Stan

Celestalon's Moving to Hearthstone

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Game Designer Chadd "Celestalon" Nervig announced on Twitter that he will be leaving the World of Warcraft team to join the Hearthstone team.

Celestalon worked on the Endless Halls maze design in World of Warcraft (for Lucid NightmareLucid Nightmare). He's also known for playing World of Warcraft with a tablet. We wish him success in his future endeavors!

Blizzard LogoBlizzard (Source)

Classes, systems, spreadsheets, the occasional obscure questline... These have been the primary focus of my life for years now. I cannot thank the WoW community enough, for your passion, your friendship, the laughs, the excitement, for being able to do something I love.

It has been an honor. But the time has come for me to adventure elsewhere within Azeroth, and tackle a different challenge... Cards! I'll see you soon, Hearthstone fans!

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39 minutes ago, Caldyrvan said:

Is this good or bad news? I'm not sure :D

He worked on the Endless Halls maze design.

So yeah... don't let the door hit ya where the good lord split ya ;)

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8 minutes ago, Shade476 said:

He worked on the Endless Halls maze design.

So yeah... don't let the door hit ya where the good lord split ya ;)

I was lucky as it took me only around one hour to get out of that maze :-) He might be missed though because stuff like that is fun and unique although it was a little frustrating.

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These words mean nothing to me, I'm glad I left WoW behind me long time ago :D

Edited by Caldyrvan

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He was also part of the Class Design team in WoW for the past two expansions, during which a lot of skills were pruned and the rotation for most was classes was simplified.

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27 minutes ago, Zadina said:

He was also part of the Class Design team in WoW for the past two expansions, during which a lot of skills were pruned and the rotation for most was classes was simplified.

Things like that are always hard to measure. A lot of skills were also pruned (and added) in Cataclysm's launch for example, in fact, most of the rage was because of Cataclysm's ability pruning, such as Hunters not being able to take complete control over their pets anymore. While a lot of those pruned abilities didn't add anything to the playstyle or rotation (And quite a few did!), they absolutely were part of the flavor those classes had.

 

Celastalon was not part of the class design back then, I believe.

 

So it's just hard to measure a person's influence over these final decisions.

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9 minutes ago, Yridaa said:

So it's just hard to measure a person's influence over these final decisions.

Yeah, that's why I phrased my sentence the way I did, which is pretty impersonal, non-opinionated and just informative.

He wasn't indeed working in that team during Cataclysm* and he never was the Lead, so we can't know how many decisions he was actually part of. I am just letting people know about that fact, before they read the pretty offensive posts about Celestalon on Reddit (where they blame him for every bad class design decision under the sun).

*(although one could argue that the pruning during Cata was kinda fixed in MoP, only to be broken again even worse in WoD)

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1 hour ago, Zadina said:

before they read the pretty offensive posts about Celestalon on Reddit (where they blame him for every bad class design decision under the sun).

Is it really that bad? It sounds awful and disrespectful.

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19 minutes ago, Yridaa said:

Is it really that bad? It sounds awful and disrespectful.

Welcome to Reddit, hope you enjoy your stay.

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1 hour ago, Keizoku said:

Welcome to Reddit, hope you enjoy your stay.

I actually went and read a bit of it (it currently has 400 posts and counting) and I just can't believe they simply blame everything that happened since he joined the team on him. Whether there's even something to blame or just personal bias ("My class, X, went to shit when he joined!"), including - and definitely not limited to - class balancing.

 

Even the fact that Celestalon played wow on a tablet for fun (And to show off it was possible on a low-medium level) apparently has people in that thread fuming over him "trying to turn wow into a tablet game".

 

People just seem incredibly presumptuous over there...

 

 

I'm glad I rather stick here and wowhead for wow related news rather than reddit when I see how people over there treat each other...

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Can't say much about Celestalon tbh. From the few things I do know, it does seem like Hearthstone would be a better fit for him.

But to the posts above me.. There's a reason I go to actual sites like this to get my news, and not reddit.

Edited by Weltenfeind
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1 hour ago, Weltenfeind said:

But to the posts above me.. There's a reason I go to actual sites like this to get my news, and not reddit.

So true. I'm feeling much more comfortable here:)

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5 hours ago, Yridaa said:

Things like that are always hard to measure. A lot of skills were also pruned (and added) in Cataclysm's launch for example, in fact, most of the rage was because of Cataclysm's ability pruning, such as Hunters not being able to take complete control over their pets anymore. While a lot of those pruned abilities didn't add anything to the playstyle or rotation (And quite a few did!), they absolutely were part of the flavor those classes had.

 

Celastalon was not part of the class design back then, I believe.

 

So it's just hard to measure a person's influence over these final decisions.

I sighed with relief when I found out about the ability prune. Maybe they went overboard with it, but... seriously, my hunter (not my main) didn't even have enough action bars for all the spells. We just had far too much spell bloat. We got new spells every expansion and it got to be too much.

Even now, on my druid main, I still have trouble squeezing things onto the single bar that changes with shapeshifting.

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On 09/12/2017 at 9:39 AM, Caldyrvan said:

Is this good or bad news? I'm not sure :D

It is the best xmas gift wow could ask for. I will never forget his comment that bestial wrath breaking CC was a 5-6 year long bug. 

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