Jump to content
Sign in to follow this  

Patch 7.3: Vindicaar Matrix Core Powers

Recommended Posts


The Vindicaar provides players with multiple useful abilities that work just like Garrison abilities in WoD and provide perks that only work on Argus.


Vindicaar serves as your main transportation hub on Argus. If you haven't read our Argus introduction, you can do that here to learn more about how to get to Argus and what the Vindicaar is.

Vindicaar Matrix Core

The Vindicaar's powerful Matrix Core provides players with powers that can be used only on Argus. It's very similar to Garrison abilities back in Warlords of Draenor. You can only have one ability selected at a time and the abilities unlock as you complete portions of the Argus story. You can return and select a different ability at any time.

Vindicaar Matrix Core Powers


The following powers can only be used on Argus. They can't be used in the new dungeon or raid.

  • Fel Heart BondFel Heart Bond - Grants a connection to the Fel Heart of Argus that allows you to be brought back to life should you take fatal damage. Knocksbacks enemies and stuns them for 5 sec. Cannot trigger more than once per 30 min.
  • Light's JudgmentLight's Judgment - Calls upon the Vindicaar to release a beam of Holy Light to blast your enemies, inflicting 1,900,000 Holy damage to enemies within 15 yards and stunning them for 5 sec.
  • Shroud of Arcane EchoesShroud of Arcane Echoes - Shroud yourself for 10 sec. While shrouded, you are untargetable by enemies. Attacking cancels the effect.
  • Summon Lightforged WarframeSummon Lightforged Warframe - Summon the Lightforged Warframe for use as a powerful vehicle for 45 sec.
  • Vindicaar Teleport BeaconVindicaar Teleport Beacon - The Vindicaar Teleport Beacon will be available to choose at your Matrix Core. The Vindicaar Teleport Beacon requests a teleport to the nearest Light Forged Beacon.
    • This ability was probably scrapped in favor of Krokul FluteKrokul Flute that does the same thing.

Power Assessment

Light's JudgmentLight's Judgment is definitely the ability the go-to ability. Not only does it provide reliable damage increase on a two-minute cooldown, it also comes with utility in form of a stun for all hit targets for 5 seconds.


Summon Lightforged WarframeSummon Lightforged Warframe is a powerful vehicle that shares models with the Lightforged Warframe mount, giving you access to 3 different abilities and increasing your health for 45 seconds. It's on a 10-minute cooldown, which is quite long.

  • Judgment BlastJudgment Blast - Inflicts Holy damage to enemies near the holy orb. (1.5 sec cooldown).
  • Purifying FlamePurifying Flame - Deals Holy damage to all enemies in a cone in front of the caster for 1.5 sec. (6 sec cooldown).
  • Crusader LeapCrusader Leap - Inflicts Holy damage to enemies at the targeted location and knocks them back. (12 sec cooldown).


Shroud of Arcane EchoesShroud of Arcane Echoes makes you invisible for 10 seconds and it's on a two-minute cooldown. This utility spell isn't really useful. Attacking enemies breaks stealth and if you pull too many mobs, Light's JudgmentLight's Judgment's damage & stun will deal with it. It's even more useless for Rogues with Stealth.


Fel Heart BondFel Heart Bond prevents fatal damage and provides the user with a knockback and a five-second stun. It's on a 30-minute cooldown. Another useless ability if you're a Death Knight using PurgatoryPurgatory, Rogue with Cheat DeathCheat Death or a Mage with CauterizeCauterize. The thing is mobs die really fast and if you're not afraid of using your interrupt, you shouldn't need this at all.

Share this post

Link to post
Share on other sites

Should be noted, on PvP servers Fel Heart Bond is going to be extremely good, just so you can get back up immediately after being ganked. Shroud of Arcane Echoes will also be very good for world PvP.

Share this post

Link to post
Share on other sites
7 hours ago, Maruken said:

Should be noted, on PvP servers Fel Heart Bond is going to be extremely good, just so you can get back up immediately after being ganked. Shroud of Arcane Echoes will also be very good for world PvP.

With a stun that long, it could be the difference between getting killed again and actually winning the fight. Will depend on the animation time to ress from it.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard is nerfing Mythic Tindral with next week's maintenance, reducing his health and the health of Fiery Vines by 10%.
      During our next scheduled weekly maintenance, we’ll make the following adjustments:
      Amirdrassil, the Dream’s Hope
      Tindral Sageswift Tindral’s health reduced by 10% in Mythic difficulty. Fiery Vines’ health reduced by 10% in Mythic difficulty.
    • By Stan
      During one raid, we got to see the Fyr'alath bad luck protection buff work wonders, yielding 12 drops from a single Fyrakk kill.
      Sacolas shared an interesting shot on Reddit, showing 12 Fyr'alaths dropping simultaneously! This might just be the record for the most Fyr'alath the Dreamrender drops we've seen from a single kill to date. Sadly, the original poster missed out on the quest item, and looted instead a Greater Ember of Fyr'alath. Here's hoping for better luck next week!

      What's the highest number of Fyr'alaths you've seen drop from one kill? Let us know in the comments below!
      Source: Reddit
    • By Stan
      The World Quest for Fathom Dweller is finally up on EU servers after almost a year. Check out how to summon Kosumoth the Hungering and get the mount before others do!
      Here's what the mount looks like.

      The quest won't pop up by itself. Instead, you must unlock it.
      First, download a WoW Addon that shows you coordinates to figure out where you are and where you need to be. Something like MapCoords or TomTom will do. Head to Broken Shore 37/71 and talk to Drak'thul. Head to 57/52 and enter the Musty Cave. Click on the Mound of Dirt that is hard to notice. You will receive Weathered Relic. Return to 37/71 and talk to Drak'thul again and go through all his dialog options. Now comes the more difficult part. You must click on 10 Hungering Orbs in the exact order. If another player clicks on them, it takes approximately 20 minutes for them to become clickable again, so they have a cooldown. Here are coords for all the Hungering Orbs: Azsuna: 37/37: The first orb is located in a secret cave behind the tree. Stormheim: 33/75: The second orb is located in a cave where Kangaxx is. Val'sharah 41/80 Find another secret cave located inside a tree. The third orb is guarded by an Elemental.  Broken Shore 31/76: You will find an underwater cave that hides the fourth orb. Azsuna 59/12: Behind the crystals is yet another secret cave. The fifth orb is located on the ground next to a broken table. Stormheim 67/14: Near the underwater shark is a crevice that leads to a cave that contains the sixth orb. Try to avoid the steams, as they deal high damage. This orb may be the most difficult for you to get. Highmountain 52/36: Enter the Haglands and follow the path to your right. Above halfway down (55/36), you want to jump down to a ledge with a cave. Do not enter the first cave since it's a decoy. Instead, turn right and head to the actual cave to find the seventh orb. Azsuna 54/26: Under the bushes near a tree is another secret cave. The eighth orb is somewhat hidden, too, located in a bush near a pillar inside the cave. Broken Isles World Map 50/91: Find underwater wreckage to get through a secret cave. This one is hard to explain, so we advise you to check out MadSeasonShow's video (timestamp). You will find the ninth orb to your right. Broken Shore 37/71: Head back to Drak'thul and click the final orb on the table behind him. After you click it, the DANGER: Kosumoth the Hungering World Quest spawns at 46/49 on the Broken Isles World Map. Kill Kosumoth to receive Fathom Dweller. Note that you have a chance to get the Hungering Claw instead of the mount. It just so happens that the reward is the mount right now. Check out the video guide by MadSeasonShow for more details!
    • By Staff
      Blizzard have announced that they will be significantly changing the Oracle Priest Hero Talent tree, following player feedback and internal testing. It seems the tree's focus will no longer be on replacing Power Infusion.
      Oracle Hero Talents (Source)
      Thank you to everyone who provided feedback on the Oracle Hero Talent tree.
      One of our goals in sharing these Hero Talent trees so early in the process was to give us adequate time to evaluate and change things as necessary. After reading your feedback, discussing the talent tree, and playtesting the concept internally, we’ve decided to revisit the Oracle tree, especially regarding its focus on replacing Power Infusion.
      Thanks again!
    • By Stan
      The sixth week of Patch 10.2.5 is here and we've looked at the current Mythic+ Tier List!
      The following post is based on data from U.GG. Therefore, the data presented here may differ from Petko's Mythic Tier Lists maintained on our site.
      How the Data is Calculated
      U.gg's tier list is created by evaluating damage and healing scores from the very best players and factoring in the frequency of each spec's appearances in the highest rankings of the current Mythic+ season. The tier list of each spec is determined by its effectiveness and prevalence at the highest levels of Mythic+ play.
      Mythic+ Tier List for Dragonflight Season 3 Week 15
      This week's affixes are: Fortified, Entangling, and Bolstering.
      Healer Tier List
      S-Tier Mistweaver Monk A-Tier: Discipline Priest Holy Priest Restoration Druid (up from B-Tier) B-Tier: Restoration Shaman (down from A-Tier) Preservation Evoker C-Tier: Holy Paladin
      Tank Tier List
      S-Tier: Vengeance Demon Hunter A-Tier: Protection Paladin Blood Death Knight B-Tier: Guardian Druid Protection Warrior Brewmaster Monk
      DPS Tier List
      S-Tier: Retribution Paladin Fire Mage Havoc Demon Hunter A-Tier: Augmentation Evoker Outlaw Rogue Shadow Priest Demonology Warlock Beast Mastery Hunter Fury Warrior Balance Druid Windwalker Monk Destruction Warlock B-Tier: Unholy Death Knight Frost Mage Elemental Shaman Arms Warrior Enhancement Shaman Frost Death Knight Arcane Mage Feral Druid  Survival Hunter C-Tier: Marksmanship Hunter Subtlety Rogue Devastation Evoker Assassination Rogue Affliction Warlock
  • Create New...