Vlad

Restoration Shaman PvP 7.2.5

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This thread is for comments about our Restoration Shaman Guide for Legion.

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this guide is completly wrong there are a lot of things that are just not true like using grounding totem against freezing trap (does not work) or the talents are not up to date. Then using Healing surge with undulation procc is stupid aswell. Please remove this guide or change the content.

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On 11/5/2017 at 3:28 PM, Guest Turtlegodxyz said:

this guide is completly wrong there are a lot of things that are just not true like using grounding totem against freezing trap (does not work) or the talents are not up to date. Then using Healing surge with undulation procc is stupid aswell. Please remove this guide or change the content.

I'll tell the writer and see if we can get this updated ASAP!

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On 2/26/2018 at 6:49 PM, Guest Biolizard said:

Nice to see that a die hard MONK player makes the Shaman guides! WTF?!?!?

I do believe Mysticall plays as multiple classes, despite having Monk as his "main".

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This guide is great!

The Healing Techniques section was very interesting to see, I had been doing research on Chain HealChain Heal (something we all inherently know not to do, but I had to make sure I wasn't crazy!), UndulationUndulation (I still think it has viability), and Bottomless DepthsBottomless Depths (high level gaming, lasting comps, etc.) in Arena.

One small change I would recommend from personal experience is when using your Healing Stream TotemHealing Stream Totem, use it DURING bursts, not after. As it procs Caress of the TidemotherCaress of the Tidemother you get a pretty great 10% damage reduction as well as it's small trickle healing. Couple that with your Earthen Shield TotemEarthen Shield Totem, Earth ShieldEarth Shield, Ghost in the MistGhost in the Mist and you're a happy Shaman through most bursts!

It'd also be great to see:

  • "Start-Stop Casting" (otherwise called Stutter Step, Juking, etc.)
  • How playing against a player's psyche can benefit you as a healer (interrupts, drop-downs, etc.)
  • Talents section per map/comp play based on current meta popularity
  • Common tactics against current meta comps

Somehow, jumping off the bridge in Blade's Edge Arena and using Gust of WindGust of Wind  to fake the fall and jump back up (like a disengage) works like a charm!

Just a few thoughts though, keep up the good work and thank you for your contributions!

-Fear

Edited by Feardread

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On 3/9/2018 at 11:20 PM, Feardread said:

Just a few thoughts though, keep up the good work and thank you for your contributions!

Thanks for the feedback! Just tagging @Mysticall so that he can see/check out your thoughts :)

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      Remove the Forsaken threat and begin the reclamation of Ruins of Auberdine.,To Auberdine! Defeat the enemy commander and reclaim Darkshore for the Alliance.,The Fallen Moon Reclaim Bashal'Aran.,Forward Progress Construct the means necessary to defeat the enemy.,Advancing the Effort Shine the lantern and start the memories of the fallen.,By Blood Remembered Hold the line against the Scourge,Until Our Last Breath Defeat Seer Drannix,Delaying Death's March Face Arthas.,For Anasterian! Break through to the Sunwell.,He Who Walks the Day Defend the Magisters during their ritual.,A Prince's Decision Sail to the Ruins of Auberdine.,In Teldrassil's Wake Find the Eye of Elune in the Ruins of Auberdine.,Elune's Gaze Defeat Bilegut and escape the hall.,Cornered! Investigate the screaming nearby.,A Cry for Help Find Tyrande Whisperwind in Bashal'Aran.,Closing In Guard Tyrande while she completes the Ritual of the Night Warrior.,Zenith Hunt down Nathanos Blightcaller.,Nowhere to Run Intervene before Nathanos raises the fallen as forsaken.,The Queen's Pawn Return to the fleet and scout the Horde army.,Eyes of the Forest Remove the Alliance from the Ruins of Auberdine.,To Auberdine! Claim Bashal'Aran for the Horde.,Forward Progress Construct the means necessary to defeat the enemy.,Advancing the Effort Defeat the enemy commander and claim Darkshore for the Horde.,End of the Road Rescue the kaldorei prisoners in the Withering Thicket.,No Elf Left Behind Use the G.P.G.,A Simple Plan Proceed further into the treasury.,Mission: Probable Head towards the central chamber.,Take the Shortcut Return to the outer hallway.,Nevermind Witness Tyrande's ascension into the Night Warrior.,The Night Warrior The automated defenses of Gnomeregan have been activated!,Automated Defenses Defeat the Living Elementals.,Out of Control Elementals Use the correct sequence of levers to activate the Door Control Console.,Pull the Correct Levers Confront the Lich King Retreat to Bwonsamdi's Death Gate.,Reach the Death Gate Use Bwonsamdi's Death Gate to escape the Frozen Throne.,Escape the Frozen Throne Find Nathanos Blightcaller nearby.,Nowhere to Hide Speak to Warden Amical.,Speak to Warden Defeat the Horde's forward commander in Ruins of Auberdine.,Applying Pressure Send the guards away, and take the Master Key. Release Ashvane,Release Ashvane Release prisoners and plant the explosives.,Create a distraction Defeat the Warden Shine the lantern on Kael'thas' decision.,A Setback Ride the Bomb Stomper 5000 through the deadly field of Bomb Bots.,Bypass the Mine Field Defeat the critters that somehow survive in this place.,Resilient Critters There's a Leper Rat of unusual size guardng that door. It looks mean.,You Dirty Rat Defeat the Gnomeregan Defense Force.,"Gnomeregan Defense Force, Activate!" Mekgineer Thermaplugg has left his latest invention here as the last bastion of defense for Gnomeregan. Smash it!,Thermaplugg's Latest Invention Deliver Ashvane,Get to the Ship Gather Data using G.P.G.,Let's Try This Again Get through sewers,Escape the Prison Proceed further into the treasury.,The Search Continues Someone has telepoted into the room. Confront them!,Shadowy Figure Prepare yourself for battle.,Preparation World Safe Locs
      Warfront Darkshore - Alliance Start Warfront Darkshore - Alliance Ruins of Auberdine GY Zuldazar - Dino Training - Finale Safe Loc (JAK) Warfront Darkshore - Alliance Bashal'Aran GY Warfront Darkshore - Alliance Intro GY Incursions - Harder They Fall -  Safe Loc - (MDE) 8.1 Incursions - Crawler Mine Abandon (MDE) Havenswood Warfront Darkshore - Horde Start Jorundall 8.1 Incursions - Crawler Mine -  Safe Loc - (MDE) 8.1 Incursions - Unfriendly Skies - Safe Loc (MDE) Norwington Estate Safe  Place 8.1 Incursions - Tiragarde - Greystone Ruins - H - WQ02 - Iron Star Exit (JDA) 8.1 War Campaign - A - Ch1 - anglepoint boat safeport - krb 8.1 War Campaign - H - Chapter 2 - Drustvar Combat Safe spot - (STM) 8.1 Incursions - Famous Airship Disasters -  Safe Loc - (MDE) Warfront Darkshore - Alliance Lor'danel GY 8.1 Dwarf Heritage - Ulduar - Scenario - Entrance Loc - RRB Safe Exit: 8.1 Dwarf Heritage Armor - Loch Modan - RRB The Sunwell - Heritage Scenario Start Warfront Darkshore - Alliance Ship 8.1 Tyrande - A - Tyrande Scenario - Start - GJC 8.1 Tyrande - A - Tyrande Scenario - Safe Exit Loc - GJC 8.1 Zuldazar Raid - Alliance - Zone Out Location 8.1 Zuldazar Raid - Alliance - Zone In Location 8.1 Zuldazar Raid - Horde - Zone Out Location 8.1 Zuldazar Raid - Horde - Zone In Location 8.1 Zuldazar Raid - Treasure Room Entrance 8.1 Zuldazar Raid - Treasure Room Exit 8.1 SoS PreRaid - Dagger - Revival Point (msc) 8.1 Zuldazar Raid - Throne Room Entrance 8.1 Zuldazar Raid - Throne Room Exit, 8.1 Zuldazar Raid - Balcony Exit 8.1 Zuldazar Raid - Balcony Entrance 8.1 Zuldazar Raid - Elevator Bottom 8.1 Zuldazar Raid - Elevator Top Warfront Darkshore - Horde Intro GY Warfront Darkshore - Horde Ruins of Auberdine GY Warfront Darkshore - Horde Bashal'Aran GY Warfront Darkshore - Horde Lor'danel GY Scenario - Gnomeregan Pet Battle Entrance 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Entry - KRB 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Exit - KRB 8.1 Sunwell Unlock Scenario - GY 1 8.1 Sunwell Unlock Scenario - GY 2 8.1 Sunwell Unlock Scenario - GY 3 Emerald Dreamway - The Stuff of Dreams (RKS) 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 1-2 - GJC 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 3-6 - GJC 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 7-9 - GJC 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 10-11 - GJC Islands - Port of Zandalar Exit Loc Islands - Boralus Harbor Exit Loc 8.1 Icecrown - The Frozen Throne Warfront Arathi - Horde, General GY Darkshore - Tyrande (H) - Lor'danel GY Darkshore - Tyrande (H) - Bashal'Aran GY 8.1 Shrine Raid - Entrance Target - KLH 8.1 Shrine Raid - Post B1 - KLH 8.1 Shrine Raid - Exit Target - KLH Warfront Darkshore - Alliance Exit Safe Loc Warfront Darkshore - Horde Exit Safe Loc 8.1 Tol Dagor Scenario
    • By Stan
      Three new Druid forms have been added in Patch 8.1. Highmountain Taurens and Kul Tirans received a Moonkin Form and Zandalari Trolls got their Aquatic Form.
      Our coverage of 8.1 so far includes a dump with all important information and the Kul Tiran racial mount.
      Highmountain Tauren Moonkin Form

      Kul Tiran Moonkin Form
      Base

      Black

      Pale

      Red

      Zandalari Troll Aquatic Form
      Dark

      Green

      Light

      Teal

    • By Stan
      Patch 8.1 is now available on PTR and Blizzard added the racial mount for Kul Tirans in the initial build.
      Alliance players will be able to recruit Kul Tiran Humans in Patch 8.1 after the Siege of Zuldazar raid. You can find more information about the Allied Race in our Kul Tiran Humans Allied Race preview.
      Kul Tiran Horse

    • By Starym
      A smaller batch today as Blizzard address many of the Timewalking issues that came up, including the lower item level titanforged items, dungeon tuning due to the squish and more. We also got a few more trinket and Azerote power fixes.
      September 25 (source)
      Items
      Fixed some scaling and tuning issues with the Brewmaiden trinkets from the Coren Direbrew. Heart of Azeroth Laser Matrix should now hit targets that are within striking distance of a typical ranged damage dealer, as intended. Player versus Player
      Demon Hunter Havoc Thirsting Blades (Azerite Trait) additional Chaos Strike damage now diminishes per stack of its buff when in combat with enemy players.  
      Timewalking
      Fixed a bug that caused Warforged Timewalking items to not have the intended item level. Fixed a bug that prevented Azerite Power from dropping in Timewalking dungeons for players with a Heart of Azeroth. Increased player gear power, and greatly lowered damage and health of many creatures and spells in End Time. Timewalking vendor items now scale to item level 320 at player level 120. Legion Timewalking quests should no longer be offered by Archmage Timear in Dalaran. For the Battle for Azeroth Timewalking quest, seek out Chronicler Shoopa in Dazar'alor or Chronicler Toopa in Boralas. Previous Hotfixes
      September 24th September 21st September 18th