Jump to content
FORUMS
Sign in to follow this  
Starym

Updated - April 20th PTR Notes: Big Hanzo, Lucio Changes

Recommended Posts

oamQdnu.jpg
 

Update: There are some additional notes that were added later, featuring Brigitte's Shield Bash and more Lucio wall ride changes, as well as some unintended tweaks to the Horizon map that won't be coming to live any time soon.

Blizzard LogoApril 20 (source)

There are a couple changes that are on the current PTR that we missed on the main patch notes. I’ll be including them here as well as any additional changes if we make any for this PTR cycle.

Brigitte:
• Shield Bash

  • Cone angle reduced from 90 to 60

Dev Notes: When fighting against Brigitte, it often felt like Shield Bash was able to hit you when you felt like you should have dodged it. On the flip side, when playing as Brigitte sometimes you would hit the wrong enemy in the middle of a fight. With the cone being reduced the ability is more accurate to its visual representation.

Lucio

  • Wall Ride
    Wall leap boost decreased from 2.5 m/s to 2.0m/s

Dev Notes: This change is just part of the overall changes to wall riding. Now that you can ride on many more surfaces and boost/land on the same surface, we’re reducing the leap boost itself slightly.

Bug Fixes:
• Fixed a bug that would cause Brigitte to not be able to use abilities or her weapon while her Repair Pack was in flight.

 

Blizzard LogoDavid Adams (source)

Well that wasn’t supposed to happen but there you go. We have some changes that we are still working on and testing for the map so what you are seeing here may not be final. Also as an FYI it won’t be released with the next patch and no eta for when it will be released as it is still a rework in progress.

And here are some examples of Hanzo's new abilities and Lucio's Wall Ride changes:

 

 

__________________________________________________

Today's PTR patch is a big one, as Hanzo finally gets the possibly most hated ability in the game removed! He's getting some Storm Arrows to replace Scatter Arrow and a new Lunge movement ability in addition to a lot more changes. Lucio also got some attention, with wall riding getting some quality of life improvements, and there's also tweaks to Genji, Junkrat and Tracer. Finally, the patch brings the new Rialto map to Escort mode!

Blizzard LogoApril 20 (source)

PATCH HIGHLIGHTS

New Escort Map: Rialto

Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous “Venice Incident,” a turning point for Overwatch and Talon. The Italian government has taken great steps to preserve Venice, and the results are striking. Tourists visiting this picturesque town can sample the regional cuisine, enjoy a relaxing gondola ride, visit Galleria D’arte Omnica, or simply take in the sights with a stroll along the canal.

HERO UPDATES

Genji

Deflect

  • Hitbox size has been reduced

Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front.

Hanzo

Storm Bow

  • Projectile speed increased from 85 to 100

Sonic Arrow

  • Cooldown decreased from 20 seconds to 12 seconds

  • Duration decreased from 10 seconds to 6 seconds

  • Radius decreased from 10 meters to 7 meters

New Abilities

Lunge

  • Press jump while in the air to leap horizontally

Storm Arrows

  • Replaces his existing Scatter Arrow ability

  • Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power

Developer Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.

Junkrat

Frag Launcher

  • Projectile size decreased from 0.3 to 0.2

RIP-Tire

  • Tire movement speed decreased from 13 to 12

Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates.

Lúcio

Wall Ride

  • Wall riding is less likely to be interrupted along a single surface

  • Can now go around corners (both outside corners, and inside corners) without having to leave the wall

  • Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point.

Soundwave

  • No longer consumes ammo

Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost.

Tracer

Pulse Bomb

  • Max damage decreased from 400 to 300

Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.

GAME BROWSER AND CUSTOM GAMES

General

  • Mercy’s Regeneration (passive ability) can now be turned off in Custom Game settings

  • Settings for Hanzo’s Lunge and Storm Arrow abilities can now be found in the Custom Game settings

BUG FIXES

General

  • Fixed a bug that caused the option “Invite to a Custom Game” to appear while in the Tutorial and Practice Range

A.I.

  • Fixed a bug that prevented training bots from returning to their original position and behavior after being hit with an ability (e.g. Lúcio’s Soundwave)

  • Fixed a bug that caused bots to use the wrong route when tracking down the player if their target jumped off a ledge

  • Fixed a bug that caused bots to get stuck on the siege tank in the StarCraft area of Blizzard World

Game Browser and Custom Game

  • Fixed a bug that caused custom game invites to persist on the invitee’s screen

Heroes

  • Fixed a bug that prevented Bastion’s Zwing Zwing Zwing voice line from playing if the Null Sector skin was equipped

  • Fixed a bug that prevented Genji’s melee attack from making sound effects

  • Fixed a bug that prevented Genji’s golden weapon variant from displaying its golden sheen when some skins were equipped

  • Fixed a bug that allowed Junkrat’s RIP-TIRE to be immune to the freeze effects of Mei’s Endothermic Blaster

  • Fixed a bug that allowed Lúcio to move around while caught in Junkrat’s Steel Trap

  • Fixed a bug that allowed Lúcio to travel straight up using Wall Ride

  • Fixed a bug that prevented crowd control abilities from affecting Resurrect (e.g. McCree’s Flashbang)

  • Fixed a bug that prevented Moira’s flask from displaying in her Erlenmeyer victory pose when an Overwatch League skin was equipped

  • Fixed a bug that caused Reaper’s Hellfire Shotguns to float when previewing his Dance emote in Hero Gallery

  • Fixed a bug that caused the camera to not focus correctly when viewing Roadhog’s Mug Shot victory pose

  • Fixed a bug that caused Roadhog’s Chain Hook to float during his Footsteps highlight intro

  • Fixed a bug that prevented the laser sight from Sombra’s Machine Pistol golden variant from tapering at its end if her Talon skin equipped

  • Fixed a bug that caused Widowaker’s HUD to disappear if she used Widow’s Kiss while looking through the scope

  • Fixed a bug that caused the logos on Symmetra’s Overwatch League skins to appear faded when viewed in the Hero Gallery

  • Fixed a bug that caused the logos on Torbjörn’s Overwatch League skins to appear faded when viewed in the Hero Gallery

Maps

  • Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura

  • Fixed a bug that allowed players to place turrets in unintended locations on Horizon Lunar Colony

  • Fixed a bug that allowed players to reach unintended locations in Horizon Lunar Colony

  • Fixed a bug that caused the pig head on the bike to float after the bike had been destroyed in Junkertown

  • Fixed a bug that allowed players to place turrets and Symmetra’s Teleporter in unintended locations in Junkertown

Share this post


Link to post
Share on other sites
4 hours ago, Starym said:
  • Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura

Let's be honest, they just really crave Ramen all the time.

  • Like 1
  • Haha 2

Share this post


Link to post
Share on other sites

New map and Junkrat nerf allways welcomed.

This Hanzo rework a bit strange, but we will see it. I like the Sonic Arrow buff, but instead remove Scatter would be better if they only nerf it from 1-hit to maximum -75% or something like that. 

Lucio buff is awesome, I love to finally Soundwave ammo removed. 

Overall can't wait this changes on live. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Today's PTR brings a lot of Hero tweaks and will be a pretty large download when it goes live, as it's a remaster. We're getting changes to D.Va, Orisa, Roadhog, Sigma, Winston, Baptiste, Lucio, Mercy, Moira, Doomfist, Sombra, Symmetra and Tracer, of varying significance.
      PTR Patch September 24 (source)
      ANNOUNCEMENT
      Patch 1.41 is a remaster and will require a relatively large download for all platforms. HERO UPDATES
      D.Va
      Defense Matrix
      Regeneration rate increased from 12.5% to 16% per second Delay before regeneration begins lowered from 1 second to 0.75 seconds Orisa
      Protective Barrier
      Cooldown increased from 9 to 10 seconds Roadhog
      Scrap Gun
      Ammunition increased from 5 to 6. Sigma
      Kinetic Grasp
      No longer blocks Chain Hook and Whip Shot Gravitic Flux
      High gravity effect duration reduced from 1.2 to 0.9 seconds Experimental Barrier
      Regeneration rate reduced from 175 to 150 per second Now has a 1 second cooldown after recalling the barrier Initial 0.2 second cast time removed Winston
      Barrier Projector
      Duration increased from 6 to 9 seconds Health increased from 600 to 700 Baptiste
      Immortality Field
      Health decreased from 250 to 200 Lucio
      Crossfade
      Speed boost’s effect increased from 20% to 25% Amp It Up
      Speed boost’s amplification increased from 50% to 60% Wall Ride
      Speed buff reduced from 40% to 30% Mercy
      Valkyrie
      The extra beams created by Valkyrie now ignore enemy barriers Moira
      Biotic Grasp
      Self-healing reduced from 30 to 20 health per second Doomfist
      Rocket Punch
      Time to reach max charge increased from 1 to 1.4 seconds The Best Defense…
      Shield health gained per hit reduced from 35 to 30 Sombra
      Translocator
      Cooldown increased from 4 to 6 seconds Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy Symmetra
      Photon Barrier
      Duration reduced from 15 to 12 seconds Health reduced from 5000 to 4000 Sentry Turret
      Damage per second reduced from 50 to 40 Photon Projector
      Players impacted by the primary fire beam should now hear a louder impact sound Tracer
      Pulse Pistols
      Damage falloff now starts at 13 meters, up from 10 meters BUG FIXES
      General
      Fixed a player profile issue preventing hero win percentages from being displayed for competitive arcade mode seasons Heroes
      Brigitte
      Fixed a bug with Brigitte’s Rally checking line of sight from her feet instead of from her head Fixed a bug with Inspire’s position being affected by the player’s aim pitch Doomfist
      Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux Sigma
      Fixed a bug that allowed Sigma’s Gravitic Flux to ignore line of sight through some ceilings Sombra
      Fixed a bug with EMP’s position being affected by player’s aim pitch Winston
      Fixed a bug that caused Winston’s Barrier Projector to not consistently play its destroyed visual effects
    • By Starym
      Update: You can now also pre-order the game and get a free golden loot box, with a guaranteed legendary inside, as well as Widownmaker's Noire skin.

      The Nintendo Switch will be receiving its second Blizzard game soon, as Overwatch will be arriving on the console on October 15th! It will come bundled with 15 skins and 3 months of Nintendo Switch Online membership, which is required to play the game.
      October 15th will see the Heroes arrive to Nintendo's console.
    • By Starym
      We have more Sigma tuning in this edition of the PTR, with a whole lot of bug fixes for the new Hero as well as ones for Reinhardt, Sombra and Wrecking Ball.
      PTR July 31 (source)
      HERO UPDATES
      Sigma
      Kinetic Grasp
      Can now be cancelled by Accretion. Experimental Barrier
      Can now be recalled while Kinetic Grasp or Accretion are in use. BUG FIXES
      General
      Placement previews should now be much smoother (Reaper Shadowstep, Mei Ice Wall, etc). Placement previews will now hold their position after clicking, until they’ve been confirmed by the server. Fixed a bug where first person animations sometimes wouldn’t play when abilities were used immediately after being frozen. Fixed a bug where orientation toggles for placements could flicker at higher latencies (Ice Wall, Amplification Matrix, Photon Barrier). Workshop - ‘Set Max Health’ now functions as intended. Heroes
      Reinhardt
      Fixed a bug that caused charge knockback to be applied multiple times. Sigma
      Accretion now correctly deals half damage to self. Accretion projectile no longer gets destroyed when impacting Symmetra turrets. Gravitic Flux can now move Pharah during Rocket Barrage. Fixed a bug where victims of Gravitic Flux could get stuck on slippery rooftops. Fixed a bug where Gravitic Flux would fail to work on Dropship doors. Fixed a bug that allowed Sigma to avoid an enemy’s Gravitic Flux effect by activating his ultimate. Fixed a bug that allowed Sigma to retain some of his movement ability when he was incapacitated (stunned, slept, etc) during his Gravitic Flux. Fixed a bug which caused Gravitic Flux to not be cancelled if you switch to another hero while it is active. Sombra
      Fixed a bug where Sombra couldn’t gain ultimate charge for one second after EMP hack auras end on targets. Wrecking Ball
      Fixed a bug that could cause Wrecking Ball to be temporarily stuck when using Piledriver on a slippery terrain.
    • By Starym
      This particular PTR is getting plenty of updates and fast, as we have a small one today lowering Sigma's Kinetic Grasp cooldown and shield mechanic, nerfing Moira's Fade and fixing some bugs.
      July 25 (source)
      GENERAL UPDATES
      Practice Range
      Practice Range has been re-enabled. HERO UPDATES
      Moira
      Fade
      No longer usable while stunned. Sigma
      Kinetic Grasp
      Cooldown reduced from 15 to 13 seconds Shield per damage conversion increased from 0.33 to 0.40 BUG FIXES
      Heroes
      Ashe
      Fixed a bug where jumping while scoped shooting could cause the gun to clip into the camera slightly. Wrecking Ball
      Fixed a bug where Wrecking Ball could get stuck in his slam animation if landing on very flat slippery surfaces.
    • By Starym
      We have two back-to-back PTR patches today, the first one featuring Hero 31 arriving for testing, endorsements coming to many alternative modes, Role Queue improvements and some more Workshop additions. The second patch brought several Hero changes, from D.Va's pilot ult cost reduction, to Symmetra's Teleporter cooldown decrease and more!
      PTR July 23 (source)
      PATCH HIGHLIGHTS
      New Hero: Sigma
      Sigma is an eccentric astrophysicist and volatile tank who gained the power to control gravity in an orbital experiment gone wrong. Manipulated by Talon and deployed as a living weapon, Sigma’s presence on the battlefield cannot be ignored. Sigma launches two Hyperspheres (gravitic charges), which bounce off walls and implode after a short duration, damaging enemies within a sizable radius. Using Experimental Barrier, he propels a floating barrier to a location of his choosing and he can dismiss the barrier at any time. With Kinetic Grasp Sigma freezes incoming projectiles in midair, converting them into shields. Accretion allows Sigma to gather a mass of debris and flings it at an enemy to knock them down. Unleashing his full powers with Gravitic Flux, Sigma takes flight, lifts enemies in a targeted area, and launches them into the sky before slamming them back down. Learn more about Sigma on his hero page 2.
      GENERAL UPDATES
      Role Queue
      Updated the end of match screen so that players are sorted by role. Fixed a bug that made it difficult to see which Role Card was in focus when using a controller. Quick Play (with Role Queue Enabled) Feature Update: Endorsements
      Players can now endorse each other in the following game modes: Mystery Heroes No Limits Deathmatch Total Mayhem Low Grav All the PVE Event game modes (Uprising, Retribution, Storm Rising) Game Mode
      Mystery Heroes - On Control maps, Heroes are now reset between rounds. Workshop
      New Events:
      Player Dealt Healing Player Received Healing Player Joined Match Player Left Match New Actions:
      Start Transforming Throttle Stop Transforming Throttle New Values:
      Healer Healee Event Healing Host Player Developer Comment: A commonly requested feature for the Workshop is the ability to track healing, so we’ve added two new Event types and three new Values to make this possible. We’ve also added Events to make it easier to detect players joining and leaving matches. To support the creation of admin-style privileges for custom games, the owner of the game can now be detected using Host Player. Finally, we’ve added the ability to scale, invert, and rotate a player’s input throttle to make controlling characters in third person easier.
      BUG FIXES
      General
      Custom Game: The Presets UI in Custom Game is now displayed in the proper order. Heroes
      Brigitte
      Fix for Brigitte heal throws that were too loud. Zenyatta
      Fixed a delay in Zenyatta’s first person quick melee animation when interrupting primary fire. Orisa
      Fixed a bug that caused some VFX to stop playing upon successive viewings of Orisa’s “Oh!” highlight intro in Hero Gallery. Genji
      Fixed a bug where Genji could fail to deal damage if he rapidly used Swift Strike on a single target (PTR bug only). Sombra
      Fixed an animation issue with EMP (PTR bug only).
       
      PTR July 24th (source)
      GENERAL UPDATES
      Practice Range
      Practice Range has been temporarily disabled on PTR-only. For players looking to try out Sigma’s abilities in a solo setting, private Custom Games can still be made in the Game Browser. Role Queue
      Fixed a bug that caused the Ready button to be displayed when no roles had been selected, when using a controller. Fixed a bug that could cause players to be on multiple regional leaderboards at the same time. Fixed a bug that could cause players to appear on the Top 500 All leaderboard when 1 or more roles are still in placement matches. Fixed a bug that caused players who allow the "Waiting on you to select role" timer to expire, to get into an unusable state if they were grouped in LFG. Fixed a bug that prevented players from interacting with the role selection invite using a gamepad if inside the Play menu. Fixed a bug where queue time wasn’t displayed properly while in skirmish. HERO UPDATES
      D.Va
      D.Va Pilot ultimate cost reduced by 12% Sombra
      EMP
      (Reworded from previous patch notes for clarity) Activation time increased from 0.2 to 0.35 seconds. Symmetra
      Teleporter
      Cooldown decreased from 15 seconds to 12 seconds Teleport re-use time decreased from 1.5 seconds to 1 second Wrecking Ball
      Minefield
      Decreased projectile speed from 13 to 12. BUG FIXES
      General
      Fixed a bug that prevented Competitive groups being found in LFG Fix rare instances of ‘avoid as teammate’ not working Heroes
      Sigma
      Fixed a bug where Gravitic Flux would do ground impact damage to training bots before they hit the ground. Fixed a bug that allowed Sigma to fire more than two Hyperspheres at once. Fixed a bug that cause Sigma’s “Hello” voice line to not play.  
×
×
  • Create New...