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How to Unlock Flying in Battle for Azeroth

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Battle for Azeroth Pathfinder, Part OneBattle for Azeroth Pathfinder, Part One has been added to the game and the achievement reveals the first part of flying requirements in Battle for Azeroth.

Our preview of Beta Build 26624 so far covers new Azerite traitsClass Changesthe Brutosaur Mount & Kul Tiran Druid Aquatic Forms.

May 24 Update: Blizzard has added the War Campaign to Pathfinder requirements in Beta Build 26707. You can find more information here.

Flying in Battle for Azeroth

Similar to Legion, flying won't be accessible right away in the new expansion and you must complete two Pathfinder achievements to be able to fly. The first part can be completed right away, whereas the second part will be added to the game later.

Battle for Azeroth Pathfinder, Part OneBattle for Azeroth Pathfinder, Part One (Alliance)

Battle for Azeroth Pathfinder, Part OneBattle for Azeroth Pathfinder, Part One (Horde)

Completing the first part of the Pathfinder unlocks increased mount speed in Kul Tiras and Zandalar.

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I don't mind gating flying behind an achievement. In fact, I think it's quite cool that you have to have seen everything and done most of the outdoor world content before you unlock flying. However, I really don't like that it is also time gated; you need to grind the rep for a few weeks (Sigh, I remember Blizzard telling us years ago that they wanted to get rid of the reputation system...), you need to wait for part 2 (Probably a year down the line like with Legion) and then do that too, which is likely to also to be timegated behind another reputation grind.

 

I really wouldn't have cared if they made the achievement require a lot more things, and then not have that timegate. I really wouldn't have cared if the extra content coming down the line (Such as with broken shore) require their _own_ achievement to fly there. i.e. part 1 requires all dungeons done on at least mythic normal difficulty (Most of these were requirements for professions in Legion anyway!), 50 world quests, and doing the Macarena conga line in Dalaran.

 

There, rant over.

 

Heeeeeeeeeeeey Macarena!

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At least it makes flying feel like a worthy achievement on its own rather than something you are handed.

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1 hour ago, Seksi said:

At least it makes flying feel like a worthy achievement on its own rather than something you are handed.

That kind of takes the piss out of it when you've already been able to beforehand. It doesn't really count. It doesn't feel like something you've "earned", but just something you kind of have to do because it'll feel like garbage without.

The real way of going about it now would be to design a world where flying is more or less needed, and they're not doing that.

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Seems decent and stuff you'll get naturally, now I hope they don't drop the ball on part 2 like they did in Legion... That was a mess.

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3 hours ago, Yridaa said:

all dungeons done on at least mythic normal difficulty (Most of these were requirements for professions in Legion anyway!),

I agree with you very much - but there are many, many who never do Mythic - shall they never be able to fly? (Or not until the expansion after BfA when they can solo them.) It's far easier to skip parts of Professions.

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Pathfinder is fine. Exploring everything makes total sense, and this one just shows completing a story line and earning some rep. Simple.

The execution of requiring part two is not! I don't mind the gated behind two, but since that can take up to a year before they even give us the chance to earn it, why not give us "basic" flying after part 1 rather than making us wait for ANY flying. At part one you've already "experienced" most of the content. If there is more areas unlocked go ahead and lock it again behind something new like you did for Argus. That's an area we don't "control" so the skies are dangerous.

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1 hour ago, Vargas said:

I agree with you very much - but there are many, many who never do Mythic - shall they never be able to fly? (Or not until the expansion after BfA when they can solo them.) It's far easier to skip parts of Professions.

Perhaps something like "Complete at least 20 out of these 40 achievements" and include a broader range of things? I'm not interested in pet battles at all for example, but that might just be the category that people would like that don't do any mythic dungeons? Any of the optional professions such as fishing/cooking? Discover 50 items hidden on the expansion continent? Reach PVP rank 9 billion? That way we can all progress towards the pathfinder achievement our own ways.

 

Or is that too much creative thinking for the linear beast that is Blizzard?

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5 hours ago, Yridaa said:

I don't mind gating flying behind an achievement. In fact, I think it's quite cool that you have to have seen everything and done most of the outdoor world content before you unlock flying. However, I really don't like that it is also time gated; you need to grind the rep for a few weeks (Sigh, I remember Blizzard telling us years ago that they wanted to get rid of the reputation system...), you need to wait for part 2 (Probably a year down the line like with Legion) and then do that too, which is likely to also to be timegated behind another reputation grind.

 

I really wouldn't have cared if they made the achievement require a lot more things, and then not have that timegate. I really wouldn't have cared if the extra content coming down the line (Such as with broken shore) require their _own_ achievement to fly there. i.e. part 1 requires all dungeons done on at least mythic normal difficulty (Most of these were requirements for professions in Legion anyway!), 50 world quests, and doing the Macarena conga line in Dalaran.

 

There, rant over.

 

Heeeeeeeeeeeey Macarena!

Blizzard puts these things behind time gates and rep grinds to make you play longer on a game that has a monthly subscription cost. More play = more pay.

(Flying also makes leveling, questing, etc much faster so less play time again)

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My problem with Pathfinder is that they do the Part 1/2 thing. Part 1 should be enough, I don't want to wait 1 year til patch 8.x to see what I'll have to do to unlock flying. 

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7 hours ago, Vargas said:

I agree with you very much - but there are many, many who never do Mythic - shall they never be able to fly? (Or not until the expansion after BfA when they can solo them.) It's far easier to skip parts of Professions.

you can solo all Mythic dungeons by now using WQ gear, so, isn't something dificult to do... 

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i enjoy the feeling you have to "earn" flyong by doing a bunch of stuff and to be honest grinding the rep wont be that hard anyway with the rep u prob get from questing on in the differents zones its one of the things that makes me spend more time playing the game instead of feeling bored ^_^

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22 hours ago, Syktris said:

My problem with Pathfinder is that they do the Part 1/2 thing. Part 1 should be enough, I don't want to wait 1 year til patch 8.x to see what I'll have to do to unlock flying. 

And with the release of part 2, there will be plenty of people complaining they haven't done part 1 yet, as we had in Legion.

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This is part of the reason I quit playing WoW. I love flying. It feels epic. But gating it behind a part one works for me. Gating it behind a part two that isn't released until a year later and then immediately negated 3 months after that with the new content having no flight is NOT ok and drove me away. And they are repeating the same mistake. They never learn.

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On 2018-05-16 at 9:27 PM, Demenzel said:

you can solo all Mythic dungeons by now using WQ gear, so, isn't something dificult to do... 

With "you" you must have ment someone else than me. I'm not a bad player, but far from good. Average as far as I see. Well, dared by you I tried Court of Stars - just heroic... no, I wait till next expansion.

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17 hours ago, Misuteri said:

And you suckers keep playing this game and giving them money even though they take things from you over and over and over.

If you keep playing WoW at this point its because you enjoy the "reset" and new grind. Similar to how people keep playing Path of Exile or any other number of games where you need to reboot from scratch in each new season.

No game can give you something of everlasting value, in the end the enduring things you take from them are (good, hopefully) memories and maybe some online friendships!

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I think the “reset” thing though kills more people from playing than it keeps.  I’m still on Icy Veins for other games at this point but gave up WoW half way through SOO during MOP.  Why?  No flying was a big part of it, having no raiding guilds on my server was another and I got so burned out on the grind.

I doubt too many people that have been playing since vanilla or TBC have more than 2-5 friends left from that far back.  No one knows the best players on their sever anymore by name, everyone is a gear score.

I suppose I sound like a cranky bitter old timer and that’s fine.  I’m not viewing WoW through nostalgia saying “If they only changed this I would come back.”  WoW ran its course with me like any other game, 400+ days played will do that to most people.  

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That's fair enough, I would have burned out long time ago myself if I hadn't done the one thing that you (and so many others) missed out on: server transfer to the best (via wowprogress score) realm of my faction at the time.

There I could finally invest in finding a good guild (same since mid/end WotLK) and a group of people (still 6ish that have been around from those times) worth continuing playing with over the years and the 5 expansions and over 15 raid tiers since.

But sticking around on a dead realm and watching your friends all leave the game is 100% a death sentence in this kind of game for sure, content has keep a good quality since with ups and downs but the main reason to keep playing is the community.

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