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Hearthstone and Twitch Prime Partner Up For Oktoberbrawl

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You can earn card backs by signing up for Twitch Prime, while at the same time you can watch two teams of three Hearthstone personalities each battle it out for the next month.

It turns out that the Light and Void card backs, that were added to the game in Patch 9.0, are indeed tied to a Twitch Prime promotion.

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From tomorrow (September 11) until October 10, by signing up for Twitch Prime you can get both of the card backs you see above. That's not all, though! There will be a special Oktoberbrawl tournament going on at the same time and you can support your favourite team by winning Ranked games with the card back that corresponds to the team of your choice.

First of all, let us meet the two teams. Team Void consists of Dog, Thijs and J4CKIECHAN; team Light features Kripparrian, Reynad and Alliestrasza. They will all play for four weeks in a variation of a sealed format tournament, culminating into the finals at TwitchCon (October 21).

TEAM VOID VS TEAM LIGHT
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Dog
 

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Kripparrian

Streamer_THJIS_EK_200x193.jpg
Thijs
  Streamer_Reynad_EK_200x193.jpg
Reynad

Streamer_J4CKIECHAN_EK_200x193.jpg

J4CKIECHAN

 

Streamer_Allie_EK_200x193.jpg

Alliestrasza

How is it going to work? Each player will receive a fresh account, 10 Classic Packs and a Welcome Bundle. On Monday of each week, the players will receive 10 packs from two different expansions, depending on the theme of the week. The weekly themes are Wild (GvG and TGT - September 11-15), Kraken (Old Gods and Gadgetzan - September 18-22), Mammoth (Un'Goro and Frozen Throne - September 25-29) and a Surprise Format (October 2-6).

Additionally, you can contribute to your favourite team's efforts! On Wednesday, each team member will receive a portion of packs based on the percentage of player's who won games on Ranked by using either the Light or the Void card back. Players will stream their efforts daily and each Friday there will be a grudge match, which will be streamed on the official Hearthstone channel.

Other rules of Oktoberbrawl are that players can only play their Oktoberbrawl accounts while streaming and they can spend gold earned only through quests on Classic Packs alone. You can read more about the event here.

As already stated, the finals of Oktoberbrawl will take place on TwitchCon at October 21.

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All this blablabla just to sell Amazon Prime and Twithch accounts?

What am I missing?

Not earning enough with selling packs anymore?

  • Like 1

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2 hours ago, WedgeAntilles said:

All this blablabla just to sell Amazon Prime and Twithch accounts?

What am I missing?

Not earning enough with selling packs anymore?

Blizzard will milk money in any way it can

  • Like 3

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They provide great games but I will never understand why people who already earn money in the millions need to be so greedy.

Edited by Caldyrvan

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1 hour ago, Caldyrvan said:

I will never understand why people who already earn money in the millions need be so greedy

1. So they can invest the profit into new ventures: either expanding existing content or inventing entirely new content (such as they did with Overwatch).

2. So they can protect themselves from unforeseen future downturns in income, be they economic or legal.

3. To provide dividends to their shareholders.  

That a game development company should seek to maximize their player base (or income) shouldn't really come as too much of a surprise (assuming one is aware of the basic principals of a capitalist economy).  Imagine your employer offers you a $10 pay rise.  You would probably say yes and not think yourself greedy.  Now scale those values up.

Of course, we are both assuming that there is actually a great profit to be made from the Oktoberbrawl.  I have no idea if that's the case.

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Oh come on, stop being so negative. You are denied nothing by not participating, you can still watch the matches and have a good time. 

If it doesn't matter to you, just ignore it. No reason to be a grumpypants. 

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I didn't want to be negative or something just my thought and where money is, or not, or being made there are always problems or something but we better leave it there :)

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The goal of a company is to make money. Engaging in a money-making venture is not being greedy.

If you choose not to get into Amazon Prime, more power to you. That's your choice as a consumer. 

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just ignore it?

The players get pretty much nothing from this. This only benefits blizzard, twitch, and amazon. The pro players get more streamers, and more income from their sponsors and people donating...

 

...the average player gets a..................card back?

come on.

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Why does that upset you, though? 

It's not like any of the revenue Blizzard or these streamers are making from this event is coming out of your pocket. 

It's just creating free entertainment. That's all. Nobody's being forced to get Prime. 

Why is it so wrong for Blizz to do something that benefits the pro players that popularize the game? 

It takes NOTHING away from the average player. There is NO COST to  you. 

But everyone is, "Give me card packs, give me cards, or I'm not interested."

Well, maybe this content isn't for you, then. You can not watch, and not participate. You can enjoy Hearthstone just the same with or without it. 

Personally, I think it's going to be fun to watch and root for my favourite players. Just like, I don't know, watching any other sport or watching any other gaming competition. 

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18 hours ago, finsplit said:

Happy octoberfest to us Europeans lol.

The best time of the year! 

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8 hours ago, enviousmtg said:

Why does that upset you, though? 

It's not like any of the revenue Blizzard or these streamers are making from this event is coming out of your pocket. 

It's just creating free entertainment. That's all. Nobody's being forced to get Prime. 

Why is it so wrong for Blizz to do something that benefits the pro players that popularize the game? 

It takes NOTHING away from the average player. There is NO COST to  you. 

But everyone is, "Give me card packs, give me cards, or I'm not interested."

Well, maybe this content isn't for you, then. You can not watch, and not participate. You can enjoy Hearthstone just the same with or without it. 

Personally, I think it's going to be fun to watch and root for my favourite players. Just like, I don't know, watching any other sport or watching any other gaming competition. 

 

The point is that it seems to me like Blizzard tries to squeeze every penny the can out of Hearthtone.

There is nothing wrong with earning money - and last year they earned several hundred millions with Hearthstone.

More then with WoW or any other game of them.

And what do they do? They make Hearthstone even more expensive this year. More expansions, no adventures.

In the short run that may even work - but in the longer run? I am a sceptic here. A friend of mine already quit Hearthstone as he learned it would be even more expensive. (He never did play that much, Friday, Saturday, Sunday - and bought all the adventures and most of the times he took the special offer for new expansions - because with just the gold from daily quests (if you can only play Friday - Sunday you miss quite a lot of them) there was no way to get halfway a decent coverage.

 

This Oktoberbrawl fits just quite good in this way of thinking - who cares about the games, money, money, money.

 

I don't know if you are old enough to remember Lucas Arts.

They were a great company, they had realy great games. You could buy all of them, the adventures they made were (for adventure-fans) the best on the market. Indiana Jones - Fate of Atlantis. Fullthrottle...

And the Star Wars games obviously. X-Wing, T-Fighter, Rebel-Assault, Jedi Knight...

Then, one day, they realized: Hey, Star Wars games are way surer to earn you a profit then adventures. And concentrated on those.

Nothing wrong with this thinking.

2, 3 years later they realized: Hey, Star Wars Fans buy the games no matter if they are great or just good. Or maybe even not that good.

And again - that is not wrong. Lot's of Star Wars Fans bought the games, regardless of the quality.

So, throughout the years, LucasArts made less and less interesting games (they concentrated on Star Wars games). And these games sucked more and more. Brilliant games like in the 90th? No more.

Every single decision they made was quite rational - but in the end, where are they now?

They don't exist any more.

 

Every gaming company should keep in mind that there is a little more then just making as much money as possible this year. There is a year after this and a year after the next. And maybe, just maybe, they want to sell a few games in the next years too.

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I don't understand why people are complaining about twitch prime things. Like, it is just a bunch of stupid card backs, or was a priest hero which was not so important. Or some loot boxes for Overwatch, which has skins making your characted more shiny and easier to target at, except some.

Game is getting expensive and expensive each year, because there is always more cards to get compared to past, even if you don't play wild, and getting rid of adventures could be considered 'evil' in that manner too. Yes, this part, I agree. I don't complain about anything specific, but I can understand why people do so.

If twitch prime would give you something that affects your chance of beating me, that's unfair, like a cool legendary which cannot be obtained by any other means. But twitch prime gives colorful stuff, which does practically nothing. 

That's also what happens with Heroic Brawl . Everytime it comes by, people start complaining like 'Why do I have to spend 1000 gold on something that I will not even succeed at?'. Well, you don't. Blizzard has to give something to people who wants extra stuff, and they do it w/o taking something from others. Isn't it cool?

There is 'equality of opportunity', in terms of playability. Game is getting expensive for everyone at the same time, everyone can obtain the same cards by same means and etc. That's all that matters, for most people at least.

@Dustintime If we go there, what does an average player gets from playing this game? Does everyone get back all the money they spent on game by tournaments? Who benefits from this game, and WoW, and Overwatch and HoTS? Blizzard, right? Why do we keep playing these games then?

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It's totally ok to make profit. It's totally ok that players who pay have an advantage over F2P players. But making it harder every few months for the F2Ps and how fast they make it more expensive and not even hiding it is not nice.

The most money they make comes from the average player who pays some money on the game here and there not from the few who do not care about money and spend tons of $/€. Nevertheless it's this majority or players who fall behind even though they bring blizz the most profit. 

I don't want to say make everyone equal and give everything to the F2Ps, that's bullshit. But a system that rewards the average player a bit more would be good and still provide more than enough profit for blizz.

Edited by Caldyrvan

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Yeah, but none of that has anything to do with this event. 

If you have a problem with the health of the game or the cost of playing that's cool. But this event has absolutely nothing to do with that. So what, if they gave you one or two packs for doing this, it wouldn't solve any of the problems. 

So I don't know why people are bringing that up here. 

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If you look only at this event a single thing then yes. But that's a very narrow view. It's about the whole picture.

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So until Blizzard solves the problem of the increasing price of the game, or whatever else you perceive to be a problem, you have to complain about every event or promotion that they do that doesn't immediately fix it? 

I don't understand. Does Blizzard get a cut of Amazon prime's revenue? Please show me evidence of that if you have any. Does Blizzard get a cut of streamers' subscriptions? How is this greedy, how is this a cash grab? It's free entertainment. As far as I can tell, they're rewarding players who have made the game popular, and are trying to engage the community in doing so. I can't see any way that's motivated by greed, or screwing you over in any capacity. 

Tell me what the solution is. Tell me what they should have done instead of this event to make the game better, in your opinion. Tell me how this event actively prevents them from doing that. 

 

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6 hours ago, enviousmtg said:

I don't understand. Does Blizzard get a cut of Amazon prime's revenue? Please show me evidence of that if you have any. Does Blizzard get a cut of streamers' subscriptions? How is this greedy, how is this a cash grab?

Oh yeah, no problem, wait a second. I'll just call amazon and Blizzard and ask them to send me a copy of their contracts.

And while I am at it, is there anything else you like to have? Admin-Acess maybe?

 

I am repeating myself - as a single event it doesn't matter in the slightest.

But it just fits quite well in the pattern in the last years. Getting more, more and more money.

That there are quite a lot of people complaining about this could maybe signal that the direction Blizzard is taking is not the best. And will not work infinitly.

And that is the problem.

From my part it is not because I hate Blizzard. It is because I used to love their games. I don't give a damn thing about Ubisoft e.g. - because I am not interested in Assasins Creed, FarCry or whatever games they develop. Because they feel boring, uninspired and are more often heavily flawed (bugs...) then not. Well - they can totally ruin themselves and their games, I don't care.

 

But Blizzard used to make great games. They had everything right.

The games were well balanced, the gameplay was perfect, the games had great flow. And the games had fantastic atmosphere, good dialogues, interesting characters and a decent story.

Well, the technical aspects are still good. But that's it. I loved to buy their games - Starcraft 1, BroodWar, Diablo 2, AddOns.

And today? Legacy of the Void isn't even worth 10 bucks to me anymore. I don't have it and will never buy it. Diablo 4? Well, if they should release it - without me.

And that is sad, same with Lucas Arts. I liked to spend money on their games, because I knew it was money well spent.

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As I said, it's the whole picture. There are a lot of things we like blizz brings to us but the coin has two sides :)

Edited by Caldyrvan

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On 9/12/2017 at 9:16 PM, Caldyrvan said:

As I said, it's the whole picture. There are a lot of things we like blizz brings to us but the coin has two sides :)

I think the main point he was trying to make is that the two departments that deal with these things are completely separate. The PR/promotions department and the balancing one will have nothing to do with each other and will work completely independently. It's not that they are ignoring balancing to work on promotions since they won't be worked on by the same person. 

 

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I never thought they do less for the game while doing promotional stuff and I still think they provide great games and deserve to earn money for it. It's just the milking the cows to the max. ... and we are the cows in this  scenario. 

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On 9/14/2017 at 8:32 PM, Caldyrvan said:

I never thought they do less for the game while doing promotional stuff and I still think they provide great games and deserve to earn money for it. It's just the milking the cows to the max. ... and we are the cows in this  scenario. 

Yeah, I know what you mean. I just thought maybe you guys were misunderstanding each other :p

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      Its debateable as to whether or not the issue with Hearthstone’s payment model is the actual value players are receiving from their purchased packs. One thing we can for certain is that there are no choices associated with opening packs that feel good for players to make. There’s really no two ways about it, dusting cards that you may or may not need in the future feels awful. A 25% rate of return for dusting cards feels like selling your grandmother’s jewelry to a pawn shop, yet choosing to dust or not dust cards is the only choice players are presented with after purchasing packs.
      Why is it that the only choice players are offered after paying money feels bad to make? There’s nothing intrinsic to the design of Hearthstone which has to prevent players from having more authority over the kinds of cards that are being added to their collection, and I seriously doubt that it is Blizzard’s goal to associate paying money with bad choices. Returning to the idea of player psychology, if we could reframe the current pack purchasing system to offer players more choices, to offer them better choices, perhaps Hearthstone fans wouldn’t feel as disenfranchised as they are feeling right now.
      An example of a way that Blizzard could offer players more choice in their pack purchases would be to give players the option to choose from one of nine “prerelease bundles”, one for each class. Each bundle could be guaranteed to contain one Legendary, two Epics, and four Rares belonging to the class of their choosing. Blizzard could easily adjust these bundles of 50 packs so that they have the same expected value as 50 normal packs. This would offer players with smaller collections a choice that maximizes the likelihood that they will actually be able to use the cards they open, while simultaneously offering the more hardcore players a better opportunity at opening the specific Legendaries and Epics they want most. All this upside can be offered to players without having to actually increase the total amount of cards and dust that players receive from their prerelease packs, and has virtually no downside for players when compared against the current prerelease bundle. I hope this example illustrates that Blizzard is highly capable of improving their existing payment model by providing players with more choices, and that sweeping changes to crafting and pack opening systems are likely unnecessary.
      Conclusion
      To recap, here’s everything we’ve discussed so far:
      Hearthstone fans are currently as upset as they have ever been with the cost of the game. As the premier CCG on the market, Blizzard has earned the right to charge more for Hearthstone than other CCGs. The onus is on other companies to undercut Hearthstone to attract players to their less popular products. The way that players feel about the rewards they receive is just as important, if not more important, than the quality of the rewards themselves. Hearthstone has room to improve from a player psychology perspective and should seriously consider reframing some of their current rewards if they are unwilling to increase them. The only choice players receive when purchasing packs is which cards they would like to dust after opening them. The very low rate of return on dusting cards means that the only choice associated with spending money on the game is one that makes players feel bad, yet there’s no discernable reason that pack purchases can’t offer players meaningful choices that actually make them feel good. Its undeniable that Hearthstone has some room to improve on the systems which are currently under fire from its player base, but at the same, the player base needs to be a little more realistic about what they truly deserve from Blizzard. Hearthstone is an incredible game which provides its players with loads of free content, but at the same time, that doesn’t mean that its devoted fans don’t deserve more than they are currently receiving for their money. It seems as though Blizzard and Hearthstone fans need to meet each other halfway.
      Blizzard doesn’t need to make sweeping changes to its in-game reward systems and payment models to silence their unsatisfied customers. By offering players a greater degree of choice than they are being offered today, players will feel as though they are getting a much better return on their investments of time and money. There will always be a vocal minority of the Hearthstone community who feel as though they deserve more for their money, but when that minority turns into a majority as it has in today’s Hearthstone community, it’s time to make some changes.
      - Aleco
    • By Aleco

      Nine new Kobolds and Catacombs cards were revealed today on the spoiler kick-off stream, including two Rogue Secrets!
      Spoiler season for Kobolds and Catacombs officially began today with the spoiler kick-off stream, featuring game designer Peter Whalen and commentator Brian Kibler. Nine new cards were revealed during the stream, highlighted by the first two Rogue Secrets to join the game:


      The latest class to gain the Secret card type, it will be very interesting to see if the full crop of Rogue Secrets in Kobolds and Catacombs will be strong enough to support a new archetype. The first two secrets, Cheat Death and Sudden Betrayal, certainly lend themselves to some exciting play patterns.
      Peter Whalen's favorite card of today's lot, the team wanted to create a card which hearkened to the feeling of being swarmed by tiny monsters in a dungeon. Regardless of whether or not this card is actually good, it's certainly awesome.
      The card I'm most excited to get my hands on appears powerful enough to make Dragon Priest an instant contender in the K&T metagame. Expect this card to receive strong ratings in upcoming set reviews.

      Expanding on the skill-testing "Choose One" mechanic, Branching Paths doubles down by allowing players to choose from three options twice. The same option can be chosen both times.
      Kathrena Winterwisp's text box reads as a one-way ticket to Valuetown. The only Hunter card with the powerful new Recruit mechanic, will Kathrena be enough to bring diversity to the one-dimensional Hunter class?
      The design team knew that a set about dungeon crawling had to have a card with the name "Level Up!". Getting this to stick on three on more Silver Hand Recruits could be devastating, but how easy will that be to set up in an actual game?
      The Legendary Shaman weapon comes in at a whopping 8 mana, implying that it packs a serious punch. It reads a little underwhelming for its high mana cost, but Shaman has quite a few spells that are untargeted and therefore purely beneficial. If The Runespear can consistently find Volcano or Lightning Storm it may be strong enough to see play in slower Shaman decks.

      Warrior's Spellstone can deliver a whopping 15/15 worth of stats for 7 mana, but only if you can play two weapons while holding it in your hand. Mithril Spellstone plays excellently with the new Recruit mechanic, implying that the true strength of this card may be its ability to play to the board without being a minion. With spoiler season now in full swing, be sure to check back to Icy Veins for the full reveal schedule and stay up to date on the newest expansion in our Kobolds & Catacombs hub.
      Card images courtesy of Hearthpwn.com
    • By Zadina

      A new epic Kobold minion has been uncovered.
      Italian streamer JackTorrance90 made this reveal. Without further ado, here is Rummaging Kobold:

      Screencap from the stream
      It is hard to evaluate this card before actually seeing it in action, as is the case with most of the pre-expansion reveals. I'd expect players to experiment with this card during the first weeks of the new expansion.
      The obvious first point to be made is Rummaging Kobold's synergy with the new Legendary weapons this expansion will bring. People are expecting Harrison Jones, Acidic Swamp Ooze and Gluttonous Ooze to be run a lot in the new meta and this card ensures that you get a second chance with your legendary weapon. What if your opponent doesn't run these tech cards, though? Some of the revealed legendary weapons do not lose durability, making Rummaging Kobold not that useful.
      Apart from decks containing legendary weapons, this card can also be useful for the traditional weapon classes of Hearthstone. Paladin and Warrior look like they can benefit more from it, whereas Rogue is probably the weakest of the bunch given that Rummaging Kobold can return a Wicked Knife. Perhaps an interesting combination could be created with Rummaging Kobold and Doomerang.
      We have already had another reveal today and we are expecting another three now. We'll return soon with another article; until then, you can check out the reveal schedule as well as our Kobolds & Catacombs hub.