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It's Torghast day here in the 2nd Shadowlands week as we have another tip, and this one might just prove to be that little extra you needed to defeat those end bosses! Some players have been struggling with some of the bosses (Synod in particular) when not getting the crazy powerful anima power combos, but there's a great way to save up the invulnerability/no resource costs etc. powers for later (but at a cost).
As quantum_entanglement noticed, when you get one of the anima powers that activates when received (like Crumbling Aegis), you can simply hide the selection screen and get a reminder at the bottom if your screen. Now, you probably already knew this, but what you might not have known is that this "pending" power can actually be taken across floors. So if you get one of these, especially the invulnerability one, at any point before the boss, even in floor 1, you can carry it over to the end and then activate it just as you're engaging the big bad!
Unfortunately there's a potentially major tradeoff, but it might not be that relevant - namely you can't gain any new powers after this one, as you'll have to pick them in order if you do. However, since most players are only having trouble with bosses, this might not be as big a deal as it seems, unless you get one of them really early, as going through a full run with only a couple anima powers could be problematic.
So how have your Torghast runs been going?
Some good news for altoholics and anyone who has an alt or two on the side, as Torghast will be a little easier on everyone's secondary characters!
Ruxen92 spotted that the Toghast-specific upgrades we can buy from Ve'nari, the Maw vendor, are actually account-wide, unlike the Maw-related upgrades we get from her. The upgrades are pretty great to have and cost Stygia, so you'll have to do the Maw to get them, but this is a very nice quality of life improvement regardless!
Ruxen went into detail on his testing of the facts, which you can read about here. You can check out the full list of Ve'nari's inventory here, but here are the relevant Torghast upgrades:
Apprehensive or Higher Opinion
Vessel of Unfortunate Spirits costs 500 Stygia. (Permanent Torghast Upgrade) - While in Torghast, your first death does not count against you. Extradimensional Pockets costs 500 Stygia. (Permanent Torghast Upgrade) - Gain extra storage space while in Torghast, allowing Obleron Armaments to stack an additional 1 time Tentative or Higher Opinion
Ritual Prism of Fortune costs 500 Stygia. (Permanent Torghast Upgrade) - While in Torghast, your chance of receiving Epic Anima Powers is permanently increased. Bangle of Seniority costs 500 Stygia. (Permanent Torghast Upgrade) - While in Torghast, Broker vendors will have a chance to offer you Uncommon options. Ambivalent or Higher Opinion
Rank Insignia: Acquisitionist costs 500 Stygia. (Permanent Torghast Upgrade) - While in Torghast, Broker vendors will have a chance to offer you one Rare option. Cordial or Higher Opinion
Possibility Matrix for 500 Stygia. (Permanent Torghast Upgrade) - Come to a better understanding of the infinite possibilities of Anima, expanding your selection of powers within Torghast. You will always see at least two choices when using an Anima Hoard. Loup of Unusual Charm for 500 Stygia. (Permanent Torghast Upgrade) - While in Torghast, a Broker vendor may offer you one free Anima Hoard.
Another giant batch today! The biggest news is the removal of the Heroic dungeon daily lockout, but there's also a lot of class changes, more than the usual amount of dungeon tweaks, Covenant improvements and a lot, LOT more!
December 1 (source)
The tutorial quests for your covenant's Command Table can now be completed, even if you abandon the quests after completing the tutorial mission. The tutorial tip explaining troops at the Command Table has been updated to more accurately convey that multiple troops of any type can be assigned in a single Adventure. Classes
Demon Hunter General The Fodder to the Flame (Necrolord Ability) buff is now removed when the summoned demon is defeated. Havoc Felborn Pendant (Torghast Power) now correctly applies to Chaos Strike. Druid General Using Soulshape (Night Fae Signature Ability) while in a shapeshift form will once again correctly return Druids to their previous form after Soulshape ends. Kindred Spirits (Kyrian Ability) now correctly allows the casting Druid to be bound to only one ally at a time. Fixed an issue where Thorns (PvP Talent) was not dealing damage to attackers after being melee attacked. Hunter Marksmanship Corrected an issue where the Secrets of the Unblinking Vigil (Legendary Effect) was being consumed at the same time as the Lock and Load (Talent) effect. Also corrected an issue where an in-flight Aimed Shot could incorrectly consume the Secrets of the Unblinking Vigil effect. Mage General Fevered Incantation (Legendary Effect) is now activated only by Mage spell critical strikes (was all critical strikes). Memory of a Temporal Warp (Legendary Effect) can now be crafted by all three specializations. Fire Fixed an issue where Phoenix Flames critical strikes would not grant Fevered Incantation (Legendary Effect) stacks. Combustion no longer interrupts the channeling of Shifting Power (Night Fae Ability). Paladin General Fixed an issue that was causing Paladins that were boosted with a Shadowlands Character Boost to give the incorrect item level of equipment. The fix will only apply to newly created boost characters. If your boosted character still has the lower item level equipment, please contact Customer Support. Memory of a Relentless Inquisitor (Legendary Effect) can now be crafted by all three specializations. Priest General Fixed an issue where Flash Concentration (Legendary Effect) was not reducing Heal's cast time by 0.2 seconds per stack as indicated by the tooltip. Shadow Surrender to Madness (Talent) will no longer play a heartbeat sound after the enemy is defeated. Rogue General Memory of Deathly Shadows (Legendary Effect) can now be crafted by all three specializations. Warrior General Fixed an issue causing Battle Shout to grant more Attack Power than intended to Hunters. Covenants
Summon Steward (Kyrian Ability) will now provide Phials of Serenity to players who are stealthed. Summon Steward (Kyrian Ability) now offers Ambroria Dew and Ethereal Pomegranates for sale, in addition to the Candied Walnuts and Purified Skyspring Water they already carried. Creatures and NPCs
Wingsmash can no longer be knocked off the cliff by Harika the Horrid's ability, Colossal Blowback. Mystic Rainbowhorn now only has a chance to drop Runestag Soul for players who have joined the Night Fae Covenant. Scunner has had his difficulty lowered and apologizes for any trouble. Depraved Stalker’s health and damage has been reduced. Dungeons and Raids
Removed the daily lockout on Shadowlands dungeons on Heroic difficulty. De Other Side Mueh'zala Resolved an issue that could cause a Primeval Grasp totem to be interactable when unintended. Resolved an issue that could prevent Mueh'zala from visually entering his defeated state. Mists of Tirna Scithe Fixed an issue where one of the incorrect doors in the maze would not send the party back to the beginning of the maze on Mythic difficulty. Sanguine Depths General Kaal Fixed an issue where General Kaal would respawn after she was defeated. Theater of Pain Players holding the Strange Orb now drop the orb when they accept a summon or leave the platform the orb is supposed to be used on. Soulletting Ruby will now have a chance to drop for all Intellect users. Items and Rewards
Treatise on Sinstone Fragment Acquisition is now consumed on use. Unusually Large Mushroom no longer drops after defeating Humon’gozz for the day. Fixed an issue that caused level 55 and 60 water to return the same amount of mana. The level 60 water now returns 40,000 mana and the level 55 water was increased to return 20,000 mana. Level 55 food no longer scales up to level 60 and is now a static value. The level 60 food and water now costs slightly more than the level 55 food and water. The tooltip text displaying eligibility to purchase and upgrade Covenant armor sets now correctly matches the requirements. Pet Battles
Gorgemouth in the Failed Experiment World Quest has correctly applied its Spiked Skin passive ability so that it now properly reduces and reflects damage to its attackers. Professions
Fixed several herb and mining nodes in Ardenweald that were unreachable to gather. Fixed an issue in The Maw where Elethium Deposits could be gathered before players had unlocked the Eye of the Jailer. Warlords of Draenor neck enchantments can no longer be applied to items above Item Level 99. Quests
Covenant Campaign Kyrian players helping to defend Maldraxxus will now face the bony wastes with an Aspirant at their side for "Training in Maldraxxus" Calling quest. Maldraxxus Players are no longer trapped in the Sepulcher of Knowledge if they abandon the quest “Trust Fall” or are defeated inside the Sepulcher while on the quest. Ardenweald The "Anima-Laden Dreamcatcher" will now direct players to Dreamsong Fenn to turn in the quest. Fixed an issue where the quest “Break a Leg” could not be completed if Glimmerdust, As Kil’jaeden throws the player off the stage. Increased the number of captured night fae to free for the quest “Cult of Personality.” Reputation
The Court of Night faction now appears in the Reputation tab. The Maw: Eye of the Jailer
Absorb shields and pets are no longer effective against Threat Level 5: Immediate Extermination. No one is safe when they’ve caught the Jailer’s attention. Fixed an issue that caused the defeat of some rare creatures while in a raid group to not increase your Threat Level. Torghast, Tower of the Damned
Broker Ve'ken has gathered information about your Torghast run and will now share with you the identity of the next boss you will face. Unnatural Power (Torghast Power) no longer grants interrupt immunity upon reaching 10 stacks. 10 stacks of Unnatural Power no longer makes the enemy immune to Priest’s Mind Flay. World Quests
Moved the minimap location of Sarah Wight so she’s easier to locate to complete the World Quest “Thrashin’ the Camp.” The enemies required for “Spore Losers” now respawn faster. Reduced the damage dealt by enemies during the Bastion World Quest "Air Supremacy."
The Night Fae signature Soulshape is an amazing movement ability and looks damn good too, with its various shapes you can acquire, and we have a very important tip about the direction you teleport/Flicker in and where to get some of the other forms as well!
First and foremost, if you want to be able to Flicker in the direction you're moving, instead of the default direction you're looking, you just need to go talk to the Lady Muunn NPC in Heart of the Forest, as noted by Byne:
The NPC is located at the top left inside the Heart of the Forest (I'm not Night Fae, so they rudely kick me out before I can get to her!), in the top left in the tree, at 38:25.
Now that you can teleport around more easily, you might also want to acquire some new looks for your Soulshape, and here's a few you can easily get:
There are plenty more to find, but we focused on the videos from live servers, in case something changed from beta.
You can reach Renown level 6 this week, so we're looking at the rewards you can unlock.
Renown Level 4
A new Adventurer becomes available at Renown level 4. Renown Level 5
A new chapter of the Covenant Campaign becomes available. Your Renown will increase by 1 level after you complete the new chapter. A new Soulbind becomes available at Renown level 5. Kyrian Covenant: Kleia Night Fae Covenant: Dreamweaver Necrolord Covenant: Emeni Venthyr Covenant: Theotar Renown Level 6
You can purchase Rank 1 Covenant-themed back attachments for Anima from Renown quartermasters at your Covenant Sanctum.
Halo of the Harmonious - Kyrian Rank 1 Back Attachment
Night Courtier's Bulb - Night Fae Rank 1 Back Attachment
Standard of the Necrolords - Necrolord Rank 1 Back Attachment
Gleaming Crypt Keeper's Mantle - Venthyr Rank 1 Back Attachment