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Stan

Final Tuning on Netherlight Crucible: Sep 12

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Ahead of tomorrow's release, Netherlight Crucible tier 2 traits (light & shadow powers) received adjustments.

The final chapter of the Argus story unlocks tomorrow and with it, players can unlock the Netherlight Crucible and start forging relics.

Some specs are receiving a flat damage increase after maintenance to account for the Netherlight Crucible. For more information about how Netherlight Crucible works, check out our Netherlight Crucible Guide.

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We’ve made a final tuning pass on the Netherlight Crucible to ensure that its powers behave more like the trinkets that you know and love.

In general, these changes are intended to bring the value of the various powers closer together, and ensure they’re desirable choices for players. We’ve loosened the restrictions these powers had on the PTR, so effects that previously did not take your character’s modifiers into account are now improved by things like Haste and Critical Strike, and relevant buffs or debuffs that are part of your class. We also updated numerical tuning to take those changes into account.

Tuning Changes

Light Powers

Light SpeedLight Speed – Value reduced to 500.
ShocklightShocklight – Value reduced to 1500.
Secure in the LightSecure in the Light – Value increased to 135,000. Proc rate increased by haste. 
Infusion of LightInfusion of Light - Value reduced to 101,000. Proc rate increased by haste. 
Light's EmbraceLight's Embrace – Value increased to 45,500. Proc rate increased by haste. 
Refractive ShellRefractive Shell – Value increased to 300,000. Proc rate increased by haste. 

Shadow Powers

Master of ShadowsMaster of Shadows – Value reduced to 500.
Murderous IntentMurderous Intent – Value reduced to 1500.
Dark SorrowsDark Sorrows – Proc rate increased by Haste. 
Torment the WeakTorment the Weak – Value reduced to 80,000. Damage over Time effect now increased by haste and can crit.
Chaotic DarknessChaotic Darkness – Proc rate increased by Haste. 
ShadowbindShadowbind – Value increased to 200,000. Proc rate increased by haste.

The above all differ from what you may have seen on the PTR, and we appreciate the time and effort that testers put into providing the feedback we received.

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If I read it right, its a pretty drastic nerf (25%-40%). From 650 mastery to 500 (from 2500 concordance stat to 1500) (and so forth for other stats) and in return the "chance on" spells are affected by your haste.

Buff the useless, nerf the usefull and the result is a bit less to look forward to.

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52 minutes ago, AartS said:

Buff the useless, nerf the usefull and the result is a bit less to look forward to.

My guess would be they're trying to make it less demanding to be maxed out in crucible.  Make the difference between being maxed and missing a few less 'in your face,' level the playing field type changes.  

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On 9/12/2017 at 1:57 PM, PatrickHenry said:

My guess would be they're trying to make it less demanding to be maxed out in crucible.  Make the difference between being maxed and missing a few less 'in your face,' level the playing field type changes.  

Most likely also trying to reduce the "need" for top players to grind it out. They will, regardless of what Blizz does, but yeah.

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