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Changes to Flying in Patch 7.3.5

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With zone scaling coming soon, players on the official forums noticed that Cold Weather FlyingCold Weather FlyingFlight Master's LicenseFlight Master's License and Wisdom of the Four WindsWisdom of the Four Winds have been removed and only Expert RidingExpert Riding is required to fly in Northrend, Pandaria and Cataclysm zones.

Check out our Patch 7.3.5 content hub for the latest information about Legion's final content patch.

Another great change for alts is coming in Patch 7.3.5! Udiza noticed that flying is automatically unlocked for zones without a Pathfinder achievement. Simply put, buy Expert RidingExpert Riding and you will be able to fly in Northrend, Pandaria, Eastern Kingdoms, Kalimdor and Deepholm when Patch 7.3.5 hits live servers.

(Source)

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Haha! wow! I had a mini heart attack when I read the article title. I thought they was gonna remove Azeroth flying. This is a good change though. glad it's being done.

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although I love flying while doing WQs, I still feel flying is taking away from the levelling experience. In the beginning of Legion the area was buzzing with activity, players running around together from quest to quest (to mini boss). Now when levelling you see someone swooping in and taking off again. Well the endgame zones are a no fly zone, guess I have to spend more time there then ;).

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1 hour ago, Keller said:

although I love flying while doing WQs, I still feel flying is taking away from the levelling experience. In the beginning of Legion the area was buzzing with activity, players running around together from quest to quest (to mini boss). Now when levelling you see someone swooping in and taking off again. Well the endgame zones are a no fly zone, guess I have to spend more time there then ;).

There are lots of altoholic in wow ,in my opinion blizz has enabled flying mainly for these people. No flying is ok for new zone for couple of weeks but after that it becomes boring as a player has completed most of the zone content and what left in the zone is boring repeatable WQ.

do'n't u feel bored by doing repeatable WQ?

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1 hour ago, Keller said:

although I love flying while doing WQs, I still feel flying is taking away from the levelling experience. In the beginning of Legion the area was buzzing with activity, players running around together from quest to quest (to mini boss). Now when levelling you see someone swooping in and taking off again. Well the endgame zones are a no fly zone, guess I have to spend more time there then ;).

/rude

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Honestly I hope they let old pathfinder patches allow flying after a point. Case in point Draenor. I haven't gotten the achievement, and I don't want to go back to do the achievement, at-least not the rep grind part of it.

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4 hours ago, pyro123456 said:

There are lots of altoholic in wow ,in my opinion blizz has enabled flying mainly for these people. No flying is ok for new zone for couple of weeks but after that it becomes boring as a player has completed most of the zone content and what left in the zone is boring repeatable WQ.

do'n't u feel bored by doing repeatable WQ?

I understand why flying is enabled.  Blizzard made a lot of decisions that pleased a group of players, but didn't turn away the others. Flying is one of those decisions. At least I've accepted flying being a part of WoW since TBC. Doesn't mean I like it all the time.

 

And no, WQ don't bore me. It's the only place to meet some new players. Getting a chance to interact with someone. WQ are fast and are far better than the static daily quests from TBC.

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11 minutes ago, Keller said:

I understand why flying is enabled.  Blizzard made a lot of decisions that pleased a group of players, but didn't turn away the others. Flying is one of those decisions. At least I've accepted flying being a part of WoW since TBC. Doesn't mean I like it all the time.

 

And no, WQ don't bore me. It's the only place to meet some new players. Getting a chance to interact with someone. WQ are fast and are far better than the static daily quests from TBC.

it is really strange ,u don't feel bored by doing repeatable  wq even after more than 1 yr. Well everyone has their own like and dislike about current expansion content.

I am glad blizz has activated flying as it helps me in completing emissary quest faster and running to raid/dungeon summon stone faster.

In argus ,they have not enabled flying but they have added sufficient number of teleport which helps in completing wq faster 

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15 hours ago, Keller said:

although I love flying while doing WQs, I still feel flying is taking away from the levelling experience. In the beginning of Legion the area was buzzing with activity, players running around together from quest to quest (to mini boss). Now when levelling you see someone swooping in and taking off again. Well the endgame zones are a no fly zone, guess I have to spend more time there then ;).

The biggest thing here though is that in the "beginning" of Legion the reason areas were buzzing with activity is that no one was 110 yet.  Now the only people that are not 110 are alts that have been sitting on the shelf or the very occasional new player.  It's like comparing the grand opening of a business to the mom and pop place it became after decades of ownership. 

There are other things that take much more away from the leveling experience than flying does.  There was a point in time when the only way you could find a group for a dungeon was to either be in the LFG chat in a major city, or be at the dungeon or in the vicinity of it.  This caused people to group up and get to know each other (to an extent).  This all changed when two things were implemented.  The group dungeon finder tool, and cross realm party matching.  This removed the need to get to know one another on your server, and you also lost a feel for who the "good" players were because you never saw the same people.

Heirlooms take away from the leveling experience because they cause the player to for the most part be overpowered compared to the content (not to mention leveling past it).  However this will be mostly changed by the level scaling.

 

Flying only helps people get from point A to point B faster, you still have to run around killing stuff if that's required for the content you are completing.

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8 hours ago, DeathsDesign said:

The biggest thing here though is that in the "beginning" of Legion the reason areas were buzzing with activity is that no one was 110 yet.  Now the only people that are not 110 are alts that have been sitting on the shelf or the very occasional new player.  It's like comparing the grand opening of a business to the mom and pop place it became after decades of ownership. 

There are other things that take much more away from the leveling experience than flying does.  There was a point in time when the only way you could find a group for a dungeon was to either be in the LFG chat in a major city, or be at the dungeon or in the vicinity of it.  This caused people to group up and get to know each other (to an extent).  This all changed when two things were implemented.  The group dungeon finder tool, and cross realm party matching.  This removed the need to get to know one another on your server, and you also lost a feel for who the "good" players were because you never saw the same people.

Heirlooms take away from the leveling experience because they cause the player to for the most part be overpowered compared to the content (not to mention leveling past it).  However this will be mostly changed by the level scaling.

 

Flying only helps people get from point A to point B faster, you still have to run around killing stuff if that's required for the content you are completing.

and yet most wqs replace a chunk of quests you once did while levelling, thus levelers meet players who do emissary wq. In Argus you do get to run around with eachother. I prefer those zones, just because I see other players. The surroundings are boring as hell though.

Again let people fly, Blizzard made that design decision long ago. 

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