions and it's important to know what you can find aboard the ship. Every zone will have a separate Vindicaar and it seems we will be using it even in Antorus the Burning Throne raid to travel to the Seat of the Pantheon to fight Argus the Unmaker and imprison Sargeras.

Vindicaar Map

Below is a picture of the Vindicaar map. Important quest givers and turn-ins will always be marked with yellow question or exclamation marks on the map.

  • The Netherlight Crucible - a system to empower new and existing Relics can be found at 57, 71.
  • Vindicaar Matrix Core - "Warlords of Draenor" style zone perks for Argus can be found at 49, 44. Only one perk can be active at any given time.
  • The Navigation Console is at 42, 22. You right-click it and pick a Lightforged Beacon to teleport to.

vindicaar-map.jpg

Reaching the Vindicaar

After you unlock the Vindicaar you can use it to teleport back to Dalaran at any time and vice versa. A Lightforged Beacon will be available at Krasus Landing in Dalaran and a portal to Dalaran from the Vindicaar will unlock too, but if you're lost on Argus and need to find a Lightforged Beacon to transport you back to the Vindicaar, it's essentially faster to just use Dalaran HearthstoneDalaran Hearthstone and reach the Vindicaar from Krasus Landing in Dalaran.

This is how Krasus Landing in Dalaran looks like if you haven't unlocked the Lightfoged Beacon to the Vindicaar yet. The portal will appear to the left side of the High Vindicator when it becomes available.

vindicaar-krasus-landing.jpg

Once you descend to Krokuun a portal will unlock that can be accessed at any time. If you want to get to Dalaran, the Vindicaar portal is at 40, 33.

lighforged-beacon-activated.jpgportal-to-dalaran-vindicaar.jpg

Argus Campaign

In this section, you will learn everything about how to get to Argus and unlock the campaign.

Getting to Argus

The first quest is an auto-accept, which means it will automatically appear in your quest log wherever you are. The Alliance has a different intro than the Horde, but after traveling to Argus, both factions will be completing the same quests.

Alliance Intro

  • The Hand of Fate (Alliance)
    • As an Alliance player, take the Dalaran portal to Stormwind and go to Stormwind Harbor to talk to Vereesa Windrunner (21, 30) and turn in the quest

alliance-hand-of-fate.jpgalliance-travel-to-stormwind-harbor.jpg

  • Two If By Sea (Alliance)
    • Accept the new quest and speak to Vereesa Windrunner. She will have a dialogue option to set sail for Exodar.

Horde Intro

  • The Hand of Fate (Horde)
    • As a Horde player, take the Dalaran portal to Orgrimmar and go to Bladefist Bay in Durotar to talk to Lady Liadrin on the Sunstrider (58, 12) and turn in the quest.

argus-hand-of-fate.jpg

  • Two If By Sea
    • You learn that the Draenei crafted a vessel to take you to Argus safely. It's called the Vindicaar, your main transportation hub on Argus. Accept the quest from Lady Liadrin and set sail for Exodar. Turn in the quest by talking to Vindicator Boros on Azuremyst Isle (21, 55) once you arrive. Accept the next quest from him.
      • Aethas Sunreaver: I see the Alliance answered the call as well.

argus-horde-start.jpgargus-two-if-by-sea-horde.jpg

Continuation for Both Factions

  • Light's Exodus (Alliance)
    • At this point, you will notice the Horde ship that will be just opposite yours and the quests will be the same too. Turn left and take down the path leading to Exodar and Prophet Velen simply by following Vindicator Boros and the rest of the crew (Vereesa & Arathor).
  • Light's Exodus (Horde)
    • Boros tells you to go to Exodar, where Velen and other Draenei gathered in the Vault of Lights. Turn left and follow him and the rest (Aethas and Liadrin) down the path to Exodar. Once you enter Exodar your movement speed will be increased by 60% (Light of the ChosenLight of the Chosen) and Prophet Velen will speak to you.
      • Vidicator Boros: Come. I will show you to the Vault of Lights. The others await our arrival.
      • Lady Liadrin: Impressive. The Legion won't expect a force this strong.
      • Vinocator Boros: Argus is our ancestral home. We will not see it in the Legion's hands any longer.
      • High Vindicator says: prophet Velen is just ahead, champions.
      • Prophet Velen: Fellow draenei... champions of Azeroth... the time has come to invade Argus.
      • Prophet Velen: We will save our world and put a stop to the Burning Legion... once and for all.
      • Prophet Velen: Come, champion. Let the Light guide your path!
    • When you zone in, you will notice both Alliance & Horde leaders and Illidan talking to Velen.
      • Illidan Stormrage: The Legion grows desperate. We should strike now while their attention remains focused on Azeroth.
      • Prophet Velen: You are right, Illidan. This may be our best chance to gain the upper hand.
    • Talk to Velen to end the quest

argus-lights-exodus.jpgargus-lights-exodar-follow.jpgargus-lights-exodar-follow2.jpgargus-lights-exodar-follow3.jpg argus-lights-exodar-turnin.jpgargus-lights-exodus-velen.jpg

  • The Vindicaar
    • Accept the quest from Velen and board the Vindicaar that's now preparered for your assault. You must establish a beacon to transport you to the vessel.
      • Prophet Velen: Lend me your strength, champion. We will open the way together.
    • Right-click the Light Crystal to activate it (1.1 second cast). Afterward, you will be channeling another spell for 15 seconds until a Lightforged Beacon will appear allowing you to board the Vindicaar that's ready to travel to Argus for the very first time.
      • Prophet Velen: The Exodar has long been crippled by the crash that brought us to this world many years ago.
      • Prophet Velen: Every spare moment, every resource, has gone toward the birth of a new vessel. Our instrument of retribution.
      • Prophet Velen: The way is open. Come, children of Argus, allies, champions. The Vindicaar awaits!
    • Conversation upon boarding the Vindicaar:
      • Lothraxion: My brethren in the Army of the Light await our arrival. Only together will we achieve victory.
      • Prophet Velen: The Light will guide us to them. Romuul, begin final preparations and ensure our forces are accounted for. It is time.
      • Grand Artificer Romuul: Yes, Prophet. Right away.
    • Hand in the quest at Prophet Velen (35, 45 aboard the Vindicaar on Azuremyst Isle).

argus-vindicaar-activate.jpgargus-vindicaar-channel.jpgargus-boarding-vindicaar.jpgaboard-vindicaar.jpg

  • Into the Night
    • Argus awaits, accept the quest from Prophet Velen to travel to Argus aboard the Vindicaar.
      • Prophet Velen: Let me know when you are ready to depart.
    • Talk to Prophet Velen and click on "I am ready." to travel to Argus.
    • A trailer will play shortly after you find yourself on Argus.
    • Conversation after you enter Argus aboard the Vindicaar
      • Illidan Stormrage: Their next blast will decimate us-- unless we strike first.
      • Prophet Velen: We must destroy the weapon while it is still recharging! Romuul, deploy a bunker below!
      • Grand Artificier Romuul: Bunker deployed, Prophet!
    • Turn in the quest at Prophet Velen and accept the next one.

argus-travel-ready-velen.jpg

  • Alone in the Abyss
    • Prophet Velen has another quest for you. Speak to Romuul to disembark the Vindicaar.
      • Prophet Velen: Romuul, send our vanguard to establish a front.
      • Grand Artificier Romuul: Activating transport array.
      • Prophet Velen: Champion, we will descend together once you are prepared.
      • Grand Artificier Romuul says: On your mark, champion.
    • Talk to Romuul and select the option: "Take me to the surface."
    • Conversation after you descend:
      • Illidan Stormrage: Come, let us show Sargeras' ilk what they have brought upon themselves.
      • Exodar Vindicator: Our home... what has it become?
      • Prophet Velen: Hold your ground! We must protect the Vindicaar with our lives!

argus-alone-in-the-abyss.jpgargus-krokuun-view.jpgargus-arrival-romuul-surface.jpgalone-in-the-abyss-turnin.jpg

On Argus

Three new quests will become available simulatenously. Righteous Fury from Velen and Overwhelming Power from Illidan. Both can be found at 60, 79 in Krokuun (Argus). If you walk down the path, A Stranger's Plea can be picked up from Chieftain Hatuun at 58, 78. Should you decide to go back to the Vindicaar, you will find a portal at 63, 81 in Krokuun (Argus) that will take you back to the vessel.

krokuun-portal-to-vindicaar.jpg

Share this post


Link to post
Share on other sites

Rather excited to be basically invading a planet. However, I already know I am going to annoy the heck out of my guild,every time I step into the light to get onto the Vind I'm going to say 

41RJUt19gCL.jpg

  • Like 2

Share this post


Link to post
Share on other sites
7 hours ago, Tri said:

Rather excited to be basically invading a planet. However, I already know I am going to annoy the heck out of my guild,every time I step into the light to get onto the Vind I'm going to say 

gkick on the horizon?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      When it comes to fan creations there are many different levels of awesome, from something you can see a ton of passion was put into and it's cool because of that, to a unique art style used, creativity at work etc. But sometimes there really is no need to qualify the awesomeness, as the work really speaks for itself. And, well, TethanProps' Frostmourne lightsaber 3D print is just that:
      And here's an earlier video without the light part:

       
      The best part is  you can actually even buy the files to 3D print it over on TethanProps' Etsy shop (for around $16)! Some truly impressive work and the Lich King himself would be proud.
    • By Staff
      Blizzard made some tuning adjustments to a number of classes on the Dragonflight Beta before today's raid testing.
      (Source)
      Based on various data points, including recent Beta raid testing, we’re making tuning adjustments to a number of classes. In addition to new and returning abilities, the new talent trees allow players to choose abilities that were previously exclusive to one another in the talent row system. In many cases, we need to adjust the impact of these abilities to hit our throughput targets for Dragonflight.
      The following are being applied to the Dragonflight Beta and PTR via hotfix, before raid testing in the Beta gets underway this afternoon.
      Demon Hunter
      Soul Rending - Metamorphosis leech bonus reduced to 5/10% (was 10/20%). Havoc Metamorphosis duration reduced to 24 seconds (was 25 seconds). Improved Chaos Strike bonus Chaos Strike damage reduced to 10% (was 15%). Improved Fel Rush bonus Fel Rush damage reduced to 20% (was 25%). Initiative bonus critical strike chance reduced to 12% (was 15%). Momentum bonus damage reduced to 8% (was 10%). Essence Break bonus to Chaos Strike/Blade Dance damage reduced to 80% (was 100%). Furious Gaze duration reduced to 10 seconds (was 12 seconds). Shattered Destiny fury spent per CDR increased to 8 (was 7). Dancing with Fate bonus to Blade Dance final slash damage reduced to 20/40% (was 25/50%). Growing Inferno bonus per tick Immolation Aura damage reduced to 5/10% (was 8/15%). Burning Wound damage over time effect reduced by 20%. Burning Wound bonus Immolation Aura damage increased to 50% (was 45%). Burning Wound - fixed a bug that was causing Immolation Aura damage bonus to be applied twice. Ragefire - portion of damage saved per crit reduced to 40% (was 50%). Druid
      Balance Orbit Breaker triggers every 30th Shooting Star (was every 20th). Astral Communion generates 60 Astral Power (was 75). Primordial Arcanic Pulsar triggers after spending 600 Astral Power (was 300). Sundered Firmament creates a Fury of Elune at 20% effectiveness (was 25%). Elune’s Guidance reduces the Astral Power cost of Starsurge by 5 (was 10) and the Astral Power cost of Starfall by 8 (was 15). Rattle the Stars reduces the cost of Starfall and Starsurge by 5% per stack (was 10%). Starsurge costs 40 Astral Power (was 30). Damage reduced by 35%. Starfall damage reduced by 35%. Shooting Stars generates 2 Astral Power (was 3). Damage reduced by 50%. Paladin
      Greater Judgement - Judgement now causes the target to take 20% increased damage from your next Holy Power ability (was 25%). Seal of Crusader increases Holy Damage taken by 3/6% (was 5/10%). Divine Purpose increases the damage of your next holy damage spender by 15% (was 20%). Zealot’s Paragon extension reduced to 0.5 seconds (was 1 second). Retribution Templar’s Verdict damage reduced by 35%. Final Verdict damage reduced by 35% Zeal - Judgment now causes your next 2 auto attacks to occur 30% faster (was your next 3). Ashes to Dust now 20% chance to reset Wake of Ashes instead of Blade of Justice (was 35%). Execution Sentence deals 10% of damage done (was 20%). Templar’s Vindication changed to a 15% chance of a 10/20% Templar’s Verdict (was 15/30% chance of a 15/30% Templar’s Verdict). Protection Light of the Titans healing reduced by 25%. Rogue
      Alacrity now grants 1% haste per stack, up to 5 stacks (was 2%, to 4 stacks). Thistle Tea - total bonus Mastery granted reduced by 20%. Find Weakness armor ignore value reduced to 15/30% (was 20/40%). Assassination All ability damage reduced by 34%. Rupture damage increased by 22%. Venomous Wounds Energy restore reduced to 5 (was 7). Improved Poisons bonus poison chance reduced to 5/10% (was 10/20%). Venom Rush Energy restore reduced to 5 (was 8). Vicious Venoms additional Nature damage values restored to 10/20% (was unintentionally 15/20%). Systemic Failure bonus damage reduced to 20% (was 30%). Twist the Knife bonus duration reduced to 2 seconds (was 3 seconds). Doomblade additional Bleed damage reduced to 20% (was 30%). Deathmark damage increased by 227%. Tiny Toxic Blade bonus damage increased to 500% (was 300%). Poison Bomb damage increased by 200%. Sepsis damage increased by 60%. Kingsbane damage increased by 50%. Outlaw All ability damage reduced by ~14.5%. Opportunity strike chance reduced to 30% (was 35%). Weaponmaster bonus strike chance reduced to 5% (was 10%). Combat Potency Energy regeneration reduced to 20% (was 30%). Swift Slasher bonus attack speed per combo point reduced to 2% (was 3%). Fatal Flourish chance to restore energy reduced to 60% (was 75%). Quick Draw bonus Pistol Shot damage reduced to 20% (was 50%). Summarily Dispatched duration reduced to 8/15 seconds (was 10/20 seconds). Greenskin’s Wickers bonus Pistol Shot damage reduced to 200% (was 300%). Subtlety All ability damage reduced by 17%.
    • By Stan
      The amount of reputation required to increase Renown has been increased in the latest Dragonflight Beta Build.
      There are four main Renown factions in Dragonflight. The maximum Renown is 30 on launch. To increase your Renown by 1, you must currently fill the bar to 2,500 reputation. You gain reputation by completing quests (main campaign and side quest included).
      In the previous build, 1,000 reputation was required to increase your Renown.
      Fortunately, Renown achievements are account-wide, so unlocking the rewards on one character will automatically unlock them for your alts.

      This change was discovered by content creator MrGM.
    • By Stan
      Silithus Swiss is a new item that references the Silithus sword in Dragonflight.
      Game Director Ion Hazzikostas' reply to a question about the Silithus sword during the Asmongold interview was: "What sword?" I'm sure that by now, the vast majority of us forgot about the fact that there's a giant sword stuck in Silithus.
      The new Dragonflight consumable comes with the following flavor text: "There's just one big hole in the middle, with a comically large toothpick sticking out of the side. What, were you expecting a sword or something?"

      Do you think it's referencing Ion's reply or the sword in general? Let us know in the comments!
    • By Stan
      In this week's Beta build, there was a fun bug that allowed Evokers to spam walls that were impossible to pass, leaving players stuck.
      The walls didn't despawn and created obstacles even for friendly players. Here's Orgrimmar shortly after the build went live with people having fun in the main city.


      (Image Source)
      Blizzard fixed the bug shortly after it was discovered. Unfortunately, I do not have more screenshots or videos.
×
×
  • Create New...