Jump to content
Sign in to follow this  

Patch 7.3: Vindicaar Matrix Core Powers

Recommended Posts


The Vindicaar provides players with multiple useful abilities that work just like Garrison abilities in WoD and provide perks that only work on Argus.


Vindicaar serves as your main transportation hub on Argus. If you haven't read our Argus introduction, you can do that here to learn more about how to get to Argus and what the Vindicaar is.

Vindicaar Matrix Core

The Vindicaar's powerful Matrix Core provides players with powers that can be used only on Argus. It's very similar to Garrison abilities back in Warlords of Draenor. You can only have one ability selected at a time and the abilities unlock as you complete portions of the Argus story. You can return and select a different ability at any time.

Vindicaar Matrix Core Powers


The following powers can only be used on Argus. They can't be used in the new dungeon or raid.

  • Fel Heart BondFel Heart Bond - Grants a connection to the Fel Heart of Argus that allows you to be brought back to life should you take fatal damage. Knocksbacks enemies and stuns them for 5 sec. Cannot trigger more than once per 30 min.
  • Light's JudgmentLight's Judgment - Calls upon the Vindicaar to release a beam of Holy Light to blast your enemies, inflicting 1,900,000 Holy damage to enemies within 15 yards and stunning them for 5 sec.
  • Shroud of Arcane EchoesShroud of Arcane Echoes - Shroud yourself for 10 sec. While shrouded, you are untargetable by enemies. Attacking cancels the effect.
  • Summon Lightforged WarframeSummon Lightforged Warframe - Summon the Lightforged Warframe for use as a powerful vehicle for 45 sec.
  • Vindicaar Teleport BeaconVindicaar Teleport Beacon - The Vindicaar Teleport Beacon will be available to choose at your Matrix Core. The Vindicaar Teleport Beacon requests a teleport to the nearest Light Forged Beacon.
    • This ability was probably scrapped in favor of Krokul FluteKrokul Flute that does the same thing.

Power Assessment

Light's JudgmentLight's Judgment is definitely the ability the go-to ability. Not only does it provide reliable damage increase on a two-minute cooldown, it also comes with utility in form of a stun for all hit targets for 5 seconds.


Summon Lightforged WarframeSummon Lightforged Warframe is a powerful vehicle that shares models with the Lightforged Warframe mount, giving you access to 3 different abilities and increasing your health for 45 seconds. It's on a 10-minute cooldown, which is quite long.

  • Judgment BlastJudgment Blast - Inflicts Holy damage to enemies near the holy orb. (1.5 sec cooldown).
  • Purifying FlamePurifying Flame - Deals Holy damage to all enemies in a cone in front of the caster for 1.5 sec. (6 sec cooldown).
  • Crusader LeapCrusader Leap - Inflicts Holy damage to enemies at the targeted location and knocks them back. (12 sec cooldown).


Shroud of Arcane EchoesShroud of Arcane Echoes makes you invisible for 10 seconds and it's on a two-minute cooldown. This utility spell isn't really useful. Attacking enemies breaks stealth and if you pull too many mobs, Light's JudgmentLight's Judgment's damage & stun will deal with it. It's even more useless for Rogues with Stealth.


Fel Heart BondFel Heart Bond prevents fatal damage and provides the user with a knockback and a five-second stun. It's on a 30-minute cooldown. Another useless ability if you're a Death Knight using PurgatoryPurgatory, Rogue with Cheat DeathCheat Death or a Mage with CauterizeCauterize. The thing is mobs die really fast and if you're not afraid of using your interrupt, you shouldn't need this at all.

Share this post

Link to post
Share on other sites

Should be noted, on PvP servers Fel Heart Bond is going to be extremely good, just so you can get back up immediately after being ganked. Shroud of Arcane Echoes will also be very good for world PvP.

Share this post

Link to post
Share on other sites
7 hours ago, Maruken said:

Should be noted, on PvP servers Fel Heart Bond is going to be extremely good, just so you can get back up immediately after being ganked. Shroud of Arcane Echoes will also be very good for world PvP.

With a stun that long, it could be the difference between getting killed again and actually winning the fight. Will depend on the animation time to ress from it.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Six levels to go for Doubleagent in Dragonflight. The Neutral Pandaren is aiming to reach Level 70 with Herbalism and Mining without leaving the Wandering Isle or choosing a faction.
      Doubleagent has reached Level 64 about 9 hours ago, I image he's already at 64.5 or so. Getting 50XP per node is really insane and his dedication truly admirable.
      Placeholder for tweet 1598527415403261952
    • By Stan
      Hunter players can unlock Ottuk Taming in Dragonflight, and here are the requirements.
      Wowhead has discovered the source of Ottuk Taming in the Dragonflight expansion, which was shrouded in mystery. The latest Hunter pet addition belongs to the Rodent family.
      Taming Ottuk is tied to Iskaara Tuskarr Renown. You must reach Level 11 to unlock the Questline: The Chieftain's Duty. The quest starts with Sudden Isolation from Murik in Iskaara. While the Iron Is Hot, the final quest, where you slay Zhurtan the Riverboiler in the Waking Shores, rewards Ottuk Taming.  The unlock is account-wide, so all Hunters on your account will have access to it once unlocked.
    • By Stan
      The Dragonflight pre-patch event ends later today with the release of Dragonflight. Therefore, don't forget to spend all your earned Primeval Essences.
      UPDATE: The vendors are still there on live servers, so if you're alts are missing gear, don't forget to buy it at Level 60.
      Primeval Essence, the Dragonflight pre-patch event currency, can be turned in for item level 252 gear at Level 60. When the new expansion hits, the event will be gone, and the vendors will most likely despawn, leaving you with worthless Primeval Essence in your inventory.

      The currency is BoA, and you can send it to alts. Note that the alt must be Level 60 to buy gear. Low-level characters cannot purchase it.
      Check out our Primal Storms guide before the event's gone for good.
    • By Stan
      If you still have some remaining Primeval Essences from the Dragonflight pre-patch event in your inventory, you will be pleased to learn Storm Vendors are still around on live servers.
      Storm Vendors that sell item level 252 catch-up gear have not despawned, even though you can no longer earn Primeval Essences. The currency is BoA and can be sent over to alts, so if you have some laying around in your backpack, you can still buy gear to give your alts a head-start into the Dragon Isles.
      Your alt must be Level 60 to buy the gear even though the Dragon Isles are available at Level 58.

    • By Starym
      A huge batch is here and we have many class changes, dungeon tuning, profession, PvP and item fixes and much more!
      December 1 (Source)
      Evoker Living Flame will now restore 50% of its mana cost when used to strike an enemy. Developers’ note: This change is intended to allow Preservation Evokers to use Living Flame to contribute damage during raid encounters without losing mana. It will also prevent Devastation Evokers from running out of mana when using Living Flame with high haste values. Hunter Marksmanship Fixed an issue where Bulletstorm was incorrectly also granting the benefit of Bombardment. Fixed an issue where Arcane Shot and Chimaera Shot were incorrectly consuming a stack of the Bulletstorm buff when cast. Survival Fixed an issue where Quick Shot would not properly deal damage if you had changed the appearance of your weapon. Fixed an issue where Spearhead did not properly apply the bleed from Mongoose Bite or Raptor Strike if Aspect of the Eagle was active. Paladin Protection Fixed an issue causing Inspiring Vanguard to grant an incorrect amount of Strength. Priest The following Priest spells have been added to the Personal Resource Display: Desperate Prayer, Lightweaver, Empyreal Blaze, Dark Ascension, Deathspeaker, Holy Ward, Archangel, and Dark Archangel. Power Word: Life now has a spell highlight when targeting a low health ally. Mind Flay: Insanity now has a spell highlight when it is available. The debuff for Angelic Bulwark is no longer displayed on Raid Frames. Holy Fixed an issue causing queued Heals to not gain a cast time reduction from Lightweaver after casting Flash Heal. Shaman The debuff for Elemental Equilibrium is no longer displayed on Raid Frames. Creatures and NPCs
      Fixed an issue where rare enemies on the Dragon Isles did not have a daily loot lockout. Fixed an issue where some baby mammoths could be unintentionally tamed. Dungeons and Raids
      The Azure Vault Arcane Tender’s Wild Eruption will no longer target player pets. Brakenhide Hollow Withering damage reduced by 64% (effect applied by Decay Speaker’s Withering Burst, Trickclaw Mystic’s Witherbolt, etc.). Fetid Rotsinger’s Decaying Totem health reduced by 50%. Fixed an issue where the dungeon’s quests could not be completed. Halls of Infusion Watcher Irideus Power Overload no longer targets pets. Primal Tsunami A friendly Titan Defense Orb now offers players a quick way out of the dungeon after defeating the Primal Tsunami. Uldaman: Legacy of Tyr Fixed an issue where the dungeon’s quests could not be completed. Items and Rewards
      Fixed an issue where Crimson Aspirant's Pulverizer and Crimson Aspirant's Longspear had the same stats. Fixed an issue where Slumbering Worldsnail Shell and Raging Magmammoth were unlearnable. Fixed an issue where Misty Satchel was bind-on-equip and could be listed on the Auction House. Re-added cloth loot that was temporarily removed from rare enemies. Fixed an issue where Reclaimed Tuskarr Harpoon and Raging Berserker were using the incorrect weapon type. Player versus Player
      Fixed an issue where PvP Conduits were not purchasable. Sergeant Wilson and Nassar have arrived in the Gladiator’s Refuge for slightly less than loyal characters to sign up as a Mercenary in battlegrounds. Precognition (PvP Talent) is now displayed on the Personal Resource Bar. War Mode Fixed an issue that could cause Supply Drops in Ohn’ahran Plains to not reach the ground before despawning. Professions
      Significantly increased the drop rate of recipes for Crimson Combatant equipment from Victorious Contender’s Strongboxes. Notebook of Crafting Knowledge for Enchanting now awards knowledge for the correct profession. Temporarily disabled Basic and Advanced Experimentation for Alchemy to address a bug. Fixed an issue where some pieces of Engineering crafting gear were missing stats. Lofty Malygite has become slightly less lofty and is now within reach for Jewelcrafters to collect. Reduced the drop rate on Roused Seedling when gathering herbs. Adjusted Molten, Hardened, and Windswept Overload loot tables to be similar in value to Frost Overload. Quests
      Fixed an issue where Shadowlands campaign quests were being pushed to players outside of Shadowlands. The Azure Span Fixed an issue where “Calling the Blue Dragons” was rewarding duplicates of the Highland Drake to alts. Fixed an issue where “Into the Azure” was incorrectly available for alts who had already completed “To the Azure Span.” Ohn’ahran Plains Nokhud Offensive Fixed an issue where Khanam Matra Sarest, the quest giver for “The Wind Belongs to the Sky” could incorrectly phase out. The Waking Shores Fixed an issue where “Honor Our Fallen” was available at level 68, but its reward could require level 70. Fixed an issue where “The Tools of One’s Trade” was available at level 68, but its reward could require level 70. Fixed an issue where the “Greater Obsidian Citadel Key” could fail to be completed. Fixed an issue where various Siege on Dragonbane Keep UI elements wouldn’t show until Valdrakken Accord Rank 6. Quest markers for “To Dragonbane Keep!” have been modified to be clearer. Fixed an issue where players wouldn’t be added to the Siege on Dragonbane scenario at times, preventing rewards from being obtained. Reputation
      Cobalt Assembly Lowered Fun Detected’s chance to drop Wild Arcana. It was changing the drop rate to be 100% instead of adding an additional percent chance. Yes, we know how this looks. Iskaara Tuskarr Fixed an issue where the “Iskaaran Fishing Net” quest items were not visible. Maruuk Centaur Fixed an issue where “Good at Doings, Not Understandings” was being incorrectly offered to players at Renown 1. Fixed an issue where players could be in the area of a Grand Hunt and not get added to the scenario correctly. Valdrakken Accord Fixed an issue where the Dragon Racing world quests were not unlocking correctly at Valdrakken Accord Rank 7.
  • Create New...