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Hi, im new in here.
I decided to share this build i made. It fun to play also it's great to do the achievement seasonal [Legendary].
I want to hear some feedback if anyone can help to improve this build.
I know isn't the best but i don't care just want to play something fun and useful.
In a couple of hours i will be uploading a gameplay video.
Click here to see this build on diablofans site.
Actually i make this with all the stuff i get until now on season game so could there be a better legendary to use or a better skill combinations and that's why i came here i want to improve it.
Anyone know if the Broken Crown (aka The Ancient Crown of Rakkis) https://us.battle.net/d3/en/item/broken-crown#latest still drops? It used to spawn in Leoric's thrown room after the boss fight. A couple dropped for me, but that was long ago. Unfortunately I lost my only copy on a hardcore DH before extracting in KC. Doh!
Fast and Simply i play Arms Warrior newest patch and i want to calculate my stats by myself i heard something about this, something like:
Strengh is 2Points worth
Mastery is 3Points worth...
something like that so i can calculate with different items by myself,
i hope you understand what i mean and sry for my bad english :)
I am fairly new to Icy Veins and I noticed that the list of builds for the Monk is missing 2 builds from the top builds. There is no Inna LTK build and no Inna 6 / Uliana 4 build. Both of those builds had good results in the season and are both capable of 90+ GR clears. The Inna 6 / Uliana 4 build supposedly cleared a 98 in season on the EU server, so I feel they should be represented here on the site. Thanks.
I've read through several guides on leveling up and didn't find a clear list of common tips everyone should use. Regardless of the character you're playing or the types of runs you like, there are a couple of tips you should try. I've done this a couple of times and find my leveling from first spawn to Level 70 Paragon 120+ in this new Season 10 went much quicker. In fact, I often advance 2 and sometimes 3 levels on each bounty quest or rift run.
First, before anyone complains about wrong numbers, I admit they are not specifically precise. I am trying to explain a concept here.
1. The Leoric's Crown legendary buff is "Increase the effect of any gem socketed intro this item by 94%". This is usually picked up early in the game. As soon as I get this I insert the highest level Ruby gem I can for the increased experience percentage. Up to level 70 a Flawless Royal Ruby gives an additional 41% experience. That’s 41% x 94% = 79.5%. If you can’t start with the highest gem, start lower and replace it as you can. At level 70 it drops to 4.1%.Until then I keep this regardless of other options. I may not have the strongest, best helm, but I get a tremendous experience boost.
2. Yellow pools give a constant 25% bonus, not for a given time, but for a given number of points. In fact, the experience tracking line(thin line above the skills bar) will show you how many extra experience points you'll receive, what they will take you to until it's expired, and change the line to yellow instead of the normal blue through multiple runs. Only if you get killed before it ends does it stop working.
3. Massacres grant a bonus experience based on how many enemy you kill AFTER you reach 15 killed. The more you kill, the higher the bonus. At 15 killed it’s 1x or 100% bonus. At 140 it's up to about 4x or 400% (please, don't hold me to this. I've done it a couple of times and it's based on failing memory). Along with this, try to have at least one ranged weapon you can shoot from a distance. It can keep your total running.
So, let me give you a scenario. Do your run, and run past all smaller groups regardless of the kind or level of them. A single yellow boss is bad. It takes lots of time and gives very little for the effort. When you run into minions (love the little spiders) in a greater horde, stop and kill as many as you can. I like to run just a little past and see if there are more lurking nearby. When you get a good number, stop, backtrack a little, and begin your killing spree. As you get to the last few enemies, begin using your range weapon to shoot intermittently and from a further distance as you try to move toward more enemy nearby. Rack up as many kills as you can. Only engage the enemy when it’s worth the time to do so.
Here’s how the results work out. Look for close horde pack of 20+ with lots of surrounding enemies. Begin killing and stretch it out near the last enemy so you can move to increase the number with nearby enemies. End up with 80 kills and a base of 10,000 points (fictitious number for calculations only). Add massacre bonus of 2.75 (275%), add the yellow pool bonus of 25%, add the Leoric’s Crown bonus of 79.5%, and you end up with 379.5% minimal increase for a grand total of 37,950 + 10,000 = 47,950 experience points.
On any basic run you should be able to find 3 or 4 of these without much difficulty. With a little personal experience you’ll begin to recognize quickly when the setting is right. So a single bounty run can easily net you an extra 200,000 which isn’t bad at lower levels. But, wait, there’s more! These are percentage increases so they increase with your level increases.
Grinding out these runs can actually be more fun! Try it.