Stan

Blizzard's Unannounced Project is a Mobile MMO RTS

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Blizzard posted a new job opening yesterday and the company is seeking an experienced Senior Client Engineer for an unannounced MMO RTS project.

In April, we wrote about Blizzard hiring a Software Engineer for an unannounced mobile project. The latest job opening reveals that the project is a MMO RTS (massively multiplayer online real-time strategy game) on Unity engine. It's safe to assume that Blizzard is currently working on a new title for iOS/Android. Let us know what your thoughts are on this new game!

Blizzard LogoBlizzard (Source)

Blizzard Entertainment is seeking an experienced Unity mobile client engineer to work on an unannounced MMO RTS project. The ideal applicant has an unwavering passion for mobile development and solving engineering problems unique to mobile app environments. If you thrive in an environment that values creativity, collaboration, and knowledge sharing, then drop us a line!

Requirements

  • 5+ years of Game Development experience
  • iOS and/or Android development experience
  • Experience with Unity
  •  Fluent in C#
  • Capable of working very closely with artists, designers, and engineers to understand and meet their client needs
  • Strong understanding of game assets and handling asset version changes
  • Excellent verbal and written communications skills
  • Experience with optimizations for mobile platforms

Pluses

  • Experience with code optimization
  • Fluency with C++
  • Avid mobile application user
  • Strong understanding of 3D graphics and shaders
  • CS or related degree
  • Strong data structures, logic, and algorithm skills
  • Strong debugging skills

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I'm willing to bet someone is getting canned for that. They work hard to keep a bunch under wraps, now they'll have to release something about it sooner than expected. It seems silly but Blizzard does not like leaks.

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On the other hand... more people interested in buying virtual-ticket to see the announcement of this live! :D

The hype is starting "whats it gonna be" and obviously people like mobile games. I certainly prefer pc games but even I have times where I can only play mobile games and would rather play a blizzard game then something else... and I do not count hearthstone anymore. I quit that one for reasons.

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8 hours ago, SMOrcMan said:

I can already see the micro transactions

It's sad how true this is.

Mobile games overall are notorious for Micro transactions and it's not really unheard of in Blizzard games ^_^

  • Sad 2

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3 hours ago, Maruken said:

Honestly, since Blizzard's recent games have been bloody amazing, I'm kinda excited.

All depends on where the driving force rests IMO - Activision or Blizzard. Of course there are factors from both, but a rush from one side could be a big issue in the quality of the game.

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*Sees Mobile*

Welp, there wen't my hopes for World of Warcraft 2 or some awesome new MMORPG that would totally bury all existing MMORPGS out there MORE than what WoW already has done.

Oh my THOUGHTS?! Yeah to try to be "real" about mobile games at all is a joke, leave that to Rovio and their Angry Birds.

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As soon as the word "mobile" is added to any game I immediately lose all interest.  Call me old fashioned but there's no interest in mobile games.  You don't have "control" over the game the same way you do on a PC or even console.  There's no immersion as well, I mean what? am I supposed to get chills from a cutscene in a mobile game that once it's done moves me to the next "menu for transactions"?  Yeah I'll pass, might play if it's free just as a oh how cute kinda thing, but there will never be real genuine progressive interest.

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1 hour ago, DeathsDesign said:

Yeah I'll pass, might play if it's free just as a oh how cute kinda thing, but there will never be real genuine progressive interest.

I had the same attitude until I played a game called Summoner's War. It's incredibly P2W focused, but the potential for F2P grind is definitely there. It's the only game that ever caught my attention as a mobile game and still does to this day. I don't know what it is about it that makes me do so, but I log in each day and get my grinds done.

Maybe this will be your game that breaks the status quo :D

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38 minutes ago, Blainie said:

I had the same attitude until I played a game called Summoner's War. It's incredibly P2W focused, but the potential for F2P grind is definitely there. It's the only game that ever caught my attention as a mobile game and still does to this day. I don't know what it is about it that makes me do so, but I log in each day and get my grinds done.

Maybe this will be your game that breaks the status quo :D

maybe...  I'll give it a shot (if it's free) but I hold no hopes :P

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54 minutes ago, DeathsDesign said:

maybe...  I'll give it a shot (if it's free) but I hold no hopes :P

That's the most important! Just having an open mind :D

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17 hours ago, Blainie said:

That's the most important! Just having an open mind :D

I watch my son with all of his mobile games...  ALl of them are some variation of either Age/City/Battle, and Empire/Dragon/Civilization/Kings/Monsters/Angels/Demons

FF Brave Exvius was a pretty good break back to oldschool gaming.  My son just got that one at my suggestion.  It at least feels like a real game.  However, it's still suffering from the repeated "buy this to increase your gems for the day" windows.  Annoying is all I can say.

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4 hours ago, PatrickHenry said:

Annoying is all I can say.

Yeah, you definitely can feel the barrier of playing more being created behind a paywall. I guess it's because we pay our money and then can play games on PC, for example, for as long as we wish. It's almost a subscription model on most phone games.

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It's most likely they're wanting to do their own Blizzard version of Clash Royale. So a Heroes of the Storm version of Clash Royale kinda thing. So let's see what could they call that... Hmm... since it will likely be HOTS mobile. Storm of Heroes? :p Naahh. Probably something with Nexus in the name. :)

On a related topic of mobile games that are actually good and related to Blizzard too. There's a mobile game done by Ironhide Studios that did Kingdom Rush that's clearly inspired by Starcaft called 'Iron Marines'. They basically did Kingdom Rush art style meets Starcraft for mobile / touch screen devices. It's actually suppose to be pretty damn good. It's not free though, it's $5. Here's the official trailer for that if you want to see what it looks like and such.

 

They did eventually bring Kingdom Rush to PC on Steam. So I imagine if Iron Marines does well enough they will port it to PC too once it's made them enough money on mobile that they feel they can start selling a PC version too.

So there's my 2 cents :p

Edited by CyberDVonaven
  • Like 1

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44 minutes ago, CyberDVonaven said:

So there's my 2 cents :p

Gonna give this a try - doesn't look too bad at all.

  • Thanks 1

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MMO RTS just screams microtransactions to me. Yo dude, you have to wait 25h for this thing to finish... Or you could buy glibglarbflorps and finish instantly, whooooo! No thanks.

Then again, I'm probably not the intended audience. Nothing about mobile gaming is fun for me.

Edited by Weltenfeind

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I am old school too, I prefer PC games.

And yea all that pay to play and pay to win will be more and more in the future I fear.

I mean it's logical, why would they spend resources to create a game that gives then a certain amount of money just once per person if they can create one that makes us pay for the game the same amount every month? :D

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I find it strange that a huge company such as Blizzard ends up using an off-the-shelf game engine such as Unity, when they can clearly innovate by developing their own.

About the "leak", I think it's a calculated risk companies need to take in order to attract talent for a position that is really hard to fulfill. If you are too vague in job description, not many people will apply.

 

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