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Blaze Talent Calculator Now Live

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Blaze has been added to the talent calculator on our website.

Blaze is the latest Starcraft Hero to join the Nexus. We've added the Ranged Warrior to the talent calculator on our website and you can take a look at his talents and start sharing builds with your friends here. Additionally, all abilities and talents can be accessed via the Heroes of the Storm widget on our forums.

Example: Jet PropulsionJet Propulsion

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Wow, that was fast!

This is something I think it could work, and will probably be my build of choice once he hit Live. The idea of this build is to give Blaze a healthy blend of damage output, sustain and utility through constant use of Oil SpillOil Spill.

1 - New HabitsNew Habits seems to be the way to go. Collecting Health Orbs is much easier now, and 2 secs of Unstoppable can change a teamfight. The stimpacks look very tempting, though, particularly Neural StimpackNeural Stimpack.

4 - Feeding the FlameFeeding the Flame is self explanatory. Flame StreamFlame Stream has a very low cooldown and can be easily spammed, thus allowing more uses of Oil Spill.

7 - CrossfireCrossfire for higher damage output, again, since Flame Stream has low cooldown. Grill and KillGrill and Kill look very tempting, but I think Crossfire has more value due the increased DPS.

10 - CombustionCombustion covers a wide radius and has to much potential for combo'ing with other Heroics. Its concept reminds me of Gall's Twisting NetherTwisting Nether.

13 - Fuel LeakFuel Leak seems to be the way to go for me, allowing to cover an obscene area of effect, literally making a carpet of Oil. But I think this tier offers a lot of flexibility depending on the enemy comp, as both Suppressive FireSuppressive Fire and Nanomachine CoatingNanomachine Coating are very viable options.

16 - Heat TreatmentHeat Treatment looks very powerful when combined with New HabitsNew Habits. However, I think this talent is best suited when facing multiple melee Heroes. Otherwise I'd go for Juggernaut PlatingJuggernaut Plating.

20 - Flash FireFlash Fire is insane.

Edited by Valhalen

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I agree on 1, but 4 shouldn't discount Meltdown. We've seen from Leoric how powerful reducing the enemy team damage can be. It's not 50%, but it's also at level 4 not 13.

7 is really versatile. I could see crossfire if you need damage, grill and kill if zoning, or even the AA on maps like infernal shrines haunted mines where clearing camps/mobs is huge value.

10 is purely combustion, bunker needs a huge buff before it's worth anything.

13 again seems really versatile. Take supressive fire if against lots of magic (sonya+li ming+naz) would shut them down. Nano would be good against hyper-carry or AA heavy teams, and oil slick is great for more zoning and slows (almost like a minor Stitches ult)

16 again seems nice and diverse.

20 could be either, but probably the upgraded ult.

Overall his whole build seems AMAZING to adapt to enemy comps while fitting in to dive or peel roles. Seems like a Dva 2.0 but with better damage, which is her only downside.

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