Stan

Patch 7.3: How to Get to Argus

Sign in to follow this  

3 posts in this topic

31546-patch-73-argus-early-gameplay-prev

In this mini guide, we're looking at how to answer the call to battle and reach Argus. The quest will be active once Patch 7.3 goes live.

Please note that this article contains spoilers.

An Introduction to Argus

“Sometimes the hand of fate must be forced…”

Downfall of the Deceiver had dire consequences. Argus is the original homeworld of the eredar, once described as a utopian world whose inhabitants were both vastly intelligent and highly gifted in magic. It has since been twisted by demonic, chaotic energies and has become the stronghold of the Burning Legion and is even referred to as Legion's homeworld. (Source).

Patch 7.3 is the biggest content patch ever introduced to the game. The Heroes of Azeroth will travel to Argus to put an end to Legion once and for all. From a gameplay perspective, the new planet contains three zones and their content is unlocked gradually as you complete the story line.

For the latest information about Patch 7.3, check out our Argus hub.

Argus Zones

The planet is comprised of three zones - Krokuun, Mac'Aree and Anthoras Wastes.

Krokuun

The first area to start the Argus experience is Krokuun. Green circles on the map indicate Invasion Points, golden icons are Lightforged Beacons used to teleport back to and from the Vindicaar. Argus has no flight points or paths and teleporting (traveling) is faster than on Azeroth. You can't teleport between different Lightforged Beacons, but you can teleport to any Lightforged Beacon aboard the Vindicaar. Lightforged Beacons for areas are unlocked through quests.

krokuun-map.jpg

The Vindicaar

Before we proceed, it's important to talk about the Vindicaar. The vessel plays a huge role on Argus. It serves for transport for both factions and it's important to know what you can find aboard the ship. Every zone will have a separate Vindicaar and it seems we will be using it even in Antorus the Burning Throne raid to travel to the Seat of the Pantheon to fight Argus the Unmaker and imprison Sargeras.

Vindicaar Map

Below is a picture of the Vindicaar map. Important quest givers and turn-ins will always be marked with yellow question or exclamation marks on the map.

  • The Netherlight Crucible - a system to empower new and existing Relics can be found at 57, 71.
  • Vindicaar Matrix Core - "Warlords of Draenor" style zone perks for Argus can be found at 49, 44. Only one perk can be active at any given time.
  • The Navigation Console is at 42, 22. You right-click it and pick a Lightforged Beacon to teleport to.

vindicaar-map.jpg

Reaching the Vindicaar

After you unlock the Vindicaar you can use it to teleport back to Dalaran at any time and vice versa. A Lightforged Beacon will be available at Krasus Landing in Dalaran and a portal to Dalaran from the Vindicaar will unlock too, but if you're lost on Argus and need to find a Lightforged Beacon to transport you back to the Vindicaar, it's essentially faster to just use Dalaran HearthstoneDalaran Hearthstone and reach the Vindicaar from Krasus Landing in Dalaran.

This is how Krasus Landing in Dalaran looks like if you haven't unlocked the Lightfoged Beacon to the Vindicaar yet. The portal will appear to the left side of the High Vindicator when it becomes available.

vindicaar-krasus-landing.jpg

Once you descend to Krokuun a portal will unlock that can be accessed at any time. If you want to get to Dalaran, the Vindicaar portal is at 40, 33.

lighforged-beacon-activated.jpgportal-to-dalaran-vindicaar.jpg

Argus Campaign

In this section, you will learn everything about how to get to Argus and unlock the campaign.

Getting to Argus

The first quest is an auto-accept, which means it will automatically appear in your quest log wherever you are. The Alliance has a different intro than the Horde, but after traveling to Argus, both factions will be completing the same quests.

Alliance Intro

  • The Hand of Fate (Alliance)
    • As an Alliance player, take the Dalaran portal to Stormwind and go to Stormwind Harbor to talk to Vereesa Windrunner (21, 30) and turn in the quest

alliance-hand-of-fate.jpgalliance-travel-to-stormwind-harbor.jpg

  • Two If By Sea (Alliance)
    • Accept the new quest and speak to Vereesa Windrunner. She will have a dialogue option to set sail for Exodar.

Horde Intro

  • The Hand of Fate (Horde)
    • As a Horde player, take the Dalaran portal to Orgrimmar and go to Bladefist Bay in Durotar to talk to Lady Liadrin on the Sunstrider (58, 12) and turn in the quest.

argus-hand-of-fate.jpg

  • Two If By Sea
    • You learn that the Draenei crafted a vessel to take you to Argus safely. It's called the Vindicaar, your main transportation hub on Argus. Accept the quest from Lady Liadrin and set sail for Exodar. Turn in the quest by talking to Vindicator Boros on Azuremyst Isle (21, 55) once you arrive. Accept the next quest from him.
      • Aethas Sunreaver: I see the Alliance answered the call as well.

argus-horde-start.jpgargus-two-if-by-sea-horde.jpg

Continuation for Both Factions

  • Light's Exodus (Alliance)
    • At this point, you will notice the Horde ship that will be just opposite yours and the quests will be the same too. Turn left and take down the path leading to Exodar and Prophet Velen simply by following Vindicator Boros and the rest of the crew (Vereesa & Arathor).
  • Light's Exodus (Horde)
    • Boros tells you to go to Exodar, where Velen and other Draenei gathered in the Vault of Lights. Turn left and follow him and the rest (Aethas and Liadrin) down the path to Exodar. Once you enter Exodar your movement speed will be increased by 60% (Light of the ChosenLight of the Chosen) and Prophet Velen will speak to you.
      • Vidicator Boros: Come. I will show you to the Vault of Lights. The others await our arrival.
      • Lady Liadrin: Impressive. The Legion won't expect a force this strong.
      • Vinocator Boros: Argus is our ancestral home. We will not see it in the Legion's hands any longer.
      • High Vindicator says: prophet Velen is just ahead, champions.
      • Prophet Velen: Fellow draenei... champions of Azeroth... the time has come to invade Argus.
      • Prophet Velen: We will save our world and put a stop to the Burning Legion... once and for all.
      • Prophet Velen: Come, champion. Let the Light guide your path!
    • When you zone in, you will notice both Alliance & Horde leaders and Illidan talking to Velen.
      • Illidan Stormrage: The Legion grows desperate. We should strike now while their attention remains focused on Azeroth.
      • Prophet Velen: You are right, Illidan. This may be our best chance to gain the upper hand.
    • Talk to Velen to end the quest

argus-lights-exodus.jpgargus-lights-exodar-follow.jpgargus-lights-exodar-follow2.jpgargus-lights-exodar-follow3.jpg argus-lights-exodar-turnin.jpgargus-lights-exodus-velen.jpg

  • The Vindicaar
    • Accept the quest from Velen and board the Vindicaar that's now preparered for your assault. You must establish a beacon to transport you to the vessel.
      • Prophet Velen: Lend me your strength, champion. We will open the way together.
    • Right-click the Light Crystal to activate it (1.1 second cast). Afterward, you will be channeling another spell for 15 seconds until a Lightforged Beacon will appear allowing you to board the Vindicaar that's ready to travel to Argus for the very first time.
      • Prophet Velen: The Exodar has long been crippled by the crash that brought us to this world many years ago.
      • Prophet Velen: Every spare moment, every resource, has gone toward the birth of a new vessel. Our instrument of retribution.
      • Prophet Velen: The way is open. Come, children of Argus, allies, champions. The Vindicaar awaits!
    • Conversation upon boarding the Vindicaar:
      • Lothraxion: My brethren in the Army of the Light await our arrival. Only together will we achieve victory.
      • Prophet Velen: The Light will guide us to them. Romuul, begin final preparations and ensure our forces are accounted for. It is time.
      • Grand Artificer Romuul: Yes, Prophet. Right away.
    • Hand in the quest at Prophet Velen (35, 45 aboard the Vindicaar on Azuremyst Isle).

argus-vindicaar-activate.jpgargus-vindicaar-channel.jpgargus-boarding-vindicaar.jpgaboard-vindicaar.jpg

  • Into the Night
    • Argus awaits, accept the quest from Prophet Velen to travel to Argus aboard the Vindicaar.
      • Prophet Velen: Let me know when you are ready to depart.
    • Talk to Prophet Velen and click on "I am ready." to travel to Argus.
    • A trailer will play shortly after you find yourself on Argus.
    • Conversation after you enter Argus aboard the Vindicaar
      • Illidan Stormrage: Their next blast will decimate us-- unless we strike first.
      • Prophet Velen: We must destroy the weapon while it is still recharging! Romuul, deploy a bunker below!
      • Grand Artificier Romuul: Bunker deployed, Prophet!
    • Turn in the quest at Prophet Velen and accept the next one.

argus-travel-ready-velen.jpg

  • Alone in the Abyss
    • Prophet Velen has another quest for you. Speak to Romuul to disembark the Vindicaar.
      • Prophet Velen: Romuul, send our vanguard to establish a front.
      • Grand Artificier Romuul: Activating transport array.
      • Prophet Velen: Champion, we will descend together once you are prepared.
      • Grand Artificier Romuul says: On your mark, champion.
    • Talk to Romuul and select the option: "Take me to the surface."
    • Conversation after you descend:
      • Illidan Stormrage: Come, let us show Sargeras' ilk what they have brought upon themselves.
      • Exodar Vindicator: Our home... what has it become?
      • Prophet Velen: Hold your ground! We must protect the Vindicaar with our lives!

argus-alone-in-the-abyss.jpgargus-krokuun-view.jpgargus-arrival-romuul-surface.jpgalone-in-the-abyss-turnin.jpg

On Argus

Three new quests will become available simulatenously. Righteous Fury from Velen and Overwhelming Power from Illidan. Both can be found at 60, 79 in Krokuun (Argus). If you walk down the path, A Stranger's Plea can be picked up from Chieftain Hatuun at 58, 78. Should you decide to go back to the Vindicaar, you will find a portal at 63, 81 in Krokuun (Argus) that will take you back to the vessel.

krokuun-portal-to-vindicaar.jpg

Share this post


Link to post
Share on other sites

Rather excited to be basically invading a planet. However, I already know I am going to annoy the heck out of my guild,every time I step into the light to get onto the Vind I'm going to say 

41RJUt19gCL.jpg

  • Like 2

Share this post


Link to post
Share on other sites
7 hours ago, Tri said:

Rather excited to be basically invading a planet. However, I already know I am going to annoy the heck out of my guild,every time I step into the light to get onto the Vind I'm going to say 

gkick on the horizon?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      There's been some changes to the way Blizzard handle PvP disqualifications, specifically those from end of season rewards. Players that have been disqualified from receiving these rewards will also be unable to queue for rated matches in the same season. More details below:
      Season Disqualification (source)
      As part of our continued efforts to combat cheating and unfair play in World of Warcraft, we’ve recently made a change to our policies regarding PvP disqualifications.

      As of the Battle for Azeroth Pre-Patch, any player who is found to have engaged in unfair practices that result in their disqualification from end-of-season PvP rewards will also have their ability to queue for rated PvP matches immediately revoked. This restriction will continue through the remainder of the season in which they were disqualified, which includes the current “Post-Season” available until Battle for Azeroth launches.

      This change is intended to minimize the impact that disqualified players have on those who are playing legitimately while the PvP season continues, and is just one aspect of our ongoing commitment to upholding the competitive integrity of World of Warcraft PvP.
    • By Starym
      We have the trifecta of hotfixes in three days, with today's bringing even more class tweaks, the cap for gold transfers upped to 1 million gold, enemy HP significantly reduced in EN, ToV, Nighthold and ToS, as well as the now standard quest, profession and dungeon bug fixes.
      July 20 (source)
      Classes
      Monk The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target. Paladin Protection Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended. Fixed an issue where Consecration occasionally failed to provide its self-buff. Rogue Assassination Fixed a bug where Blindside was not learnable until level 40. Warlock Demonology The Command Demon version of Spell Lock can no longer be cast without a target. Demonic Calling can now correctly be activated by casting Demonbolt.  
      Character Services
      Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.  
      Creatures and NPCs
      Fixed a visual bug that caused some characters to lose the tops of their heads.  
       Dungeons and Raids
      The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced. The experience awarded on completion of a random dungeon has been increased. Antorus, the Burning Throne Fixed a bug preventing Death's Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend. Eye of Azshara Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced. The Nexus Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage. Obsidian Sanctum Sartharion’s Large Satchel of Spoils should again contain loot. Return to Karazhan Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage. Utgarde Keep Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage. Items
      Darkmoon Deck: Promises no longer reduces some non-mana resources. Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses. Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.  
      Player versus Player
      Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110. Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.  
      Professions
      Fishing Fixed a bug that caused the wrong sound when casting.  
      Quests
      Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward. The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”. Players should again be able to complete “All Charged Up”. Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”. Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”. “Pitching In” can again be completed. World
      It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther. Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue. Previous 8.0.1 hotfixes:
      July 19th July 18th
    • By Stan
      You can reach Exalted with the Gelkis and Magram Centaur Clans in Patch 8.0.1. A bug prevented players that have already completed the questline to get reputation boost. Luckily, this has been fixed by Blizzard in North America and a hotfix will be up soon in Europe as well. The fix requires a server restart.
      Both reputations count toward the 100 Exalted Reputations achievement that rewards "the Esteemed" title and a mount (Pureheart Courser). You can find more details about how to start the questline here. If you completed Death to Agogridon before the pre-patch, speak to Karnum Marshweaver in Desolace to receive the reputation boost.
      Placeholder for tweet 1020442812343447552
    • By Stan
      Players continue to discover hidden perks of the 8.0 pre-patch. Redditor fgmenth noticed that it's possible to reach Exalted reputation standing with the Gelkis and Magram Clan Centaurs in Desolace.
      Update: A hotfix went live that allows players to directly talk to Marnum Marshweaver in Desolace after having completed Death to Agogridon. Check out this post for more details.

      The cool thing is that you only need to complete a couple of quests to get to Exalted and both factions count toward the new 100 Exalted Reputations that rewards "the Esteemed" title and the Pureheart Courser mount.

      Quest Chain
      Maraudine Prisoner Manifest is needed to start the quest chain and the item drops from Maraudine Maulers in Desolace. You need to complete some quests in order for it to drop, more details can be found here. Completing the final quest will give you enough reputation with both factions to instantly reach Exalted.

      Individual Quests
      Behind Closed Doors Time For Change Into the Fray! Death to Agogridon (Source)
    • By Stan
      Game Director Ion Hazzikostas answered your Battle for Azeroth questions today. Check out our roundup of the latest Live Developer Q&A!
      Q&A Highlights
      NA servers are briefly down for maintenance. Ion apologizes for 8.0.1, it was not the smoothest of pre-patch launches. "Players deserve better." They're working to bring Communities back. They completely overhauled the squish mechanism this time around so that they can bring down numbers with the press of a button instead of just scaling everything down manually. There are many issues with scaling, leading to mobs one-shotting you and various other bugs. The team's working around the clock to fix bugs and appreciate constructive feedback! When they fix a single bug, it can affect content that's several expansions old. If you earned Mage Tower appearances on one character, you'll be able to equip it on a second character of the same Class. No intent whatsoever to nerf Dungeon experience. The "weekly reward" is a visual bug. Warlock caster / idle animations are still in the works. Legacy Loot System won't apply to Legion raids in Battle for Azeroth at level 120. Personal Loot will be used for that, but if you're soloing Legion raid content, you'll receive loot as if you were in a 10-player group. The system was always intended for content 11+ levels higher. Mythic mounts should be tradable with Personal Loot. Azerite Armor is untradable in Battle for Azeroth. A piece of Azerite shoulders that's being looked at by multiple Classes has a different set of Azerite traits for each of them and they don't want you to give it to the Class that has the best traits on it. There shouldn't be a single best comp for all affixes. Mythic+ Seasons affect end-game rewards, so they want to align them with new raid tiers and PvP Seasons. In Battle for Azeroth, there will be Seasonal affixes activating at Keystone level 10. The first Seasonal affix will retire with the release of a new raid tier when they'll introduce a new one. Do we need a squish in every other expansion? Power progression is important for the game and there are too many tiers of progression and the high item level is what it takes for rewards to feel consistently rewarding. In BfA, players will begin to reach 10K DPS (as in Wrath). They didn't intend to increase the difficulty of Legacy content and old raids. Blizzard standardized camera anchor points for all Classes. When you start scrolling, you'll notice that the camera points to a point just above your head. No more claustrophobic camera snapping for Gnomes and Goblins! No plans to update traits on Underlight Angler for BfA. It's tied to Legion. Artifacts will override what you wear in your off-hand. They want to develop more customization options though. Azerite traits will have more depth throughout BfA. The vast majority of traits we've seen so far include less complex traits on leveling gear and feel lackluster. It's possible that a Mage Tower type of solo content will return in Battle for Azeroth. VoD