Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 7.3: New Battle Pets

Recommended Posts

w85rDgh.jpg

A look at the remaining battle pets added in Patch 7.3.

Raiding with Leashes V: CuteaclysmRaiding with Leashes V: Cuteaclysm is coming and we did a preview of all new pets obtainabable from Cataclysm raids here. In another article we looked at NaxxyNaxxy and Model D1-BB-L3RModel D1-BB-L3R. Now's time to explore the rest of the pets added in Patch 7.3.

Achievements

WoWScrnShot_081817_183008.jpg

Argus Zones

Antoran Wastes

WoWScrnShot_081817_183716.jpgWoWScrnShot_081817_183903.jpgWoWScrnShot_081817_183938.jpgWoWScrnShot_081817_184019.jpgWoWScrnShot_081817_184231.jpg

Mac'Aree

WoWScrnShot_081817_184420.jpgWoWScrnShot_081817_184459.jpgWoWScrnShot_081817_184542.jpgWoWScrnShot_081817_184617.jpgWoWScrnShot_081817_184654.jpgWoWScrnShot_081817_184724.jpgWoWScrnShot_081817_184805.jpgWoWScrnShot_081817_184844.jpg

Krokuun

WoWScrnShot_081817_190309.jpgWoWScrnShot_081817_190344.jpgWoWScrnShot_081817_190419.jpg

Egg (from Fel-Spotted EggFel-Spotted Egg (5 days hatch time)

WoWScrnShot_081817_190531.jpgWoWScrnShot_081817_190559.jpg

N/A

WoWScrnShot_081817_190647.jpg

Professions

WoWScrnShot_081817_190735.jpgWoWScrnShot_081817_190807.jpgWoWScrnShot_081817_191059.jpg

Reputation

WoWScrnShot_081817_191238.jpg

Winter Veil

WoWScrnShot_081817_191300.jpg

  • Like 1

Share this post


Link to post
Share on other sites

I find it a bit weird how it's fine to murder an entire city and plague all inhabitants of Stratholme and then burn them all to the ground; but letting a ghost girl battle with an easterbunny is absolutely NOT DONE.

Share this post


Link to post
Share on other sites
3 hours ago, Yridaa said:

I find it a bit weird how it's fine to murder an entire city and plague all inhabitants of Stratholme and then burn them all to the ground; but letting a ghost girl battle with an easterbunny is absolutely NOT DONE.

Politically correct, blizz succumbed a decade ago.  This is not the WoW we used to play. :/

https://www.kotaku.com.au/2017/08/internal-blizzard-memo-details-efforts-to-hire-retain-more-women/

 

Doesn't matter who is qualified, they've gone full "Google" 

Share this post


Link to post
Share on other sites
10 hours ago, Yridaa said:

I find it a bit weird how it's fine to murder an entire city and plague all inhabitants of Stratholme and then burn them all to the ground; but letting a ghost girl battle with an easterbunny is absolutely NOT DONE.

 

7 hours ago, dsc said:

Politically correct, blizz succumbed a decade ago.  This is not the WoW we used to play. :/

https://www.kotaku.com.au/2017/08/internal-blizzard-memo-details-efforts-to-hire-retain-more-women/

 

Doesn't matter who is qualified, they've gone full "Google" 

In which WoW you could kill children?

So far I can't think of any time they showed anywhere, ever, non-beastly children getting killed, nor zombie children, or any sort of undead children besides ghosts.

Prove me if I'm wrong, but the thing since ever and thus far has been, you can do "whatever you want" to whoever you want, but children (unless they creatures such as murlocs or gnolls).

Share this post


Link to post
Share on other sites
3 hours ago, MvonTzeskagrad said:

In which WoW you could kill children?

 

I don't know what you're quoting me for; I never said you could. I don't think the other guy said either.

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, Yridaa said:

I don't know what you're quoting me for; I never said you could. I don't think the other guy said either.

Well, the other guy said blizzard sucumbed to being politically correct and that's why we don't make children fight creatures. That would mean previously we could see that.

Your quote, well, accident.

Share this post


Link to post
Share on other sites
16 minutes ago, MvonTzeskagrad said:

Well, the other guy said blizzard sucumbed to being politically correct and that's why we don't make children fight creatures. That would mean previously we could see that.

Your quote, well, accident.

Fair enough. The real reason Blizzard doesn't allow children to fight is because this would make it a 18+ game as by ESRP (US) and PEGI (EU) rating. So this is a very good and fair reason, because the younger people are allowed to play the game, the larger the playerbase, and thus money.

 

As for the other politically correct stuff... I'd rather not get into that on a forum that's about entertainment and fun.

 

 

Edit: I'm merely criticizing the ESRP and PEGI systems, not Blizzard themselves. ESRP and PEGI think it's fine to burn down towns and have people mass murder eachother for ages 13 and higher, but as soon as a child has to go into a fight it's an immediate 18+ (adult) rating. They're mean!

Share this post


Link to post
Share on other sites
11 minutes ago, Yridaa said:

Fair enough. The real reason Blizzard doesn't allow children to fight is because this would make it a 18+ game as by ESRP (US) and PEGI (EU) rating. So this is a very good and fair reason, because the younger people are allowed to play the game, the larger the playerbase, and thus money.

 

As for the other politically correct stuff... I'd rather not get into that on a forum that's about entertainment and fun.

 

 

Edit: I'm merely criticizing the ESRP and PEGI systems, not Blizzard themselves. ESRP and PEGI think it's fine to burn down towns and have people mass murder eachother for ages 13 and higher, but as soon as a child has to go into a fight it's an immediate 18+ (adult) rating. They're mean!

Looking at it from that angle... yes, PEGI ratings are mean xD

Share this post


Link to post
Share on other sites
On 8/20/2017 at 5:21 PM, Yridaa said:

Edit: I'm merely criticizing the ESRP and PEGI systems, not Blizzard themselves. ESRP and PEGI think it's fine to burn down towns and have people mass murder eachother for ages 13 and higher, but as soon as a child has to go into a fight it's an immediate 18+ (adult) rating. They're mean!

There are certain things that make it instantly a certain rating, regardless of what else is in the game. It's a really weird system. One tiny scene can turn a game into an 18, despite the rest of the game being below a 12. 

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Cross-Realm Mythic Eternal Palace opens next week and Blizzard just announced nerfs for Lady Ashvane and Queen Azshara on Mythic difficulty to go live with it on October 22.
      Blizzard (Source)
      Hello!
      Earlier this week, the Mythic Hall of Fame for Azshara’s Eternal Palace reached its capacity, and guilds around the world have until the next weekly reset in each region to earn their Feat of Strength. At that time, Mythic difficulty will become available to cross-realm groups.
      Along with the closure of the Hall of Fame and the Achievement, we intend to make the following tuning changes during weekly maintenance in each region:
      Dungeons and Raids
      Azshara’s Eternal Palace Lady Ashvane Lady Ashvane’s health reduced by 5% in Mythic difficulty. Waterlogged periodic damage reduced by 10% in Mythic difficulty. Rippling Wave damage reduced by 10% in Mythic difficulty. Queen Azshara The "Stand Together!" and "Stay!" decree combination is no longer possible in Heroic difficulty. Overzealous Hulk and Tidemistress health reduced by 10% in Mythic difficulty. Draining Azshara’s Ancient Ward now reduces its energy by an additional 5 points in all difficulties. Empowering a Ward of Power now increases its energy by an additional 5 points in all difficulties. Healer-specialization characters are now less likely to be targeted with decree combinations that include “March!” in all difficulties. Short Circuit now drains 10% less energy from the affected Ward in all difficulties. Essence of Azeroth now has an increased duration if there are fewer than 20 players in the raid in Normal and Heroic difficulties, and lasts 30 seconds (was 25) in Mythic difficulty. As always, we’ll let you know here if we decide to make any further changes.
      Thank you very much!
    • By Stan
      Our preview of Patch 8.3 continues with a first look at racial abilities of the upcoming Allied Races.
      Mechagnome Racials
      Mechagnomes have two active abilities available at level 24. The first one allows you to summon clones to distract enemies and the second one allows you to open locked chests and doors that require Lockpicking.
      Hyper Organic Light Originator - Summon Organic Light duplicates to distract your foes. (Instant, 3 min cooldown) Skeleton Pinkie - Allows opening of locked chests and doors that require a skill level of up to 600. (1.5 min cooldown) As a Mechagnome, your limbs work as a Blacksmithing Anvil, Cooking Fire, and Mining Forge. You have a self-heal at your disposal, which heals you for a fifth of your total health whenever you fall below 20% health. The final passive racial passive gradually increases your primary stat (Int/Str/Agi) by 50 every 5 seconds, up to a maximum of 400 when fighting the same target.
      The following racial passives are available to Mechagnomes:
      Combat Analysis - You gather and analyze combat data every 5 sec, increasing your primary stat by 50, stacking up to 8 times. The data decays while out of combat. Mastercraft - You function as a personal Blacksmithing Anvil, Cooking Fire, and Mining Forge. In addition, your limbs include every profession tool. [NYI] Re-Arm - When you fall below 20% health, heal for 20% of your maximum health. This effect cannot occur more than once every 2.5 min. Languages - Common, Gnomish. Vulpera Racials
      Active abilities embrace the scavenger/camping fantasy of the Vulpera. You can set up a camp and return back on a 1-hour cooldown. Next, you have a bag of tricks, used to heal your allies or deal damage to enemies.
      Bag of Tricks - Pull your chosen trick from the bag and use it on target enemy or ally. Enemies take 14 damage, while allies are healed for 28. (Instant, 1.5 min cooldown) Rummage Your Bag - Change the contents of your Bag of Tricks. Now where did you put that...? [NYI] (5 sec cast, 5 min cooldown) Make Camp - Make a camp at this location. Can only be used outdoors. (5 sec cast) The racial creates a camp with fire, a tent and an explosive backpack at your location. You can use Return to Camp as your secondary Hearthstone on a 60-minute cooldown to return back. The camp is visible for others for five minutes and then disappears.

      Return to Camp - Return to your camp. (10 sec cast, 60 min cooldown) When used, there's a short cutscene with a caravan transporting you back to your camp starts playing.

      Passive abilities include a Fire damage reduction by 1%, 5% damage reduction when you first take an enemy hit, and you can find additional bags of goods whenever you kill a humanoid.
      The following racial passives are available to the Vulpera:
      Fire Resistance - Reduces Fire damage taken by 1%. Nose For Trouble - When you first take damage from an enemy, reduce that damage by 5% of your maximum health. Vulpera Survival Kit - You have a chance to find an additional satchel of goods when you kill a humanoid. Languages - Orcish, Vulpera. Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Leather Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Ny'alotha Allseer Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
    • By Stan
      Ny'alotha Allseer is a N'Zoth-themed mount added to the game in Patch 8.3. It is rewarded from a quest and could very well be the end-of-expansion reward for everyone, who defeats N'Zoth on Heroic difficulty before the next expansion, similar to Legion's Kirin Tor Summoning Crystal.
      Ny'alotha Allseer
      "To find him, drown yourself in the Circle of Stars."

      Run Animation
      The mount shares animations with The Hivemind.

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Leather Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
    • By Stan
      Here's a preview of Leather sets that will drop in Ny'alotha, the Waking City raid in Visions of N'Zoth.
      Currently, there's some clipping going on with the belt which will be hopefully fixed in future builds.
      Leather Sets from Ny'alotha, the Waking City
      Raid Finder

      Normal Difficulty

      Heroic Difficulty

      Mythic Difficulty

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th  
    • By Stan
      Last week, Blizzard added Death Knight creature textures for Allied Races and the Pandaren along with encrypted sound files of Bolvar and Darion Mograine to the game. In this week's PTR build, four Death Knight Swords have been added.
      If Allied Races and the Pandaren will indeed be able to become Death Knights in Patch 8.3, it would make perfect sense to revamp the starting zone, because the current one is outdated now that Bolvar is the Lich King.
      Blizzard added four Ebon Blade swords to the game on 8.3 PTR that will likely be rewarded to new Death Knights created in Visions of N'Zoth as part of the overhauled starting experience.

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
×
×
  • Create New...