Jump to content
FORUMS
Sign in to follow this  
Stan

Battle for Azeroth Alpha Build 26476 Azerite Traits

Recommended Posts

36994-battle-for-azeroth-alpha-build-264

This week's Alpha Build 26476 added new class-specific Azerite traits to the game. Check them out!

Our preview of this week's Alpha Build includes Dark Iron Dwarves & Mag'har Orcs and racial nerfs so far.

New Azerite Traits

Below is a list of class-specific Azerite traits that have been added to the game in this week's Alpha Build 26476.

Death Knight

  • FestermightFestermight - Bursting a Festering Wound grants you 205 Strength for 20 sec, stacking. Stacking this effect does not extend its duration.
  • SpellreaperSpellreaper - When you successfully dispel an effect with Reap Magic, gain 1,647 Absorb for 20 sec.

Demon Hunter

  • SoulmongerSoulmonger - Consuming a Soul Fragment shields you, granting 700 Absorb for 3 sec.

Druid

  • AwakeningAwakening - When you resurrect an ally with Rebirth, they Absorb 6,618 damage over 15 sec
  • Shredding FuryShredding Fury - After your Tiger's Fury, your next four Shreds are increased by 93.
  • Solitary RejuvenationSolitary Rejuvenation - If Rejuvenation is your only Heal over Time effect on the target, increase the healing of Rejuvenation by 187.
  • SunblazeSunblaze - Solar Wrath increases the damage of your next Starsurge by 156.

Hunter

  • Dance of DeathDance of Death - Dire Frenzy has a chance equal to your critical strike chance to grant you 346 Agility for its duration.
  • ShellshockShellshock - Each second Aspect of the Turtle is active, heal for 494.
  • Unerring VisionUnerring Vision - While Trueshot is active you gain 346 Critical Strike rating every sec, stacking up to 10 times.
  • Venomous FangsVenomous Fangs - Your pet's Basic Attack deals 78 additional damage to enemies suffering from your Serpent Sting.

Mage

  • Arcane PressureArcane Pressure - Arcane Barrage deals an additional 700 damage per Arcane Charge against targets below 20% health.
  • Blaster MasterBlaster Master - Fire Blast increases your Mastery by 0 for 3 sec.
  • Eldritch WardingEldritch Warding - Your Ice Barrier, Blazing Barrier, and Prismatic Barrier absorb 588 additional damage.

Monk

Paladin

  • Stalwart ProtectorStalwart Protector - When you cast Divine Shield, grant 734 absorb for 15 sec to nearby allies.

Priest

  • SanctumSanctum - When you cast Fade, absorb 2,000 Magic damage for 10 sec.

Rogue

  • FootpadFootpad - Allies within 8 yds while your Sprint is active gain 311 Speed.

Shaman

  • Serene SpiritSerene Spirit - When you cast Astral Shift and when Astral Shift ends, heal for 1,748.

Warlock

  • LifebloodLifeblood - When you use a Healthstone, gain 355 Leech for 20 sec. (May as well be a generic trait available to all Classes).

Warrior

  • BreachBreach - When you damage an enemy with Heroic Leap, gain 235 Leech for 20 sec.

Full List of Azerite Traits

Below is a list of all Azerite traits that have been added to the game so far. The most recent traits have the *NEW* tag.

Spoiler

Class-Specific Azerite Traits

Death Knight

Demon Hunter

Druid

Hunter

Mage

Monk

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Generic Azerite Traits

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Here is an overview of all class changes that went live in the second War Within Alpha build.
      Druid
      Berserk: Frenzy - During Berserk your combo point-generating abilities bleed the target for an additional 150% 135% of their direct damage over 8 sec. Death Knight
      Vampiric Aura - Your Leech is increased by 3%. While Lichborne is active, the Leech bonus of this effect is increased by 100%, and it affects 4 allies within 12 yds. Hunter
      Sentinel - Your attacks have a chance to apply Sentinel on the target, stacking up to 10 times. While Sentinel stacks are higher than 3, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal [ 26.1% 39.15% of Attack Power ] Arcane damage. Mage
      Frost Mage - Frost Mage core passive Increases damage/healing by 9%: Arcane Echo, Arcane Missiles, Arcane Orb, Arcanosphere, Blast Wave, Blizzard, Comet Storm, Conflagration, Ebonbolt, Flame Patch, Flurry, Frost Bomb, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Living Bomb, Mastery: Icicles, Meteor, Nether Tempest, Ray of Frost, Snowdrift, Supernova Increases periodic damage/healing by 9%: Arcane Echo, Arcane Missiles, Arcane Orb, Arcanosphere, Blast Wave, Blizzard, Comet Storm, Conflagration, Ebonbolt, Flame Patch, Flurry, Frost Bomb, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Living Bomb, Mastery: Icicles, Meteor, Nether Tempest, Ray of Frost, Snowdrift, Supernova Scorch - Scorches an enemy for [ 24.4% of Spell Power ] Fire damage. Scorch is a guaranteed critical strike and increases your movement speed by 30% for 3 sec when cast on a target below 30% health. Castable while moving. Living Bomb - The target becomes a Living Bomb, taking [ 58.79% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional 0 Fire damage over 2 sec, and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Frozen Orb - Launches an orb of swirling ice up to 40 yds forward which deals up to [ 226.6% 240% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. Critical Mass - Your spells have a 15% 10% increased chance to deal a critical strike. You gain 20% 15% more of the Critical Strike stat from all sources. Comet Storm - Calls down a series of 7 icy comets on and around the target, that deals up to [ 321.5% 350% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. Flame On - Reduces the cooldown of Fire Blast by 2 sec and increases the maximum number of charges by 1. Increases the maximum number of Fire Blast charges by 2. Feel the Burn - Fire Blast and Phoenix Flames increase your mastery by [ 300% 200% of mas ]% for 5 6 sec. This effect stacks up to 3 times. Improved Scorch - Casting Scorch on targets below 30% health increase the target's damage taken from you by 4% for 12 sec, stacking up to 3 times. Additionally, Scorch critical strikes increase your movement speed by 30% for 3 sec. Casting Scorch on targets below 4% health increase the target's damage taken from you by 4% for 12 sec. This effect stacks up to 2 times. Controlled Destruction - Pyroblast's damage is increased by 5% when the target is above 70% health or below 30% health. Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. Sun King's Blessing - After consuming 8 10 Hot Streaks, your next non-instant Pyroblast or Flamestrike cast within 30 sec grants you Combustion for 6 sec and deals 260% additional damage. Fervent Flickering - Ignite's damage has a 5% chance to reduce the cooldown of Fire Blast by 1 sec. Fire Blast's cooldown is reduced by 2 sec. Unleashed Inferno - While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec. Convection - Each time Living Bomb explodes it has a 30% chance to reduce its cooldown by 2.0 sec. When a Living Bomb expires, if it did not spread to another target, it reapplies itself at 100% effectiveness. A Living Bomb can only benefit from this effect once. Splintering Sorcery - When you consume Nether Precision Tempest, conjure an Arcane Splinter that fires at your target. Arcane Splinter : Conjure raw Arcane magic into a sharp projectile that deals [ 70% of Spell Power ] Arcane damage. Arcane Splinter s embed themselves into their target, dealing [ 41.6% of Spell Power ] Arcane damage over 16 sec. This effect stacks. Look Again - Displacement has a 50% longer duration, 25% longer range, and leaves behind a Mirror Image. Displacement has a 50% longer duration and 25% longer range. Spellfire Spheres - Every 4 times you consume Clearcasting, conjure a Spellfire Sphere. While you're out of combat, you will slowly conjure Spellfire Spheres over time. Spellfire Sphere Increases your spell damage by 4% 2%. Stacks up to 3 times. Mana Addiction - Consuming Clearcasting grants you 3% Haste for 10 sec. Stacks up to 10 times. Multiple instances may overlap. Memory of Al'ar - While your Arcane Phoenix is active, you gain twice as many stacks of Mana Addiction. When your Arcane Phoenix expires, it empowers you, granting Arcane Soul for 3 sec, plus an additional 1 sec for each exceptional spell it had cast. Arcane Soul : Arcane Missiles has a 100% chance to proc Clearcasting. While your Arcane Phoenix is active, you gain twice as many stacks of Mana Addiction. When your Arcane Phoenix expires, it empowers you, granting Arcane Soul for 3 sec, plus an additional 0.5 sec for each exceptional spell it had cast. Arcane Soul : Arcane Barrage costs no mana, grants Clearcasting, and generates 4 Arcane Charges. Mark of the Fire Lord (new) - Flamestrike and Living Bomb apply Mastery: Ignite at 100% increased effectiveness. Monk
      Windwalker Monk - Windwalker Monk core passive Increases damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch Increases periodic damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch  Increases periodic damage/healing by 150%: 22%: Eye of the Tiger Palm Increases damage/healing by 188%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger and Tiger Palm Increases damage/healing by 36%: 20%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Decreases damage/healing by 5%: Spinning Crane Kick Combat Wisdom - While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 sec, your next Tiger Palm also casts Expel Harm and deals 30% additional damage. Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker, Mistweaver, Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Reverse Harm : Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Generates [ 120% of Spell Power + 1 ] Chi. Whirling Dragon Punch - Performs a devastating whirling upward strike, dealing [ 375% 525% of Attack Power ] damage to all nearby enemies and an additional [ 230% 300% of Attack Power ] damage to the first target struck. Damage reduced beyond 5 targets. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown. Crane Vortex - Spinning Crane Kick damage increased by 10% 20% and its radius is increased by 15%. Jadefire Harmony - Enemies and allies hit by Jadefire Stomp are affected by Jadefire Brand, increasing your damage and healing against them by 12% 8% for 10 sec. Glory of the Dawn - Rising Sun Kick has a chance equal to 100% of your haste to trigger a second time, dealing [ 50% 135% of Attack Power ] Physical damage and restoring 1 Chi. Thunderfist - Strike of the Windlord grants you 4 stacks of Thunderfist and an additional stack for each additional enemy struck. Thunderfist discharges upon melee strikes, dealing [ 350% of Attack Power ] Nature damage. Drinking Horn Cover - The duration of Storm, Earth, and Fire is extended by 0.4 0.5 sec for every Chi you spend." Xuen's Bond - Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.2 0.1 sec, and Xuen's damage is increased by 10%. Skytouch - Tiger Palm now has a 10 yard range. Tiger Palm also applies an effect which increases your critical strike chance by 50% 15% for 6 sec on the target. This effect cannot be applied more than once every 60 30 sec per target. Heart of the Jade Serpent - Consuming causes Yu'lon to decrease the cooldown time of by 100% 75% for 8 sec. Paladin
      Mastery: Highlord's Judgment - Increases Holy damage done by 12.0%. Judgment has a 12.0% chance to blast the target with the Light, dealing [ 80% 120% of Attack Power ] Holy damage. Beacon of Virtue - Apply a Beacon of Light to your target and 4 injured allies within 30 yds for 8 sec. All affected allies will be healed for 15% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also grant 1 Holy Power. Judge, Jury and Executioner - Increases the critical strike chance of Judgment 10%. Divine Storm has a 40% chance to cause your next Templar's Verdict to hit an additional 3 targets. Vanguard of Justice - Templar's Verdict and Divine Storm cost 1 additional Holy Power and deal 20% increased damage. Enemies hit by Templar's Verdict take 30% increased damage from your next Divine Storm. Hammerfall - Your Holy Powers spending abilities call Templar's Verdict and Divine Storm calls down an Empyrean Hammer on a nearby enemy. While Shake the Heavens is active, this effect calls down an additional Empyrean Hammer. Priest
      Atonement - Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. Collapsing Void - Each time Penance damages or heals, Entropic Rift is expanded by 1 yd. After Entropic Rift ends, it collapses, rapidly dealing [ 120% of Spell Power ] Shadow damage up to 8 times to a random enemy, based on how many times it expanded. Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 20%. After Entropic Rift ends, it collapses, dealing [ 500% of Spell Power ] Shadow damage split between all nearby enemies. Shaman
      Restoration Shaman - Restoration Shaman core passive Increases damage/healing by 13%: 8%: Ascendance, Chain Heal, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Increases periodic damage/healing by 13%: 8%: Ascendance, Chain Heal, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Tempest Strikes - Stormstrike, Ice Strike, and Lava Lash have a 100% chance to discharge electricity at your target, dealing [ 35% of Attack Power ] Nature damage." Ancestral Swiftness (new) - Your next healing or damaging spell is instant, costs no mana, and deals 10% increased damage and healing. If you know Nature's Swiftness, it is replaced by Ancestral Swiftness and causes Ancestral Swiftness to call an Ancestor to your side. (Instant, 45 sec cooldown) Warlock
      Soul Leech (new) - Normal: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health. Demon Skin : All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt, up to 10% of maximum health." Fel Pact - Reduces the cooldown of Fel Domination by 30 60 sec. Grim Feast renamed to Pact of Gluttony and changed: Drain Life now channels 30% faster and restores health 30% faster. Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores 25% health. 60 sec cooldown. Withering Bolt - Shadow Bolt and Drain Soul deal 7% 15% increased damage, up to 21% 45%, per damage over time effect you have active on the target. Sacrolash's Dark Strike - Corruption damage is increased by 7% 15%, and each time it deals damage any of your Curses active on the target are extended by 0.5 sec. Malevolent Visionary - Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec. Increases the damage of your Darkglare by 70%. When Darkglare extends damage over time effects it also sears the target for [ 790.37% of Spell Power ] Shadow damage. Kindled Malice - Malefic Rapture and Seed of Corruption deal an additional 4% damage. Malefic Rapture damage increased by 4%. Corruption damage increased by 10%. Oblivion (new) - Unleash wicked magic upon your target's soul, dealing [ 798% of Spell Power ] Shadow damage over 3 sec. Deals 10% increased damage, up to 30%, per damage over time effect you have active on the target. (3 sec cast, 40 yd range, costs 2 Soul Shards) Shadow Embrace - Shadow Bolt applies Shadow Embrace, increasing your damage dealt to the target by 1.5% 4% for 16 sec. Stacks up to 3 2 times. Drain Soul : Drain Soul applies Shadow Embrace, increasing your damage dealt to the target by 1.5% 2% for 16 sec. Stacks up to 3 4 times. Warrior
      Improved Heroic Throw has been removed. Lightning Strikes - Damaging enemies with Thunder Clap, Revenge, Raging Blow, or Execute has a 15% 25% chance to also strike one with a lightning bolt, dealing [ 40% 60% of Attack Power ] Nature damage. Lightning Strikes occur 50% more often during Avatar. Ground Current - Lightning Strikes also deal [ 20% 30% of Attack Power ] to enemies near their target. Damage reduced beyond 5 targets. Thorim's Might - Lightning Strikes generate 3 5 Rage. Revenge, Raging Blow, and Execute damage increased by 15%. Gathering Clouds - Your attacks trigger Lightning Strikes 15% 30% more often. Keep Your Feet on the Ground - Thunder Blast reduces damage you take by 4% 8% for 5 sec.
    • By Stan
      Finally, here are the Warrior changes that went live in War Within Alpha Build 54361.
      Warrior
      Improved Heroic Throw has been removed. Lightning Strikes - Damaging enemies with Thunder Clap, Revenge, Raging Blow, or Execute has a 15% 25% chance to also strike one with a lightning bolt, dealing [ 40% 60% of Attack Power ] Nature damage. Lightning Strikes occur 50% more often during Avatar. Ground Current - Lightning Strikes also deal [ 20% 30% of Attack Power ] to enemies near their target. Damage reduced beyond 5 targets. Thorim's Might - Lightning Strikes generate 3 5 Rage. Revenge, Raging Blow, and Execute damage increased by 15%. Gathering Clouds - Your attacks trigger Lightning Strikes 15% 30% more often. Keep Your Feet on the Ground - Thunder Blast reduces damage you take by 4% 8% for 5 sec.
    • By Staff
      Northrend Cup starts today on live servers and here's the official preview of the event.
      Northrend Cup will be available for two weeks through May 13.  Complete 12 new courses in Northrend to earn Riders of Azeroth Badges that you can exchange for new rewards at Maztha. (Source)
      Make your way through the icy skies of Northrend in a chilly, new dragonriding racing event.
      "The Riders of Azeroth invite dragonriders to compete in races throughout Northrend! Talk to Lord Andestrasz in Valdrakken for more information.."
      When: April 30–May 13
      Where: Begins in Valdrakken
      With thirteen races spread across Northrend, dragonriders will have a skyfull of options for challenging courses in Normal, Advanced, and Reverse variations. Trek to Valdrakken and speak to Lord Andestrasz near the Rostrum of Transformation to pick up the initial quest for Riders of Azeroth Badges, which can be exchanged for unique items and rewards from Maztha, also in Valdrakken.
      Blackriver Burble (Grizzly Hills)
      Citadel Sortie (Icecrown)
      Coldarra Climb (Coldarra)
      Crystalsong Crisis (Crystalsong Forest)
      Daggercap Dart (Howling Fjord)
      Dragonblight Dragon Flight (Dragonblight)
      Geothermal Jaunt (Borean Tundra)
      Gundrak Fast Track (Zul’drak)
      The Maker’s Marathon (The Storm Peaks)
      Scalawag Slither (Howling Fjord)
      Sholazar Spree (Sholazar Basin)
      Zul’drak Zephyr (Zul’drak)
      Rewards For a Fancy Flight
      Complete all Norhtrend Cup races on Gold to earn the Northrend Racing Completionist: Gold achievement, "Northrend Racer" title, and the Ruby Riders of Azeroth tabard. In addition, some rewards you can choose include a Manuscript of Endless Possibility that randomizes mount customizations each time you mount, pieces to build the fashionably adventurous Icy Drake Racer's set, and more! 
      Icy Drake Racer's transmog set:
      Icy Drake Racer's Helmet Icy Drake Racer's Scarf Icy Drake Racer's Shoulderpads Icy Drake Racer's Jersey Icy Drake Racer's Handwraps Icy Drake Racer's Belt Icy Drake Racer's Leggings Icy Drake Racer's Boots Drake Racer's Scarf Dragon customizations:
      Renewed Proto-Drake: Dual Horned Crest Windborne Velocidrake: Curled Horns Highland Drake: Swept Spiked Head Cliffside Wylderdrake: Large Tail Spikes Miscellaneous:
      Vial of Endless Draconic Scales Checkered Pennant  
      If everything else has been purchased, you can repeatedly buy:
      Valdrakken Accord Insignia The sky's the limit (unless you're trying to beat the timer); may the winds be at your back as you go for the Gold.
    • By Staff
      Christie Golden announced today via Twitter that she has been laid off from Blizzard's Story & Franchise Development team, effective late January.
      The New York Times best-selling author is no longer affiliated with Blizzard.
      Here's what Christie had to say on Twitter:

      We wish Christie all the best in her future endeavors.
      Source: Twitter
    • By Staff
      Here comes the official preview post for May's Trading Post! We have quite a few pets and mounts, some returning, as well as the usual big batch of cosmetics, all with a very floral theme, culminating in the Amber Monarch butterfly wings back customization!
      May (Source)
      A variety of new items are flowering in this month’s Trading Post. Embrace the spirit of spring when you gild your back with the Wings of the Amber Monarch.
      Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available.
      Here's What's in Stock for May
      Pets, Mounts, and Toys
      Buzzworth
      Pokee
      Amber Skitterfly
       
      Royal Swarmer
      (Royal Swarmer’s Reins)
      Name
      Item Type
      Trader’s Tender
      Buzzworth (Returning)
      Pet
      600
      Pokee
      Pet
      400
      Amber Skitterfly
      Mount
      600
      Blazing Hippogryph Mount 800 Royal Swarmer’s Reins (Returning) Mount 800 Armor Transmogs
      Ensemble: Vagabond’s Midnight Threads
      Ensemble: Wanderer’s Midnight Trappings
      Name
      Item Type
      Trader’s Tender
      Highborne Scholar's Gloves 
      Hands
      50
      Sin'dorei Assassin's Shroud
      Cloak
      50
      Lively Treads of the Kalu'ak
      Feet
      50
      Dueler's Brick Shoulder Cape
      Shoulder
      75
      Dueler's Midnight Shoulder Cape
      Shoulder
      75
      Trader's Brick Sarong
      Legs
      100
      Gloves of the Midnight Soiree
      Hands
      100
      Classic Midnight Tabard
      Tabard
      100
      Ensemble: Vagabond's Midnight Threads (Returning)
      Head and Cloak
      100
      Ensemble: Wanderer's Midnight Trappings (Returning)
      Head and Cloak
      100
      Ensemble: Vagabond's Brick Threads
      Head and Cloak
      100
      Ensemble: Wanderer's Brick Trappings
      Head and Cloak
      100
      Guise of the Golden Masquerade
      Head
      200
      Ebony Crown of the Red Rose
      Head
      250
      Weapon Transmogs
      Paradise’s Golden Axe
      Sunny Floral Staff
      Sunny Bow-quet
      Arsenal: Blades of Elune
      Name
      Item Type
      Trader’s Tender
      Primeval Maul
      2-Hand Mace
      75
      Leaky Bucket
      Off-Hand
      75
      Forsaken Cresset (Returning)
      Off-Hand
      100
      Valarjar Champion's Greatsword
      2-Hand Sword
      200
      Paradise's Golden Axe
      1-Hand Axe
      300
      Lavish Floral Edge
      Dagger
      300
      Lavish Floral Stalk
      Polearm
      300
      Sunny Bow-quet Bow 300 Sunny Floral Staff Staff 300 Arsenal: Blades of Elune (Returning) 1-Hand Sword, 1 Hand Sword 600 This Month's Bonus Reward
      Wings of the Amber Monarch
      With these wings you can go almost anywhere.
      Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you'll receive this month's bonus reward — Wings of the Amber Monarch transmog. Embody the spirit of spring everywhere you go when you gild your back with these lovely wings.
      Get the Burden of Unrelenting Justice Transmog Sets
      It’s been a year since T&W (Tawney and Wilder) and the Zen’shiri Trading Post have been supplying a variety of delightful mounts, pets, toys, and transmogs to the citizens of Azeroth. To celebrate, players who have earned the monthly special reward from the trading Post twelve times will be rewarded with a new achievement, “Trading Post Enthusiast” along with a new color-shifting transmog — the Burden of Unrelenting Justice transmog set.
      The Burden of Unrelenting Justice Transmog Set includes 9 pieces: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Cloak. With the release of the Seeds of Renewal content update, players who complete the twelve months will also receive two non-color-shifting sets representing the day and night version of the color-shifting transmog for a total of three sets retroactively. Players who earn the achievement after the launch of the Seeds of Renewal Content update will automatically receive all three sets for their collection.
      You don’t need to earn the special reward twelve times consecutively to get the achievement and the transmog sets.
      How it Works
      Get Tender Every Month
      At the first of each month, players with an active account in good standing will receive 500 Trader’s Tender automatically every month from a chest called the Collector’s Cache. If you don’t have active game time on your account or aren’t a subscriber at the start of a new month, don’t worry. Your Tender will be awarded on the first day of the month when you do have game time or an active subscription. This will be the same amount for everyone, regardless of how you pay for your game time.
      The Traveler's Log
      Complete monthly activities listed in the new Traveler’s Log. Each month features a rotating, themed set of activities. These activities provide the opportunity to earn up to 500 additional Trader’s Tender. There’s only a set amount of Tender you can earn each month through completing activities, so you won’t need to complete all the ones in the log each month. You’ll be able to pick and choose from a variety of fun in-game activities to easily earn Tender. Players can choose to earn by continuing to play the game as they already do, such as completing quests, competing in battlegrounds, participating in holiday activities, and even running Mythic+ dungeons. But you can also choose to take part in activities uniquely designed for the month.
      Freeze an Item
      Before the month comes to an end, if you haven’t purchased that one “must-have” item yet, don’t worry. You can “freeze” an item so you can purchase it later. When you freeze an item, it will stay available month over month until it is purchased or replaced.
      If this month’s offerings didn’t have the items you wanted, you can hang on to your Trader’s Tender to spend later. It won’t go anywhere, and unspent Tender will continue to accumulate each month.
      Learn more about the Trading Post in our previously published news post on the official site.
      *The Trading Post feature is not available in WoW Classic titles.
      **Requires World of Warcraft Subscription or Game Time
      ***Requires Level 10 to access the Adventure Guide.
×
×
  • Create New...