Stan

New Expansion Announcement at BlizzCon 2017

Sign in to follow this  

43 posts in this topic

pxszorO.jpg

Blizzard uploaded a new video with Game Director Ion Hazzikostas retrospectively talking about Legion. PvP Brawls and micro-holidays were among the great features of the expansion. At the end of the video, Ion tells us how excited the development team is to unveil what's next for World of Warcraft at BlizzCon 2017.

We know that Jaina Proudmoore will be representing World of Warcraft on this year's key art. For better underestanding of what to expect at BlizzCon, don't forget to read the leaked dialogues and the fate of Azeroth (spoiler alert).

  • Like 1

Share this post


Link to post
Share on other sites
39 minutes ago, Yridaa said:

TL;DR: SWIRLS WERE JUST SETBACK

Swirls are always setback. They keep coming every time until there are so many we no longer can complete the fight. 25 swirls for a 20 man group INC.

Share this post


Link to post
Share on other sites

I hope they finally remove artifacts, or just keep relics and not artifact level. Playing one class and only using one spec infinitely can go woefully boring, but it is the optimal playstyle of legion. It's fun to sometimes switch it up by playing DPS when you are a healer, or tank when you are a DPS, but with artifacts you will perform poorly with low artifact levels, especially with the addition of the netherlight crucible.

Share this post


Link to post
Share on other sites
45 minutes ago, SMOrcMan said:

I hope they finally remove artifacts, or just keep relics and not artifact level. Playing one class and only using one spec infinitely can go woefully boring, but it is the optimal playstyle of legion. It's fun to sometimes switch it up by playing DPS when you are a healer, or tank when you are a DPS, but with artifacts you will perform poorly with low artifact levels, especially with the addition of the netherlight crucible.

To be fair, with how high AK is now and how little of a difference the Concordance ranks make, as well as the crucible, it's not exactly a huge difference between specs. You can fill out an alt-spec artifact to Concordance and with 900+ item level with a few world quests on Argus after doing the storyline.

  • Like 3

Share this post


Link to post
Share on other sites

Which would you like best as the new expansion ?

WotLK 2.0 Bolivar's Return

Cataclysm 2 Deathwing laid an egg we didn't know about and now his baby is all grown up and back for revenge.

Gul'dan had a soulstone on and ressed when we left Nighthold. 

An alternate timeline where we find a new Pandaria, Garrosh split when he escaped to WoD and he's the end boss here too.

Been a while since the evil trolls did anything too though so that's always an option.

Edited by Kharth

Share this post


Link to post
Share on other sites
1 hour ago, Rudy199 said:

Probably will have something to do with water and Old Gods..just my thought.

I feel like it might be some void related thing. We've dealt with demons and fel for a while and now in Argus we seem to have some void shit going on.

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

To be fair, with how high AK is now and how little of a difference the Concordance ranks make, as well as the crucible, it's not exactly a huge difference between specs. You can fill out an alt-spec artifact to Concordance and with 900+ item level with a few world quests on Argus after doing the storyline.

Agreed, it's sooo easy to get decently geared.  As far as artifacts are concerned, you can easily get guaranteed 3 910 relics (915 with netherlight first traits) for 1950 veiled argunited, not to mention 880 minimum with unsullied gear.  

As far as AP for example I looked at my map today (not including Argus) the the WQ addon I use showed 1881m AP from WQ's on the broken isles.  That's almost 1.9 billion AP... This is a bit over 3x the cost of the first concordance trait.

I made a Blood DK probably 3-4 weeks ago, with very minimal playing (I mean less than an hour a day if that) he's 911 equipped (only 1 legendary) with a 949 Artifact weapon with 60 traits in his weapon.  Total time played at 110? probably about 28 hours or so.

Gearing an Alt or alt-spec for AK has never been easier.

  • Like 2

Share this post


Link to post
Share on other sites
6 minutes ago, SMOrcMan said:

I feel like it might be some void related thing. We've dealt with demons and fel for a while and now in Argus we seem to have some void shit going on.

When Legion is over, the Burning Legion will be as well, this much has been said by Blizzard.   The Old Gods are entities created by the Void Lords to corrupt nascent titan souls.  I'd venture to guess that the Old Gods that remain will be the first (non-teir) raid and the beginnings of the expansion and that as the expansion progresses we will encounter and begin the fight against the Void Lords.

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

To be fair, with how high AK is now and how little of a difference the Concordance ranks make, as well as the crucible, it's not exactly a huge difference between specs. You can fill out an alt-spec artifact to Concordance and with 900+ item level with a few world quests on Argus after doing the storyline.

Your statement is true and false. Concordance is not what matters, 52 traits does not matter, the end goal is 75 and unlocking that third trait on that third relic....then and only then does your statement become true. Currently, we are in a race to 75. Couple months from now, 75 will be a joke to obtain for offspecs and alts. 

Edited by Banard

Share this post


Link to post
Share on other sites
27 minutes ago, Banard said:

Your statement is true and false. Concordance is not what matters, 52 traits does not matter, the end goal is 75 and unlocking that third trait on that third relic....then and only then does your statement become true. Currently, we are in a race to 75. Couple months from now, 75 will be a joke to obtain for offspecs and alts. 

You've 2 paths here.

You can play only 1 in the entire expac in order to get the max gain, or you can play the game in a way that you enjoyed more, ppl need to understand that, the min/max and the 75 traits at TBT launch, is for hardcore raidings, not for the casual player who plays less than 6 hours per day.

Share this post


Link to post
Share on other sites
24 minutes ago, Demenzel said:

not for the casual player who plays less than 6 hours per day.

weird cut off....you play 6 hours a day! your hard core that is 42 hours a week! what you play only 5 hours a day...man @ 35 hours a week you sure are casual. 

The way the system is, any raider no mater what level of raiding should want to be the best the can be. At the moment, the way blizzard has set the game that is 1 spec on 1 class until you reach trait 75. The increase in dps from each tier unlock is more significant then gear. 

Every expansion before this one,  it was relatively easy to switch specs to the "optimal" spec or even switch rolls (dps to healer) or create a new toon but now the current game design discourages this behaviour. 

 

 

 

Share this post


Link to post
Share on other sites
1 minute ago, Banard said:

Every expansion before this one,  it was relatively easy to switch specs to the "optimal" spec or even switch rolls (dps to healer) or create a new toon but now the current game design discourages this behaviour. 

And with the legendary items (And legendary ilvl increases during raid openings), it makes it even harder to "Oh the other spec is better this raid tier, guess I'm farming Titan essences for the other legendaries now..."

 

And I think you're right, no matter how casual you are, you still want to be the best you can with the time you give the game. Even moreso if you play with friends that are at your "level of casual-ness" that also raid, because you don't want to let them down.

 

It is only not true if you truly are so casual, you don't care for raids or only LFR. But at every level of competition, even the lowest, people strive to be the best in their category. And there's nothing wrong with that.

 

Blizzard's way to discourage spec swapping however, I feel is very wrong.

Share this post


Link to post
Share on other sites
18 minutes ago, Banard said:

Every expansion before this one,  it was relatively easy to switch specs to the "optimal" spec or even switch rolls (dps to healer) or create a new toon but now the current game design discourages this behaviour. 

MoP was awful with changing toons - having the block of the legendary cloak was a serious difference in DPS. I remember having raiders swapping from Warriors with the DPS cloak going from top DPS on Galakras (for example), to near bottom on their cloakless ranged DPS. 

All expansions prior were only forgiving with changing if you weren't a legendary target. Got Shadowmourne on your DK in Wrath? Good luck bringing your Warrior to the raids instead. Glaives on Rogue? Valanyr on your Priest? Good luck bringing any other character, or better yet changing spec. The only time legendaries were forgiving is when the class in question was double targeted by it - for example, Tarecgosa was great for any Mage spec. On the other hand, it was only useful to a Boomkin for Druids. 

The change with Legion is that now, technically, everyone is a legendary target. Instead of you being forced onto toons because of loot council decisions and the lack of your DPS, you are now forced onto toons by Blizzard's targeting of RNG legendaries and the DPS gap it presents. Same situation, different people calling the shots.

  • Like 1

Share this post


Link to post
Share on other sites
40 minutes ago, Blainie said:

The change with Legion is that now, technically, everyone is a legendary target. Instead of you being forced onto toons because of loot council decisions and the lack of your DPS, you are now forced onto toons by Blizzard's targeting of RNG legendaries and the DPS gap it presents. Same situation, different people calling the shots.

And because of the current legendary system you're either going to be top of your charts or bottom because either your rng is good and you got your bis legendaries or your rng is bad and bis is the last legendaries you'll get...  As an example, my DH who was my first 110 at launch, has the most legendaries of all my characters, has more played time at 110 than any of my other 110s just this week got Anger of the Half-GiantsAnger of the Half-Giants.  I still don't have the shoulders, and I have 4 more possible legendaries for Havoc that I can get... part of the reason it's been so long is I swapped mains because my dps was crap without any of the bis legendaries and I was getting benched by my raid lead... well my ranged char was the same thing, no bis legendaries despite getting 5 relatively close together, and yet again getting benched because of "lack of performance" (was not messing up mechanically at all).  Finally I said screw it and went tank, can't get benched when guild only has 2 tanks and you're one of them right?  Point is unless you're one of those lucky few that get bis legendaries every time you make a new char you're going to suffer.

Instead of legendary gear, how about legendary talents achieved through a quest line (similar to the legendary quests of old or the order hall campaign) that scale and are viable every expansion.  Something that provides a bonus to your class not only your spec.  Or a legendary stat boost that once you complete the questline gives you a permanent stat boost.

Personally I like the artifact system, the relics (not so much) but I like the idea of one weapon boosted throughout the expansion instead of the "oh boy I hope my BiS weapon that has a 1-2% drop chance finally drops for me now that we're 1.5 years into the expansion" that we have all dealt with.

I get that Blizzard wants some randomness in the game and I'm ok with that, but I feel that there should also be a static completion to the game as far as character progression.  Even warforging and titanforging I think has gotten out of hand, WF = +socket or 5 levels or both, TF = 10 levels max.  Prevents the holy crap I got an 860 to TF to 920 cuz I got super lucky and now everyone's jelly...

 

Sorry rambling.. Carry on nothing to see here :P.

Edited by DeathsDesign

Share this post


Link to post
Share on other sites
28 minutes ago, DeathsDesign said:

Sorry rambling.. Carry on nothing to see here :P.

As it stands, I think that anything that revolves around drops just doesn't work unless you can guarantee it for multiple members of a raid. Being the "third Rogue" in a Dragon Soul 25 guild meant you wouldn't see your daggers for ages, which in turn meant you had no reason to be there over either of the other Rogues that already had it or were getting it before you. 

Pushing to get your Warrior Shadowmourne first? Welp, his PC just died. Start over. 

I think the only way it can actually work is to have a system that has a minimum drop rate per week in rotating solo scenarios that scale with gear. It can drop more, get you it earlier, fine, but there is a minimum per week. It stays challenging because of scaling, it can be done at your own pace and, as long as you play every so often, you can get it. For alts, once you have it, if you need to catch up, it can drop at a faster rate, with a higher minimum each week.

I don't see a need to put it in raids if LFR drops it, since that's basically a solo fight with 24 bots, and there's no need to have simple RNG drops.

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

As it stands, I think that anything that revolves around drops just doesn't work unless you can guarantee it for multiple members of a raid. Being the "third Rogue" in a Dragon Soul 25 guild meant you wouldn't see your daggers for ages, which in turn meant you had no reason to be there over either of the other Rogues that already had it or were getting it before you. 

Pushing to get your Warrior Shadowmourne first? Welp, his PC just died. Start over. 

I think the only way it can actually work is to have a system that has a minimum drop rate per week in rotating solo scenarios that scale with gear. It can drop more, get you it earlier, fine, but there is a minimum per week. It stays challenging because of scaling, it can be done at your own pace and, as long as you play every so often, you can get it. For alts, once you have it, if you need to catch up, it can drop at a faster rate, with a higher minimum each week.

I don't see a need to put it in raids if LFR drops it, since that's basically a solo fight with 24 bots, and there's no need to have simple RNG drops.

I completely agree with all of this.  I mean I get having something RNG related just so there's some randomness but I don't think the potential of your class should be 100% dependent on that RNG.  Yes there are going to be the few exceptional cases where someone with the worst gear, and worst stat priority can outplay someone with BiS just because they're better at the class.  But that's a so far and few between scenario that it shouldn't even be considered.

Share this post


Link to post
Share on other sites
9 hours ago, Dejo93 said:

Please God, add a new playable race or two

If we're going down the Kul'Tiras and Old Gods route, I'm wondering what that new race could be... Perhaps sub-races of some kind?

Share this post


Link to post
Share on other sites
8 hours ago, DeathsDesign said:

I completely agree with all of this.  I mean I get having something RNG related just so there's some randomness but I don't think the potential of your class should be 100% dependent on that RNG.  Yes there are going to be the few exceptional cases where someone with the worst gear, and worst stat priority can outplay someone with BiS just because they're better at the class.  But that's a so far and few between scenario that it shouldn't even be considered.

Yeah, the legendaries need to either be nerfed so they aren't as important for some classes if it is full RNG, or they need to rework the system. 

I'm especially surprised there is no catchup mechanic right now for legendaries, given how important they are.

  • Like 2

Share this post


Link to post
Share on other sites

This year already was amazing and i'm really excited about next expansion. I think we can calculate dramatic changes with legendaries and the artifact system. But i dont think we need another playable class or new races now.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The official WoW forums are getting a makeover, following suit with the Overwatch, HotS and BlizzCon ones! After an 8 hour maintenance tomorrow we'll be getting improved functionality including real time thread updates, the return of the Blizz tracker, infinite scroll for the threads, a new advanced search option, as well as new notification options and more!
      Forum Upgrades (source)
      As some of you may know, over the last several months we've been implementing new forums for a few of our titles, including Overwatch and Heroes of the Storm, as well as BlizzCon. These new forums allow you to more easily navigate current topics, encourage more constructive discussions, and reward positive contributions to the community.
      We are now ready for World of Warcraft to transition to these new forums. This Thursday, November 15, the current World of Warcraft forums will be going into maintenance starting at 8 AM Pacific. We estimate this process should take approximately 8 hours.
      Note: We will be migrating over any active threads from the last two weeks to allow ongoing community discussions to continue as seamlessly as possible. Once maintenance is complete, the old forums will remain available in read-only mode for the foreseeable future, so you’ll be able to easily reference back to anything that wasn’t automatically transferred to the new forums.
      Here’s a few of the new features we’re excited about:
      Tracking and Updates
      • The Blizz Tracker has returned to help you quickly find official posts
      • You can now easily find threads that you’ve previously viewed
      • Better text formatting
      • Threads now update in real time without needing to refresh
      • Threads now infinitely scroll – no more navigating page by page
      • The forums will also remember what you’ve read and where you left off!
      Sorting and Search
      • A new “Advanced Search” feature will make looking for older posts easier
      • You can now sort posts by “Top” or “Latest” with configurable timeframes.
      Notifications
      • You can now enable notifications for when you are tagged in posts and replies
      Flagging
      • The “report post” feature has been upgraded to a flagging system with multiple options
      In another blue post today, we've found out when exactly the new ring of Azerite powers will arrive in 8.1, and it's pretty much as expected: it's coming with the PvP Season start/raid opening in January.
      5th Azerite Ring Release Date (source)
      The fifth ring of Azerite Traits is definitely coming in Tides of Vengeance. You’ll see it on new gear when Season 2 begins, on the same day the Battle of Dazar’alor Raid opens in January. At that time, the item levels of rewards from dungeons, PvP, emissaries, Warfronts, and everything else that drops Azerite gear will go up, and all of the new Azerite gear from those endgame sources will have a fifth ring of Azerite Traits.
      In the next few weeks, we’ll advance the state of the PTR to test Season 2. You’ll then see the new ring on rewards, the new Mythic Keystone affix, and other content that’s coming with Season 2.
    • By Starym
      War Mode has been improved recently, with a hotfix that will force a more even ratio of both factions present in each shard. While it's unclear when "some time ago" was exactly, this should help with the faction imbalance players have been encountering. It won't, however, be an instant nor absolute fix for the issue, as it still takes some time for the shard to balance itself out. There will also be more improvements coming with 8.1, including better rewards for the underrepresented faction in the shard.
      War Mode Faction Balance (source)
      Some time ago we made a hotfix to War Mode which enforces all War Mode shards that have both Alliance and Horde in them to have a stricter, more even ratio. We’ve been monitoring the results and so far we’ve noticed a significant improvement in “fair and balanced” shards. So much so that it’s safe to say that if you are Alliance, and you see Horde in the outdoor world in War Mode, you are a relatively even horde to alliance ratio shard. There are some rare exceptions, such as when a raid of 40 players enter a zone. It may take a bit for the “shard manager” to compensate and balance the shard.

      We do have some plans in store in Tides of Vengeance (Patch 8.1) to entice the underrepresented faction with greater rewards to increase participation and create more active Horde/Allianced mixed War Mode shards. The intent of those rewards is not to give the underrepresented faction some “compensation” for being outnumbered in a War Mode shard (since that really can’t happen anymore).

      We're also looking forward to what you all think about the Incursions in War Mode for 8.1, since it brings Horde and Alliance to the same location which should create some pretty fun skirmishes.
    • By Starym
      It's time for more battles as raid testing returns this weekend (and Thursday)! Both factions get to check the bosses out, as well as the opposing faction's bosses using the new flashback mechanic. We're getting both Heroic and Mythic tested this time around, with the first wing of LFR opening on Friday and staying open throughout the weekend.
      November 15 - 19 (source)
      On Thursday, November 15th and Friday, November 16th we will be conducting raid tests of the Battle of Dazar'alor. After testing has ended up Friday, we will open the first wing of Raid Finder.
      BOTH FACTIONS:
      Testing is open for both factions. However, for some bosses, raid members will temporarily re-live events as the opposite faction using a story flashback.
      Thursday, November 15th
      Stormwall Blockade - Heroic Battle of Dazar'alor
      13:00 PST (16:00 EST, 22:00 CET)
      Jaina - Heroic Battle of Dazar'alor
      14:00 PST (17:00 EST, 23:00 CET)
      Friday, November 16th
      Opulence - Mythic Battle of Dazar'alor
      13:00 PST (16:00 EST, 22:00 CET)
      King Rastakhan - Mythic Battle of Dazar'alor
      14:00 PST (17:00 EST, 23:00 CET)
      Siege of Dazar'alor/Defense of Dazar'alor Raid Finder
      16:00 PST (19:00 EST, 1:00 CET)
      As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      Q: How do I get into the raid zone?
      A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
      Q: What character should I use to test the raid?
      A: Whichever you prefer. We will be scaling players' effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
      Q: How long does testing last?
      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
    • By Stan
      R
      In the latest Method interview, we learned how the new Reaping affix will play out in Tides of Vengeance.
      In Battle for Azeroth, Blizzard brought Seasons to Mythic+. Infested was the first Seasonal affix inspired by G'huun. The affix will be soon replaced with Reaping in Season 2 that will start early next year.
      Affix Description Reaping Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave. How Reaping Works
      Reaping was inspired by Battle of Dazar'alor and Bwonsamdi. Every 20% on the Enemy forces bar, Bwonsamdi will resurrect spirits of all the trash creatures you had killed up to that point and they will charge at you no matter where you're at. This happens a total of 5 times per dungeon. You will be in full control of when this occurs, so planning/adjusting your pulls will be crucial. One of the ideas they had with this was to change how you approach the dungeon. Blood Moon will rise whenever Bwonsamdi calls on his powers and there's also something cool that might happen after you lose the timer. You can also check out the video below, where the devs talk about the affix and upcoming changes to Necrotic.
    • By Starym
      It's time to poke our friends over at exceL and get some hints and tips for Mythic+! It's up to you guys to dig up all the interesting info and ask the right questions, whether it's about the recent MDI Invitational, Mythic+ in general or even next season's new Reaping affix!
      As you'll remember, they rose all the way to the top in this year's Mythic Dungeon Invitational and claimed the grand prize, as well as more recently participated in the MDI All Stars Invitational at BlizzCon earlier this month and the org itself has been a core part of the scene built around multiple games since 2014, fielding teams in League of Legends, Street Fighter V, and more.
      Tthe Mythic+ team consists of Divinefield, Cirra, Ashine, Dorullkjell and Herudra, so submit your questions right here in the comments over the next 7 days and the awesome players of exceL's Angels will answer when we collect all of them.
      Have any questions for the M+ team? Come and ask them!