Stan

This Week in WoW: July 25

Sign in to follow this  

17 posts in this topic

16i2npH.jpg

After the maintenance's over in your region, there are several hotfixes that will come into effect. The third LFR Wing of the Tomb is now available with Maiden of Vigilance and Fallen Avatar. There's a new PvP Brawl and you can get up to 50% more reputation from World Quests.

Hotfixes & Tomb of Sargeras Mythic Nerfs

  • Many hotfixes related to PvE & PvP will be live once maintenance ends in your region.
  • The Tomb of Sargeras nerfs make the final two encounters easier, so expect a lot more Kil'jaeden Mythic kills in the coming days.

Tomb of Sargeras LFR Wing #3

Mythic Keystone Affixes

World Quests Bonus Event (July 25 - August 1)

  • For the duration of the event, reputation gained from World Quests is increased by 50% (Sign of the EmissarySign of the Emissary). This is great for farming reputation Paragon caches / mounts or unlock flying.
  • The weekly quest "The World Awaits" rewards 5,000 Order Resources once you complete 20 world quests.

PvP Brawl: Arathi Blizzard (July 25 - August 1)

  • Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather. (Source)
  • Don't forget to complete the weekly quest "Something Different" to get Brawler's FootlockerBrawler's Footlocker, 3 Mark of HonorMarks of Honor and Soldier's LegacySoldier's Legacy (AP token).

Kirin Tor Tavern Crawl (July 31)

  • The mages of Azeroth like to relax, too. Hop into a portal at your watering hole and join the Tavern Crawl.
  • The micro-holiday is centered around inns. You talk to a NPC that will teleport you to various inns across Azeroth where you can interact with unique objects. You stay there for a short period and teleport to another tavern.
  • It's the first time Tavern Crawl's up, because it was disabled in the past. The event was suffering from issues that couldn't be hotfixed.
  • Find our more about Tavern Crawl in our micro-holiday preview.

World Boss Drugon

Look for the epic World Quest "The Frozen King" in Highmountain.

World Boss Loot Table

Share this post


Link to post
Share on other sites
4 minutes ago, Stan said:

World Boss Drugon

Look for the epic World Quest "The Frozen King" in Highmountain.

Gotta love the RNG.  A few weeks ago we had double Withered J'im.  I'm starting to think the solution to the weekly world boss issue is to have all of the world bosses spawn naturally in the world and be on an extended respawn timer (such as 6-18 hours), while the weekly world boss has a reduced respawn timer of 5-15 minutes or whatever it is now.  This would allow everyone that needs a boss that hasn't spawned in months to get their chance, and also still give us the weekly world quest.

There may be better solutions out there or maybe the current situation is the best that Blizzard can do at the moment, however it would remove RNG from the equation which I think would be the ideal situation.

  • Like 1

Share this post


Link to post
Share on other sites
24 minutes ago, DeathsDesign said:

Gotta love the RNG.  A few weeks ago we had double Withered J'im.  I'm starting to think the solution to the weekly world boss issue is to have all of the world bosses spawn naturally in the world and be on an extended respawn timer (such as 6-18 hours), while the weekly world boss has a reduced respawn timer of 5-15 minutes or whatever it is now.  This would allow everyone that needs a boss that hasn't spawned in months to get their chance, and also still give us the weekly world quest.

There may be better solutions out there or maybe the current situation is the best that Blizzard can do at the moment, however it would remove RNG from the equation which I think would be the ideal situation.

I can't remember who suggested it, but someone on the forums suggested that you allow every boss to spawn and you can kill whichever you want. You can get loot from one world boss per week.

  • Like 1

Share this post


Link to post
Share on other sites
Just now, Blainie said:

I can't remember who suggested it, but someone on the forums suggested that you allow every boss to spawn and you can kill whichever you want. You can get loot from one world boss per week.

That would be a good solution as well.  That way people that are farming an item can actually do just that... farm the item.

I get that Blizzard is trying to keep things randomized and not get into a rut of meticulously scheduling everything, however I honestly thing they went overboard on the RNG this expansion.

World boss rotation is RNG,  Legendary drops are RNG (7.2 and before legendaries are targeted via relinquished tokens, but 7.2.5 legendaries are not.), The damage/dps a lot of rotations can put out are based on RNG procs from talents/passives/artifacts.

I feel like too much in the game now is random and not enough structured, I still think the game is in a better state than WoD, but I do think there are aspects that can majorly be improved upon.

  • Like 1

Share this post


Link to post
Share on other sites
10 minutes ago, DeathsDesign said:

That would be a good solution as well.  That way people that are farming an item can actually do just that... farm the item.

It also forces you to make a choice - do you want a chance at an Unstable Arcanocrystal or do you want your artifact skin?

  • Like 1

Share this post


Link to post
Share on other sites
Just now, Blainie said:

It also forces you to make a choice - do you want a chance at an Unstable Arcanocrystal or do you want your artifact skin?

Exactly.  Although I do feel like it would sort of present an issue over time, that some world bosses won't be touched until people get their artifact skin and an Arcanocrystal they're satisfied with.  But I'm not sure currently what a good solution to that issue would be.

Share this post


Link to post
Share on other sites
6 minutes ago, DeathsDesign said:

Exactly.  Although I do feel like it would sort of present an issue over time, that some world bosses won't be touched until people get their artifact skin and an Arcanocrystal they're satisfied with.  But I'm not sure currently what a good solution to that issue would be.

Multiple-boss rotations? 3 bosses spawn per week or something, rather than 1? Increases chance of seeing bosses while still allowing for some RNG/wait time.

Share this post


Link to post
Share on other sites
1 minute ago, Blainie said:

Multiple-boss rotations? 3 bosses spawn per week or something, rather than 1? Increases chance of seeing bosses while still allowing for some RNG/wait time.

I think this would work.  Possibly making one of the bosses guaranteed to drop an artifact skin with the other 2 bosses being random?

Share this post


Link to post
Share on other sites
36 minutes ago, Blainie said:

It also forces you to make a choice - do you want a chance at an Unstable Arcanocrystal or do you want your artifact skin?

I mean sure, but that choice is being made for you today already. Except today you have more useless results. Instead of choosing between Artifact Skin or Arcanocrystal, right now you get told which loot table your gear might come from and there is a 6/8 chance it's not your artifact skin or Arcanocrystal. (Assuming a normal weekly rotation as accounting who does and does not have an artifact skin tied to a world boss and determining % based on actual frequency of spawn is too much work).

Share this post


Link to post
Share on other sites
26 minutes ago, DeathsDesign said:

I think this would work.  Possibly making one of the bosses guaranteed to drop an artifact skin with the other 2 bosses being random?

Yeah, something like that.

Share this post


Link to post
Share on other sites
1 minute ago, Thorosofbeer said:

I mean sure, but that choice is being made for you today already. Except today you have more useless results. Instead of choosing between Artifact Skin or Arcanocrystal, right now you get told which loot table your gear might come from and there is a 6/8 chance it's not your artifact skin or Arcanocrystal. (Assuming a normal weekly rotation as accounting who does and does not have an artifact skin tied to a world boss and determining % based on actual frequency of spawn is too much work).

The issue is, there are times where, for example, something like Nithogg didn't spawn for 3+ months while a boss like Shar'thos spawned 4-5 times in that same amount of time. 

Changing the system to have multiple spawns or mass spawns and loot lockouts let you decide what to target while still allowing for RNG drop chances etc.

Share this post


Link to post
Share on other sites
18 minutes ago, Stan said:

In Patch 7.3, world bosses will be on a fixed rotation. See here.

It's a good attempt at a fix, however with the amount of world bosses, we're still looking at almost 3 months between chances for anything.  

11 bosses, 1 per week, 11 weeks before seeing the first boss in the rotation again... IF they keep it on a fixed rotation like they said.  In retrospect I don't even see this as a real fix, more of a "we gotta do something or the villagers will storm the gates" kinda thing.

And what if Nazak and Nithogg are 2 of the last in the rotation (which I highly doubt or Blizzard headquarters might end up without the heads lol)?

I almost get the feeling that Blizzard isn't quite sure how to appease the public and in a panic because they don't want to lose the population on top of having to worry about so much more content to create and add.  I feel like Blizzard has done so much more to keep people this expansion compared to WoD, and they are desparately trying to hold on to that.

I mean don't get me wrong, I applaude them for what they've accomplished.  I think this expansion has seen more original ideas and more content than any expansion previously and possibly most combined.  It's the little things that turn big if not addressed. 

Share this post


Link to post
Share on other sites
8 minutes ago, DeathsDesign said:

It's a good attempt at a fix, however with the amount of world bosses, we're still looking at almost 3 months between chances for anything.  

11 bosses, 1 per week, 11 weeks before seeing the first boss in the rotation again... IF they keep it on a fixed rotation like they said.  In retrospect I don't even see this as a real fix, more of a "we gotta do something or the villagers will storm the gates" kinda thing.

And what if Nazak and Nithogg are 2 of the last in the rotation (which I highly doubt or Blizzard headquarters might end up without the heads lol)? 

At least you are counting down to a specific date now, though, rather than just praying it happens soon

  • Like 2

Share this post


Link to post
Share on other sites
1 minute ago, Blainie said:

At least you are counting down to a specific date now, though, rather than just praying it happens soon

Very good point, It's a better solution than the current situation, and also gives Blizzard a springboard to improve upon in the future.

Share this post


Link to post
Share on other sites
18 hours ago, Lloydumus said:

Did anyone else notice that the title of this article has the wrong month? Haha

Oh, nice catch! Fixed it - didn't notice at all and I've been posting here multiple times :p

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Lunar Festival is here and it's time To Honor One's Elders for What a Long, Strange Trip It's Been. The event will be up until March 3. Check out what's new this year!
      If you're working on the Reins of the Violet Proto-Drake mount, you can find more details about Lunar Festival in our detailed event guide.
      2018 Updates
      Four Cosmetic crowns have been added this year. They can be purchased from Valadar Starsong for 25 Coin of Ancestry each and transmogrified for the duration of the event.
      Crown of Courage Crown of Dark Blossoms Crown of Good Fortune Crown of Prosperity
      Weathered Heirloom Armor Casing has been added to Fariel Starsong and costs 75 Coin of Ancestry.

    • By Starym

       
      Ah yes, the World of Warcraft South Park episode. It spawned many memes and was a pretty big deal for WoW at the time, bringing it even further into the pop culture mainstream. It seems the episode still echoes in people's minds, as ianxplosion took it upon himself to reenact the boys' plan to level to (the then max) 60 killing only boars. Obviously this has only recently become possible with the old world level scaling changes in 7.3.5, and while he didn't only kill Elwynn Forest boars (even heading to Outland for a short while) he did stay true to the episode's ideals and dinged 60 a few days ago. 6 days played, a month and 19 thousand boars later, here's the clip of the final victory, and a longer section of the stream from the final day:


      Live to win indeed.
      And finally, just in case you aren't familiar with the episode in question, or just haven't watched in a while, here's the inspiration for ianxplosion's quest, and one of the better South Park episodes in general, Make Love, Not Warcraft:


      Source.
    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 3/11 Mythic, Heroic AOTC Antorus progression.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      DPS: Will consider all specs, but would love to add a dedicated Elemental Shaman.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you a deeper dive into the raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#1832 & saever#4432
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - 5/11M - www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 5/11M, 2soir, Mardi et Mercredi 7h30pm à 10h30hpm  (EST)
      - [Raid] Baguettes & Squareheads AtBT: 5/11M, 2soir, Mardi et Jeudi 7h30pm à 10h30hpm (EST)
      - [Raid] Try Hard AtBT: 0/11M, 1soir, Lundi 7hpm à 10h30hpm  (EST)
      - [Raid] Casual as Fuck AtBT: 11/11H, 1soir, Mercredi 7hpm à 10h30hpm  (EST)
      PvP:
      - [PvP] Unhuman RBG: 1800 rating, 1soir Dimanche des 9hpm (EST)
      Communauté:
      - Plus de  450 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
      - Shockadins-Arthas, Officier
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - French - 5/11M - www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 5/11M, 2day, Tuesday and Wednesday 7h30pm to 10h30hpm  (EAST)
      - [Raid] Baguettes & Squareheads AtBT: 5/11M, 2day, Tuesday and Thursday 7h30pm to 10h30hpm (EAST)
      - [Raid] Try Hard AtBT: 0/11M, 1day, Monday 7hpm to 10h30hpm (EAST)
      - [Raid] Casual as Fuck AtBT: 11/11H, 1day, Wednesday 7hpm to 10h30hpm (EAST)
      PvP:
      - [PvP] Unhuman RBG: 1800 rating, 1day Sunday starting at 9hpm (EAST)
       
      Community:
      - More than 450 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
      - Shockadins-Arthas, Officier